Relatives | relatives |
---|---|
Languages | languages |
Affiliations | affiliation |
Aliases | alias |
Marital Status | marital status |
Place of Birth | birthplace |
Date of Death | deathdate |
Place of Death | deathplace |
Species | species |
Gender | gender |
Height | height |
Weight | weight |
Eye Color | eyes |
Sapphira Holyspell is a young human woman who grew up in the village of Two Bridges.
Physical Appearance[edit | edit source]
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.
Personality[edit | edit source]
Is your character social? A drunk? Laid back?
History[edit | edit source]
Her family follows the teachings of Alclepius, and so Sapphira ended up joining the Community of Healers. Following the last strool invasion, she was sent with the survivors to the city of Soma and witnessed the devastation first hand. She has begun focusing on healing and helping those around her. She is not very strong physically, so she has focused on her magical abilities.
Languages[edit | edit source]
Common, Cannot read
Powers and Abilities[edit | edit source]
Healing
Attacks and Weapons [edit | edit source]
Sword and Shortbow
Adventure Log[edit | edit source]
10/15 - Setting out from Alanya - In front of the Fire Guild[edit | edit source]
We get into 3 carts - escorting Berna and caravan to Fireforge (btw Two Bridges and Soma)
Snick - member of fire guild - informs us that we need to make sure that Berna is unharmed. or else..
We travel with the Chariot racers; while on the road, Tulay - head charioteer - challenges anyone to anything. Mavinda attempts to win a knife throwing competition. Tulay win the competition.
Travel through Mersin, stay the night with no issues. About halfway to the Two Bridges, a broken down castle is pointed out on the side of the road.
Arrive is Two Bridges; Sit in the Waiting Room Tavern.
Tavern Staff:
- Hakan (bar owner?)
- Layla lost arm to bandits
- Melis is new server
Ozan wants to talk to the companions (not Sapphira) about something. Also got a note from an "Associate" telling us to talk to Layla about the offer from Ozan.
Sapphira is coming to meeting with Ozan, despite not being invited. Will pay 10 drackma each to get rid of bandits.
Head of the Community of Healers - Kaan - comes and introduces themselves to the group.
Mavinda talks to Layla again about getting help with the bandits.
Head to the cemetery, early, Associate is in a black, gatherer and user of information. Wants to make a deal to exchange info that we have. Works against those who oppress other people. Something out there wants to oppress the people of Alayna. Want to meet with them, put a red ribbon outside Waiting Room Tavern, when they want to meet with us, they will put a green ribbon. midnight at cemetery. Gives us info:
Ozan has three problems:
- strools
- bandits
- the two random outsiders that Sapphira brought into town.
So pits two of them against each other.
Their guess is that there is an illusion mage within the bandits group. So either use a big stick to poke through false wall or look for repeating walls. Bandits might have clues to these mysterious oppressors.
We head back to the tavern and sleep for the night.
Head out the next morning, arriving around noon to the Fire Forge. Drop off supplies and pick up lots of fire grenades. On the way back, there is a fallen tree blocking the road. Very suspicious; Spots an Orc hiding behind a rock. During planning, the Orcs get impatient and attack first.
Successfully take out the Orc ambush, keeping the "leader" captive. Have named the Militia man at the front, Orc Slayer. Basic broadsword (gave to militia) and basic leather armor on each guy (3 of them). Main guy has greatsword and chainmail
Make it back to Waiting Room Tavern, Berna pays us for our time.
Peri the Persuasive - from the Security Service (Thieves' Guild) - wants to interrogate to the captive Orc. "There are lots more of us coming"
Sell the items and get the money, go to bed.
Awoken by rumbling in the distance in the middle of the night. Next morning, Berna wants us to go check out the Fire Forge to ensure everything is fine.
Get to the Fire Forge, and there was a land slide and at least a dozen orcs digging through the rubble at the Fire Forge. Run back and inform Berna. Fire guild will send an enforcement squad. Sapphira sends Divine Message to a fellow follower in Alayna city: "To Ates, Mage Headquarters, Landslide and Orcs at Fire Forge, Send Enforcement Squad, I'm ok, Your niece Berna".
Next morning, enforcement squad shows up. We begin planning for war with the orcs!
10/22 - Waiting Room Tavern[edit | edit source]
We head to the Fire Forge to take on the Orcs. Ates wants them all dead.
They all died. Others left to go get help to clear rubble. Snak and group stay to guard, two orcs check in and we attack. and kill them.
Ates and the others come back with help and begin tracking the orcs and digging out the Fire Forge.
We head back to Waiting Room Tavern, and begin planning to take out the bandits.
Verda (leader of Soma) wants us to take out the Orcs in Soma.
After shopping spree, we sleep.
