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Giant |
Giant |
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Gnomish |
Gnomish |
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Thri-Kreen|affilliation=Balabag |
Thri-Kreen|affilliation=Balabag Villa |
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Eyes of Chronepsis|alias=Aukseyks of the Hill (former Pterisian Tribal Name) |
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Balabag Villa |
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The Last Survivor of Ellwick |
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Un-Ravel Bastion (former)|alias=Aukseyks of the Hill (former Pterisian Tribal Name)|name=Enrik of the Hill|image=|playerName=Thomas|playerPronouns=They/Them/Theirs|relatives=Lorik of Fire (Husband, unknown) |
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Archenemy of Yukagir, Champion of the Bhearrah|name=Enrik of the Hill|image=Enrik,_Pure_of_Heart.png|caption=Enrik, A Soul Reformed--Drawn by Bri Danann|playerName=Thomas|playerPronouns=They/Them/Theirs|relatives=Yuki (Best Friend, Partner in Time) |
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Grilma of the Hill (Daughter, deceased) |
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Bimpnottin (QPP, Deceased)|birthPlace=Fiddlehead Mountains, Pteris|deathPlace=The Ruins of Ellwick: Killed by Yukagir, returned to life by Amaun (presumably), 466PR {{!}}{{!}} |
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Yaris of the Hill (Mother, unknown) |
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The Xyneiros Bestiary: Killed by Saville, returned to life by The Bhearrah, 467PR {{!}}{{!}} |
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Orfig of the Hill (Father, unknown) |
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The Burnale Mountains: Sacrificed his roots and disappeared from time to repair Karavox, 467PR|species=Goliath|gender=Transgender Male|height=6'8"|weight=275 pounds (armor/weapons doffed) |
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Ozroh of Stone (Master Blacksmith, deceased) |
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340 pounds (armor/weapons donned)|eyes=Grey}}<blockquote>"''For Karavox, I give up my roots."''</blockquote>'''{{PAGENAME}} of the Hill '''is a Hill Goliath Artificer Champion/Expert and Eye of Chronepsis, originating from a nomadic tribe of Goliath in the [[Fiddlehead Mountains]] of [[Pteris]]. He is currently part of the ongoing events in the [[The Fantasial Freeze|Fantasial Freeze]]. |
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Bimpnottin (Friend, unknown)|birthPlace=Fiddlehead Mountains, Pteris|species=Goliath|gender=Transgender Male|height=6'8"|weight=275 pounds (armor/weapons doffed) |
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340 pounds (armor/weapons donned)|eyes=Grey}} |
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'''{{PAGENAME}} of the Hill '''is a Hill Goliath Artificer Champion/Expert, originating from a nomadic tribe of Goliath in the [[Fiddlehead Mountains]] of [[Pteris]]. He is currently part of the ongoing events in the [[The Fantasial Freeze|Fantasial Freeze]] |
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== Regrets and Desires == |
== Regrets and Desires == |
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Desires: |
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Enrik wishes to return to his tribe in the Fiddlehead mountains of Pteris with knowledge of his possibly divine fiery powers. |
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# Return home to the [[Fiddlehead Mountains]] with knowledge of his divine fire and technological advancements. |
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He also wants to reunite with his husband Lorik. |
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# Discover the truth of [[Amaun|Amaun,]] and why he chose Enrik. |
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# Bring Deerward back to life. |
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# Find the remains of Bimpnottin and Grilma, and provide them the funeral they deserve. |
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# Figure out why Yukagir attacked Ellwick. |
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Regrets: |
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He also wishes to find the remains of his fallen daughter Grilma and best friend Bimpnottin. |
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# Allowing Deerward to be killed by Kara. |
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He also wants to possibly get revenge for the ravaged Ellwick that took him in during the Freeze, which was attacked by something mystical and powerful. |
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# Not being present at the Siege of Ravel, unable to fulfill his revenge on Yukagir. |
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# Assisting in the massacre of Tusgrer, in the name of "protection." |
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He mostly wants to know how he was branded with fire powers in the aftermath of Ellwick's attack, and the true nature of these powers. |
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# Being tricked into doing the Bhearrah's bidding, and becoming "one of her favourites." |
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== Physical Appearance == |
== Physical Appearance == |
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Enrik also has the ability to glow like a torch at will, to various strengths. He can simply shine like a light, or he can fully ignite various parts of his body to increase his prowess in battle. At lower scales, his tattoos begin to glow a soft orange light, and take on the appearance of a calm bonfire, but when fully ignited, Enrik's hair bursts into flames, breaking out of its braid and fanning out into a large mohawk made of red fire. His hands and feet also light on fire with the same red flame, leaving burn marks wherever he steps, and spreading up the haft of his specially designed warhammer, lighting the weapon on fire as well, as well as engulfing the razor sharp outer ring of his shield. When fully ignited, Enrik's tattoos begin to glow bright red and take on the appearance of a raging fire, are white-hot to the touch, and look as if flames themselves are about to burst out of his skin. |
Enrik also has the ability to glow like a torch at will, to various strengths. He can simply shine like a light, or he can fully ignite various parts of his body to increase his prowess in battle. At lower scales, his tattoos begin to glow a soft orange light, and take on the appearance of a calm bonfire, but when fully ignited, Enrik's hair bursts into flames, breaking out of its braid and fanning out into a large mohawk made of red fire. His hands and feet also light on fire with the same red flame, leaving burn marks wherever he steps, and spreading up the haft of his specially designed warhammer, lighting the weapon on fire as well, as well as engulfing the razor sharp outer ring of his shield. When fully ignited, Enrik's tattoos begin to glow bright red and take on the appearance of a raging fire, are white-hot to the touch, and look as if flames themselves are about to burst out of his skin. |
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In combat, Enrik can be seen wearing a very heavy and ornate set of Great Armor, hand forged and customized by Enrik himself |
In combat, Enrik can be seen wearing a very heavy and ornate set of Great Armor, hand forged and customized by Enrik himself, painted purple in his servitude of [[Chronepsis]]. His armor is heavily inlaid with exhaust vents on the greaves, gauntlets, and breastplates following the path of his tattoos, in order to let excess heat out of the armor, so he does not cook himself alive when he ignites. |
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== Personality == |
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Enrik is gruff and hot-headed, but inquisitive and intelligent of the way machines work and how things are built. However, magical creations are beyond his understanding, which regularly causes bouts of frustration because he just cannot figure out how magical items are made, spells are cast, and the supernatural at large exists. That being said, Enrik has yet to meet a monster or Blowt that can't be put down by beating it with a hammer. |
Enrik is gruff and hot-headed, but inquisitive and intelligent of the way machines work and how things are built. However, magical creations are beyond his understanding, which regularly causes bouts of frustration because he just cannot figure out how magical items are made, spells are cast, and the supernatural at large exists. That being said, Enrik has yet to meet a monster or Blowt that can't be put down by beating it with a hammer. |
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Enrik previously served as a calming presence and peacekeeper in his tribe on Pteris, but has given up such calm ambitions after he failed to convince his village on Osugbo to evacuate to Balabag when the Fantasial Freeze hit. |
Enrik previously served as a calming presence and peacekeeper in his tribe on Pteris, but has given up such calm ambitions after he failed to convince his village on Osugbo to evacuate to Balabag when the Fantasial Freeze hit. After the destruction of Ellwick, Enrik developed a hit things first, ask questions later attitude, to ensure his survival as he wandered the frozen wastes of Osugbo. This attitude would not go away, until he was diagnosed with SLOBS after the closing of Orbis Alius in 467 PR. |
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However, Enrik now serves as an Eye of Chronepsis, after giving up his roots to repair Karavox. He has left his violent tendencies behind, and lives his life as a stoic, peacekeeping Herald of Time. Him and Yuki now serve as dynamic duo, travelling time, researching events, and keeping Fate safe. |
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He is distrustful of those who wish to study the [[Blowt]], viewing it as a corruption to be burned away, not a science project, but recent interactions with [[Isabelle]] and [[Kara]] have begun to show him that the [[Blowt]] is not simply an all-devouring disease. That being said, Enrik's main goal is to protect those in his found family as best he can, and even though he does not understand the [[Blowt|Blowt's]] true intentions, it has taken far too many close to him, and should still be treated with extreme caution. |
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== History == |
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Enrik has recently formed an ill-researched vengeance against the Kiyoni family, due to his belief that they slayed the Frost Giants millennia ago. Though his goal to eliminate the Kiyoni's is aligned with that of Isabelle and the Bhearra, Enrik is still majorly distrustful of the Blowt, and will not sacrifice any living being for their interests. |
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=== '''Life on Pteris''' === |
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Enrik has begun reconsidering his faith, spirituality, and place within the freeze, after a heartfelt letter from Yuki asking him to calm his anger and vengeance, and a discovery of where his fire may come from by Gale. He has begun attempting to save/ascend the Blowt, and stop the spread of the Harr to end the cycle of violence, but has failed to instill leadership amongst fellow travelers outside Balabag to keep them from attacking, which unfortunately continues the spread of the Harr. |
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== The Thri-Kreen == |
