×
Create a new article
Write your page title here:
We currently have 2,268 articles on The Quelmar Wiki. Type your article name above or click on one of the titles below and start writing!



The Quelmar Wiki
Revision as of 07:54, 22 February 2026 by Thomasjh002 (talk | contribs)
Enrik of the Hill
Enrik, A Soul Reformed--Drawn by Bri Danann
Player Name Thomas
Relatives Yuki (Best Friend, Partner in Time)

Bimpnottin (QPP, Deceased) Lorik of Fire (Ex-Husband, Unknown) Grilma of Fire (Daughter, Deceased) Orfig of the Hill (Father, Unknown) Yaris of the Hill (Mother, Unknown)

Ozroh of Stone (Teacher, Deceased)
Languages Common

Giant Gnomish

Thri-Kreen
Affiliations Balabag

Balabag Villa Un-Ravel Bastion (former)

Eyes of Chronepsis
Aliases Aukseyks of the Hill (former Pterisian Tribal Name)

The Last Survivor of Ellwick

Archenemy of Yukagir, Champion of the Bhearrah
Place of Birth Fiddlehead Mountains, Pteris
Place of Death The Ruins of Ellwick: Killed by Yukagir, returned to life by Amaun (presumably), 466PR

The Xyneiros Bestiary: Killed by Saville, returned to life by The Bhearrah, 467PR

The Burnale Mountains: Sacrificed his space to repair Karavox, 467PR
Species Goliath
Gender Transgender Male
Height 6'8"
Weight 275 pounds (armor/weapons doffed) 340 pounds (armor/weapons donned)
Eye Color Grey

This article may be too long to read and navigate comfortably. Please consider splitting content into sub-articles, condensing the text, or adding more subheadings to improve readability.

Enrik of the Hill is a Hill Goliath Artificer Champion/Expert and Eye of Chronepsis, originating from a nomadic tribe of Goliath in the Fiddlehead Mountains of Pteris. He is currently part of the ongoing events in the Fantasial Freeze.

Regrets and Desires

Desires:

  1. Return home to the Fiddlehead Mountains with knowledge of his divine fire and technological advancements.
  2. Discover the truth of Amaun, and why he chose Enrik.
  3. Bring Deerward back to life.
  4. Find the remains of Bimpnottin and Grilma, and provide them the funeral they deserve.
  5. Figure out why Yukagir attacked Ellwick.

Regrets:

  1. Allowing Deerward to be killed by Kara.
  2. Not being present at the Siege of Ravel, unable to fulfill his revenge on Yukagir.
  3. Assisting in the massacre of Tusgrer, in the name of "protection."
  4. Being tricked into doing the Bhearrah's bidding, and becoming "one of her favourites."

Physical Appearance

Enrik is small for a Goliath, "only" being 6'8" tall, and weighs approximately 275 pounds, almost entirely muscle, and 340 pounds in his full set of Grand Plate. Despite living through the entirety of the first four months of the Fantasial Freeze, Enrik appears well fed and healthy, due to his ability to eat any plant matter for sustenance, and the literal fire branded on his soul which keeps him warm. He sports a long black braided mohawk, no facial hair, and black tribal tattoos that start at his cheekbones, rise up over his eyes, and make their way around the bald sides of his head and down his back, as well as similar artwork on his arms and chest. The tattoos are typical Goliath tattoos that many receive when they are young. He is heavily scarred all over his face and body due to many encounters with both monsters and blowt, though his chest is covered in a large, touch scar across his pectorals that appears to have been caused by mutilation rather than combat. It is likely recent as it interrupts the flow of his tattoos and has not had the missing ink replaced. He sports dark grey eyes with heavy eye bags that don't ever seem to leave, no matter how much sleep he gets.

Enrik also has the ability to glow like a torch at will, to various strengths. He can simply shine like a light, or he can fully ignite various parts of his body to increase his prowess in battle. At lower scales, his tattoos begin to glow a soft orange light, and take on the appearance of a calm bonfire, but when fully ignited, Enrik's hair bursts into flames, breaking out of its braid and fanning out into a large mohawk made of red fire. His hands and feet also light on fire with the same red flame, leaving burn marks wherever he steps, and spreading up the haft of his specially designed warhammer, lighting the weapon on fire as well, as well as engulfing the razor sharp outer ring of his shield. When fully ignited, Enrik's tattoos begin to glow bright red and take on the appearance of a raging fire, are white-hot to the touch, and look as if flames themselves are about to burst out of his skin.

