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|'''190 CR''' |
|'''190 CR''' |
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|<u>Campaign:</u> [[Get Submodule|>Get Submodule]] Campaign Part 2 (or '''2480'''...or year '''214''' if you're in the complex) |
|<u>Campaign:</u> [[Get Submodule|>Get Submodule]] Campaign Part 2 (or '''2480'''...or year '''214''' if you're in the complex) |
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|'''304 CR''' |
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|<u>Campaign:</u> [[CyberpunQ]] Campaign |
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|'''595 CR''' |
|'''595 CR''' |
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Revision as of 22:33, 7 June 2023
Click Here to Add or Remove Events in this Era
| Year | Event |
|---|---|
| 10 CR | Trollkin become a prominent Quelmar race |
| 25 CR | Shadowrunning becomes widespread |
| 70 CR | Campaign: SUPERS, considered to be the first ever comic book series in Quelmar, is published. |
| 80 CR | Campaign: TV Show Quelmar Goes to Space debuts |
| 103 CR | The rise of the Gray Man in Sparrow's Point |
| 110 CR | The case of the Feet of the Virident Sea in Sparrow's Point |
| 114CR | Campaign: Secondary Characters Campaign |
| 117 CR | Campaign: Metagame Campaign |
| 178 CR | Campaign: >Get Submodule Campaign Part 1 (or 2468...or year 214 if you're in the complex) |
| 190 CR | Campaign: >Get Submodule Campaign Part 2 (or 2480...or year 214 if you're in the complex) |
| 304 CR | Campaign: CyberpunQ Campaign |
| 595 CR | End of the Quelmar Realm as we know it |
