Psuvillager (talk | contribs) m (Capitalization, punctuation) |
Spiderjjr45 (talk | contribs) No edit summary |
||
Line 2: | Line 2: | ||
In [[Quelmar]], avarial are often the offspring of [[elves]] and [[aarakocra]], though the wing-carrying genes of the avarial are dominant, meaning that an elven child of two elves may still grow wings if their grandparents were aarakocran. |
In [[Quelmar]], avarial are often the offspring of [[elves]] and [[aarakocra]], though the wing-carrying genes of the avarial are dominant, meaning that an elven child of two elves may still grow wings if their grandparents were aarakocran. |
||
==Avariel Traits== |
== D&D 5e Avariel Traits == |
||
'''Ability Increase: '''Dex +2, Wis +1 |
'''Ability Increase: '''Dex +2, Wis +1 |
||
Latest revision as of 19:20, 12 December 2024
In Quelmar, avarial are often the offspring of elves and aarakocra, though the wing-carrying genes of the avarial are dominant, meaning that an elven child of two elves may still grow wings if their grandparents were aarakocran.
D&D 5e Avariel Traits[edit | edit source]
Ability Increase: Dex +2, Wis +1
Age: Avariel reach adulthood at 60 years and live for several centuries; older avariel top out at 300.
Alignment: Avariel are usually true neutral, as they do not interact with the outside world.
Size: Your size is Medium.
Speed: Your base walking speed is 30 feet.
Wings: You have a flying speed of 30 feet. To use this speed, you can only wear light armor.
Darkvision: Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Languages: Common, Elven, and Auran