In combat, Enrik can be seen wearing a very heavy and ornate set of Great Armor, hand forged and customized by Enrik himself, painted purple in his servitude of Chronepsis. His armor is heavily inlaid with exhaust vents on the greaves, gauntlets, and breastplates following the path of his tattoos, in order to let excess heat out of the armor, so he does not cook himself alive when he ignites.

Enrik is gruff and hot-headed, but inquisitive and intelligent of the way machines work and how things are built. However, magical creations are beyond his understanding, which regularly causes bouts of frustration because he just cannot figure out how magical items are made, spells are cast, and the supernatural at large exists. That being said, Enrik has yet to meet a monster or Blowt that can't be put down by beating it with a hammer.

Enrik previously served as a calming presence and peacekeeper in his tribe on Pteris, but has given up such calm ambitions after he failed to convince his village on Osugbo to evacuate to Balabag when the Fantasial Freeze hit. Lately, due to his long seclusion, he has resorted to hitting things first, and asking questions later, but interactions with Kara and Clementine in Tusgrer brought him back to reality.

However, Enrik now serves as an Eye of Chronepsis, after giving up his space to repair Karavax. He has left his violent tendencies behind, and lives his life as a stoic, peacekeeping Herald of Time. Him and Yuki now serve as dynamic duo, travelling time, researching events, and keeping Fate safe.

History

Life on Pteris

Enrik, born Aukseyks, was born in 436 PR to Orfig and Yaris of the Hill, in the lower caves of the Fiddlehead Mountians on Pteris, adjacent to the central desert of Pteris where many of the monstrous creatures of the continent lived. Enrik's tribe of Hill Goliaths were simple farmers and artisans, living off the land and learning basic trades. At age 8, Enrik began his training as a blacksmith to take over for the tribes aging blacksmith, Orzoh. Due to Enrik's eye for detail and inquisitive nature, he picked up the trade much faster than anyone expected, and at age 11, began dabbling in all the other relevant trades of the tribe in his free time, learning to support his village in any and almost every way possible. At age 13, Enrik's tribe took in a band of fire goliath refugees, who were escaping a recent attack from the Thri-Kreen, where he met another teenage boy, Lorik of Fire. Lorik had a natural aptitude for summoning flames, even more so than his Fire Goliath comrades who could only do so in limited capacity, however Lorik could easily summon massive bonfires and heat metal with a touch, so he was very quickly placed in the care of Orzoh, which is where Enrik and him met. The two quickly formed a very close bond, that only grew stronger as they got older, leading to their eventual partnership and marriage.

Orzoh passed away when Enrik was 19, and after the funeral, Enrik moved into his home with Lorik, and the two took over Orzoh's forge, becoming the tribe's blacksmiths. The two began exporting their goods to Jewelspar to trade with many of the merchants there and bring back valuable resources for their tribe. At age 24, Enrik gave birth to Lorik and his' first child, Grilma. Fortunately, or maybe unfortunately, their tribe has a large number of mothers with children who did not survive attacks by the Thri-Kreen, who would regularly nanny the children of the tribe in their late children's stead, so Lorik and Enrik were still able to focus on their work during the day, and childcare at night. The surviving Fire Goliath's in Enrik's tribe regularly tried to convince both Enrik and Lorik to sponsor raids on opposing Thri-Kreen, since Enrik could forge them powerful weapons and armor, and Lorik, with his aptitude for destructive magic, could provide a much-needed upper hand in battle, but both of them refused, knowing attacking would draw unwanted attention to their tribe, and put Grilma's life in danger.

While pregnant with Grilma, Enrik realized something--most races reproduce and protect their unborn through some sort of incubation. Most humanoids are pregnant, birds sit on their eggs, etc. The reason the Thri-Kreen used the ground was because it kept their eggs warm and protected from the elements, but the biggest concern was other monsters destroying the nest and eating their eggs. An idea popped into his head. What if he could invent an incubation device to mass produce and provide the Thri-Kreen so they could safely raise their young, and not need to push the Goliath out of the caves. The Thri-Kreen didn't live in the caves anyway. They lived in the desert, and only stayed in the caves temporarily during breeding seasons. However, Enrik knew that he didn't have the knowledge to make something so complex, nor the resources, and would never be able to find either on Pteris due to Jewelspar being dominated by Elves and wary of nomads. Enrik then began researching the other continents of Quelmar at the Jewelspar library for where vast resources and knowledge could be found, and discovered that the continent of Osugbo was not only home to many non-human/elf species, but had multiple cities that featured large libraries and vast knowledge, as well plenty of skilled artisans in various trades. However, moving to Osugbo was only a pipe dream. Convincing Lorik to leave his tribe is unlikely, and their child would likely not survive the long journey via boat to Osugbo.

