×
Create a new article
Write your page title here:
We currently have 1,717 articles on The Quelmar Wiki. Type your article name above or click on one of the titles below and start writing!



The Quelmar Wiki

Vestige: Difference between revisions

m (The LinkTitles extension automatically added links to existing pages (https://github.com/bovender/LinkTitles).)
 
Line 2: Line 2:


== About ==
== About ==
Vestiges are essentially failed gods. Too powerful to die but not powerful enough to fully ascend.
Vestiges are essentially failed [[gods]]. Too powerful to die but not powerful enough to fully ascend.


When they are imprisoned, as they often are since they can't be killed, they are usually trapped in a state of nonexistence, endowed with nearly god level power and no ability to connect with the universe.
When they are imprisoned, as they often are since they can't be killed, they are usually trapped in a state of nonexistence, endowed with nearly god level power and no ability to connect with the [[universe]].


== Known Vestiges ==
== Known Vestiges ==
Line 12: Line 12:


=== The [[The BackHalls|BackHalls]] ===
=== The [[The BackHalls|BackHalls]] ===
The BackHalls were home to 11 vestiges, because of the weird temporal nature of the BackHalls, those 11 vestiges represent the only vestiges ever banished to the Backhalls. Some of them were banished in [[Prehistory|Prehistoric]] times, while others were quite technological, having been banished from later in the Quelmar timeline (though no later than 1295 [[PR]] as the BackHalls ceased to exist after the [[Fracturing of the Weave]])
[[The BackHalls]] were home to 11 vestiges, because of the weird temporal nature of the BackHalls, those 11 vestiges represent the only vestiges ever banished to the Backhalls. Some of them were banished in [[Prehistory|Prehistoric]] times, while others were quite technological, having been banished from later in the Quelmar [[timeline]] (though no later than 1295 [[PR]] as the BackHalls ceased to exist after the [[Fracturing of the Weave]])


* [[Amun-Her Khepeshef]], known in the halls only as [[Amun-Her Khepeshef|The Allip]]
* [[Amun-Her Khepeshef]], known in the halls only as [[Amun-Her Khepeshef|The Allip]]
* [[Zuriel]]'','' known in the halls only as The Eviscerator
* [[Zuriel]]'','' known in the halls only as The Eviscerator
* [[Ronove]]'','' known in the halls only as The Ogre Warhulk
* [[Ronove]]'','' known in the halls only as The Ogre Warhulk
* [[Geryon]]'','' known in the halls only as The Dire Troll
* [[Geryon]]'','' known in the halls only as The Dire [[Troll]]
* [[Tkhaluuljin]]'','' known in the halls only as The Crab
* [[Tkhaluuljin]]'','' known in the halls only as The Crab
* [[Malphas]]'','' known in the halls only as The Wyvern
* [[Malphas]]'','' known in the halls only as The [[Wyvern]]
* [[Gaia]]'','' known in the halls only as The Frog
* [[Gaia]]'','' known in the halls only as The Frog
* [[Haagenti]]'','' known in the halls only as The Minotaur
* [[Haagenti]]'','' known in the halls only as The [[Minotaur]]
* [[Ashardalon]], known in the halls only as The [[Dragon]]
* [[Ashardalon]], known in the halls only as The [[Dragon]]
* [[Ahazu]]'','' known in the halls only as The Goristro
* [[Ahazu]]'','' known in the halls only as The Goristro

Latest revision as of 18:14, 17 August 2024

Quelmar's Vestiges were echoes or spirits of nearly unstoppable powers that were worn down by time and space itself. Vestiges were found only in the most secret, haunted, or mysterious places known to mortals.

About[edit | edit source]

Vestiges are essentially failed gods. Too powerful to die but not powerful enough to fully ascend.

When they are imprisoned, as they often are since they can't be killed, they are usually trapped in a state of nonexistence, endowed with nearly god level power and no ability to connect with the universe.

Known Vestiges[edit | edit source]

Tiamat[edit | edit source]

At some point in history, Tiamat was said to have become only a vestige of herself, though it is not known when this occurred or for how long. But she was able to reclaim her full power by the time she waged The War of Many Names on the realm.

The BackHalls[edit | edit source]

The BackHalls were home to 11 vestiges, because of the weird temporal nature of the BackHalls, those 11 vestiges represent the only vestiges ever banished to the Backhalls. Some of them were banished in Prehistoric times, while others were quite technological, having been banished from later in the Quelmar timeline (though no later than 1295 PR as the BackHalls ceased to exist after the Fracturing of the Weave)

Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)
Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)