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The Quelmar Wiki

Editing List of Uncommon and Unique Weapons

This page is Quelmar-Specific, it is meant to record new, unique, and specific ideas from your stories and adventures, rather than catalogue existing information from other sourcebooks.

The Weapons listed on this page are masterworked or untraditionally handled, but not magical. For a list of magical weapons, see List of Magic Weapons

Pterish Weapons[edit | edit source]

Thri-Kreen Weapons[edit | edit source]

Weapon Name About Damage
Makraka 1d4 slashing
Nzappa Zap 1d6 slashing
Takoba 1d8 slashing
Gythka 1d8 piercing
Chatkcha 1d6 slashing

Troverthian Weapons[edit | edit source]

ScaleSkinner[edit | edit source]

  • ScaleSkinner was a weapon wielded by the OathWielders, discovered during their adventures through the Troverth Dynasty , it functioned as a serrated sickle, whose size and shape allowed it to do extra damage (function as a +1 weapon) to any scaled creature such as a Lizardfolk, Kobold, Dragonborn, or Dragon

Cultural Weapons[edit | edit source]

The weapons listed below are not unique, but could be found often exclusively within the Troverth territory.

Name About Damage
Kanabo 1d8 bludgeoning
Kama 1d4 slashing
Tanto 1d4 piercing
Tekko 1d4 bludgeoning
Shuriken 1d4 piercing
Katana 1d8 slashing
Naginata 1d10 slashing
Wakuzashi 1d6 slashing
Chicken Claw Sickle 1d6 piercing
Chain Whip 1d8 piercing

Monster Loot Weapons[edit | edit source]

  • Ankheg Claw
    • Functions as a shovel and deals 1d8 slashing+1d6 acid damage.
    • These were often used by clerics of Grumbar
  • Copper Dragon Fang
    • Functions as a non-magical shortsword of +1. Deals an additional 1d6 acid damage on hit.
    • These were often used by clerics of Grumbar
  • Lindwurm Weapons
  • Lindwurm Claw Daggers Martial weapon, light, finesse, thrown (20/60) 200 gp, 2 lb. 1d4 piercing These fang-like daggers are crafted from the claws of a lindwurm. When thrown, these daggers have a bedazzling curving arc as they spin through the air. Special: When attacking an enemy within 5 feet with these daggers, you make one additional attack as part of the same action. All extra attacks must be made with the same lindwurm claw dagger.
This page is Quelmar-Specific, it is meant to record new, unique, and specific ideas from your stories and adventures, rather than catalogue existing information from other sourcebooks.

The Weapons listed on this page are masterworked or untraditionally handled, but not magical. For a list of magical weapons, see List of Magic Weapons

Pterish Weapons

Thri-Kreen Weapons

Weapon Name

About

Damage

Makraka

1d4 slashing

Nzappa Zap

1d6 slashing

Takoba

1d8 slashing

Gythka

1d8 piercing

Chatkcha

1d6 slashing

Troverthian Weapons

ScaleSkinner

  • ScaleSkinner was a weapon wielded by the OathWielders, discovered during their adventures through the Troverth Dynasty , it functioned as a serrated sickle, whose size and shape allowed it to do extra damage (function as a +1 weapon) to any scaled creature such as a Lizardfolk, Kobold, Dragonborn, or Dragon

Cultural Weapons

The weapons listed below are not unique, but could be found often exclusively within the Troverth territory.

Name

About

Damage

Kanabo

1d8 bludgeoning

Kama

1d4 slashing

Tanto

1d4 piercing

Tekko

1d4 bludgeoning

Shuriken

1d4 piercing

Katana

1d8 slashing

Naginata

1d10 slashing

Wakuzashi

1d6 slashing

Chicken Claw Sickle

1d6 piercing

Chain Whip

1d8 piercing

Monster Loot Weapons

  • Ankheg Claw

    • Functions as a shovel and deals 1d8 slashing+1d6 acid damage.

    • These were often used by clerics of Grumbar

  • Copper Dragon Fang

    • Functions as a non-magical shortsword of +1. Deals an additional 1d6 acid damage on hit.

    • These were often used by clerics of Grumbar

  • Lindwurm Weapons

  • Lindwurm Claw Daggers Martial weapon, light, finesse, thrown (20/60) 200 gp, 2 lb. 1d4 piercing These fang-like daggers are crafted from the claws of a lindwurm. When thrown, these daggers have a bedazzling curving arc as they spin through the air. Special: When attacking an enemy within 5 feet with these daggers, you make one additional attack as part of the same action. All extra attacks must be made with the same lindwurm claw dagger.

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