Shortly after Grilma's birth, Enrik realized that motherhood was not for him. He was thankful for the tribe for raising her like a village, and for Lorik for being a wonderful father, but Enrik didn't understand children. He understood machines, weapons, and tools, but he knew he couldn't abandon his daughter. He tried to confide in Lorik his fears, and that something felt off inside of him, but Lorik struggled to understand, and attempted to reassure Enrik that raising children was the best way to secure the future of the tribe. Though this didn't cause Enrik to lose love in Lorik, it did confuse him deeply. Lorik had long expressed wishes that he was born a Storm or Cloud Goliath so he would have easier access to books and academic knowledge atop the mountains, and be able to cast magic that was supportive and entertaining, not purely destructive, but he could not understand Enrik's wishes to be something other than a mother and weaponsmith. He wanted to be a father, an inventor, and a peacemaker. However, Lorik, like many others, dismissed Enrik's wishes and ideas to create peace with the Thri-Kreen.

Four years after Grilma was born, while Enrik and Lorik were off trading in Jewelspar, their tribe was attacked and suffered heavy losses since they were missing their strongest fighter, and destructive caster. Upon returning from Jewelspar, the two found their cave filled with Thri-Kreen, and spent weeks searching for survivors, and when they found them in a cave far to the north, they discovered that Grilma had been killed, and her body had not been recovered. While Lorik vowed for revenge, and joined in his tribes growing violent notions, Enrik knew that further hostilities would only lead to the tribes' demise. Enrik tried to convince his tribe to use their limited wealth they had received from recent trading to hop on a boat and move to Osugbo, but the tribe was unconvinced, so Enrik left on his own in order to protect himself. This was the last time he saw Lorik, and the last look he saw was one of anger and disapproval

Life on Osugbo

Upon arriving in Osugbo, Enrik made his way to Ravel, but realized he did not fit in amongst the animal folk of the city, so he journeyed to Balabag to find out where other villages were. After a long geographical study in the Balabag library, Enrik discovered a village of Rock Gnomes at the bottom of the mountains of the island, named Ellwick, and made his way there in hopes to study and learn from them, as they were natural inclined towards artificing. To his joy, Enrik was happily welcomed into Ellwick. They rarely had outsiders visit, and were more than happy to teach Enrik everything they knew. In return, Enrik served as personal bodyguard and security from bandits who feared his large stature, and imposing warhammer. He moved in with one of the town's hunters, a "gnome" named Bimpnottin, and the two grew close. Enrik lived in Ellwick until the onset of the Fantasial Freeze, learning more efficient ways to enhance weaponry, how to work with new technology, and began creating a draft for his incubation device.

Bimpnottin was not as inclined in artificing as the rest of Ellwick (because he was secretly a Halfling playing disguise), and Enrik and him bonded over the two being technical outcasts of the village. Not outcasts in the sense that they were pariahs, but because they were both different compared to the rest of the village. Bimpnottin instead served as Ellwick's primary hunter-gatherer. He taught Enrik how to properly skin animals and look for safe to eat plants and berries. Of course Enrik could eat almost any plant matter or not spoiled animal carcass due to his resilient Goliath digestive system, but it was nice to know which plants would taste better than others. Enrik in turn, personally modified Bimpnottin's shortbow, and looked after his pet jackal, Leo. The two became fast, and dedicated friends to each other.

Before the Freeze set in, Nearlander, archenemy of Fahrlander, arrived in Ellwick with his children, having been exiled from his village atop the mountain. The village was suspicious of him as Rock Gnomes and Summit Gnomes famously did not have good relationships with each other, however the village took him in nonetheless. Nearlander explained he had been exiled due to a difference in opinion of how to use a valuable resource they had mined, but he would not disclose what the resource was. Enrik suspected he had stolen the resource from his own village, and was hiding it from the people of Ellwick. Nearlander was caught trying to steal extra food from the food storage for his children, and was caught by Bimpnottin, who was returning from a hunting mission. Nearlander attempted to kill Bimpnottin, but was stopped by Enrik who overheard the ruccus. Enrik was forced to exile Nearlander from the village, but offered to let him keep his children here for safety, but Nearlander refused, took his children, his chest of belongings, and left.

