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{{Worldbuilders}}
== '''A Slow Walker's Guide to the Land of the Lost''' ==
== '''A Slow Walker's Guide to the Land of the Lost''' ==
<big>'''Amusa, from Galik to Xender Pleth'''</big>
<big>'''Amusa, from Galik to Xender Pleth'''</big>


''Penned by Shelmlock Dolmes''
''Penned by Shelmlock Dolmes''
[[File:Tortle Reporter.png|thumb|338x338px|Shelmlock Dolmes, famed detective and reporter for the Galik Herald.]]
[[File:Tortle Reporter.png|thumb|338x338px|Shelmlock Dolmes, detective and reporter extraordinaire.]]


==Preface==
==Preface==
Good day reader! My name is [[Shelmlock Dolmes]], famed detective and reporter for the Galik Herald. You may know me from award winning pieces, such as my expose on [[ShadowGuild]], or my in-depth exploration of the Cycle festival in [[Nestle]]. But today I am taking a break from reporting and am trying my first foray into literature. I have traveled near and far across the land of [[Amusa]] and in the following chapters will detail all my knowledge and experience for future explorers. I hope that my words may be beneficial to you and if we meet in the wild, don’t be afraid to say hello.
Good day reader! My name is [[Shelmlock Dolmes]], detective and reporter extraordinaire for the Galik Herald. You may know me from award winning pieces, such as my expose on [[ShadowGuild]], or my in-depth exploration of the Cycle festival in [[Nestle]]. But today I am taking a break from reporting and am trying my first foray into literature. I have traveled near and far across the land of [[Amusa]] and in the following chapters will detail all my knowledge and experience for future explorers. I hope that my words may be beneficial to you and if we meet in the wild, don’t be afraid to say hello.
[[File:New Amusa.png|center|Amusa, The Land of the Lost|thumb|600x600px]]
[[File:New Amusa.png|center|Amusa, The Land of the Lost|thumb|600x600px]]


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=== [[The Dolina Peninsula]] ===
=== [[The Dolina Peninsula]] ===
The Dolina Peninsula is a region of treacherous wetlands. As winds blow in from the north to disperse the dense fogs of Amusa, the region has become habitable for many. But the land remains wet and marshy, and it is dangerous to travel alone as creatures unknown lurk in its swamps.  
The Dolina Peninsula is a region of treacherous wetlands. As winds from the Elemental Plane of Air blow in to disperse the fogs rolling in from the south, the regions have become habitable for many. But the land remains wet and marshy, and it is dangerous to travel alone as creatures unknown lurk in its swamps.  


Dolina is a home to dragonborn and many draconic races. Formerly a region loyal to The Dragon Queen, Dolina became more peaceful as dragonkind refugees fled to the land following the [[The Second Draconic Crusades|Draconic Crusades]].
Dolina is a home to dragonborn and many draconic races. Formerly a region loyal to The Dragon Queen, Dolina became more peaceful as dragonkind refugees fled to the land following the [[The Second Draconic Crusades|Draconic Crusades]].
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The pleasant weather and the serenity of the land have made Western Amusa a popular tourist destination for travelers far off. Many come to join in the famous Harvest Festival where the people of the land come together to celebrate a successful harvest year and to honor the Gourd Guard, an order of warriors who in ages past defended the region from the dragon, [[Xevriss|Xevriss, the Orange Scourge of Amusa and Devourer of Gourds]] by sating his endless hunger.  
The pleasant weather and the serenity of the land have made Western Amusa a popular tourist destination for travelers far off. Many come to join in the famous Harvest Festival where the people of the land come together to celebrate a successful harvest year and to honor the Gourd Guard, an order of warriors who in ages past defended the region from the dragon, [[Xevriss|Xevriss, the Orange Scourge of Amusa and Devourer of Gourds]] by sating his endless hunger.  


But the land is not without its threats. Contrasting the peaceful farming homesteads of the land are savage tribes of [[Gnoll]] raiders who plunder the lands close to Abzcar Canyon for food and weapons.
But the land is not without its threats. Contrasting the peaceful farming homesteads of the land are savage tribes of [[Gnolls|Gnoll]] raiders who plunder the lands close to Abzcar Canyon for food and weapons.


==== [[Galik (Domain)|Galik]] ====
==== [[Galik (Domain)|Galik]] ====
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From where I myself come from, I introduce you to “The Entertainer's Paradise,” The City of Galik is absolutely massive. It takes up a majority of Galik’s domain and is home to thousands of guilds and businesses. It is the largest city in Amusa, and rumor has it that it takes a week to walk from one end to the other.
From where I myself come from, I introduce you to “The Entertainer's Paradise,” The City of Galik is absolutely massive. It takes up a majority of Galik’s domain and is home to thousands of guilds and businesses. It is the largest city in Amusa, and rumor has it that it takes a week to walk from one end to the other.