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The Thri-Kreen were a regular thorn in the side of the tribes of Goliath around the lower caves of the Fiddlehead Mountains. As the Central Desert of Pteris was home to many of the most dangerous monsters on the continent, the Thri-Kreen sought safe places to create their nests. Normally, Thri-Kreen bury their nests in the ground, but due to the burrowing monsters at play in the desert, their nests would very often be destroyed, so, they took to the [[Fiddlehead Mountains]] to find safer places to lay their nests. The lower caves were naturally an easy pick, with the only issue being that those caves housed the nomadic tribes of Fire, Hill, and Stone Goliaths of the [[Fiddlehead Mountains]], so the tribes of Thri-Kreen would regularly stage attacks on various caves to push out the Goliath and take them for themselves. Due to the sheer number of Thri-Kreen, being a fast-populating insectoid species, fighting back was usually not the safest option, so the Goliath, especially the weaker tribes, would often choose to just surrender or run away to a new cave in order to avoid casualties. More violent tribes would attempt to fight back, but would rarely succeed in any meaningful way. The conflict has thus turned into an endless blood feud between the two species, with Thri-Kreen regularly attacking caves for breeding grounds, and more militant groups of Goliath staging Guerrilla Tactic hit and runs on the Thri-Kreen as revenge for their own dead, which only worsens the Thri-Kreen's need to breed. However, the Goliath don't have anywhere else they can go. Only Storm, Frost, and Cloud Goliath are strong enough to survive the raging storms atop the Fiddlehead mountains, and the weaker tribes aren't strong enough to move into the desert, and are often shunned from civilization due to their nomadic ways. |
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== History == |
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Enrik, born Aukseyks, was born in 436 PR to Orfig and Yaris of the Hill, in the lower caves of the [[Fiddlehead Mountains|Fiddlehead Mountians]] on Pteris, adjacent to the central desert of Pteris where many of the monstrous creatures of the continent lived. Enrik's tribe of Hill Goliaths were simple farmers and artisans, living off the land and learning basic trades. At age 8, Enrik began his training as a blacksmith to take over for the tribes aging blacksmith, Orzoh. Due to Enrik's eye for detail and inquisitive nature, he picked up the trade much faster than anyone expected, and at age 11, began dabbling in all the other relevant trades of the tribe in his free time, learning to support his village in any and almost every way possible. At age 13, Enrik's tribe took in a band of fire goliath refugees, who were escaping a recent attack from the Thri-Kreen, where he met another teenage boy, Lorik of Fire. Lorik had a natural aptitude for summoning flames, even more so than his Fire Goliath comrades who could only do so in limited capacity, however Lorik could easily summon massive bonfires and heat metal with a touch, so he was very quickly placed in the care of Orzoh, which is where Enrik and him met. The two quickly formed a very close bond, that only grew stronger as they got older, leading to their eventual partnership and marriage. |
Enrik, born Aukseyks, was born in 436 PR to Orfig and Yaris of the Hill, in the lower caves of the [[Fiddlehead Mountains|Fiddlehead Mountians]] on Pteris, adjacent to the central desert of Pteris where many of the monstrous creatures of the continent lived. Enrik's tribe of Hill Goliaths were simple farmers and artisans, living off the land and learning basic trades. At age 8, Enrik began his training as a blacksmith to take over for the tribes aging blacksmith, Orzoh. Due to Enrik's eye for detail and inquisitive nature, he picked up the trade much faster than anyone expected, and at age 11, began dabbling in all the other relevant trades of the tribe in his free time, learning to support his village in any and almost every way possible. At age 13, Enrik's tribe took in a band of fire goliath refugees, who were escaping a recent attack from the Thri-Kreen, where he met another teenage boy, Lorik of Fire. Lorik had a natural aptitude for summoning flames, even more so than his Fire Goliath comrades who could only do so in limited capacity, however Lorik could easily summon massive bonfires and heat metal with a touch, so he was very quickly placed in the care of Orzoh, which is where Enrik and him met. The two quickly formed a very close bond, that only grew stronger as they got older, leading to their eventual partnership and marriage. |
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Four years after Grilma was born, while Enrik and Lorik were off trading in Jewelspar, their tribe was attacked and suffered heavy losses since they were missing their strongest fighter, and destructive caster. Upon returning from Jewelspar, the two found their cave filled with Thri-Kreen, and spent weeks searching for survivors, and when they found them in a cave far to the north, they discovered that Grilma had been killed, and her body had not been recovered. While Lorik vowed for revenge, and joined in his tribes growing violent notions, Enrik knew that further hostilities would only lead to the tribes' demise. Enrik tried to convince his tribe to use their limited wealth they had received from recent trading to hop on a boat and move to Osugbo, but the tribe was unconvinced, so Enrik left on his own in order to protect himself. This was the last time he saw Lorik, and the last look he saw was one of anger and disapproval |
Four years after Grilma was born, while Enrik and Lorik were off trading in Jewelspar, their tribe was attacked and suffered heavy losses since they were missing their strongest fighter, and destructive caster. Upon returning from Jewelspar, the two found their cave filled with Thri-Kreen, and spent weeks searching for survivors, and when they found them in a cave far to the north, they discovered that Grilma had been killed, and her body had not been recovered. While Lorik vowed for revenge, and joined in his tribes growing violent notions, Enrik knew that further hostilities would only lead to the tribes' demise. Enrik tried to convince his tribe to use their limited wealth they had received from recent trading to hop on a boat and move to Osugbo, but the tribe was unconvinced, so Enrik left on his own in order to protect himself. This was the last time he saw Lorik, and the last look he saw was one of anger and disapproval |
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=== '''Life on Osugbo''' === |
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Upon arriving in Osugbo, Enrik made his way to Ravel, but realized he did not fit in amongst the animal folk of the city, so he journeyed to Balabag to find out where other villages were. After a long geographical study in the Balabag library, Enrik discovered a village of Rock Gnomes at the bottom of the mountains of the island, named Ellwick, and made his way there in hopes to study and learn from them, as they were natural inclined towards artificing. To his joy, Enrik was happily welcomed into Ellwick. They rarely had outsiders visit, and were more than happy to teach Enrik everything they knew. In return, Enrik served as personal bodyguard and security from bandits who feared his large stature, and imposing warhammer. He moved in with one of the town's hunters, a "gnome" named Bimpnottin, and the two grew close. Enrik lived in Ellwick until the onset of the Fantasial Freeze, learning more efficient ways to enhance weaponry, how to work with new technology, and began creating a draft for his incubation device. |
Upon arriving in Osugbo, Enrik made his way to Ravel, but realized he did not fit in amongst the animal folk of the city, so he journeyed to Balabag to find out where other villages were. After a long geographical study in the Balabag library, Enrik discovered a village of Rock Gnomes at the bottom of the mountains of the island, named Ellwick, and made his way there in hopes to study and learn from them, as they were natural inclined towards artificing. To his joy, Enrik was happily welcomed into Ellwick. They rarely had outsiders visit, and were more than happy to teach Enrik everything they knew. In return, Enrik served as personal bodyguard and security from bandits who feared his large stature, and imposing warhammer. He moved in with one of the town's hunters, a "gnome" named Bimpnottin, and the two grew close. Enrik lived in Ellwick until the onset of the Fantasial Freeze, learning more efficient ways to enhance weaponry, how to work with new technology, and began creating a draft for his incubation device. |
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Before the Freeze set in, Nearlander, archenemy of Fahrlander, arrived in Ellwick with his children, having been exiled from his village atop the mountain. The village was suspicious of him as Rock Gnomes and Summit Gnomes famously did not have good relationships with each other, however the village took him in nonetheless. Nearlander explained he had been exiled due to a difference in opinion of how to use a valuable resource they had mined, but he would not disclose what the resource was. Enrik suspected he had stolen the resource from his own village, and was hiding it from the people of Ellwick. Nearlander was caught trying to steal extra food from the food storage for his children, and was caught by Bimpnottin, who was returning from a hunting mission. Nearlander attempted to kill Bimpnottin, but was stopped by Enrik who overheard the ruccus. Enrik was forced to exile Nearlander from the village, but offered to let him keep his children here for safety, but Nearlander refused, took his children, his chest of belongings, and left. |
Before the Freeze set in, Nearlander, archenemy of Fahrlander, arrived in Ellwick with his children, having been exiled from his village atop the mountain. The village was suspicious of him as Rock Gnomes and Summit Gnomes famously did not have good relationships with each other, however the village took him in nonetheless. Nearlander explained he had been exiled due to a difference in opinion of how to use a valuable resource they had mined, but he would not disclose what the resource was. Enrik suspected he had stolen the resource from his own village, and was hiding it from the people of Ellwick. Nearlander was caught trying to steal extra food from the food storage for his children, and was caught by Bimpnottin, who was returning from a hunting mission. Nearlander attempted to kill Bimpnottin, but was stopped by Enrik who overheard the ruccus. Enrik was forced to exile Nearlander from the village, but offered to let him keep his children here for safety, but Nearlander refused, took his children, his chest of belongings, and left. |
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=== '''The Fantasial Freeze''' === |
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Before Enrik finished his project, the Freeze set in. Ellwick deverted all resources towards creating warmer housing, putting all experimental projects on hold. During their improvements of Ellwick's housing, Bimpnottin returned from a hunting party with a warning. A monstrously large bull colored a deep shade of blue with glowing blue eyes was spotted close by the village tearing down trees with ease. Enrik knew not what the monster was, but attempted to convince his new found family to take the risk and evacuate to Balabag for security, but once again, his village would not listen. They deemed it safer to stay here and hope the monster didn't attack than take the risk trudging through the Freeze. Unfortunately, what Enrik predicted came to pass. The monstrous bull, a staggering 15 feet tall, attacked the village, and ransacked it completely. Makeshift furnaces exploded, rooves tumbled, and food storages were ravaged. There was nothing that could be done. The town did not have the weaponry available to fight back as they had diverted all magical resources towards their collective warmth. By the time the bull had left, the village had been completely wiped off the map, and there were no known survivors, other than Enrik. How he survived? He does not know. What he remembers is grabbing Flyswatter and taking battle to the bull in an attempt to protect the children of the village, being gored by the bull, and passing out. When he awoke, his fists were on fire, the snow around him was melted, and the schoolhouse was burnt to a crisp rather than crumbled like the rest of the village. The only obvious sign the bull had ever been there, aside from the ransacked town, was a single fragment of one of its horns impaled through Enrik's shoulder. Enrik's Lantern of the Sun that he had received as a gift from Bimpnottin was also corrupted with Blowtessence, the flame now burning blue like blowt, and never fading. Enrik searched the bodies of the dead to find Bimpnottin and see if he had maybe survived, but many of the dead were ravaged beyond recognition, and of the ones he could recognize, none were Bimpnottin. |