The Fantasial Freeze

Before Enrik finished his project, the Freeze set in. Ellwick deverted all resources towards creating warmer housing, putting all experimental projects on hold. During their improvements of Ellwick's housing, Bimpnottin returned from a hunting party with a warning. A monstrously large bull colored a deep shade of blue with glowing blue eyes was spotted close by the village tearing down trees with ease. Enrik knew not what the monster was, but attempted to convince his new found family to take the risk and evacuate to Balabag for security, but once again, his village would not listen. They deemed it safer to stay here and hope the monster didn't attack than take the risk trudging through the Freeze. Unfortunately, what Enrik predicted came to pass. The monstrous bull, a staggering 15 feet tall, attacked the village, and ransacked it completely. Makeshift furnaces exploded, rooves tumbled, and food storages were ravaged. There was nothing that could be done. The town did not have the weaponry available to fight back as they had diverted all magical resources towards their collective warmth. By the time the bull had left, the village had been completely wiped off the map, and there were no known survivors, other than Enrik. How he survived? He does not know. What he remembers is grabbing Flyswatter and taking battle to the bull in an attempt to protect the children of the village, being gored by the bull, and passing out. When he awoke, his fists were on fire, the snow around him was melted, and the schoolhouse was burnt to a crisp rather than crumbled like the rest of the village. The only obvious sign the bull had ever been there, aside from the ransacked town, was a single fragment of one of its horns impaled through Enrik's shoulder. Enrik's Lantern of the Sun that he had received as a gift from Bimpnottin was also corrupted with Blowtessence, the flame now burning blue like blowt, and never fading. Enrik searched the bodies of the dead to find Bimpnottin and see if he had maybe survived, but many of the dead were ravaged beyond recognition, and of the ones he could recognize, none were Bimpnottin.

After the ransacking, Enrik began blindly wandering the Osugbo countryside, hunting any monsters and Blowt he found on his way. For four months, Enrik never saw another living person, until he encountered a rakish band of adventurers in Tusgrer while hunting down a Blowt known as Mr. Mosquito.

Enrik recently has begun accepting gifts of power from a being he thinks is "Amaun," but is actually the Bhearrah, threading her weave through him. Enrik has yet to realize this, and has been seen attempting to commune more with "Amaun" as he thinks he is the individual who saved his life at Ellwick, and has given him his powers. In a search for more power to fight the Bhearra, Enrik also made a deal with a demon named Syn'Drekkr to let him use Enrik as a host, in return Enrik would help Syn'Drekkr fulfill his vengeance against Itali. This possession did not succeed as Syn'Drekkr was killed by Tessa before it could be completed. But afterwards, Enrik attempted to commune with Amaun once more, and was successful. Before the Siege of Ravel, Amaun's existence was confirmed to Enrik when he spoke to him while he meditated the day prior, was gifted the ability to fan his flames at his enemies, and told to "Burn the Blue in my Name" by a new voice, one warm and soothing, as opposed to the cold, eldritch nature of the Bhearra. The only stipulation is that Enrik does not "Let his fire go out" in reference to the Lantern of the Sun that Enrik carries, a magical flame that cannot be put out by natural means. Amongst other things, Enrik has made it his goal to protect this divine fire, as to not lose his connection with his savior, and his powers at hand.

Adventures in the Freeze

Session 23: Becoming

Enrik, Quimbleton, Osric, Alcordyn, Kara, Clementine, and Lorena investigated the presence of a massive Mosquito known as "Mr. Mosquito" in the town of Tusgrer. The party was unsuccessful in stopping the bug, and had to evacuate the town after Kara became blowted herself, and the mind controlled townspeople attempted to kill Enrik for striking the first blow against Mr. Mosquito. After Hollowfoot cured Kara, and the party retreated to Ravel, and on their journey, shared tales of their lives before the Freeze, and Kara and Enrik discussed mortality, before Kara invited Enrik to move into her bastion in Ravel.

Session 28: Damning

Enrik, Yuki, Alsace LaCroix, Clementine, Thimbol, and Farmer Lyell travelled to Balabag to help restock the ransacked Balabag Public Library. While restocking, the party were attacked by two Wendigo chasing two local street boys, who claimed Ravel had poisoned the sorghum supply, after killing one wendigo and mind controlling another (courtesy of Yuki), Isabella appeared out of a blowthole, on a mission to slay the Kiyoni family. The party talked her down, and then travelled to the Cindernest (a church of Kossuth) to cleanse it of Blowt presence. While there, Enrik smashed an ice statue that was hypnotizing Clementine, who was then covered in blowtessence, and blowted. Despite their best efforts, the party could not find the Gohei in the basement fast enough to save Clementine, and had to kill her, before her body and soul were reclaimed by Mephix.

