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[[File:-ai-Studio Ghibli style fey rabbit archer with a green hood, white fur, and blue eyes.png.jpg|thumb]] |
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'''{{PAGENAME}} '''is |
'''{{PAGENAME}} '''is a Harrengon/Hunter/Slayer |
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== Physical Appearance == |
== Physical Appearance == |
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Clover |
Clover is a female presenting Harrengon slayer standing at a menacing 4'8. Clover has off-white fur, soft features and big blue eyes. Clover appears to be a young Harrengon no older than 20 years old. As a child she was never seen without a dark green cloak previously owned by her father, which until recently had been too larger for her, pulled up around her head - now to hide from the cold - but prior this functioned as a way to hide and camouflage her white fur while hunting in the dense green forests. At present Clover can be seen always wearing that same cloak, now better fitted with age. Clover also wears light brown leather armor and bracers giving her the appearance of an archer despite appearing to lack the traditional bow and quiver. Clovers uses a spectral bow and arrow to strike down the creatures she hunts. |
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== Personality == |
== Personality == |
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Clover is resilient being hardened by the harsh environment of the wilds - prior to the freeze she was often found spending nights in the wild in active pursuit of her hunt. Clover can act impulsively, particularly while on the hunt, usually in an attempt to prove herself. |
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Is your character social? A drunk? Laid back? |
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== History == |
== History == |
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In the lush green glades of [[Quelmar]], where sunlight can barely touch the forest floor, a [[Harengon]] named Clover Softpaw took her first steps toward taking up her family's generations long title of monster slayer. Born into a lineage well versed in the art of hunting, Clover's family have long been protectors of their homeland, guarding against invasive beasts that threatened both nature and village life. |
In the lush green glades of [[Quelmar]], where sunlight can barely touch the forest floor, a [[Harengon]] named Clover Softpaw took her first steps toward taking up her family's generations long title of monster slayer. Born into a lineage well versed in the art of hunting, Clover's family have long been protectors of their homeland, guarding against invasive beasts that threatened both nature and village life. |
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About 4 generations prior Clover's ancestor was renown as a roaming slayers, traveling from town to town without a home of their own |
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"The Meadow" a agricultural dependent farm town (near blank) on the continent of (blank). The Meadow is a beautiful open grassy pocket, with rolling hills, tucked in between dense forests. |
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As a child Clover was spun stories of her granduncle who hunted legendary wyrms and his older siblings who tracked down coordinated and clever dire wolves. Each generation left behind tales etched in victory and glory over the beasts. However it was her aunt [[The Fantasial Freeze/NPCs#Seraphina|Seraphina]] Softpaw —a fierce warrior known for her unparalleled skill with a blade and bow—who would become not just Clover's teacher but also the crucible through which she would forge her own destiny. |
As a child Clover was spun stories of her granduncle who hunted legendary wyrms and his older siblings who tracked down coordinated and clever dire wolves. Each generation left behind tales etched in victory and glory over the beasts. However it was her aunt [[The Fantasial Freeze/NPCs#Seraphina|Seraphina]] Softpaw —a fierce warrior known for her unparalleled skill with a blade and bow—who would become not just Clover's teacher but also the crucible through which she would forge her own destiny. |
Revision as of 21:05, 24 May 2025
Clover Softpaw is a Harrengon/Hunter/Slayer
Physical Appearance
Clover is a female presenting Harrengon slayer standing at a menacing 4'8. Clover has off-white fur, soft features and big blue eyes. Clover appears to be a young Harrengon no older than 20 years old. As a child she was never seen without a dark green cloak previously owned by her father, which until recently had been too larger for her, pulled up around her head - now to hide from the cold - but prior this functioned as a way to hide and camouflage her white fur while hunting in the dense green forests. At present Clover can be seen always wearing that same cloak, now better fitted with age. Clover also wears light brown leather armor and bracers giving her the appearance of an archer despite appearing to lack the traditional bow and quiver. Clovers uses a spectral bow and arrow to strike down the creatures she hunts.
Personality
Clover is resilient being hardened by the harsh environment of the wilds - prior to the freeze she was often found spending nights in the wild in active pursuit of her hunt. Clover can act impulsively, particularly while on the hunt, usually in an attempt to prove herself.
History
In the lush green glades of Quelmar, where sunlight can barely touch the forest floor, a Harengon named Clover Softpaw took her first steps toward taking up her family's generations long title of monster slayer. Born into a lineage well versed in the art of hunting, Clover's family have long been protectors of their homeland, guarding against invasive beasts that threatened both nature and village life.
About 4 generations prior Clover's ancestor was renown as a roaming slayers, traveling from town to town without a home of their own
"The Meadow" a agricultural dependent farm town (near blank) on the continent of (blank). The Meadow is a beautiful open grassy pocket, with rolling hills, tucked in between dense forests.
As a child Clover was spun stories of her granduncle who hunted legendary wyrms and his older siblings who tracked down coordinated and clever dire wolves. Each generation left behind tales etched in victory and glory over the beasts. However it was her aunt Seraphina Softpaw —a fierce warrior known for her unparalleled skill with a blade and bow—who would become not just Clover's teacher but also the crucible through which she would forge her own destiny.
Unlike the other members of her family early on Clover did not show the natural talent or resolve to be a slayer. Clover was frightened by the tales she was told and often picked on by the other children in her family. Often teased by the others she was given the nickname "scaredypaw".
Clover took refuge in her older cousin and Seriphina's son, Zavrel "Zav" Softpaw, an up and coming young slayer with a promising reputation despite his young age. Clover idolized Zav and wished to emulate his bravery and natural talent.
Clover's trajectory was changed one evening when her hometown was unexpectedly attacked by monsters during the night. Unprepared and caught off guard many of her family were killed or went missing. Among the missing or dead was her beloved cousin Zavrel.
Heartbroken Zavrel's mother Seraphina turned to mentoring Clover. Set on a mission for revenge Clover absorbed lessons on stealth and survival under Seriphina's hawk-eyed watchfulness as they traversed through dense thickets or scaled craggy cliffs hunting predators. She told Clover stories; tales filled with valor but underscored by loss: knights fallen before monstrous jaws or brave souls discarded by fate. Each story steeled Clover further against fear; after every hunt came seemingly never ending whispers about further horrors lurking within uncharted territory. Rather than shying away from these accounts they ignited something fierce within Clover —a burning desire to confront nightmares head-on rather than flee them.
Over the past few years Clovers dreams and goals have woven tightly around vengeance for lost family whom monstrous predators had claimed over generations—including her beloved cousin snatched and presumed killed during that fateful night. Clover has committed herself wholeheartedly to pursuing the path of both hunter and protector. Every slain creature serves dual purpose: avenging those taken too soon while also ensuring no other families faced similar heartache due to monstrosities left unchecked.
Clovers weapon of choice is a ghostly summoned bow she has named "Monsters Bane" which had once belonged to her cousin. Clover is often armed and prepared for a hunt at any given time. Although preferring to hunt alone Clover has thought back to how her family has hunted in groups for generations - making them effective hunters. Recently she has given pause to the idea of herself finding strength in numbers.
Languages
Common
Powers and Abilities
Ghost Archer - clover summons a specteral bow and arrow she can use at range or as a meele weapon. Additionally her bow can be used to teleport her if needed.