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=== Session 49: Into the Cursed Collection ===
'''DM''': Keller
'''PCs''':
* [[Finnegan (Finny) Warbler]]
* [[Amelie Luxaeterna]]
* [[Mirth]]
* [[22]]
* [[Dickweedus|Dr. Richard Weedus]]
* [[Rina]]
'''NPCs:'''
* [[The Collector]]
<br/>
'''Travelling to the Collector's Compound'''
Cookie the Otter (the company's resident abjurer) asked the party to speak with the Collector at his compound and they set off through Galik. They realized people were watching them as they drew close to their destination, an isolated building surrounded by a tall stone wall with guard towers, guards in full plate, and several raised balistas. A tense attendant with suit and bow tie in a small paper owl mask at the gate told them the had been expected fifteen minutes earlier and ushered them in, past paintings, murals, sculptures, and a large arcane chandelier, into a small sitting room with a crackling fireplace. When they were  alone, Lux encouraged everyone to behave themselves because the last time she was on the collector's property she had been shrunk to a tiny fraction of her normal size.
When the Collector appeared, he told the group he had been expecting stronger adventurers, whereupon Dickweedus successfully intimidated the Collector by getting in his face and saying "bite me". The Collector introduced himself as Amusa's greatest collector of arcane artifacts and told them he had designed his compound as much to keep the artifacts in as to keep people out.
'''Into the Collection'''
Someone had put a trap into his collection, and as a result a mannequin threat had broken seals on several artifacts, which he wanted help to reseal. He said he had called on others for assistance -- attendants, mercenaries, and bounty hunters, in that order -- but none of them had returned. Hence, he had called the company and decided to accompany the adventurers into the collection to learn firsthand what fate might befall them. He told them all they would to put bags over their heads for the trip into the collection in order to keep certain  information about it secret. Magic runes were drawn on the bags, and Finny stopped talking immediately when he pulled one over his head, as if his brain had been turned off. Lux and 22 requested and received runeless bags and walked for about 4 hours, regaling each other with tales of their pasts. At the end of this trip, those who had been subject to the runes felt as if no time had passed and the bags had been over their heads for only an instant.
The Collector donned leather armor and assembled a sack full of arcane trinkets and a few books. The group proceeded through a large pair of doors, which the Collector then sealed with an arcane sigil -- a very complex arcane lock. He pointed out that only he could reopen these doors so the party should ensure that he lived long enough to do so lest they spend the rest of their lives in the collection. They then descended a massive, twisting, stone staircase and passed through a great room with a vaulted ceiling into a vast archive at least several hundred feet across, illuminated by magical lights floating some thirty feet apart throughout the chamber.
'''Briefing'''
Only then did the Collector describe the items they were seeking:
* the Portrait of the Muse, which contained the spirit of the banshee,
* the Mask of the Flayed One, connected to a being called the Jawed God and able possess its wearer and imbue them with magical powers, and
* a simple gravestone, cursed in such a way that no one had yet survived an encounter with it.
The Collector specified that these items must be recovered and resealed using a kalachakra, a massive wheel able to seal items in a demiplane putting them into stasis. He provided three coins able to suppress items' magic powers. Lux took these and gave one to Weedus and one to Mirth. The Collector added that the mannequin that unsealed the items may still be at large, and that the party should destroy it if they encountered it.
'''The Cursed Gravestone'''
Lux climbed to the top of a stack of crates to have a look around, from where she caught a whiff of a stench like death to the east. The lights went out for some reason, and Lux cast dancing lights made of little floating mushrooms. The group moved east and soon approached the gravestone sitting in the dirt. As Weedus tossed his coin onto it from a distance, several members of the party (all but the Collector, Lux, and Finny) each found themselves inside a coffin. Dickweedus busted through the lid of his coffin, causing dirt to collapse in on him, revealing his location to those above, who quickly dug him out. The three then dug in a random location, which succeeded in exhuming Mirth. Meanwhile, Rina remained buried and was beginning to suffocate. Weedus and Finny dug up another grave, finding 22, while Mirth and Lux dug up the last to find Rina.
The Collector stood by during all this. When it was over, they found that the coin had sealed itself against the gravestone, negating its magic. They healed Rina up before continuing.
'''The Mask of the Flayed One'''
Weedus and Finny looked for the Portrait and Finny heard a crying in the distance, but Weedus saw blood on the ground as if someone was dragged and starting wandering off in the direction of the trail. The rest of the party followed, and a flayed humanoid figure lurched out of the shadows, pleading for help. After a brief discussion, they knocked them out to spare them their current agony.
The group soon encountered a figure wearing the Mask of the Flayed One, which whispered in their minds, along with a second voice saying "Help me" and "I can't get it off." The mask blasted the party with destructive magic repeatedly before Lux was able to slap one of the Collector's magic coins onto it. This succeeded in separating the mask from the wearer, but the mask took the wearer's face with it, and the wearer fell dead.
'''The Portrait of the Muse'''
The group was soon able to find the third artifact, the Portrait of the Muse. Weedus took Mirth's coin and threw it at the painting, but it bounced off and clattered to the floor. The painting seemed to melt, all of its colors spreading across the floor and around the party, manifesting a Victorian manor around them. A floating woman appeared from a painting, with black liquid dripping from her fingers. Weedus swung an axe at her, dissipating her into pigments. There were dozens of paintings of this same woman, each subtly different from the others, which all began to laugh. Dickweedus picked up the coin from where it had fallen and then smashed one of the paintings with his axe.
The party heard the small, crying voice getting louder.
Finny, Lux, and Weedus tried to identify the original painting among the many others and were able to reduce the pool of possible paintings to ten paintings. The banshee appeared again, and Lux and Weedus dissipated her with attacks. Lux and Finny studied the remaining paintings and reduced the pool of candidates to five.
22 belatedly cast ''locate object'' to identify the correct painting. Weedus tried to destroy it, but the banshee appeared and grabbed his weapon. Weedus pressed the coin to her forehead, and she cried out and was drawn back into the painting, whereupon the party found themselves in the real world again.
'''Confronting their Fears'''
They took the retrieved artifacts to the kalchakra, where several spider-like mannequins unfolded themselves out of nothingness. These included personalized mannequins representing the party's respective greatest fears. The kalachakra began to turn as the collector started casting the spell to re-seal the artifacts. Although the magically inclined members of the party channeled some of their own power into the ritual to help speed it along, it didn't succeed until the last mannequin had fallen, at which point the kalachakra clicked into place and sealed the three artifacts safely away again.
'''Conferred Knowledge'''
The Collector rewarded the group with gold, magic items, and information about what had transpired in the Wilds:
<blockquote>The Gnoll armies have been greatly diminished, but are still present. After the horde's failures during the raid on the expedition, some of the tribes broke away from the Gnoll King. He confirms that the remaining gnolls have gathered at a location he identifies as Camp Emberclaw, where they have constructed an Arcane Forge.
Since Ripjaw's death the Gnolls have no longer been able to make progress in  developing future weapons. What is in their current arsenal is all they have left.
It also seems like since their failure, the Gnoll King has now been demoted and the forces of demons and gnolls are led by a pair known only as the Bride and the Groom. These names to his knowledge also seem to be tied to disappearances in the city.
The Collector has located an ancient site of powerful magic in the Scar. he says that for reasons the location no longer interests him, but he knows that it may interest other members of the company, and he knows someone who can lead them there.</blockquote>




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