After Yuki found the Gohei, Farmer Lyell cleaned the Cindernest of all blowtessence, and the party was rewarded with the Balabag Villa Bastion, and all but Isabella moved in, making a home of eclectics in the old-fashioned human city. The Bastion became home to the first discovered Gohei in the campaign, and Enrik modified his hammer and shield to be able to fit the Gohei into either one, whenever the need should arise.

Thimbol and Enrik also started a bones for gold LLC, known as Osseo Corp LLC, to serve as a front for the Bastion while they investigated to Kiyoni's further.

Session 31: Sacking

Enrik, Four, Viralyn, Fahrlander, Cecilia, and Dak travelled back to Tusgrer to investigate the presence of Mr. Mosquito once more, led by Enrik and Four. Upon arriving, the party took battle to the bug, who when slain, would reform out of a body of one of the fallen Samurai of Balabag. After the fourth time killing the bug, a massive blowhole opened in the town, swallowing up all who had been touched by the blowt, including the corpses of the townspeople of Tusgrer, who had been killed by Four in an effort to save Enrik from the hoard of angry people. Enrik then approached the bug blowt with the Gohei, and slew it inside of its purifying presence by whacking it with his shield, and sent the spectral body of a frost giant flying across the town. After inspecting the corpse, it disolved into a golden shimmer, marking the first Blowt Ascension of the campaign. It was later discovered this happened because Four had inadvertently killed the target of the Blowt's vengeance. The party then searched the bodies of the Samurai, finding ample supply of Hypnic Jerky and Moonflower Tea, as well as another Gohei, which returned with the Manquel team to their bastion.

Later, around the campfire, Four asked Enrik to stab him. Enrik refused, confused by the request, but Viralyn gave Four his wish while everyone slept, much to Enrik's dissapproval.

Upon arriving home, Enrik spoke with Osric about the destruction of Tusgrer, and gave him a plush dire wolf he had found in the town, as a memento of the fallen civilians.

Enrik gained favor with the Bhearrah form this session.

Session 38: Checking-In (HOTELS HAUNTED)

Enrik, Clover, Alsace, Oswald, Fahrlander, and Kara attended the Grand Re-Opening of the Hotel Kiyoni, hosted by Viralyn Kiyoni. Almost immediately, the gala was attacked by Blowt. The fight ended with three blowt returned to Orbis, another ascended at Enrik's handed, and no civilian casualties. The hotel was then closed to the public, and the party went to bed. All but Oswald suffered terrible nightmares that night. Enrik found himself lost in the desert of Pteris, following the cries of his dead daughter endlessly, never finding her, before being bitten by a spectral Thri-Kreen. The party was rudely awoken by Oswald shoving hypnic jerky to pull them out of their trances, and found the hotel completely corrupted with green, putrid fungus. They investigated Viralyn's office, finding a slew of magic items, including Enrik's Gauntlets of Poison, and a pair of gloves that had been used a plethora of times to create massive illusions to disguise the hotel's corruption.

The party also found information indicating Viralyn was partaking in a demon summoning ritual, but spent to long discussing and the ritual was completed in the basement that the Blowt had come from earlier. Upon descending to the cellar, the party found four dead Kiyoni nobles in a blood circle, and an open set of stoen doors, that lead to a layer of the Abyss. Upon entering the layer, the party found Viralyn's dead body, and massive swirling cloud of spores, and the Avatar of The Mother. The party fought her, hoping to stop her from escaping into the mortal realm, but were unsuccessful in killing her in time. After she appeared to retreat deeper into the Abyss, the party left through the doors they entered, unknowingly bringing Mother with them through the spores in their lungs they had been corrupted with throughout the battle, setting the events of Wicked Wilds in motion. Enrik returned home, retching and ill, and told Yuki of the events, who comforted him, and nursed him back to health.

Enrik gained favor with the Bhearah from this session.

Session 40: Evacuating

Enrik, Waebreena, Mundy, Cecilia, and Alcordyn, and Jollyfist ventured to Davenwood to buy goods from a fire sale the town was hosting to help rebuild after much of it had been burned down by a forest fire. Jollyfist purchased Enrik the ill-fated Hammer of Devouring he would use for much else of the campaign. During their shopping, Victor von Bara, the enchanter in town, informed the party a hanging would be happening today. The party joined the "festivities" only to realize the Choeru town was falsely accusing Keg Burnale, clansman to Jollyfist, of starting the fire that burnt down much of the town. They were unsuccessful in talking down the emboldened mob, so Alcordyn shot the rope of Keg's noose, which the mob took as a go ahead to attack the dwarf, and began throwing stones. Waebreena then lost control of Jaxzo'llan, transformed, and killed two Choeru. While Enrik subdued the hungry Jaxzo with the Hammer of Devouring, Mundy attempted to flee with Keg, who escaped his grip and then through Mayor Rous out the top window of the mayor's mansion. Jollyfist then attacked the now forming blowtessence, piercing the veil, and releasing Saurus into town. The party took battle to the Frost Giant Lich, while also searching for hiding Choeru, to evacuate them from town. In the end, Waebreena was banished back to Orbis, Jollyfist was blowted, and Mundy was slain. Cecilia, Alcordyn, and Enrik escaped town with half the town as refugees.

