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Arlin: Difference between revisions

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Arlin is socially and emotionally challenged by the unresolved traumas of his past. He does not evangelize. If he's doing the talking, negotiations have fail or something has gone terribly wrong.  
Arlin is socially and emotionally challenged by the unresolved traumas of his past. He does not evangelize. If he's doing the talking, negotiations have fail or something has gone terribly wrong.  


Arlin is practical and straightforward to a fault. He still understands the importance of self-care. If Arlin doesn't do his kata meditation and completely dead exhausted, he won't sleep well. Not sleeping will make him grumpy...er.  
Arlin is practical and straightforward to a fault. He still understands the importance of self-care. If Arlin doesn't do his kata meditation and completely dead exhausted, he will be plaqued with nightmares of his, that he won't remember and won't sleep well. Not sleeping will make him grumpy...er.  


Arlin should not drink. He  won't stop if he starts. It would be extremely bad. People and things will get broken and he'll probably have, what looks like a mental breakdown. It's not pretty. Unconsciousness is the only thing that can stop him.
Arlin should not drink. He  won't stop if he starts. It would be extremely bad. People and things will get broken and he'll probably have, what looks like a mental breakdown. It's not pretty. Unconsciousness is the only thing that can stop him.
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== History ==
== History ==
Arlin is particularly closed-mouthed about his childhood. On the other hand, he loves sailing and the last captain he served under and talk about either for hours.
Arlin is particularly closed-mouthed about his childhood. On the other hand, he loves sailing and the last captain he served under and talk about either for hours.
There's over half a century of personal history he has yet to talked about.
*The firbolg village he was born in
*The tragedy that drove him away
*The odyssey through the wilderness
*The staggering half dead into a city
*Being pressed into service on a pirate ship
All of the above before his 10th birthday.

Revision as of 15:42, 23 May 2022

Arlin
"(Sigh) Lay on Hands"
Player Name Nick

Arlin is a firbolg war cleric of Bahamut, and as such is dressed in the traditional colors of blue and silver. He has been walking around with an expression like a toothache with personality to match. Arlin has been looking for redemption in all the wrong places. Arlin believed that his redemption would be found in the Rite of Reborn where he would be born again as a gold dragonborn.

About

He wears robes over a full suit of chain, a long sword on one hip and the Book of Bahamut on the other. He's always seen carrying his holy symbol, a shield with Bahamut's head as the charge.

Arlin is 7 foot tall, 3.5 foot wide and 300lbs. He has blue skin and eyes, shorter than shoulder length white hair, 2" long full beard and a resting grumpy face.

Anyone who's invested time and effort to get to know Arlin Fiddlehead would learn not a lot more than he's a PITA, that doesn't like thinking (let alone talking) about his past. Yet he still cared deeply about people, even though it is well masked by his irritation and impatience. Oh, he also had preoccupation with dragon killing and if you can broach the subject, sailing.

Arlin is socially and emotionally challenged by the unresolved traumas of his past. He does not evangelize. If he's doing the talking, negotiations have fail or something has gone terribly wrong.

Arlin is practical and straightforward to a fault. He still understands the importance of self-care. If Arlin doesn't do his kata meditation and completely dead exhausted, he will be plaqued with nightmares of his, that he won't remember and won't sleep well. Not sleeping will make him grumpy...er.

Arlin should not drink. He won't stop if he starts. It would be extremely bad. People and things will get broken and he'll probably have, what looks like a mental breakdown. It's not pretty. Unconsciousness is the only thing that can stop him.

Arlin seems to have a bad reputation, especially where alcohol is served. He likes getting into fights. There's some things from his previous life that he hasn't processed that mean he should NOT DRINK!

Arlin has been not on the right path. He believed that his only redemption was by proving himself worthy of the Rite of Rebirth and he thought he was on a mission from the Temple to do. He was wrong.

Arlin's latest adventures and group interactions are slowly eroding a tiny bit of his granite exterior. Even with the turmoil of dragon incursions and other deadly situations, Arlin finds himself building friendships and feeling some security and for the first time in ages. He's near obsession with slaying chromatic dragons has lessened and starting to face his past.


History

Arlin is particularly closed-mouthed about his childhood. On the other hand, he loves sailing and the last captain he served under and talk about either for hours.

There's over half a century of personal history he has yet to talked about.

  • The firbolg village he was born in
  • The tragedy that drove him away
  • The odyssey through the wilderness
  • The staggering half dead into a city
  • Being pressed into service on a pirate ship

All of the above before his 10th birthday.

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