Lyla and company join us and lead us to the bandit's hideout.
10/29 - Bandit's hideout[edit | edit source]
ATTACK! Got a cool amulet from RazzleDazzle (Razamaza). Cool map see roll20 image. Took 2 prisoners, the mage RazzleDazzle, and a bandit with a Hozur accent. Ozan brings Peri into interregate the people.
Bandit Interrogation:
- Was hired in Hozur
- RazzleDazzle cast water shoes
- Had the workers clear rubble from area of ruin
- Banditry was a cover for the operation
- The ruin is the one between Two-Bridges and Mersin
- Last request is to take their belongings to their girlfriend (gives us the name) in Hozur. (should we ever end up there)
RazzleDazzle Interrogation:
- Has Hozur accent
- Glares and demands for amulet back
- Gives no information
Head to meet the Associate at the graveyard
- Confirms it is the Old Ruins
- Doesn't know about the Ward of the Empire
- Doesn't like the sound of stones of power
- Tells us to destroy the amulet tis a hunch.
People are keeping themselves alive, but their body is dead.
12/3 - - Waiting Room Tavern[edit | edit source]
Do parade - Valospalandro catches a pick pocket, we get shaked down by the security service;
Rana of the Free Forest comes up and asks us to help her find her sister, and the other people who have gone missing.. She leads us to a cave that she tracked her sister to. Been missing for two weeks.
Forgoing the ruins to help save in trouble people, head out to the cave.
We save the villagers and cure them of the slug's mind control.
12/17 - - Waiting Room Tavern[edit | edit source]
WE GET POISONED EATING SOUP; Brunette plain features;
Associate wants to meet with us. Get an invitation to a weird club. Apparently, there are people stuck at the ruins?!?
Get info from associate
Head to ruins; almost get leg ripped off by crocodile
give food to workers in the ruins
open the tunnel, end session
1/7 - - Entering the Ruins[edit | edit source]
Prisoner kept for centuries - Berrok <- name (she/her pronouns)
archaic
Not being truthful
Loot the place; was a labratory where they stole epic power from individuals before off-ing them;
Berrok got away... Oopsies, that won't come back to bite us later
Update Associate
1/21 - - Waiting Room Tavern[edit | edit source]
Dog is named Lucky!
Head to Anamur, bringing Cahil (the man who attempted and failed to rob Valosbalandra) and a security muscle. Leaving them outside.
Meet Aysun, saying complete obedience, want to test us again.
Menace from the swamp = Swamp Tyrants
Goal is to take over the gov's of Hosur and Alanya; then go take out the swamp tyrants.
We are accepting the coins, and taking the job I suppose... ugh
KILL PERI THE PERSUASIVE WTF!!!!
Peri is willing to fake her death
Believes that Cinci person is a member of Anamur security service; so if we expose them for the fraud they are, we can remove them and others;
Need to talk to Kilit, persuade her that Cinci is compromised, then she can help get evidence?
Going to head to "check on the strool swarm", going to come back without Peri. Peri slipped and fell into the gorge, need to head back to get help.. Peri is going to hide out in a cabin for a week. Peri gives us her ring, and a note to Kilit should we want to use it.
"Push Peri off cliff" run back to tell everyone the cliff fell with Peri on it. Unable to find Peri, *shocking*.
Head to the Windbreak Tavern, to attempt to investigate the Anamur Security Service next game
2/4 - - Waiting Room Tavern[edit | edit source]
Hirsiz is husband to Cinci
Associate doesn't really know anything about Anamur.
Trying to determine how to procede
Berna is at Windbreak Tavern; Barkeep lights a candle in the window to indicate meeting.
Aysun: Upset that we came back. If have new info: double envelope Tahoe on outside Aysun on inside one;
Mavinda jumps out the window to give chase. Aysun walks into a different building and Cinci coming out.
Decide to go talk to Kilit. She believes us?? Goes to search the Cinci's room; and Cinci and Hirsiz attempt to fight their way out. We successfully take them down. Kilit thanks us, 500 drackma each, gives us a note for Peri. If we need her help with anything, we know where to find her.
We invite Berna to come, can't quite get off yet, but will catch up with us later.
Back in Two Bridges, go to Peri's hiding place and escort her back into town.
2/18 - - Waiting Room Tavern[edit | edit source]
Verda and Ozcan request help.
Head out to Soma, on the way, we killed two strools that attacked us on our way there.
Verda wants us to stay a couple months to help with orcs, but Ozcan want us to go help him with the modest.
Spend a night, securing the facility to prevent orc attack when we are gone.
Modest; shorter in stature, almost all epic. fuzzy. Poachers coming any taking them away. Ozcan wants us to get rid of them.
The next morning; Orcs attack!! Killed 5 of the 10, sent the others running..