Before Enrik finished his project, the Freeze set in. Ellwick deverted all resources towards creating warmer housing, putting all experimental projects on hold. During their improvements of Ellwick's housing, Bimpnottin returned from a hunting party with a warning. A monstrously large bull colored a deep shade of blue with glowing blue eyes was spotted close by the village tearing down trees with ease. Enrik knew not what the monster was, but attempted to convince his new found family to take the risk and evacuate to Balabag for security, but once again, his village would not listen. They deemed it safer to stay here and hope the monster didn't attack than take the risk trudging through the Freeze. Unfortunately, what Enrik predicted came to pass. The monstrous bull, a staggering 15 feet tall, attacked the village, and ransacked it completely. Makeshift furnaces exploded, rooves tumbled, and food storages were ravaged. There was nothing that could be done. The town did not have the weaponry available to fight back as they had diverted all magical resources towards their collective warmth. By the time the bull had left, the village had been completely wiped off the map, and there were no known survivors, other than Enrik. How he survived? He does not know. What he remembers is grabbing Flyswatter and taking battle to the bull in an attempt to protect the children of the village, being gored by the bull, and passing out. When he awoke, his fists were on fire, the snow around him was melted, and the schoolhouse was burnt to a crisp rather than crumbled like the rest of the village. The only obvious sign the bull had ever been there, aside from the ransacked town, was a single fragment of one of its horns impaled through Enrik's shoulder. Enrik's Lantern of the Sun that he had received as a gift from Bimpnottin was also corrupted with Blowtessence, the flame now burning blue like blowt, and never fading. Enrik searched the bodies of the dead to find Bimpnottin and see if he had maybe survived, but many of the dead were ravaged beyond recognition, and of the ones he could recognize, none were Bimpnottin. |
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After the ransacking, Enrik began blindly wandering the Osugbo countryside, hunting any monsters and Blowt he found on his way. For four months, Enrik never saw another living person, until he encountered a rakish band of adventurers in Tusgrer while hunting down a Blowt known as [[Mr. Mosquito.]] |
After the ransacking, Enrik began blindly wandering the Osugbo countryside, hunting any monsters and Blowt he found on his way. For four months, Enrik never saw another living person, until he encountered a rakish band of adventurers in Tusgrer while hunting down a Blowt known as [[Mr. Mosquito.]] |
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Enrik recently has begun accepting gifts of power from a being he thinks is "[[Amaun]]," but is actually the Bhearrah, threading her weave through him. Enrik has yet to realize this, and has been seen attempting to commune more with "[[Amaun]]" as he thinks he is the individual who saved his life at Ellwick, and has given him his powers. In a search for more power to fight the Bhearra, Enrik also made a deal with a demon named Syn'Drekkr to let him use Enrik as a host, in return Enrik would help Syn'Drekkr fulfill his vengeance against Itali. This possession did not succeed as Syn'Drekkr was killed by Tessa before it could be completed. But afterwards, Enrik attempted to commune with Amaun once more, and was successful. Before the Siege of Ravel, Amaun's existence was confirmed to Enrik when he spoke to him while he meditated the day prior, was gifted the ability to fan his flames at his enemies, and told to "Burn the Blue in my Name" by a new voice, one warm and soothing, as opposed to the cold, eldritch nature of the Bhearra. The only stipulation is that Enrik does not "Let his fire go out" in reference to the Lantern of the Sun that Enrik carries, a magical flame that cannot be put out by natural means. Amongst other things, Enrik has made it his goal to protect this divine fire, as to not lose his connection with his savior, and his powers at hand. |
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Enrik recently accepted a gift of power from the Bhearra, which she gave him the potential for after ascending two Frost Giants. He knows now that ascending a blowt requires harming the target of their revenge, but he was not aware of that when he ascended them. His hope is to use his new power and magical resilience to stop the Bhearra and the Blowt, but time has yet to tell what consequences will come from dealing with such a hag..... |
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== Adventures in the Freeze == |
== Adventures in the Freeze == |
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'''Session 23: Becoming''' |
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=== '''Session 23: Becoming''' === |
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Enrik's first adventure in the Freeze took place in Tusgrer, where he had tracked a massive Blowt known as Mr. Mosquito. After arriving in town, he snuck onto the building in which Mr. Mosquito was posted not realizing he was not the only adventurer in town that day. Before attacking, he locked eyes with Clementine, who was on an adjacent rooftop, who sang for Enrik and told him to "Kill that fucking bug!" To which Enrik valiantly attempted. Using Flyswatter, he quickly unleased two ravaging, flame filled attacks on the Blowt, popping his sack of viscera, and causing it to fly out of his reach. Before Enrik could take chase to the Blowt, Kara, through her studies of the Blowtessence, sucked all the Blowt out of Mr. Mosquito and placed it into herself, turning herself into a Blowt. Enrik attempted to take battle to her, but was quickly swarmed by the mind controlled townspeople of Tusgrer, who were angry with Enrik for attacking Mr. Mosquito, and for interrupting their lesson on sorghum from [[Quimbleton]] and Lorena. The townspeople World War Z'd up the side of the building and began beating the life out of Enrik. Fortunately, Enrik was saved by Quimbleton who cast a well timed sleep spell, putting all his former sorghum proteges to sleep. Enrik was then attended to by [[Ozric|Osric]] and [[Alcordyn]], who struggled, but managed to bring him back from the brink of death. While on Death's Door, Enrik's soul travelled to the Subsoil Air, where he saw the mass of glowing yellow eyes all around him, but he also saw his tribe. He saw Lorik beckoning a hand to him, appearing to welcome him home, but before Enrik could be convinced to stay, he was brought back to consciousness. In the meantime, Clementine managed to give Kara, trapped in Blowt, enough courage to stop attacking, and allow Hollowfoot the time to cast Cure Disease to, for the first time, cure someone of Blowt. The party then trudged away from town and made camp, before parting ways. Kara invited Enrik to join her in her Bastion in Ravel, where he could serve as a craftsman and build them a functioning workshop, to which he accepted. |
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Enrik, [[Quimbleton]], [[Osric]], Alcordyn, [[Kara]], [[Clementine]], and Lorena investigated the presence of a massive Mosquito known as "Mr. Mosquito" in the town of Tusgrer. The party was unsuccessful in stopping the bug, and had to evacuate the town after Kara became blowted herself, and the mind controlled townspeople attempted to kill Enrik for striking the first blow against Mr. Mosquito. After Hollowfoot cured Kara, and the party retreated to Ravel, and on their journey, shared tales of their lives before the Freeze, and Kara and Enrik discussed mortality, before Kara invited Enrik to move into her bastion in Ravel. |
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'''Session 28: Damning''' |
=== '''Session 28: Damning''' === |
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Enrik, Yuki, [[Alsace LaCroix|Alsace]] LaCroix, Clementine, Thimbol, and [[Farmer Lyell]] travelled to Balabag to help restock the ransacked Balabag Public Library. While restocking, the party were attacked by two Wendigo chasing two local street boys, who claimed Ravel had poisoned the sorghum supply, after killing one wendigo and mind controlling another (courtesy of Yuki), Isabella appeared out of a blowthole, on a mission to slay the Kiyoni family. The party talked her down, and then travelled to the Cindernest (a church of Kossuth) to cleanse it of Blowt presence. While there, Enrik smashed an ice statue that was hypnotizing Clementine, who was then covered in blowtessence, and blowted. Despite their best efforts, the party could not find the Gohei in the basement fast enough to save Clementine, and had to kill her, before her body and soul were reclaimed by Mephix. |
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After Yuki found the Gohei, Farmer Lyell cleaned the Cindernest of all blowtessence, and the party was rewarded with the Balabag Villa Bastion, and all but Isabella moved in, making a home of eclectics in the old-fashioned human city. The Bastion became home to the first discovered Gohei in the campaign, and Enrik modified his hammer and shield to be able to fit the Gohei into either one, whenever the need should arise. |
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Enrik's second adventure took place in Balabag. Enrik had chosen to take a day away from constructing the Un-Ravel's workshop to visit and restock the Balabag library, where he met [[Cecil]], [[Yuki]], Thimbol, Farmer Lyell, and [[Clementine]] doing the same. After pulling a misplaced "Weaponry of Pteris" off the historical shelf, courtesy of Cecil, a stream of Blowtessence shot out of the bookshelf and landed on the floor, which opened a sort of--blowt hole--in which the Gravedigger [[Isabelle|Isabella]] climbed out. Before having a chance to fight the Blowt'd gravedigger, two children being chased by Wendigo's ran into the library, to which our party jumped to their *technical* rescue. One of the children was turned into a Wendigo and trapped in mind control by Yuki, and the other child had been gravely injured but not killed. The survivor exclaimed that the sorghum cart had been infected and that "Ravel will pay for this!" But Enrik was able to convince him it wasn't Ravel, as he knew Quimbleton would never do such a heinous act. The party then discussed what Isabella was and why she was here, and then joined forces to remove the Blowtessence from the Cindernest. The party walked in to find a ransacked church of some unknown Sun-God frozen in dark black ice, and all the torches glowed a blue blowt flame, matching the color of the flame in Enrik's Lamp of the Sun. Cecil entered a storage room and found a shifting mass of black ice that shifted into a statue of someone from whoever entered's past. Enrik watched as Clementine appeared to be taken over mentally by her statue, to which Enrik acted quickly and ineptly and smashed the statues with Flyswatter. The statues shattered in liquid Blowtessence, dousing everyone in the room. Fortunately, Cecil and Enrik were unaffected, but Clementine was not, and Enrik watched in horror as his last surviving friend turned into a Blowt by his own hands. Yuki and Thimbol acted quickly to find different solutions to cure her, Thimbol looking for a cleric or healer in town and Yuki searching for the tool they had been sent to find, but both were unfortunately too late. After a deadly battle with Clementine, Yuki managed to find the tool, but her mind controlled Wendigo had been defeated, no longer able to restrain Clementine, so Cecil and Enrik took the battle to her, attempting to knock her unconscious. Unfortunately, after defeating her, Clementine's body burst into flames and burnt away, with no explanation in sight. Enrik then tomahawked Flyswatter through the mural of the Sun on the back of the Cindernest wall, and left the building. The party was rewarded with a manor in Balabag and 1250 gold each. Enrik, Cecil, Yuki, and Thimbol all then moved into the manor to create the Balabag Bastion, all for various reasons. For Enrik, he was too ashamed of himself after losing yet another friend to return to Ravel, so instead he chose to stay in Balabag, leaving his work on the workshop in the Un-Ravel bastion unfinished, and to serve as custodian to his new bastion. |
