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{{Infobox character|name = Sycamore|image = Sycamore.png|caption = "I have a lesson for every occasion"|aliases = Thomas|relatives = Dead|languages = Common, Undercommon, Goblin|deathPlace = Sometime in the Underdark|species = Goblin|gender = Male|height = 3'9"|weight = 55|eyes = Green}}'''Sycamore '''''(full name unknown)''''' '''was a short lived [[goblin]] who had spent his hermit life training in both the [[mystic]] and [[monk|martial arts]]. |
{{Worldbuilders}}{{Infobox character|name = Sycamore|image = Sycamore.png|caption = "I have a lesson for every occasion"|aliases = Thomas|relatives = Dead|languages = Common, Undercommon, Goblin|deathPlace = Sometime in the Underdark|species = Goblin|gender = Male|height = 3'9"|weight = 55|eyes = Green}}'''Sycamore '''''(full name unknown)''''' '''was a short lived [[goblin]] who had spent his hermit life training in both the [[mystic]] and [[monk|martial arts]]. |
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Sycamore appeared briefly in two campaigns: [[Towson Tabletop]] and [[The Underdungeon]]. |
Sycamore appeared briefly in two campaigns: [[Towson Tabletop]] and [[The Underdungeon]]. |
Revision as of 02:32, 10 January 2024
Player Name | Thomas |
---|---|
Relatives | Dead |
Languages | Common, Undercommon, Goblin |
Place of Death | Sometime in the Underdark |
Species | Goblin |
Gender | Male |
Height | 3'9" |
Weight | 55 |
Eye Color | Green |
Sycamore (full name unknown) was a short lived goblin who had spent his hermit life training in both the mystic and martial arts.
Sycamore appeared briefly in two campaigns: Towson Tabletop and The Underdungeon.
History
He was an outcast from other goblins, who feared his special powers.
Sycamore was a very accomplished fighter on the surface world of Quelmar, but after being pulled into the Underdark, Sycamore managed to flee to the nearest city, Skull City. No match for the Illithid who lived there, Sycamore fled to the sewers. Unfortunately Sycamore was surprised and ambushed by the forces of evil lurking below, dying quickly to a vampire.
Sycamore's adventures include facing Neronvain and his draconic cult, and encountering the Marid known as Tani-Wa.
Abilities
- Telekinesis
- Mage Hand
- Slow Fall
- Shortsword
- Darts
- Nimbless - Disengage as a bonus action after being attacked (1/day)
- Mobile
- Dervish - a +2 on first attack of battle and can move 5 feet for free after an attack
- Psionic Investigation
- Light Step
- Can play the bagpipes.