Sent for Berna at Two-Bridges; going to pay 12 drac per day to have her come to Soma and help guard.
Go with Ozcan to Modest, the Modest gives us poison arrows and looks at our bows. They think there is a camp, on the other side of the valley and wants us to go take out those people.
3/4 - - In the Woods with the Modest[edit | edit source]
We head to the camp to take hunt the hunters. Killed the two 'epic' people and took the two townsmen hostage. Under orders from the boss. They were on special projects... Catching the Modest and then transporting them to town. Going to steal the Modest's Epic Power to make the Special Projects Devision stronger.
Loot the bodies; shortbow, leather armor, mage robes, 100 drachma
The two towns people are going to head to Soma and live there for now.
Valospalandra leaves the fun new robes to get dyed (will take a week) with the Modest.
Exit the valley to two people;
First is from Soma; Orcs want to negotiate??
Second is from the Free people who are having an internal conflict of interest (Free are trying to tax and harass other Free people)
Send the second messanger to Peri to ask politely to maybe possibly send someone to look into this Free people corruption business.
Heading to Soma
Orc; "Hail defeaters of Nog" Apparently, we are the defeaters of Nog?? Nog was the Orc leader of Soma, which one of us killed when we raided.
Bloodtooth clan; The leader, Shok, is working for Hosur, and so Woglug wants us to take out the leader so that "the Bloodtooth clan works for only the Bloodtooth clan".
Put blood on the walls to let the strool swarm come
Only way to depose Shok is via combat, which Woglug needs to defeat all of us in combat, take us as slaves, then can use us as seconds so that he can beat Shok with us, and then he will "release us" so that we are no longer slaves. Would be combat slaves, so not menial labor. Take about five days, we have Berna send for a Fire Guild squad if we don't make it out in about 7 days.
Soma would be paying tribute to the Orcs to prevent future attacks. (1 cow per month)
We agree to the terms. Mavinda goes first. Then Valosbalandra, then Sapphira. We all "attempt" to fight, then the Orcs come over and heal us.
3/18 - - Outside Orc place[edit | edit source]
We begin the battle, by surrounding Woglug and Shuuk with ice and fire!!
Ice takes out the first orc... Shuuk goes down, Woglug is cheered on for his victory and becomes the Bloodtooth clan boss.
Woglug was given a cow by Soma for the victory feast, so have cow for victory feast.
Valosbalandra takes the greatsword (500 drac), Mav and Sapphira each get something unspecified about 100 drac.
We become honorary members of the Bloodtooth clan. Introduce the orc's to roasted meat and spices.
Side quest: Mavinda attempts to sleep with an Orc (WOGLUG OMG)... this is going to go well lol. She got denied by Woglug... oof, goes to a different orc and 'flirts' with them, rolls pretty good Persuade, so she gets the D baby omg, went to the tower and did the deed if you know what I mean... Bagdud <- Orc that Mavinda had hot steamy sex with.
THE NEXT MORNING
There is a Hosur caravan headed toward Soma.. Shuuks deal with Hosur, free passage to humans and that they raid Soma.
We go to 'ambush' the caravan to determine their purpose for heading towards Soma.
Stop the caravan, harass them, they don't give answers so we stop the caravan in their tracks and rob them... (i.e. take out the fighters)
"Maria told them to" go settle around Soma, so that they can have a Hosur presence in the area. Mavinda takes out two of the guards, and Valosbalandra took out the others.
Bob is the comisar (snitch), his last words, "I will tell them to respect the dragon lady", Val takes him around a rock and roasts his ass.
Mavinda goes to tell Woglug, and he wants us to come back in four days to ambush the retaliation group that will probably show up.
We 'force' the group to go live in Soma. Verda takes them in.
Cahil is here to report about the Free; Marion has set up a 'security service' for the Free people. Marion and her band of Merry Maids, if we take out Marion, then the band will disband. Based in the First Free City. Seem to have lots of money but are demanding money. Marion has better equipment than she should, based on the money she is demanding (perhaps being funded by someone??)
4/15 - Outside Soma[edit | edit source]
Arrive at Orc encampment, we plan the take out the Hosur threat.
HUGE GROUP OF PEOPLE COMING, including Maria, which is the leader..
+7 Boost Health
+2 Clamp Wounds
+9 in the hole...
Loot the bodies, Sapphira goes unconscious twice.. Then heal people.
Maria had a thing in her chest and super robes that Val took.
Honorary Bloodtooth, Class 1.
THERE IS NO CRISIS IN SOMA... THERE IS NO WAR IN BA SING SA.
We head on back toward Two Bridges and we pass the Fire Forge. On the road back, see an encampment, then Val spotted a skeleton, and we decided to stop for the night,, so we have enough spoons to handle it next time.