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Thimbol and Enrik also started a bones for gold LLC, known as Osseo Corp LLC, to serve as a front for the Bastion while they investigated to Kiyoni's further. |
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'''Session 31: Sacking''' |
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=== '''Session 31: Sacking''' === |
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Enrik's third adventure began at the Manquel Bastion. Enrik came to the bastion to meet with [[One|Four]] to initially discuss how to improve his own Bastion, but upon arriving, learned that the Mosquito had returned to Tusgrer. Enrik agreed to help Four travel to Tusgrer, and eliminate the threat, alongside Fahrlander, Cecilia, Viralyn Kiyoni, Jim Dentured, Dak, and Dak Jr. The party travelled to Tusgrer, and upon arriving, Fahrlander scouted the town. He reported of a mass of townspeople covered in blood surrounded by corpses of Samurai, as well as the Mosquito, who was hanging out on the east side of town. The party regrouped and formed a plan that Enrik and Viralyn would control the crowd, while the rest of the group took the Mosquito head on. Viralyn created a storm cloud to distract the townspeople, while Enrik attempted, and failed, to sneak up on them. He began combat by raising the Gohei as he had seen Farmer Lyell do in the Cindernest, but do to Enrik's lack of understanding of magical artefacts, nothing happened. Instead, he then chose to use the new footwork he had learned from Cecil to get away from the crowd, and test out his new masterworked shield, Ricochet. Unfortunately, things did not go to plan, and the shield did not bounce through the crowd as Enrik had intended. The other members of the party quickly vanquished the Mosquito, though it reappeared on the other side of the battlefield by warping out of the corpse of one of the fallen samurai. The battle continued over the next few rounds in a similar manner, Enrik failing to deal with the crowd via his shield, and the other members of the party taking out the mosquito until Enrik was bombarded by the townspeople, seeking their revenge for the last time he was here, and knocking him down. Luckily, Four came to his rescue. He unleased his Tendrils of Night to pull Enrik out of the crowd, and then spun like a beyblade, taking out the entire crowd at once, and then healed Enrik. When the Mosquito resurrected for the third time, it opened a space time distortion between all the bodies it had warped out of, which then formed into a massive Blowhole right underneath Enrik, though he did not fall in. Any townspeople who approached him fell into the hole, but Enrik felt like he was floating on air. He once again wielded the Gohei and attempted to purify the rising blowt, and though it disappeared for a moment, it seeped back through the dirt reforming the blowthole wherever it had been cleansed. Enrik then joined Four in taking out the fifth resurrected Mosquito, and upon approaching it with the Gohei, it poofed back into a normal sized Mosquito. He used this information to feint with Flyswatter, turning it back into a normal mosquito, and then using his shield to bat it out of the air while it was small. Upon doing so, he smacked the mosquito, and a dead Frost Giant came flying out of its space with all the kinetic energy of a tiny mosquito being hit by a Goliath, and flew across the town, landing just short of Cecilia. The party examined the Frost Giant, and determined it to be a true blowt. Not a blowted person, a blowt itself from beyond the blowhole. Viralyn insisted on pushing the blowt back into the blowhole, but Enrik objected. He then painted over the fallen giant with the Gohei, and watched is it disintegrated into a gold shimmer, and faded into the afterlife. This marks the first time a blowt has been saved, not simply returned to its own dimension. The party searched the fallen people of the town and their homes, finding some food and gold, as well as a second Gohei. Enrik and Four agreed to send the second Gohei to the Manquel Bastion, and forged an alliance between the two bastons in their efforts to push back this threat. Before leaving, Enrik searched the homes of the town to find a memento to bring [[Osric]], as he remembered this town meant something to him. The only thing in good condition he could find was a plush of a dire wolf. It would have to do. He then returned to Balabag, with his stuffed wolf, the Gohei, and a new band of friends at his side, and began his search for Osric. |
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Enrik, [[One|Four]], Viralyn, Fahrlander, Cecilia, and Dak travelled back to Tusgrer to investigate the presence of Mr. Mosquito once more, led by Enrik and Four. Upon arriving, the party took battle to the bug, who when slain, would reform out of a body of one of the fallen Samurai of [[Balabag]]. After the fourth time killing the bug, a massive blowhole opened in the town, swallowing up all who had been touched by the blowt, including the corpses of the townspeople of Tusgrer, who had been killed by Four in an effort to save Enrik from the hoard of angry people. Enrik then approached the bug blowt with the Gohei, and slew it inside of its purifying presence by whacking it with his shield, and sent the spectral body of a frost giant flying across the town. After inspecting the corpse, it disolved into a golden shimmer, marking the first Blowt Ascension of the campaign. It was later discovered this happened because Four had inadvertently killed the target of the Blowt's vengeance. The party then searched the bodies of the Samurai, finding ample supply of Hypnic Jerky and [[Moonflower]] Tea, as well as another Gohei, which returned with the Manquel team to their bastion. |
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Later, around the campfire, Four asked Enrik to stab him. Enrik refused, confused by the request, but Viralyn gave Four his wish while everyone slept, much to Enrik's dissapproval. |
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Upon arriving home, Enrik spoke with [[Osric]] about the destruction of Tusgrer, and gave him a plush dire wolf he had found in the town, as a memento of the fallen civilians. |
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'''Session 38: Checking-In (HOTELS HAUNTED)''' |
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<sub>''Enrik gained favor with the Bhearrah form this session.''</sub> |
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Enrik's fourth adventure took place at the <s>not so</s> luxurious Hotel Kiyoni. Enrik was invited, along with five other adventurers, [[Clover Softpaw|Clover]], Cecil, [[Oswald]], [[Fahrlander]], and [[Kara]], to the Grand Opening of the Hotel Kiyoni, hosted by Lady Viralyn Kiyoni herself. Enrik arrived late to the party, as moments before entering, the courier from Skyrim approached him with a letter from [[Yuki]], divulging the events of her recent expedition (see session 37 of the Fantasial Freeze) and warning Enrik of letting his rage and vengeance control him, as more death and more anger seems to continue in increasing the Blowt problem via the spread of "The Harr." Enrik then took some time to cool down, as he was in fact planning on entering the Hotel swinging for Lady Kiyoni. After composing himself, and adding a cute wittle bow-tie to his appearance, Enrik entered the party. He was immediately found by Viralyn, who didn't remember his name (calling him Elrik, then Erik, and Erin, and finally Enrik), who then went to enjoy some delightful deviled eggs. While enjoying the eggs, Enrik was approached by a frantic Fahrlander, running from the basement of the hotel warning of oncoming Blowt. Enrik perched Fahrlander on his shoulder, Rocket Raccoon style, and entered the hallway, with his Gohei out and approached the oncoming whale and bird blowt. The birds flew overtop and attacked those in the ballroom, but the two whales stopped in their tracks, knowing they couldn't progress. Enrik then approached the Blowt, removing their spirits from their possessed bodies, trapping them in this realm as their bodies were still in tact. Dead, but in tact. Enrik tried to convince the Blowt to let him approach by speaking to them in Giant, but they were distrustful. Enrik failed to convince to Blowt once again, but he soon realize they were looking to Kara and her blowt'd form, and said "If you trust him, you can trust me. We both want to save you." and the Blowt relented, Enrik approached one and painted over it, saving its soul like he had in Tusgrer, but before he could help the other, Viralyn slew its material body, and it returned to the Subsoil Air. |
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=== '''Session 38: Checking-In (HOTELS HAUNTED)''' === |
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After gathering themselves, Enrik showed Kara the letter from Yuki, and then visited the spaw with Clover, and then went to bed. Enrik woke in his room, earlier than he should have, to find his armor missing, and his fire unable to be ignited. He opened the door to his room and found the long, wailing dunes of the desert he grew up in. He began to wander them aimlessly, confused to how he got their, and upon cresting a large dune, her the wailing cries of his dead young daughter, Grilma. How can he hear her? Why is she alive? Will he finally find her body? <s>'''''Will it be a monster?'''''</s> All thoughts that ran through Enrik's mind as he began running across the dunes. He ran for countless hours, never running out of energy, searching, crying, screaming for Grilma. But he never found her. As he ran, he heard the skittering of a Thri-Kreen running under the sand, and prepared his fist as he had done countless times in Pteris. As the instectoid approached, Enrik kicked up the sand it was under and tried to punch it as it soared through the air from the kick, but missed, and the creature coiled itself around his arm, and bit into him, draining his life force in the material realm. After ripping the Thri-Kreen off his arm, Enrik awoke to Oswald shoving a piece of hypnic jerky in his mouth. He immediately ignited in flame, which caused a snake trail of fire to trace its way up his body, into his mouth, and down into his stomach, as the Hotel had been growing a corruptive fungus into his body, causing him to...hallucinate? Dream? Astral project? Enrik was unsure, but the fungus was burned up now, and Enrik cough of the ashes, and began to weep, before grabbing Oswald's shoulders and looking deep into his eyes, before saying "Please. Don't make look for her again. I can't search for her anymore." |
