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{{Prehistoric}}{{Infobox location|title = {{PAGENAME}}|type = City|location = The Kharmaja in Pteris|inhabiting Race = Elves}}An ancient elven city lost in the dunes of [[Pteris]] long before 180[[BR]], the city's disappearance has vexed scholars and adventurers alike. What treasures, ancient magic, and mysteries are buried there? |
{{Prehistoric}}{{Infobox location|title = {{PAGENAME}}|type = City|location = The [[Kharmaja]] in Pteris|inhabiting Race = Elves}}An ancient elven city lost in the dunes of [[Pteris]] long before 180[[BR]], the city's disappearance has vexed scholars and [[adventurers]] alike. What treasures, ancient magic, and mysteries are buried there? |
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==About== |
==About== |
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Little is known about Ta-Shedet, since it mostly existed in prehistory before any records. The few snippets scholars have are pieced together from ruins, artifacts, oral traditions, and the records of a human traveller Marcellus the Wanderer. For example, it is widely believed the elves of Ta-Shedet worshipped [[Corellon]], not surprisingly, and that one of its last pharaohs was Queen Meritamen assisted by her vizier Areanka. It is believed to have been in western Pteris, somewhere among the dunes of the Kharmaja today. |
Little is known about Ta-Shedet, since it mostly existed in [[prehistory]] before any records. The few snippets scholars have are pieced together from ruins, artifacts, oral traditions, and the records of a [[human]] traveller Marcellus the Wanderer. For example, it is widely believed the [[elves]] of Ta-Shedet worshipped [[Corellon]], not surprisingly, and that one of its last pharaohs was Queen Meritamen assisted by her vizier Areanka. It is believed to have been in western Pteris, somewhere among the dunes of the [[Kharmaja]] today. |
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It was believed that in order to navigate the chaos of the early era [[Quelmar Seasons]], Ta-Shadet had upside-down pyramid-like structures in place which could keep their citizens safe from natural elements such as storms or earthquakes. While these pyramids were often found collapsed into ruins, some speculate at their prime, the pyramids could hover above the surface of the realm, as their upside shape would be impractical to balance on. |
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==History== |
==History== |
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* Ta-Shedet was along a river that regularly flooded (the Phendesian). This river dried up, causing a famine. |
* Ta-Shedet was along a river that regularly flooded (the Phendesian). This river dried up, causing a famine. |
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** A subset of scholars believe the Phendesian dried during a particularly cruel summer, since the [[Quelmar Seasons|seasons]] fluctuate wildly. |
** A subset of scholars believe the Phendesian dried during a particularly cruel summer, since the [[Quelmar Seasons|seasons]] fluctuate wildly. |
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** Others believe that with the arrival of humans around 0BR, the new species created an upriver dam that blocked too much water flow. |
** Others believe that with the arrival of [[humans]] around 0BR, the new species created an upriver dam that blocked too much water flow. |
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* The city became overpopulated and overused the land without fallowing, starting an elf-made famine. |
* The city became overpopulated and overused the land without fallowing, starting an elf-made famine. |
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* Some religious sects believe a series of seven divine plagues annihilated the city, some pointing to Anubis, Lolth, or even Mielikki. |
* Some religious sects believe a series of seven divine plagues annihilated the city, some pointing to Anubis, Lolth, or even [[Mielikki]]. |
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* Social unrest between elites within Ta-Shedet and those in the rural outskirts of the city-state broke into violence. The farmers went on strike, the urbanites starved and retaliated with military might, and the small society collapsed. |
* Social unrest between elites within Ta-Shedet and those in the rural outskirts of the city-state broke into violence. The farmers went on strike, the urbanites starved and retaliated with military might, and the small society collapsed. |
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*A never-ending winter, part of the [[Quelmar Seasons|seasonal chaos]], ended the city. |
*A never-ending [[winter]], part of the [[Quelmar Seasons|seasonal chaos]], ended the city. |
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*There was endemic warfare among Ta-Shedet and other city-states. |
*There was endemic warfare among Ta-Shedet and other city-states. |
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* A particularly devastating sandstorm swept over the city, either ruining the fields or even burying the city whole. |
* A particularly devastating sandstorm swept over the city, either ruining the fields or even burying the city whole. |
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==Notable Events== |
==Notable Events== |
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== See Also == |
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[[Gods of Ta-Shedet]] |
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[[Category:Brightwater]] |
[[Category:Brightwater]] |
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[[Category:Pteris Cities]] |
Latest revision as of 17:14, 17 August 2024
An ancient elven city lost in the dunes of Pteris long before 180BR, the city's disappearance has vexed scholars and adventurers alike. What treasures, ancient magic, and mysteries are buried there?
About[edit | edit source]
Little is known about Ta-Shedet, since it mostly existed in prehistory before any records. The few snippets scholars have are pieced together from ruins, artifacts, oral traditions, and the records of a human traveller Marcellus the Wanderer. For example, it is widely believed the elves of Ta-Shedet worshipped Corellon, not surprisingly, and that one of its last pharaohs was Queen Meritamen assisted by her vizier Areanka. It is believed to have been in western Pteris, somewhere among the dunes of the Kharmaja today.
It was believed that in order to navigate the chaos of the early era Quelmar Seasons, Ta-Shadet had upside-down pyramid-like structures in place which could keep their citizens safe from natural elements such as storms or earthquakes. While these pyramids were often found collapsed into ruins, some speculate at their prime, the pyramids could hover above the surface of the realm, as their upside shape would be impractical to balance on.
History[edit | edit source]
Scholars have several theories about the disappearance of Ta-Shedet. Here is an incomplete list of theories or contributing factors, listed from most to least accepted.
- Ta-Shedet was along a river that regularly flooded (the Phendesian). This river dried up, causing a famine.
- The city became overpopulated and overused the land without fallowing, starting an elf-made famine.
- Some religious sects believe a series of seven divine plagues annihilated the city, some pointing to Anubis, Lolth, or even Mielikki.
- Social unrest between elites within Ta-Shedet and those in the rural outskirts of the city-state broke into violence. The farmers went on strike, the urbanites starved and retaliated with military might, and the small society collapsed.
- A never-ending winter, part of the seasonal chaos, ended the city.
- There was endemic warfare among Ta-Shedet and other city-states.
- A particularly devastating sandstorm swept over the city, either ruining the fields or even burying the city whole.
- Strange beings from far realms came and whisked the city away.
Notable Places[edit | edit source]
Notable Events[edit | edit source]
See Also[edit | edit source]