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Revision as of 14:58, 18 July 2022 by Glazando (talk | contribs) (→‎Plot)

Plot

Icewind Dale has become trapped in a perpetual winter. Ferocious blizzards make the mountain pass through the Spine of the World exceedingly treacherous, and this land has not felt warmth of the sun in over eight years. In fact, the sun no longer appears above the mountains, not even in what should be the height of summer. In this frozen tundra, darkness and bitter cold reign as king and queen. Most dale residents blame Auril (oh-REEL) the Frostmaiden, the god of winter's wrath. The shimmering aurora that weaves across the sky each night is said to be her doing a potent spell that keeps the sun at bay.

Dalefolk live in a scattering of settlements known as the Ten-Towns. The drop-off caravans coming from the south and travel between settlements in this never-ending winter has left everyone feeling isolated. Although each town has resolved to appease the Frostmaiden with sacrifices of one kind or another, no respite from winter's fury seems forthcoming. Recently, reports have been made from the (neighboring) contintent Isonhound of possible effects reaching the lands from the Frostmaiden. With no end in sight, this seemingly perilous spell will consume all lands if no one is able to stop it.

For adventurers such as yourselves, Ten-Towns is a place to test one's mettle and, in the spirit of heroes who have come before, leave one's mark on this frigid blighted land.

Characters

Oisín Mosshill - David R.

Picklz - David M.

Leif Gladefel (a.k.a. Ebony Dark'ness Dementia Raven Way) - Craig R.

Huebert (Huey) del Toro - Sunny R.

Mireille Daphnes Nohansen - Rachel T.

NPCS Met So Far

Jeff Bridges - Polar bear, mutual friend, acquisition of rare objects

Hlin Trollbane - Dwarf, Retired bounty hunter

Torrga Icevein - Dwarf, Owner of Torg's, a traveling second-hand merchant of the Ten Towns

Sephek Kaltro - Humanoid , Bodyguard to Torrga (Deceased)

Session Highlights

Session 1: The Journey Begins

- Players all meet on Huey's boat called The Kels'

- Picklz wastes no time in stealing things off other PCs

- Oisín talked to a bird

- Some PCs got sea sick

- Encountered a friendly sea-monster (Lapras)

- Safely made it to Bremen and booked a warm room for the night.

- Party learned Jeff Bridges is not in Bremen

Session 2: Cold-Hearted Killer

- Party met Hlin who gave the party a bounty

- Picklz stole some snowshoes for travel

- PCs traveld to Targos and on the way encountered some magical Chardalyn

- Once entering Targos, the party met with Torrga and Sephek

- At the end of session, Oisín perished in the fight against Sephek; but was brought back to life with unknown consequences

Session 3: The One Where No One Died

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