The city has a long history and has suffered many tragedies, yet it has always endured. This strength of endurance though doesn't come without some pretty heavy rules for the people's protection. Galik has banned the use of magic outside by non-Galik officials, and normal citizens are allowed only one sheathed weapon and no armor heavier then leather. Exeptions to these rules on weapons though do not apply to members of Galik's many militias, the greatest of which being the Lyreguard – an elite military squadron most well known for riding griffons when on patrol.  
The city has a long history and has suffered many tragedies, yet it has always endured.. This endurance has led to a variety of public safety laws being implemented over time in Galik such as banning the use of magic outdoors, limiting citizens to only one sheathed weapon, and banning armor studier than leather for non-militia members. We have our great protectors as well, the Lyreguard – an elite military squadron most well known for riding griffons when on patrol.  


Even with all the rules and protections in place, Galik's nature as a sprawling city with many layers have made it the perfect home and hub for many cults and criminal organizations through out Amusa. Criminals have developed its own language for criminals called Galik Street Slang. These orders use Galik's expansive underground t conduct their many secretive operations.
Even with all these precautions, the sprawling nature of Galik makes it the perfect home for dangerous criminal activity and the city has actually developed its own language for criminals called Galik Street Slang. A variety of well known realm-wide cults have their core membership in the city, and many use the maze of sewer systems and under city structures to travel discreetly across the municipality and even into the cave systems beyond city walls.


==== [[Cauldomo]] ====
==== [[Cauldomo]] ====
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Serving as the remnants of what was once a powerful and militaristic empire, The Domain of Troverth works to hold onto the land they still have left. Troverth was formerly an innovator in demonic magi-tech technology. But they were forced to halt the development of such weapons after the [[Demonic Infiltration]] where [[Demon|Demons]] invaded the realm.
Serving as the remnants of what was once a powerful and militaristic empire, The Domain of Troverth works to hold onto the land they still have left. Troverth was formerly an innovator in demonic magi-tech technology. But they were forced to halt the development of such weapons after the [[Demonic Infiltration]] where [[Demon|Demons]] invaded the realm.


===== [[Warukami]] =====
===== [[Warukami]]] =====
Warukami is a port city at the northernmost tip of the continent, on a peninsula known as “The Wart.” It is famous for such landmarks as the infamous Dragontooth Arena, and its only temple, a church belonging to the Druid god [[Mielikki]].
Warukami is a port city at the northernmost tip of the continent, on a peninsula known as “The Wart.” It is famous for such landmarks as the infamous Dragontooth Arena, and its only temple, a church belonging to the Druid god [[Mielikki]].


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Xender City is the capital city of the Kingdom of Xender Pleth. This carved city sits precariously into the wall of the canyon which splits Amusa making it a treacherous location for those without the ability of flight. The natural heat from the lava-covered canyon floor combined with a bustling mining trade make the city a haven for metallurgists, alchemists, and artists alike.
Xender City is the capital city of the Kingdom of Xender Pleth. This carved city sits precariously into the wall of the canyon which splits Amusa making it a treacherous location for those without the ability of flight. The natural heat from the lava-covered canyon floor combined with a bustling mining trade make the city a haven for metallurgists, alchemists, and artists alike.


The cities primary inhabitants are [[Aarakocra]] and [[Azur]] who all revere the fifteen [[Phoenix|phoenixes]] who return one every year to raise their young.
The cities primary inhabitants are [[Aarakocra]] and [[Azur]] who all reverie the fifteen [[Phoenix|phoenixes]] who return one every year to raise their young.


==== [[Luggland]] ====
==== [[Luggland]] ====
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=== [[Abzcar Canyon]] “The Scar of Amusa” ===
=== [[Abzcar Canyon]] “The Scar of Amusa” ===
No one knows how Abzcar Canyon, otherwise known as “The Scar” was formed. But that may be because no one has ever traveled deep enough into it to find out. Rivers of lava and fields of magma with few havens for safety has made the region uninhabitable for most mortals. Those that do call this land their home are creatures of ancient and deadly origin, best to be left alone.
No one knows how Abzcar Canyon, otherwise known as “The Scar” was formed. But that may be because no one has ever traveled deep enough into it to find out. Rivers of lava, alternating with cooling magma fields snake between towering plateaus along the canyon floor creating a unique environment which breeds rare and unusual flora and fauna, but otherwise uninhabitable for most mortal creatures.


