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* '''Factotum''' |
* '''Factotum''' |
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* [[Fighter|'''Fighter''']] |
* [[Fighter|'''Fighter''']] |
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* '''Lacer''' |
* '''[[Lacer]]''' |
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** The lacer is an elemental bender. [[Atman]] is the most notable PC lacer. |
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* [[Monk]] |
* [[Monk]] |
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* [[Mystic]] |
* [[Mystic]] |
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* Virtuoso |
* Virtuoso |
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* Sublime Chord |
* Sublime Chord |
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== Classes (DDWN) == |
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In the reverse of 5e, Classes don't have subclasses, but rather the combination of two subclasses forms a given class. Here are the DDWN Classes being used in [[The Fantasial Freeze]]. |
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The two subclasses being combined to form the class are listed at the end in italics. |
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* '''[[Artificer]] –''' The Swiss Army Knife, with indispensable expertise in skills and crafts. ''(Expert/Expert)'' |
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* '''[[Barbarian]]'''- SMASH. Unrelenting power shatters your foes! ''(Warrior/Warrior)'' |
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* '''[[Bard]] –''' Through wit, music, and magic, inspire allies and beguile foes. '''''('''Bard/Expert)'' |
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* '''[[Cleric]]/[[Paladin]]''' - As servant of higher powers, protect, heal, and face evil head on. ''(Warrior/Blood Priest)'' |
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* '''[[Druid]]'''- Nature’s champion. Become one with the wilderness and command nature’s force. ''(Verderer/Skinshifter)'' |
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* '''[[Fighter]] –''' Solid, Dependable, and Unyielding in the thick of the fray. Fight confidently. ''(Warrior/Expert)'' |
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* '''[[Lacer]]''' – Wield the raw power of fire, ice, lighting, or whatever element you so choose! ''(Elementalist/Elementalist)'' |
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* '''[[Monk]]'''- Honing an untouchable mind and body, strike with precision and speed. ''(Vowed/Warrior)'' |
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* '''[[Mystic]]''' – Harness the power of your mind…and the minds of those around you. ''(Thought Noble/Expert)'' |
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* '''[[Ranger]]'''- Command animal buddies and traverse and track foes using magic and skill. ''(Verderer/Beastmaster)'' |
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* '''[[Rogue]]'''- Quick hands but quicker reflexes. Sneak, connive, and aim for the throat. ''(Expert/Duelist)'' |
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* '''[[Sorcerer]]''' - Master of the Magical arts. ''(High Mage/High Mage)'' |
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* '''[[Slayer]]''' – Specialize in taking down supernatural enemies, no matter what powers they may have. ''(Mageslayer/Warrior)'' |
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* '''[[Warlock]] –''' A darkness inside of you gives rise to malevolent powers and ancient curses. ''(Accursed/Necromancer)'' |
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* '''[[Wizard]]''' –Your spells are all you have, and all you’ll ever need. ''(Invoker/Invoker)'' |
Revision as of 00:36, 13 December 2024
A class is a strict gameplay mechanic which refers to a set of powers, techniques, and abilities that a player character has honed. Some classes gain their power from years of training, others have been subjected to supernatural forces, and others still find a way to balance the two sources of power. Each class typically contains a set of focuses, known as "archetypes" or "sub-classes". Your class and your sub-class represent the fullest extent of your specific powers.
You should always ask your DM about your class if you are picking a homebrewed option not found in a PHB or similar text.
Notable Classes (5e)
- Artificer
- Barbarian
- Bard
- Cleric
- Dragon Shaman
- Druid
- Drunkard
- Engineer
- Factotum
- Fighter
- Lacer
- Monk
- Mystic
- Paladin
- Ranger
- Rogue
- Runeseeker
- Psionicist
- Scholar
- Shaman
- Sorcerer
- Spirit Mage
- Warlock
- Wizard
Legacy Quelmar Classes (3.5)
- Elementalist
- Shadowdancer
- Virtuoso
- Sublime Chord
Classes (DDWN)
In the reverse of 5e, Classes don't have subclasses, but rather the combination of two subclasses forms a given class. Here are the DDWN Classes being used in The Fantasial Freeze.
The two subclasses being combined to form the class are listed at the end in italics.
- Artificer – The Swiss Army Knife, with indispensable expertise in skills and crafts. (Expert/Expert)
- Barbarian- SMASH. Unrelenting power shatters your foes! (Warrior/Warrior)
- Bard – Through wit, music, and magic, inspire allies and beguile foes. (Bard/Expert)
- Cleric/Paladin - As servant of higher powers, protect, heal, and face evil head on. (Warrior/Blood Priest)
- Druid- Nature’s champion. Become one with the wilderness and command nature’s force. (Verderer/Skinshifter)
- Fighter – Solid, Dependable, and Unyielding in the thick of the fray. Fight confidently. (Warrior/Expert)
- Lacer – Wield the raw power of fire, ice, lighting, or whatever element you so choose! (Elementalist/Elementalist)
- Monk- Honing an untouchable mind and body, strike with precision and speed. (Vowed/Warrior)
- Mystic – Harness the power of your mind…and the minds of those around you. (Thought Noble/Expert)
- Ranger- Command animal buddies and traverse and track foes using magic and skill. (Verderer/Beastmaster)
- Rogue- Quick hands but quicker reflexes. Sneak, connive, and aim for the throat. (Expert/Duelist)
- Sorcerer - Master of the Magical arts. (High Mage/High Mage)
- Slayer – Specialize in taking down supernatural enemies, no matter what powers they may have. (Mageslayer/Warrior)
- Warlock – A darkness inside of you gives rise to malevolent powers and ancient curses. (Accursed/Necromancer)
- Wizard –Your spells are all you have, and all you’ll ever need. (Invoker/Invoker)