After escaping the town, Enrik soloed three blowt who were using Choeru as hosts, marking his first kill of a blowt, and after taking the refugees to Ravel, ventured to find Jollyfist, finding his blowted, confused body, in the Davenwood hillside. He then slew the Frost Giant controlling his body, and brought Jollyfist back with him to Balabag, forging another alliance amongst the disaster, and surviving Saurus

Enrik earned favor with the Bhearrah in this session.

After this session, Enrik began communing with the Bhearrah and accepting her gifts, mistaking her voice for that of Amaun.

Session 45: Bootlicking

Enrik, Yuki, Nearlander, Oswald, Neighbor Craig, and Ben ventured to Island Nation of Mirr to attend the Saurus Summit. While waiting to speak with King Krislindahl, the party was attacked by a blowted Giant, possessed by Veronica, Maynard's mom, who was seeking revenge on Neighbor Craig for Maynard's death. Enrik let Veronica wail on him to get her anger out, but before the situation could be resolved, Bronze-Hammer and Itali entered the room, and Bronze-Hammer devoured Veronica, using a gauntlet embedded in her arm, enchanted the same way as Enrik's hammer. After tensions between Enrik and Itali settled, the party met Krislindahl in his throne room, and through much ass-kissing, secured him as a financial ally, providing much needed funds to prepare for the oncoming Siege of Ravel by Saurus' hands. Enrik was given funds to lead an Engineering Corp to prepare weapons and armor for all adventurers and soldiers of the land.

But before the party could leave Mirr peacefully, Fahrlander, atop Yukagir, the very same bull that destroyed Ellwick, attacked, seeking to kill Nearlander. The two succeeded, but also killed Neighbor Craig, and almost killed Yuki in the process. Fahrlander then switched sides, and tried to help the party subdue Yukagir. Enrik split Yukagir and it's rider from the corpse of a bull it was possessing, and trapped them in the circle of the Gohei. Returning from Orbis, Neighbor Craig attempted to scritch Yukagir into submission, and was looking successful, before Enrik foolishly slew the Frost Giant riding Yukagir, which was his best friend, who then became enraged, and turned his anger toward Enrik. Yuki managed to dominate the enraged mammoth, saving Enrik. All parties then left Mirr, with Enrik and Yuki taking Yukagir with them to Balabag to gather information about its servitude to the Bhearrah.

The two learned it's name, and that it's anger was directed towards the Mussoth Mammothfolk, and now Enrik, and that it was almost 8000 years old. Enrik asked who trapped him Orbis, which enraged Yukagir once more, who was going to attack Enrik again, before Yuki deactivated the Gohei that was trapping it in the mortal realm.

Enrik gained favor with the Bhearrah from this session.

Session 48:

Enrik, Luv, Kip, Quiver, Takeshi, Tessa, and Horizon ventured to Balabag to extend the peace between Balabag and Ravel, to ensure the two cities would work together against Saurus in the oncoming Siege. Takeshi and Luv convinced Itali to sign a treaty, extending the peace, in return the party would investigate a mysterious disease that was going around Balabag, to which they agreed.

After much investigating, the party discovered the disease was being spread by the blood of the critters of Balabag, and it originated from a shop called Past Memories, owned by a human named Tiptoe. The party went to the shop, and interrogated Tiptoe, discovering he had made a deal with a demon named Syn'Drekkr to bring vengeance to Itali for his many misdeeds. The party had been finding Onomancy crystals all around Balabag all day with mysterious names on them, but unsure what they were for, but learned from Syn'Drekkr and Tiptoe that the crystals were memories that Itali had had removed, and then placed on innocent people, so that way someone else would pay for his crimes, and Itali would not remember his trauma. Syn'Drekkr had taken to poisoning the town as a way to get to Itali. The party agreed to help bring Itali to justice, if Syn'Drekkr would end the plague, to which he agreed. Before anything else, Enrik then agreed to let Syn'Drekkr use Enrik as a stronger host than Tiptoe, but Tessa slew the demon with an execution attack before the deal could be finalized.