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Enrik, [[Clover Softpaw|Clover]], [[Alsace LaCroix|Alsace]], [[Oswald]], Fahrlander, and [[Kara]] attended the Grand Re-Opening of the Hotel Kiyoni, hosted by Viralyn Kiyoni. Almost immediately, the gala was attacked by Blowt. The fight ended with three blowt returned to Orbis, another ascended at Enrik's handed, and no civilian casualties. The hotel was then closed to the public, and the party went to bed. All but Oswald suffered terrible nightmares that night. Enrik found himself lost in the desert of Pteris, following the cries of his dead daughter endlessly, never finding her, before being bitten by a spectral Thri-Kreen. The party was rudely awoken by Oswald shoving hypnic jerky to pull them out of their trances, and found the hotel completely corrupted with green, putrid fungus. They investigated Viralyn's office, finding a slew of magic items, including Enrik's Gauntlets of Poison, and a pair of gloves that had been used a plethora of times to create massive illusions to disguise the hotel's corruption. |
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The party also found information indicating Viralyn was partaking in a demon summoning ritual, but spent to long discussing and the ritual was completed in the basement that the Blowt had come from earlier. Upon descending to the cellar, the party found four dead Kiyoni nobles in a blood circle, and an open set of stoen doors, that lead to a layer of the Abyss. Upon entering the layer, the party found Viralyn's dead body, and massive swirling cloud of spores, and the Avatar of The [[Mother]]. The party fought her, hoping to stop her from escaping into the mortal realm, but were unsuccessful in killing her in time. After she appeared to retreat deeper into the Abyss, the party left through the doors they entered, unknowingly bringing Mother with them through the spores in their lungs they had been corrupted with throughout the battle, setting the events of [[Within the Wicked Wilds|Wicked Wilds]] in motion. Enrik returned home, retching and ill, and told Yuki of the events, who comforted him, and nursed him back to health. |
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The party, too busy to process that trauma, told Enrik to put a pin it for now, and began exploring the Hotel for evidence of what is going on. Upon entering Viralyn's office, Kara led the search and found a chest full of powerful magic items, to which Enrik took possession of The Gauntlets of Poison. The party also found a slew of scatter papers and runes that suggested Viralyn was partaking in an abyssal summoning ritual. The party then, inadvertently, wasted a LOT of time discussing the history of the Kiyonis in Quelmar and Enrik and Oswald argued about the true nature of The Bhearra, but Fahrlander pulled the squabbling warriors back on track, and led them back to the basement where he found a stone door and blowt earlier in the night. The party arrived in the basement to find four dead Kiyonis in a summoning circle, and the door open to another plane. Upon entering the door, they found floating rocks amongst an endless swirling mass of spores, with a dead Viralyn Kiyoni inside the door. Before long, the true nature of Viralyn's experiments showed herself: [[Mother]], the Demon Queen of Mushrooms and Fungus. Attempting to break into the material world from her lair of the Abyss. The party took battle to her, fighting valiantly, and becoming infected with her spores in the process. Kara cast a spell that prevented Mother from temporarily leaving the realm through the door, but before the party could beat her into deconstitution, she disappeared into her cloud of spores to regenerate. With no visible enemy to fight, and our adventurers getting sicker every moment, they left the realm, hoping to come up with a better plan to stop her. |
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''<sub>Enrik gained favor with the Bhearah from this session.</sub>'' |
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'''''<s>But those fools never considered I could ride along in the spores in their lungs, did they? One day, I will arise, and corrupt every inch of this world.</s>''''' |
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=== '''Session 40: Evacuating''' === |
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Our adventurers, defeated, and almost dead, returned to their homes, unsure why Viralyn brought them to the hotel in the first place, and unsure if they actually stopped the threat they faced. But that's a problem for a later time in Quelmar. For now, they divert their focus back to the Blowt. |
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Enrik, [[Jaxzo'Ilan|Waebreena]], [[Mundy]], Cecilia, and Alcordyn, and [[Jollyfist Burnale|Jollyfist]] ventured to [[Davenwood]] to buy goods from a fire sale the town was hosting to help rebuild after much of it had been burned down by a forest fire. Jollyfist purchased Enrik the ill-fated Hammer of Devouring he would use for much else of the campaign. During their shopping, Victor von Bara, the enchanter in town, informed the party a hanging would be happening today. The party joined the "festivities" only to realize the Choeru town was falsely accusing Keg Burnale, clansman to Jollyfist, of starting the fire that burnt down much of the town. They were unsuccessful in talking down the emboldened mob, so Alcordyn shot the rope of Keg's noose, which the mob took as a go ahead to attack the dwarf, and began throwing stones. Waebreena then lost control of Jaxzo'llan, transformed, and killed two Choeru. While Enrik subdued the hungry Jaxzo with the Hammer of Devouring, Mundy attempted to flee with Keg, who escaped his grip and then through Mayor Rous out the top window of the mayor's mansion. Jollyfist then attacked the now forming blowtessence, piercing the veil, and releasing Saurus into town. The party took battle to the Frost Giant Lich, while also searching for hiding Choeru, to evacuate them from town. In the end, Waebreena was banished back to Orbis, Jollyfist was blowted, and Mundy was slain. Cecilia, Alcordyn, and Enrik escaped town with half the town as refugees. |
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After escaping the town, Enrik soloed three blowt who were using Choeru as hosts, marking his first kill of a blowt, and after taking the refugees to Ravel, ventured to find Jollyfist, finding his blowted, confused body, in the Davenwood hillside. He then slew the Frost Giant controlling his body, and brought Jollyfist back with him to Balabag, forging another alliance amongst the disaster, and surviving Saurus |
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'''Session 40: Evacuating''' |
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''<sub>Enrik earned favor with the Bhearrah in this session.</sub>'' |
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Enrik ventured to Davenwood after hearing about a fire sale that was going to be taking place to help source funds to rebuild the city after it had been burnt down in Session 25. The entire party (Jollyfist, Cecilia, Waebreena, Mundy, and Alcordyn) found themselves in the weapon and enchantment shop of Vincent von Bara. Jollyfist purchased weapons and enchantments for much of the party, including Enrik, who he bought a Hammer of Devouring. Enrik inquired about changing the command word for his Gauntlets of Poison to "Baloni" from "Kiyoni" but it would cost 150GP, which was too expensive for our local broke craftsman. Vincent then informed the party of "The Hanging" that would be happening soon. Stepping outside into the gallows, the party saw Keg Burnale, a clansman of Jollyfist, was being hung for allegedly starting the fire that burnt down much of Davenwood. Jollyfist, Waebreena, and Mundy failed to convince the mob of surprisingly happy Choeru that Keg was innocent before Alcordyn shot and snapped the noose around his neck. The mob unfortunately took it as the first rock being thrown and began attacking Keg. This onset of violence released Jaxso'llan from Waebreena's spirit, who was seeking to feed, and immediately possessed Carlos the Choeru, and then attacked another, releasing Harr into the courtyard, and piercing the veil to Orbis. Mundy and Jollyfist attempted to evacuate Mayor Rous and Keg while Enrik knocked out a chunk of the Choeru mob with a successful Ricochet bounce before facing down Jaxso'llan with the Gohei to seperate her from the now Blowt'd body. Enrik managed to subdue Jaxso'llan with the Hammer of Devouring, and appeared to stop the onset of more Harr, but Keg threw Mayor Rous out a window of the town hall, killing him (temporarily) and releasing more Harr. Cecilia's puppet Lisenna dragged Mayor Rous to safety and Mundy healed him, once again--appearing to end the onset of Harr. However, Jollyfist, mid-rage, attacked the pierce in the veil that formed upon Rous' death with his Bell-Hammer, and the toll of the bell tore open the pierce, releasing Saurus, the Undead Frost Giant leader of the Blowt into the courtyard. The party now needed to act quickly, and find as many of the Choeru who hid from the terrifying Jaxso'llan before Saurus Blowt'd the entire town. Enrik, Mundy, and Jollyfist took battle to Saurus to distract him, Alcordyn disrupted his sorcery, and Cecilia and Waebreena began searching for survivors. When it was clear that attempting to hold back Saurus was not a feasible option, Enrik switched to rescue team, entering one of the buildings Saurus had blasted with Blowtessence, saving Lisenna from an attack from three Blowt'd Choeru, and guiding them to safety outside of the town. On his way out, Enrik came face to face with Saurus. Enrik immediately screened his pikmin party of Choeru, stared down Saurus, and said "You'll never take me," before withstanding one last hit, and evacuating his party. Enrik attempted to convince the Blowt spirits, trapped inside his bubble of purity from the Gohei, to let him save them, but they refused, unless Enrik helped them find "The Steelcheek." Thinking they sought to kill more people, Enrik said "no" and attacked them with the Hammer of Devouring, and solo'd three Frost Giants ghosts, and permanently killed them, thanks to the Hammer of Devouring eating their souls. Enrik then helped escort the 10 Choeru the party managed to save, including Mayor Rous, Wubly the chef, and the caked up Choeru priest, as well as Keg, to Ravel for safety. Enrik then brought Alcordyn back to the Balabag Villa, along with the weight on his soul knowing that he was unable/unwilling to save the Blowt he had trapped. Is it better for them to return to Orbis and potentially extend the cycle of violence, or to be permanently killed, but never reach ascension? Enrik knows not. And now Enrik is down an enchanter, having not managed to find and save Vincent von Bara. Perhaps he can still be saved, should Enrik, or someone else with a Gohei return to Davenwood, but for now, Enrik is stuck shouting "Kiyoni!" everytime he wishes to use his gauntlets. |
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After this session, Enrik began communing with the Bhearrah and accepting her gifts, mistaking her voice for that of [[Amaun]]. |
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However, Enrik did leave with much helpful knowledge: Saurus himself is unaffected by a Gohei, since the large skeleton is his actual physical form, though his magic can be subdued, whether by a Mageslayer ally or by a Gohei in the radius of his spells, and, that a blowt'd person can be save by using the Gohei to remove the Frost Giant spirit from their body, and then killing the Frost Giant or subduing them back to Orbis, which in turn saves the body of the possessee. The Gohei also traps those it has removed from a possession within its bubble of purity, and will forcefully drag them along should the wielder of the Gohei move. Also, Saurus appears to slowly heal all wounds done to him, except for those applied by the Hammer of Devouring...... |
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=== '''Session 45: Bootlicking''' === |
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Enrik is now preparing for his next encounter with Saurus. He has a weapon that prevents Saurus from healing, fire that burns his soul, acid that erodes his bones, armor that can withstand the heavy hits of Saurus' axe, and an artifact that prevents himself from being Blowt'd. All that he needs now is a sick taunt to show Saurus that Enrik is not afraid, and will not let him take any more of his comrades. |
