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=== Valhalla === |
=== Valhalla === |
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A dining room for the ages, '''Valhalla''' is an ornate and massive feast hall, constantly attended to by the souls of creatures who heroically fell in battle. Waking up in Valhalla is a once-in-a-lifetime event which only occurs if you have lost one of your greatest battles, but fought valiantly until the end. Valhalla's feast functions as a form of resurrection, and after enjoying time with other warriors and hearing their tales of combat, the soul is returned to it's vessel to begin it's journey again. |
A dining room for the ages, '''Valhalla''' is an ornate and massive feast hall, constantly attended to by the [[souls]] of creatures who heroically fell in battle. Waking up in Valhalla is a once-in-a-lifetime event which only occurs if you have lost one of your greatest battles, but fought valiantly until the end. Valhalla's feast functions as a form of resurrection, and after enjoying time with other warriors and hearing their tales of combat, the [[soul]] is returned to it's [[vessel]] to begin it's journey again. |
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=== [[Irda (Player Race)|Irda]] People === |
=== [[Irda (Player Race)|Irda]] People === |
Latest revision as of 18:28, 17 August 2024
Ysgard is the outer plane of chaotic neutral (with some good tendencies). Located between Limbo and Arborea, it combines both beauty and madness into a heroic field of opportunity.
About[edit | edit source]
Valhalla[edit | edit source]
A dining room for the ages, Valhalla is an ornate and massive feast hall, constantly attended to by the souls of creatures who heroically fell in battle. Waking up in Valhalla is a once-in-a-lifetime event which only occurs if you have lost one of your greatest battles, but fought valiantly until the end. Valhalla's feast functions as a form of resurrection, and after enjoying time with other warriors and hearing their tales of combat, the soul is returned to it's vessel to begin it's journey again.
Irda People[edit | edit source]
The Irda originated from Ysgard, and were found in Quelmar in the Prehistory era and in the very early BR era before all Quelmar Irda were either hunted down or returned to Ysgard, finding Quelmar too hostile for their tastes.
Demiplanes[edit | edit source]
While Ysgard itself remains in the outer planes, it is connected by a miraculous entity known as the "World Tree" (or Ysgardsil) that is rooted within the inner planes. By traveling via Ysgardsil, it is possible to visit Ysgard's demiplanes, which reside among the 8 inner-planes.
Midgardr[edit | edit source]
The demiplane of Midgardr resides in Quelmar.
More specifically, the roots of Ysgardsil connect to Quelmar through the Isonhound continent, where various societies over time have sprung up around it. In 825 PR, it was a society of Loxo, known as the Hummintru Tribe.
Svartalfheimr[edit | edit source]
The demiplane of Svartalfheimr resides in The Underdark.
Helheimr[edit | edit source]
The demiplane of Helhemir resides in The Shadowfell.
Ljosalfeimr[edit | edit source]
The demiplane of Ljosalfeimr reside in The Feywild.
Muspelheimr[edit | edit source]
The demiplane of Muspellheimr resides in the Elemental Plane of Fire
Niflheimr[edit | edit source]
The demiplane of Neiflheimr resides in the Elemental Plane of Air. Niflheim was on the list of "possible convergence planes", noted for having the possibility of cross contamination with eldritch powers of the Underdark Old Ones.
Jotunheimr[edit | edit source]
The demiplane of Jotunheimr resides in the Elemental Plane of Water. This demiplane houses the realm of Aegir.
Vanaheimr[edit | edit source]
The demiplane of Vanaheimr resides in the Elemental Plane of Earth