The party then went to the Onomancers living in Balabag, and spoke with Travvers about the crystals. After deliberating, the party summoned Itali, and convinced him to take back his memories, hoping if he remembered his actions, then he would stop committing new heinous crimes, and end this cycle of violence and slaughter he had inadvertently put himself in, to which he agreed.

The worst crime of them all, was when Itali slaughtered an entire city of Orcs living under Balabag, killing all the Orcs of Osugbo.

The party then convinced Itali and Travvers, having discovered they were champions of the Bhearrah, to stand against her in the oncoming siege, to which they also agreed. The two champions divulged they had taken their powers in an attempt to live forever to one day stop the Bhearrah, but had to serve her to not blow their cover, but the adventurers at hand seemed capable to finally stop her, and the two agreed to stand aside, while the realm fought against her.

Enrik earned favor with the Bhearrah from this session.

Session 50: THE MEGAGAME

I'll update this later. Probably. If I remembered. Oh you want an explanation now? Okay here's a summary: I told a blowt about dinosaurs, made another sunglasses so the sky was no longer red, and then got trapped in Vermeint fighting Eldritch Horrors beyond our comprehension (Xilas LaCroix) all day. I also tried to kill the Bhearrah, but then deceived her that I was sorry. To quote: "It was a foolish mistake to attack you Bhearrah."-Enrik. "You're right, it was foolish. Thank you for your apology, now you may have your shield back."-The Bhearrah. Do y'all see an "I'm sorry" in there? Nah bro was just admitting it was foolish because his prized possession, his shield, got blasted into smithereens, but get bent Bhearrah. You let an autistic Goliath with 10 charisma deceive you.

Session 53: Gnome Place Like Home (Part 1)

Enrik, Yuki, Clover, Jollyfist, Sameera, and Maverick ventured to Ellwick, and the ascending Burnale mountains to assist in finding and slaying the remaining Frost Giants. The party took off from the main caravan to searched inside the mountains for the hiding Burnale tribe, trapped inside by a landslide. After reminiscing about Enrik's time living in Ellwick, the party entered the mountain, on a long dungeon crawl. The party first found an active magma pit, to which Sameera and Enrik suffered a sudden onset of SLOBS, and fell in. Enrik, blessed by Kossuth, was unharmed, but Sameera was dying quickly. The others attempted to save her, before Kossuth and Grumbar began fighting over her, and Grumbar removed her from the magma via a pillar of stone. Yuki then pulled Enrik out of the soothing magma, and they ventured on.

Yuki learned, from speaking with a chipmunk, that the party had been displaced in time, having travelled 10 years into the future, the moment they entered the cavern, and learned of the destruction of Quelmar, and the return of the Bhearrah, through the little rodent's memory and imagination. This was supported by Jollyfist finding a Burnale child in the council chamber, who should by all accounts be a little over a year old, but was actually at least 10 years old.

Enrik soon found a room with no entrance, and Maverick could detect life inside, so Enrik smashed the wall in, and found the body of Bimpnottin, his halfling friend, cradling a Heart of Obsidian. Enrik divulged his grief, and was comforted by Maverick, and brought the Heart with him, using it's pulse as a compass to navigate the Dwarven City. The pulse lead the party to an active forge, and finds the remnants of Karavox, an ancient relic of time, on the table, before a booming, otherwordly presence, attacks the party with skeletal pillars, demanding their names. The party obliged, and was told by the voice that Karavox needed to be reforged to fix the displacement, and save the world. Enrik and Jollyfist attempted to reforge the axe through natural means, but were unsuccessful, and had to resort to following the voices demands. One person must "give up their space" and another "give up their time." Enrik and Yuki, bonded pair that they are, estranged from their worlds, with nowhere to go but each other's friendship, agreed. Enrik gave his space, and Yuki her time. Upon touching the Obsidian Heart, the two were blinked from time, travelling centuries and centuries backwards, feeling the tectonic plates moving below them. Through their sacrifice, Karavox was reforged, and the displacement in the mountain fixed. Jollyfist then took the axe, and in Enrik and Yuki's name, vowed to slay the Bhearrah, and sever her from existence.

