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== Player Characters ==
== Player Characters ==
{| class="wikitable"
Use this section to list your PCs, or link the above text to a page called '''{{PAGENAME}}/PCs'''
|+Quelmar PHANTOMS Player Characters
!Player
!Character
!Race
!Class
|-
|Nick P.
|Don Tomas de la Casa de Ladrones
|[[Leonin]]
|Echo Knight [[Fighter]] 4/Enchanter [[Wizard]] 10
|-
|Amia
|Arnviðr Guðþormr
|[[Half-Elf|Half Elf]]
|Mage Hand Magus [[Fighter]]
|-
|Manuel
|Koschei
|[[Tiefling|Abyssal Tiefling]]
|Burden of Revolution Martyr 14
|-
|Dean/Scarlet
|Eldon Wolf
|[[Dhampir]]
|Necromancer 14
|-
|Tina
|Lee
|[[Simic Hybrid]]
|Path of the Depths [[Barbarian]] 14
|}

=== Don Tomas de la Casa de Ladrones ===
Raised in the lap of luxury, Don Tomas was horrified to learn the truth of his family's prosperity; that they were war profiteers. Journeying out on a quest to find the truth, Don Tomas catches wind of his brother's shady dealings, and knows that he has one chance to make things right and atone for his family's sins.

=== Arnviðr Guðþormr ===
A young soldier from [[Champerty]], Arnviðr devoted his life to his kingdom and the woman he saw as his mentor. But after getting lost in a field of phantasms, Arnviðr has begun to lose their grip on reality, having lost their ability to tell reality from illusion. Now they struggle to navigate a world that they can't even tell is real or not.

=== Koschei ===
Summoned by Troverthian [[demon]] binders as a weapon of war, Koschei carved a canyon of blood across Osugbo in the name of the empire. The more he fought, the more he killed, and the further he felt he got from his purpose. After his platoon gets destroyed in an ambush and he is captured by enemy forces, Koschei now believes he sees the path to the end, and to his fabled demise.

=== Eldon Wolf ===
A young revolutionary from [[LaCroix]], Eldon was captured by his [[Vampyre|vampyric]] overlords and transformed into a dhampir. Now known only as "Wolf," they yearn to find freedom outside of LaCroix's shadow and away from the endless bloodshed of the war.

=== Lee ===
Used as an experiment, Lee managed to escape from his unknown captures, but left who he was and his memories back in the laboratory that experimented on him. Now wandering as a mercenary in the realm war, Lee searches for a purpose, all while plagued of visions of an unknown angelic woman.

== NPCs ==
== NPCs ==
Use this section to list your NPCs, or link the above text to a page called '''{{PAGENAME}}/NPCs'''
Use this section to list your NPCs, or link the above text to a page called '''{{PAGENAME}}/NPCs'''

Revision as of 03:07, 20 April 2026

Quelmar PHANTOMS is a mini D&D 5e campaign exploring the final days of Realm War I across the Phantom Front in Osugbo.

About

In the final years of Realm War I, the war in Osugbo has transformed into a mire of armies, demons, magic, and bloodshed. It is every kingdom out for themselves and there is no sacrifice to great for victory, no matter how many soldiers must be scarified, demons fed, or villages burned.

In 33 PR, the city of the Delvin has uncovered rumors that Troverth is supposedly building a weapon that could "end the war." Hoping to destroy this weapon before it could ever be used, Captain Melindra Ivanov is gathering a team of soldiers from across Osugbo to undertake a suicide mission: cross the Phantom Front, destroy Troverth's weapon, and bring an end to this war.

Player Characters

Quelmar PHANTOMS Player Characters
Player Character Race Class
Nick P. Don Tomas de la Casa de Ladrones Leonin Echo Knight Fighter 4/Enchanter Wizard 10
Amia Arnviðr Guðþormr Half Elf Mage Hand Magus Fighter
Manuel Koschei Abyssal Tiefling Burden of Revolution Martyr 14
Dean/Scarlet Eldon Wolf Dhampir Necromancer 14
Tina Lee Simic Hybrid Path of the Depths Barbarian 14

Don Tomas de la Casa de Ladrones

Raised in the lap of luxury, Don Tomas was horrified to learn the truth of his family's prosperity; that they were war profiteers. Journeying out on a quest to find the truth, Don Tomas catches wind of his brother's shady dealings, and knows that he has one chance to make things right and atone for his family's sins.

Arnviðr Guðþormr

A young soldier from Champerty, Arnviðr devoted his life to his kingdom and the woman he saw as his mentor. But after getting lost in a field of phantasms, Arnviðr has begun to lose their grip on reality, having lost their ability to tell reality from illusion. Now they struggle to navigate a world that they can't even tell is real or not.

Koschei

Summoned by Troverthian demon binders as a weapon of war, Koschei carved a canyon of blood across Osugbo in the name of the empire. The more he fought, the more he killed, and the further he felt he got from his purpose. After his platoon gets destroyed in an ambush and he is captured by enemy forces, Koschei now believes he sees the path to the end, and to his fabled demise.

Eldon Wolf

A young revolutionary from LaCroix, Eldon was captured by his vampyric overlords and transformed into a dhampir. Now known only as "Wolf," they yearn to find freedom outside of LaCroix's shadow and away from the endless bloodshed of the war.

Lee

Used as an experiment, Lee managed to escape from his unknown captures, but left who he was and his memories back in the laboratory that experimented on him. Now wandering as a mercenary in the realm war, Lee searches for a purpose, all while plagued of visions of an unknown angelic woman.

NPCs

Use this section to list your NPCs, or link the above text to a page called Quelmar PHANTOMS/NPCs

The Story So Far

It's likely you'll have a lot to say about the sessions or plotline so far, we we recommend linking the above text to a page called Quelmar PHANTOMS/The Story So Far

House Rules

All player characters are 14th level are start with 1 rare magic item and 2 uncommon magic items

Some player characters also use homebrew material from Valda's Spire of Secrets

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