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The Quelmar Wiki
Revision as of 21:04, 14 July 2026 by Spiderjjr45 (talk | contribs)
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Click Here to Add or Remove Events in this Era

Year Era Event Description Type
10 CR Trollkin become a prominent Quelmar race
20 CR Troverth's Great War Conflict
25 CR Shadowrunning Shadowrunning becomes widespread across cities all over Quelmar
27 CR The Great No Man's War The 3 year long Great War between Noma and East Hills following a devastating natural disaster resulting from the Fracturing of the Weave. Conflict
34 CR Campaign: Qandela Obscura Campaign
50 CR Realm War III Conflict
70 CR Campaign: SUPERZ The SUPERZ comic, considered by some to be the first mainstream superhero comic book series in Quelmar, is published. Campaign
73 CR Campaign: Operation Verdant Pyramid Campaign
80 CR Campaign: Quelmar Goes to Space The TV Show Quelmar Goes to Space, which is in fact a signal broadcast backwards in time, mistaken as television, debuts Campaign
95 CR SUN Talks Collapse The Mi-Go Infiltration leads to the collapse of "tidal change" talks at the Southern United Nations.
100 CR Campaign: Trial of Dreams Campaign
103-110 CR Campaign: Sparrow's Point (Gray Man in 103 CR, Feet of the Virident Sea in 110 CR) Campaign
114 CR Campaign: Secondary Characters Campaign
117 CR Campaign: Metagame Campaign
118 CR Campaign: Reckondary Characters Campaign
173 CR The "Second Sun" ignites over New Synàra‎ A "successful" launch of a fusion reactor that was barely not a catastrophe.
174 CR Campaign: Sunlight Over New Synàra‎ A streamed Quelmar campaign using the MASKS: A New Generation game system. Campaign
178 CR Campaign: >Get Submodule Part 1 Also called year 2468...or year 214 if you're in the complex Campaign
190 CR Campaign: >Get Submodule Part 2 Also called year 2480...or year 214 if you're in the complex Campaign
304 CR Campaign: CyberpunQ Campaign
595 CR End of the Quelmar Realm as we know it
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