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Enrik, Yuki, Nearlander, [[Oswald]], Neighbor Craig, and [[Ben]] ventured to Island Nation of Mirr to attend the Saurus Summit. While waiting to speak with King Krislindahl, the party was attacked by a blowted Giant, possessed by Veronica, Maynard's mom, who was seeking revenge on Neighbor Craig for Maynard's death. Enrik let Veronica wail on him to get her anger out, but before the situation could be resolved, Bronze-Hammer and Itali entered the room, and Bronze-Hammer devoured Veronica, using a gauntlet embedded in her arm, enchanted the same way as Enrik's hammer. After tensions between Enrik and Itali settled, the party met Krislindahl in his throne room, and through much ass-kissing, secured him as a financial ally, providing much needed funds to prepare for the oncoming Siege of Ravel by Saurus' hands. Enrik was given funds to lead an Engineering Corp to prepare weapons and armor for all adventurers and soldiers of the land. |
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== Powers and Abilities == |
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Aside from being really good at hitting things with Flyswatter, Enrik has the ability to, at will, light himself, and whatever weapon he is wielding, on fire, thanks to the brand on his soul, as well as stave off the effects of natural extreme heat and cold, and shrug off the initial effects of magical flame. As a show of strength, Enrik stood in and walked through a large bonfire created by [[Kara]], who had enlarged the flame to block Enrik's vision of her while sitting around said bonfire after a mission gone wrong. |
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But before the party could leave Mirr peacefully, Fahrlander, atop Yukagir, the very same bull that destroyed Ellwick, attacked, seeking to kill Nearlander. The two succeeded, but also killed Neighbor Craig, and almost killed Yuki in the process. Fahrlander then switched sides, and tried to help the party subdue Yukagir. Enrik split Yukagir and it's rider from the corpse of a bull it was possessing, and trapped them in the circle of the Gohei. Returning from Orbis, Neighbor Craig attempted to scritch Yukagir into submission, and was looking successful, before Enrik foolishly slew the Frost Giant riding Yukagir, which was his best friend, who then became enraged, and turned his anger toward Enrik. Yuki managed to dominate the enraged mammoth, saving Enrik. All parties then left Mirr, with Enrik and Yuki taking Yukagir with them to Balabag to gather information about its servitude to the Bhearrah. |
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Enrik and Gale were able to recently discover that Enrik's fire is likely divine in nature, and tied to a recent string of fiery cultist attacks in Ravel by a cult of a new formed God named Amaun. More research is needed to verify the timeline of the attacks and Enrik's awakening of his fire, as well as the existence of this new God, before confirming anything. Though evidence suggests that the attacks on Ravel tooks place mere days before Enrik's Gnomish village was attacked, and he awoke with his newfound power. The recent events in Davenwood suggest the Burnale clan may have some loose ties to Amaun as well. |
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The two learned it's name, and that it's anger was directed towards the Mussoth Mammothfolk, and now Enrik, and that it was almost 8000 years old. Enrik asked who trapped him Orbis, which enraged Yukagir once more, who was going to attack Enrik again, before Yuki deactivated the Gohei that was trapping it in the mortal realm. |
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Enrik also has an uncanny ability to always get back up no matter how hard he has been hit. Enrik has bridged the door to death many times, but as it stands, no natural cause has kept him down for longer than a few minutes. |
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<sub>''Enrik gained favor with the Bhearrah from this session.''</sub> |
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Enrik is also a master crafter and artificer. With a days work, he can craft virtually anything that a standard trade would (i.e. blacksmithing, shoe cobbling, glassblowing) and with enough time and resources, he can also provide specific, unique upgrades to the weaponry and armor wielded by himself and his compatriots. |
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=== '''Session 48:''' === |
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Enrik has discovered a way to consume his own fire to heal himself mid battle, akin to drinking the fire of the River Phlegethos. |
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Enrik, [[Luv]], Kip, Quiver, Takeshi, [[Tessa Night|Tessa]], and Horizon ventured to Balabag to extend the peace between Balabag and Ravel, to ensure the two cities would work together against Saurus in the oncoming Siege. Takeshi and Luv convinced Itali to sign a treaty, extending the peace, in return the party would investigate a mysterious disease that was going around Balabag, to which they agreed. |
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== Attacks and Weapons == |
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Enrik's main weapon is his warhammer, ''Flyswatter'', that he has had with him since arriving on [[Osugbo]]. The hammer sports an unconventional appearance, having had the middle shaved down to create two sharp prongs on the outside of the warhammer to give the weapon the ability the lacerate organic matter, but still provide the heft and OOMPH of a warhammer. It almost looks as if someone mashed two axe heads together, but upon closer inspection, it is clear the hammer was delicately and precisely reforged and shaved in order to keep the integrity of the weapon in tact, though to an untrained artificer and warrior, the maintenance necessary for such an unconventional weapon would be too much. Flyswatter has also had its haft heavily customized to allow the weapon to be efficiently one-handed by Enrik himself, allowing ease of use in close quarters, contrary to his large stature. The haft is also wrapped in a thick wick to allow the flames from Enrik's hands to spread up the hammer and ignite the head, increasing its effectiveness in battle. |
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After much investigating, the party discovered the disease was being spread by the blood of the critters of Balabag, and it originated from a shop called Past Memories, owned by a human named Tiptoe. The party went to the shop, and interrogated Tiptoe, discovering he had made a deal with a demon named Syn'Drekkr to bring vengeance to Itali for his many misdeeds. The party had been finding Onomancy crystals all around Balabag all day with mysterious names on them, but unsure what they were for, but learned from Syn'Drekkr and Tiptoe that the crystals were memories that Itali had had removed, and then placed on innocent people, so that way someone else would pay for his crimes, and Itali would not remember his trauma. Syn'Drekkr had taken to poisoning the town as a way to get to Itali. The party agreed to help bring Itali to justice, if Syn'Drekkr would end the plague, to which he agreed. Before anything else, Enrik then agreed to let Syn'Drekkr use Enrik as a stronger host than Tiptoe, but Tessa slew the demon with an execution attack before the deal could be finalized. |
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Enrik also wields a studded round shield, named Ricochet, painted black and red to match his armor, which features a razor sharp outer ring, and a similar wick system throughout to allow the shield to ignite like Flyswatter. Ricochet appears much more delicately and precisely made, as if this was Enrik's magnum opus up to this point. Inside the shield, invisible to an untrained eye, is a spring-loaded propulsion system that Enrik learned from his former Gnome village that allows the shield to store kinetic energy upon making impact with a target and then release it to bounce between a currently unknown number of targets and then return to Enrik. (Currently known Ricochet maximum bounces: 3) |
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The party then went to the Onomancers living in Balabag, and spoke with Travvers about the crystals. After deliberating, the party summoned Itali, and convinced him to take back his memories, hoping if he remembered his actions, then he would stop committing new heinous crimes, and end this cycle of violence and slaughter he had inadvertently put himself in, to which he agreed. |
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Enrik also possesses a Blowtflame Lantern, known as The Lantern of the Sun, in which the flame never fades. |
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The worst crime of them all, was when Itali slaughtered an entire city of Orcs living under Balabag, killing all the Orcs of Osugbo. |
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Enrik shares a Gohei with the rest of the Balabag Bastion, but when it is in his possession, he has customized Flyswatter to be able to accept the Gohei as a haft for the hammer, allowing him to wield his hammer, shield, and Gohei all at once. The Gohei is a red staff with two five-foot white ribbons flowing from one end. |
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The party then convinced Itali and Travvers, having discovered they were champions of the Bhearrah, to stand against her in the oncoming siege, to which they also agreed. The two champions divulged they had taken their powers in an attempt to live forever to one day stop the Bhearrah, but had to serve her to not blow their cover, but the adventurers at hand seemed capable to finally stop her, and the two agreed to stand aside, while the realm fought against her. |
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Enrik obtained the Gauntlets of Poison while surviving the horror filled night at the Hotel Kiyoni. When the command word is spoken, the Gauntlets coat whatever weapons Enrik is weilding in a vile acid, adding more damage onto his attacks. The acid does not evaporate from Enrik's fire. However, the command word for the Gauntlets is "Kiyoni." Enrik is actively seeking a way to enchant a different command word onto the Gauntlets so he does not have to yell the name of the family that murdered(?) his Frost Giant kin many millenia ago. |
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''<sub>Enrik earned favor with the Bhearrah from this session.</sub>'' |
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[[Jollyfist|Jollyfist Burnale]] purchased Enrik a Hammer of Devouring, a menacing, debatably sentient warhammer that has the biting maw of a dire wolf as its head, which dismembers both the body and the spirit of those it hits, preventing them from healing, removing their soul, and healing the wielder via the life essence of those slain. The hammer has the ability to kill Blowt outside of Orbis Alius provided the Blowt's Frost Giant Soul has been removed from it's host body via a Gohei or potentially other unfound magical means. When not wielding the hammer, Enrik keeps it locked in the chest it was sold to him in by Vincent von Bara (R.I.B.). |
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=== '''Session 50: THE MEGAGAME''' === |
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== Inventions == |
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I'll update this later. Probably. If I remembered. Oh you want an explanation now? Okay here's a summary: I told a blowt about dinosaurs, made another sunglasses so the sky was no longer red, and then got trapped in Vermeint fighting Eldritch Horrors beyond our comprehension (Xilas LaCroix) all day. I also tried to kill the Bhearrah, but then deceived her that I was sorry. To quote: "It was a foolish mistake to attack you Bhearrah."-Enrik. "You're right, it was foolish. Thank you for your apology, now you may have your shield back."-The Bhearrah. Do y'all see an "I'm sorry" in there? Nah bro was just admitting it was foolish because his prized possession, his shield, got blasted into smithereens, but get bent Bhearrah. You let an autistic Goliath with 10 charisma deceive you. |
