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Revision as of 02:07, 23 April 2022 by Lunadix (talk | contribs)
Delphi
Delphi, as her HeroForge model
Relatives None Alive
Languages Common, Draconic, Celestial, Infernal
Affiliations Jadenhill
Aliases None
Marital Status Single
Place of Birth Astrakhan
Date of Death N/A
Place of Death N/A
Species Dragonborn (Gemstone: Topaz)
Gender Female
Height 6ft 2in
Weight 213 lb
Eye Color Bright Orange


Delphi is a soothsayer, a medium that helps those come to terms with life and death, and commune with those beyond the veil.

Physical Appearance

Delphi is a rather slim Dragonborn, especially compared to others in Jadenhill. She is one of the very few in the community that is of Gem Ancestry. Her scales reflect the Topaz variety, appearing in shades of gold, yellow, and bronze. She has more spikes than most, especially on her very ridged tail. She has shockingly bright orange eyes that almost seem to glow, especially when she uses her powers to summon spirits and talk to the dead.

Delphi is often clad in looser, brighter clothing, often favoring shades of purple, gold, and black. She is also not one to shy away from accessories, and often will have bangles, earrings, and other jewelry. She will wear leathers and light armor when going into battle, but she is not a warrior at heart. She prefers to stay within her brighter, more casual attire.

It is often very rare that Delphi is seen without her staff. Atop it sits a strange crystalline sphere that both seems to absorb and reflect light. When she is not traveling or adventuring with newfound friends, the orb can detach from her staff and be used as a crystal ball, an object to help focus her magic and summon spirits and ghosts to commune with.

Personality

Delphi is rather quiet, though it would be a mistake to assume her shyness for incompetence. She is rather insightful and diplomatic, but favors to listen to others and all aspects of a conversation before weighing in. She also prefers to talk to and through those she knows in a group to express her ideas, instead of garnering attention and speaking out that way. Though, she is often the voice of neutral reason in a group. While others will respond and react in extremes, Delphi will try to remain level headed and come to the most fair solution for everyone. She will also often default to whomever is formally in charge, and who enacts the local laws of the land. None of this is to say that Delphi is devoid of opinion. Rather, she instead tries to hear everyone out and give the benefit of the doubt. however, she is very loyal and protective to those whom she feels earns it, and will do everything in her power to keep them safe.

History

Delphi was born in a rather secluded Dragonborn community called Astrakhan.

Languages

Delphi knows Common and Draconic Through her involvement in communing with the dead, as well as living around the temples of Jadenhill, she has also picked up Celestial and Infernal.

Powers and Abilities

Delphi focuses rather heavily on her arcane abilities. She has the innate ability to commune with the dead, and uses the stories they tell her to help bolster her friends in various ways. She also uses this gift to both make a bit of show and earn some coin, as well as helping those gireve and come to terms with the death they have witnessed and experienced in their lives. Outside of her abilities, she also has a wide range of spells that she utilises, though it's mostly in a support role too help her teammates and debuff and incapacitate her enemies.

Attacks and Weapons 

Delphi isn't particularly trained in martial weapons. As such, she leans heavily on her magiks and arcane abilities instead. Though she prefers to focus her spells on buffing or healing her team mates, Delphi does occasionally wield offensive magic. Much of this is focused on long range spells, or those that affect other's minds and makes them easier adversaries. She does carry a quarterstaff with her to be used incase someone or something gets too close to her. This staff is adorned with a crystal ball- her spiritual focus. When she's not adventuring, the ball can be removed from her staff and used as a traditional crystal ball for her business.

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