This article describes the player mechanics of playing a New Dryad. For information on the race itself, please visit New Dryads.
Dryads are woodland nymphs who inhabit the spirit of trees. Dryads live for as long as they can stay connected to their specific "home-tree", a magical plant they share their essence with. A dryad moved more than 60 feet from her home tree dies within 48 hours. Goddess Mielikki long ago sent down the instructions for how to craft a "home-tree" into a set of wooden armor, allowing the dryad to move about unhindered by distance. Often times, the act of crafting this wooden armor is assigned to new followers of Mielikki wishing to prove themselves devoted to the Goddess of dryads and nymphs.
Race Features
Ability Bonus: +2 Charisma, +1 Dexterity
Speed: 30 Feet
Age: Dryads reach maturity by the end of their first year, and live for as long as they remain within 60 feet of their "home-tree".
Languages: Sylvan, Common
Size: Dryads come in all shapes and sizes, ranging from just under 3 feet to nearly 9 feet tall.
Agender: Though all dryads resemble alluring tree spirits, many assume other genders. In truth, a dryad is neither male nor female.
Fey Ancestry: Dryads have immunity to magical sleep and resistance to magical charm.
Speak with Beasts and Plants: The dryad can communicate with beasts and plants as if they shared a language.
Tree Stride: A dryad may use 10 feet of movement to teleport between similar trees that are within 30 feet of each other once per turn. When you do this, you may instead step into an alternate plane inside the tree, bringing anyone you are touching with you.