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''Ricochet:'' A studded, sharpened roundshield, featuring an inlaid spring-loaded propulsion system which allows the shield to bounce between a currently unknown maximum number of targets. Wielded by Enrik alongside ''Flyswatter'' or his Hammer of Devouring. |
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=== '''Session 53: Gnome Place Like Home (Part 1)''' === |
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''Drakonmail:'' A meshed together set of Pieced Armor, consisting of iron gauntlets, a chainmail tunic, hardened leather shoulder pads, a scale mail breastplate, and iron shin and thigh armor, designed specifically for Gale to allow him to continue bonking with a Gohei at maximum capability while not restricting movement. |
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Enrik, Yuki, [[Clover Softpaw|Clover]], [[Jollyfist Burnale|Jollyfist]], [[Sameera]], and [[Maverick]] ventured to Ellwick, and the ascending Burnale mountains to assist in finding and slaying the remaining Frost Giants. The party took off from the main caravan to searched inside the mountains for the hiding Burnale tribe, trapped inside by a landslide. After reminiscing about Enrik's time living in Ellwick, the party entered the mountain, on a long dungeon crawl. The party first found an active magma pit, to which Sameera and Enrik suffered a sudden onset of SLOBS, and fell in. Enrik, blessed by Kossuth, was unharmed, but Sameera was dying quickly. The others attempted to save her, before [[Kossuth]] and [[Grumbar]] began fighting over her, and Grumbar removed her from the magma via a pillar of stone. Yuki then pulled Enrik out of the soothing magma, and they ventured on. |
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Yuki learned, from speaking with a chipmunk, that the party had been displaced in time, having travelled 10 years into the future, the moment they entered the cavern, and learned of the destruction of Quelmar, and the return of the Bhearrah, through the little rodent's memory and imagination. This was supported by Jollyfist finding a Burnale child in the council chamber, who should by all accounts be a little over a year old, but was actually at least 10 years old. |
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''The Talons:'' A set of steel claw blades designed for Osric to allow him an effective weapon when in human form, which expand via a set of springs and cables, to still fit Osric's hands after he has shifted. |
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[[Category:Player Characters]] |
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[[Category:Fantasial Freeze]] |
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[[Category:Wiki Worldbuilding Contest 2025]] |
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{{Worldbuilders}} |
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Enrik soon found a room with no entrance, and Maverick could detect life inside, so Enrik smashed the wall in, and found the body of Bimpnottin, his halfling friend, cradling a Heart of Obsidian. Enrik divulged his grief, and was comforted by Maverick, and brought the Heart with him, using it's pulse as a compass to navigate the Dwarven City. The pulse lead the party to an active forge, and finds the remnants of Karavox, an ancient relic of time, on the table, before a booming, otherwordly presence, attacks the party with skeletal pillars, demanding their names. The party obliged, and was told by the voice that Karavox needed to be reforged to fix the displacement, and save the world. Enrik and Jollyfist attempted to reforge the axe through natural means, but were unsuccessful, and had to resort to following the voices demands. One person must "give up their space" and another "give up their time." Enrik and Yuki, bonded pair that they are, estranged from their worlds, with nowhere to go but each other's friendship, agreed. Enrik gave his space, and Yuki her time. Upon touching the Obsidian Heart, the two were blinked from time, travelling centuries and centuries backwards, feeling the tectonic plates moving below them. Through their sacrifice, Karavox was reforged, and the displacement in the mountain fixed. Jollyfist then took the axe, and in Enrik and Yuki's name, vowed to slay the Bhearrah, and sever her from existence. |
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== Relationships == |
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[[Kara]]: Enrik formed a brief, friendly bond with Kara, after facing off with her blowt'd form in Tusgrer. After a back-and-forth volley of intimidation between the two around the campfire, they bonded over their shared flame, and unique outlooks on death. Kara invited Enrik back to her bastion in the Un-Ravel, to which Enrik briefly became their custodian and craftsman. Though, after Kara's disappearance, Enrik felt out of place amongst the other members of the bastion, and left in the dead of night, leaving his work there unfinished. Kara and Enrik reunited after months apart during the events at the Hotel Kiyoni. To Enrik's relief, Kara was not upset he had left her bastion in Ravel, but was skeptical of Enrik's plan save the seven Frost Giants trapped inside Kara's blowted form. |
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110 years later, with the events of the Freeze way past solved, Enrik met an elderly Sameera on the mountaintop of the Burnale Mountains. Sameera, an artist of the elements, and Enrik, an Eye of Chronepsis. The two reflected on their lives, and Enrik apologized for not giving Sameera the chance to say goodbye, to which Sameera finally gave Enrik the hug she had promised to him, over a century ago. The two spent Sameera's remaining moments of life sitting on the mountain's edge, watching the sun, as Sameera passed in her sleep. Once Sameera was gone, Yuki made herself known, also an Eye, and the two buried Sameera under her Flame-Painted mural, and hallowed her grave with a blessing of nature from Yuki, channeled through one of Enrik's old crutches, before the two returned to the Astral Plane. |
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[[Quimbleton|Quimbleton Fiddleford]]: Quimbleton and Enrik formed a mutual respect for one another after Quimbleton saved his life in Tusgrer. The two exchanged experiences with the Blowt around the campfire, and then went their separate ways upon arriving in Ravel, though Quimbleton's intelligence and experience left a profound impact on Enrik, who was saddened to learn he had disappeared into the Blowthole with Kara. |
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== Powers and Abilities == |
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[[Clementine|Clementine:]] Enrik and Clem appeared to form a mutual respect for each other after the events of Tusgrer, and during the events at the Cindernest, but after indirectly leading to Clementine's death within the Cindernest, Enrik abandoned his home in Ravel in an attempt to forget his now three fallen comrades. |
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Enrik is a skilled artificer and blacksmith, capable of modifying and creating any natural weapon or armor. Along with his natural smarts, he is a champion on the battlefield, with his skills in combat, as well as with the Flames of Kossuth at his side. |
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Enrik is also an Eye of Chronepsis, and can travel time, helping ensure Fate travels as it should. |
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[[Yuki]]: Enrik and Yuki formed a budding friendship within the Cindernest and after moving into the Balabag Villa Bastion, both sharing an ambition to protect the newly acquired Gohei from those interested in stealing it, as well as unraveling the mystery of Kiyoni family. Yuki and Enrik's friendship grew when Yuki wrote a letter to Enrik, asking him to consider the spiritual impact of fighting the Blowt in anger, and enacting his revenge against the Kiyonis for their transgressions(?) against the Frost Giants. This caused Enrik to truly consider his spirituality and faith for the first in a while. This, plus a new found discovery by Gale, has changed Enrik's view of his place in this mess. |
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== Attacks and Weapons == |
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Enrik's main weapon is his warhammer, ''Flyswatter'', that he has had with him since arriving on [[Osugbo]]. The hammer sports an unconventional appearance, having had the middle shaved down to create two sharp prongs on the outside of the warhammer to give the weapon the ability the lacerate organic matter, but still provide the heft and OOMPH of a warhammer. It almost looks as if someone mashed two axe heads together, but upon closer inspection, it is clear the hammer was delicately and precisely reforged and shaved in order to keep the integrity of the weapon in tact, though to an untrained artificer and warrior, the maintenance necessary for such an unconventional weapon would be too much. Flyswatter has also had its haft heavily customized to allow the weapon to be efficiently one-handed by Enrik himself, allowing ease of use in close quarters, contrary to his large stature. The haft is also wrapped in a thick wick to allow the flames from Enrik's hands to spread up the hammer and ignite the head, increasing its effectiveness in battle. |
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Enrik also possesses a lantern, known as The Lantern of the Sun, in which the flame never fades. This Lantern is the fuel for his Flames of Kossuth. |
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[[Thimbol Goldbone]]: Enrik does not understand Thimbol's ambitions, but has agreed to help build Osseo Corp LLC to help invade the Kiyoni empire from underneath them, and build the necessary workshops and storehouses needed within the bastion. He was saddened to learn of his passing from Farmer Lyell, and helped raise a dinosaur skeleton in the Villa Courtyard, as well as engraving a memorial plate for Thimbol. |
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Before the MegaGame, Enrik was a regular wielder of a Gohei. |
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Cecil: Enrik and Cecil became friends via combat after the events of the Cindernest, and as a show of good faith, Enrik upgraded family Cecil's rapier in exchange for Cecil to teach Enrik some new fighting techniques to enhance his prowess in battle beyond taking blow after blow. Enrik does not appreciate Cecil's lethargy in helping improve the bastion, even if that harpsichord IS very beautiful. Though the two specialize in different weaponry, Cecil was able to teach Enrik new forms of fancy footwork to aid his defense and survivability in battle. |
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He also wears a pair of Gauntlets of Poison, and can coat his weapons in demonic acid along with his fire. |
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[[Osric]]: Osric aided in saving Enrik's life after the first events his first time in [[Tusgrer]], though the two did not interact much aside from Enrik learning the town was of *some* importance to Osric. After Enrik's second visit to Tusgrer, in which the town was reduced to a population of zero, Enrik retrieved a memento, a plush dire wolf, to bring to Osric. After word spread through some unsavory groups that Enrik was looking for Osric, the two met at the [[Cindernest]], and shared words in their disdain for the Gods of Quelmar, before Enrik informed Osric of the tragedy at Tusgrer. What appeared at first to be a growing standoff due to the tragedy, the two eventually shared words of kindness to ease the other's souls, and formed the beginning of a friendship, as well as an alliance between the two, in which Osric will aid Enrik and the [[Balabag Bastion]] in their efforts of subterfuge against the Kiyoni's, in return for Enrik's help in reforming the [[Unseen Eye]] into something more well-meaning than they currently are. |
