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Cyber Draco-Orc (Player Race)

Native to the island of Kiston, the creation of the Cyber Draco-Orc came about when a group of runaway warforged (a.k.a The Ohms) came across a fatally wounded Draco-orc (~1000 PR). Seeing an opportunity in their midsts, the Ohms combined their knowledge of advanced technologies and medicinal healing to create a new weapon of their own: The Cyber Draco-Orc. Cyber Draco-Orcs cannot be born, only made through a series of enhancements. Only a few of the Ohms are skilled enough to perform these procedures which is why the Cyber Draco-Orc is not a super common race. Their creators also vowed to transform a Draco-Orc only under mortally wounded conditions. The Ohms do not wish to create a new breed of warforged that would live the same as they did. The Cyber Draco-Orcs, along with their creators, have been able to live undetected by the warforged Motherboard and remain so to this day. Only a few people even know of their existence. Both the Ohms and their Cyber Draco-Orcs try to live peaceful in hiding on Kiston.

D&D 5e Racial Features:[edit | edit source]


Ability Score Increases: +1 to Strength, +2 to Constitution

​​​​​​​Age: Cyber Draco-Orcs age like normal Draco-orcs, however, upon reaching maturity they are then given the procedure that transforms them from normal draco-orc to Cyber Draco Orc. After the transformation is complete, the cyber draco-orc now has an extended life to the age of 150 possibly 200 if oiled and fed regularly.

Gender: Cyber Draco-Orcs can be male or female.

Size: You are the same size as Dragonborn or draco-orcs. Depending on the build, they can be slightly bigger with mechanical enhancements. Weight-wise, they can weigh up to 500lbs.

Alignment: True Neutral. Cyber Draco-Orcs were made with the purpose of protecting their creators. Although you are programmed to protect your makers, in recent cases, some Cyber Draco-Orcs have been programmed with enhanced AI which allows them to choose a path for themselves.

Speed: 30ft base.

Night Vision: See up to 30ft

Languages: Draconic, Common, and one other

Arm Blaster: (1 per short rest -this increases by one when you are level 5 and again at 10,15, and 20): One of the greatest enhancements made on the original draco-orc is perhaps the arm blaster. Use your action to reconfigure your arm into a deadly blaster. As a bonus action you can fire arm blaster that deals 3d8 lightning damage (this increases by an additional d8 at levels, 5, 10,15, and 20). This is a ranged attack. You can also pick which arm you’d like the blaster to be in.

Iron Fists and Kicks: On a successful unarmed strike (punch or kick) add 1d4+Str bludgeoning for smashing an enemy with your metal exterior.

Fire Proof: Part of your engineering allows you to take on extreme heat. Your metal exterior grants you resistance to fire damage.

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Recent changes

  • John L • 34 minutes ago
  • John L • 35 minutes ago
  • Spiderjjr45 • 05:44
  • Mslilith • 02:15
  • Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)