Abzcar Canon is a realm of mysterious unknown. Few have braved the canyon and even fewer have survived it. Its secrets have been kept hidden for ages, maybe you will be the one to uncover them.
Abzcar Canon is a realm of mysterious unknown. Few have braved the canyon and even fewer have survived it. Its secrets have been kept hidden for ages, maybe you will be the one to uncover them.


==Recent Developments==
==Recent Developments==
I never thought these old Tortle eyes would see it, but ships fly in the sky! Coming all the way from Isounhound, [[airships]] have come to Amusa for both military and commercial use. We can now journey to worlds never known before.  
I never thought these old Tortle eyes would see it, but ships fly in the sky! Coming all the way from Isounhound, airships have come to Amusa for both military and commercial use. We can now journey to worlds never known before.  


Today, 15 years after their introduction, in 892 PR, [[airships]] are a common presence in the skies over Galik. Large freighters come and go between ports all over Quelmar. Air docks were constructed over the water docks and a brisk import/export business on both air and water flows through the city. Who knows what new age of adventure this will bring to the land.
Today, 15 years after their introduction, in 892 PR, airships are a common presence in the skies over Galik. Large freighters come and go between ports all over Quelmar. Air docks were constructed over the water docks and a brisk import/export business on both air and water flows through the city. Who knows what new age of adventure this will bring to the land.


==But Do Beware!==
==But Do Beware!==
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First, beware the fog. The southern shores of Amusa are coated in a thick and mysterious fog. Nobody knows its origins, but they know that the fog is a source of strange undead and that those who enter into it never return. The continent’s nickname, Land of the Lost, also stems from this area as some believe that lost souls may wander through the fog from the [[Astral Plane]] and into Amusa.
First, beware the fog. The southern shores of Amusa are coated in a thick and mysterious fog. Nobody knows its origins, but they know that the fog is a source of strange undead and that those who enter into it never return. The continent’s nickname, Land of the Lost, also stems from this area as some believe that lost souls may wander through the fog from the [[Astral Plane]] and into Amusa.


The lands are also home to dangerous raider tribes. In Western Amusa you must contend with the wild and unruly [[Gnoll|Gnolls]] who attack and pillage farmsteads across the land. Then In the eastern seas, you must beware of the undersea [[Sahuagin]], who will not hesitate to drag you beneath the waves.
The lands are also home to dangerous raider tribes. In Western Amusa you must contend with the wild and unruly [[Gnolls]] who attack and pillage farmsteads across the land. Then In the eastern seas, you must beware of the undersea [[Sahuagin]], who will not hesitate to drag you beneath the waves.


Since [[Demonic Infiltration|The Demonic Infiltration]], [[Demons]] and Devils still war across the continent. Many believe that the [[Demon Lords|Demon Lord Orcus]] intends to make his return to Amusa to once more claim it as his own. Devils work to undermine these demons. Devils will make pacts with mortal warriors to assist in the extermination of Demons in Quelmar, forging a sizable force of [[Demon Hunter|Demon Hunters]] in the land.
Since [[Demonic Infiltration|The Demonic Infiltration]], [[Demons]] and Devils still war across the continent. Many believe that the [[Demon Lords|Demon Lord Orcus]] intends to make his return to Amusa to once more claim it as his own. Devils work to undermine these demons. Devils will make pacts with mortal warriors to assist in the extermination of Demons in Quelmar, forging a sizable force of Demon Hunters.


And since the beginning of the new dragon war, beware the apex predator of the realm. With Dragons and Demons and Gnolls and other threats unknown, Amusa can be a very dangerous place to live.
And since the beginning of the new dragon war, beware the apex predator of the realm. With Dragons and Demons and Gnolls and other threats unknown, Amusa can be a very dangerous place to live.


==Closing==
==Closing==
Amusa is a land of opportunity and mystery. I have traveled it again and again and I doubt I will ever see it all. But that doesn't mean you can't. Don’t let my slow Tortle legs slow you down. Explore the autumnal fields of Cauldomo and celebrate the Harvest festival, brave the jungles of the Geyser Greenwood to uncover ancient ruins, and take to the skies in a new [[airship]] to reach new heights. The Land of the Lost has been waiting for its next great hero, could that be you?
Amusa is a land of opportunity and mystery. I have traveled it again and again and I doubt I will ever see it all. But that doesn't mean you can't. Don’t let my slow Tortle legs slow you down. Explore the autumnal fields of Cauldomo and celebrate the Harvest festival, brave the jungles of the Geyser Greenwood to uncover ancient ruins, and take to the skies in a new airship to reach new heights. The Land of the Lost has been waiting for its next great hero, could that be you?


And that will be it. Shelmlock Dolmes signing off.
And that will be it. Shelmlock Dolmes signing off.
[[Category:Wicked Wilds]]
[[Category:Wicked Wilds]]
[[Category:Amusa]]
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