110 years later, with the events of the Freeze way past solved, Enrik met an elderly Sameera on a the mountaintop of the Burnale Mountains. Sameera, an artist of the elements, and Enrik, an Eye of Chronepsis. The two reflected on their lives, and Enrik apologized for not giving Sameera the chance to say goodbye, to which Sameera finally gave Enrik the hug she had promised to him, over a century ago. Unfortunately their time was short, as Enrik can only ever visit his friends when his presence will not affect the temporal footprint. Enrik informed Sameera of the sad news that her time was short. She had the choice to go back down the mountain and get killed by a bear on her journey down, or die peacefully in her sanctuary. She chose the latter. The two spent her remaining moments sitting on the mountain's edge, watching the sun, as Sameera passed in her sleep. Once Sameera was gone, Yuki made herself known, also an Eye, and the two buried Sameera under her Flame-Painted mural, and hallowed her grave with a blessing of nature from Yuki, channeled through one of Enrik's old crutches, before the two returned to the Astral Plane.

Powers and Abilities

Enrik is a skilled artificer and blacksmith, capable of modifying and creating any natural weapon or armor. Along his natural smarts, he is a champion on the battlefield, with his skills in combat, as well as with the Flames of Kossuth at his side.

Enrik is also an Eye of Chronepsis, and can travel time, helping ensure Fate travels as it should.

Attacks and Weapons 

Enrik's main weapon is his warhammer, Flyswatter, that he has had with him since arriving on Osugbo. The hammer sports an unconventional appearance, having had the middle shaved down to create two sharp prongs on the outside of the warhammer to give the weapon the ability the lacerate organic matter, but still provide the heft and OOMPH of a warhammer. It almost looks as if someone mashed two axe heads together, but upon closer inspection, it is clear the hammer was delicately and precisely reforged and shaved in order to keep the integrity of the weapon in tact, though to an untrained artificer and warrior, the maintenance necessary for such an unconventional weapon would be too much. Flyswatter has also had its haft heavily customized to allow the weapon to be efficiently one-handed by Enrik himself, allowing ease of use in close quarters, contrary to his large stature. The haft is also wrapped in a thick wick to allow the flames from Enrik's hands to spread up the hammer and ignite the head, increasing its effectiveness in battle.

Enrik also possesses a lantern, known as The Lantern of the Sun, in which the flame never fades. This Lantern is the fuel for his Flames of Kossuth.

Before the MegaGame, Enrik was a regular wielder of a Gohei.

He also wears a pair of Gauntlets of Poison, and can coat his weapons in demonic acid along with his fire.

Enrik previously wielded Ricochet, but destroyed it after it was reforged from Harr by the Bhearrah. He also destroyed his Hammer of Devouring, in order to remove it violent, devouring presence from his life, as it was one of many negative influences on his pysche that lead him down a destructive path of vengeance.

Inventions

Ricochet: A studded, sharpened roundshield, featuring an inlaid spring-loaded propulsion system which allows the shield to bounce between a currently unknown maximum number of targets. Wielded by Enrik alongside Flyswatter or his Hammer of Devouring.

Drakonmail: A meshed together set of Pieced Armor, consisting of iron gauntlets, a chainmail tunic, hardened leather shoulder pads, a scale mail breastplate, and iron shin and thigh armor, designed specifically for Gale to allow him to continue bonking with a Gohei at maximum capability while not restricting movement.

The Talons: A set of steel claw blades designed for Osric to allow him an effective weapon when in human form, which expand via a set of springs and cables, to still fit Osric's hands after he has shifted.

Dino Shield: This shield is less an invention, but more a work in progress. In the wake of the Ricochet's destruction by the Bhearrah, then reforging from Harr by the Bhearrah, and then destruction once again by Enrik, he needed a new shield, Krislindahl personally gifted Enrik a heater-shield made by the Engineers of Mirr, who were taught proper forging techniques by Enrik, before the MegaGame. Enrik hid the shield in the corner of his smithy, with no intention to use it as Ricochet was simply better, and made of his own hands, but he needs a shield now. Bringing it up the same quality as Ricochet will be a lengthy process, as this shield has both been expertly forged, but also magically enchanted, unlike Enrik's creations, which are improved through material means to the same quality that many enchantments can offer. The enchantment makes the reforging process lengthy and volatile, as he has to make sure he works delicately enough to keep the arcane weave inside the shield from detonating, but also that the shield.....is still a functional shield by the end. Enrik has started by removing the obscene crest of Krislindahl, with his arms spread wide, and replaced it with a crest of a Diplodocus, in honor of Stigandir, a blowt civillian Enrik met in Orbis, who just wanted to know everyone's favourite Dinosaur. Stigandir was the first soul Enrik met in Orbis, and was a stark, and welcome, difference to the vengeful Blowt he expected.

Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)

Recent changes

  • Glamourpal • 10 minutes ago
  • Glamourpal • 15 minutes ago
  • Glamourpal • 16 minutes ago
  • Glamourpal • 44 minutes ago
  • Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)