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Enrik previously wielded Ricochet, but destroyed it after it was reforged from Harr by the Bhearrah. He also destroyed his Hammer of Devouring, in order to remove it's violent, devouring presence from his life, as it was one of many negative influences on his pysche that lead him down a destructive path of vengeance. |
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[[One|<s>Seven Six Five Four</s> Three]]: Though the two initially met with the intention of exchanging Bastion building advice, the two formed a makeshift leadership of the second group of adventurers to head to Tusgrer. Four saved Enrik's life multiple times throughout the battle, earning his respect, and after the town was "saved," the two agreed to send the newly found Gohei to the Manquel Bastion, as well as creating a favorable military alliance between the two factions, with Manquel serving as an armory and spearhead for future Balabagian operations, whereas Balabag would serve as a front and spybase for those invading the city from within. Around the campfire, Enrik attempted to discern why Four asked to be stabbed after the events at Tusgrer, unfortunately to no avail. The morning after, the human body Enrik had come to know had seen a change in personality and intonation in his voice, though Enrik was unable to discern what had happened. |
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== Inventions == |
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[[Oswald]]: Despite their squabble over the true nature of the Bearah, the small Choeru and our large Goliath fought, and survived, a battle with an ancient eldritch horror, and are now Battle Bound. Also, they really like screening each other. No, I'll take the hit! No, I will! No, me!!!! |
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''Ricochet:'' A studded, sharpened roundshield, featuring an inlaid spring-loaded propulsion system which allows the shield to bounce between a currently unknown maximum number of targets. Wielded by Enrik alongside ''Flyswatter'' or his Hammer of Devouring. |
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''Drakonmail:'' A meshed together set of Pieced Armor, consisting of iron gauntlets, a chainmail tunic, hardened leather shoulder pads, a scale mail breastplate, and iron shin and thigh armor, designed specifically for Gale to allow him to continue bonking with a Gohei at maximum capability while not restricting movement. |
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[[Gale]]: In return for crafting Gale the Drakonmail, Gale performed research on Enrik's fire, providing him with useful information about its origin. |
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''The Talons:'' A set of steel claw blades designed for Osric to allow him an effective weapon when in human form, which expand via a set of springs and cables, to still fit Osric's hands after he has shifted. |
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''Dino Shield:'' This shield is less an invention, but more a work in progress. In the wake of the Ricochet's destruction by the Bhearrah, then reforging from Harr by the Bhearrah, and then destruction once again by Enrik, he needed a new shield. Krislindahl personally gifted Enrik a heater-shield made by the Engineers of Mirr, who were taught proper forging techniques by Enrik, before the MegaGame. Enrik hid the shield in the corner of his smithy, with no intention to use it as Ricochet was simply better, and made of his own hands, but he needs a shield now. Bringing it up the same quality as Ricochet will be a lengthy process, as this shield has both been expertly forged, but also magically enchanted, unlike Enrik's creations, which are improved through material means to the same quality that many enchantments can offer. The enchantment makes the reforging process lengthy and volatile, as he has to make sure he works delicately enough to keep the arcane weave inside the shield from detonating, but also that the shield.....is still a functional shield by the end. Enrik has started by removing the obscene crest of Krislindahl, with his arms spread wide, and replaced it with a crest of a Diplodocus, in honor of Stigandir, a blowt civillian Enrik met in Orbis, who just wanted to know everyone's favourite Dinosaur. Stigandir was the first soul Enrik met in Orbis, and was a stark, and welcome, difference to the vengeful Blowt he expected. |
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[[Category:Player Characters]] |
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[[Category:Fantasial Freeze]] |
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[[Category:Wiki Worldbuilding Contest 2025]] |
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{{Worldbuilders}} |
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Latest revision as of 22:30, 24 February 2026
| Player Name | Thomas |
|---|---|
| Relatives | Yuki (Best Friend, Partner in Time) Bimpnottin (QPP, Deceased) |
| Languages | Common
Giant Gnomish Thri-Kreen |
| Affiliations | Balabag Villa Eyes of Chronepsis |
| Aliases | Aukseyks of the Hill (former Pterisian Tribal Name)
The Last Survivor of Ellwick Archenemy of Yukagir, Champion of the Bhearrah |
| Place of Birth | Fiddlehead Mountains, Pteris |
| Place of Death | The Ruins of Ellwick: Killed by Yukagir, returned to life by Amaun (presumably), 466PR ||
The Xyneiros Bestiary: Killed by Saville, returned to life by The Bhearrah, 467PR || The Burnale Mountains: Sacrificed his roots and disappeared from time to repair Karavox, 467PR |
| Species | Goliath |
| Gender | Transgender Male |
| Height | 6'8" |
| Weight | 275 pounds (armor/weapons doffed) 340 pounds (armor/weapons donned) |
| Eye Color | Grey |
"For Karavox, I give up my roots."
Enrik of the Hill is a Hill Goliath Artificer Champion/Expert and Eye of Chronepsis, originating from a nomadic tribe of Goliath in the Fiddlehead Mountains of Pteris. He is currently part of the ongoing events in the Fantasial Freeze.
Regrets and Desires[edit | edit source]
Desires:
- Return home to the Fiddlehead Mountains with knowledge of his divine fire and technological advancements.
- Discover the truth of Amaun, and why he chose Enrik.
- Bring Deerward back to life.
- Find the remains of Bimpnottin and Grilma, and provide them the funeral they deserve.
- Figure out why Yukagir attacked Ellwick.
Regrets:
- Allowing Deerward to be killed by Kara.
- Not being present at the Siege of Ravel, unable to fulfill his revenge on Yukagir.
- Assisting in the massacre of Tusgrer, in the name of "protection."
- Being tricked into doing the Bhearrah's bidding, and becoming "one of her favourites."
Physical Appearance[edit | edit source]
Enrik is small for a Goliath, "only" being 6'8" tall, and weighs approximately 275 pounds, almost entirely muscle, and 340 pounds in his full set of Grand Plate. Despite living through the entirety of the first four months of the Fantasial Freeze, Enrik appears well fed and healthy, due to his ability to eat any plant matter for sustenance, and the literal fire branded on his soul which keeps him warm. He sports a long black braided mohawk, no facial hair, and black tribal tattoos that start at his cheekbones, rise up over his eyes, and make their way around the bald sides of his head and down his back, as well as similar artwork on his arms and chest. The tattoos are typical Goliath tattoos that many receive when they are young. He is heavily scarred all over his face and body due to many encounters with both monsters and blowt, though his chest is covered in a large, touch scar across his pectorals that appears to have been caused by mutilation rather than combat. It is likely recent as it interrupts the flow of his tattoos and has not had the missing ink replaced. He sports dark grey eyes with heavy eye bags that don't ever seem to leave, no matter how much sleep he gets.
Enrik also has the ability to glow like a torch at will, to various strengths. He can simply shine like a light, or he can fully ignite various parts of his body to increase his prowess in battle. At lower scales, his tattoos begin to glow a soft orange light, and take on the appearance of a calm bonfire, but when fully ignited, Enrik's hair bursts into flames, breaking out of its braid and fanning out into a large mohawk made of red fire. His hands and feet also light on fire with the same red flame, leaving burn marks wherever he steps, and spreading up the haft of his specially designed warhammer, lighting the weapon on fire as well, as well as engulfing the razor sharp outer ring of his shield. When fully ignited, Enrik's tattoos begin to glow bright red and take on the appearance of a raging fire, are white-hot to the touch, and look as if flames themselves are about to burst out of his skin.
In combat, Enrik can be seen wearing a very heavy and ornate set of Great Armor, hand forged and customized by Enrik himself, painted purple in his servitude of Chronepsis. His armor is heavily inlaid with exhaust vents on the greaves, gauntlets, and breastplates following the path of his tattoos, in order to let excess heat out of the armor, so he does not cook himself alive when he ignites.
Enrik is gruff and hot-headed, but inquisitive and intelligent of the way machines work and how things are built. However, magical creations are beyond his understanding, which regularly causes bouts of frustration because he just cannot figure out how magical items are made, spells are cast, and the supernatural at large exists. That being said, Enrik has yet to meet a monster or Blowt that can't be put down by beating it with a hammer.
Enrik previously served as a calming presence and peacekeeper in his tribe on Pteris, but has given up such calm ambitions after he failed to convince his village on Osugbo to evacuate to Balabag when the Fantasial Freeze hit. After the destruction of Ellwick, Enrik developed a hit things first, ask questions later attitude, to ensure his survival as he wandered the frozen wastes of Osugbo. This attitude would not go away, until he was diagnosed with SLOBS after the closing of Orbis Alius in 467 PR.
However, Enrik now serves as an Eye of Chronepsis, after giving up his roots to repair Karavox. He has left his violent tendencies behind, and lives his life as a stoic, peacekeeping Herald of Time. Him and Yuki now serve as dynamic duo, travelling time, researching events, and keeping Fate safe.
History[edit | edit source]
Life on Pteris[edit | edit source]
Enrik, born Aukseyks, was born in 436 PR to Orfig and Yaris of the Hill, in the lower caves of the Fiddlehead Mountians on Pteris, adjacent to the central desert of Pteris where many of the monstrous creatures of the continent lived. Enrik's tribe of Hill Goliaths were simple farmers and artisans, living off the land and learning basic trades. At age 8, Enrik began his training as a blacksmith to take over for the tribes aging blacksmith, Orzoh. Due to Enrik's eye for detail and inquisitive nature, he picked up the trade much faster than anyone expected, and at age 11, began dabbling in all the other relevant trades of the tribe in his free time, learning to support his village in any and almost every way possible. At age 13, Enrik's tribe took in a band of fire goliath refugees, who were escaping a recent attack from the Thri-Kreen, where he met another teenage boy, Lorik of Fire. Lorik had a natural aptitude for summoning flames, even more so than his Fire Goliath comrades who could only do so in limited capacity, however Lorik could easily summon massive bonfires and heat metal with a touch, so he was very quickly placed in the care of Orzoh, which is where Enrik and him met. The two quickly formed a very close bond, that only grew stronger as they got older, leading to their eventual partnership and marriage.
Orzoh passed away when Enrik was 19, and after the funeral, Enrik moved into his home with Lorik, and the two took over Orzoh's forge, becoming the tribe's blacksmiths. The two began exporting their goods to Jewelspar to trade with many of the merchants there and bring back valuable resources for their tribe. At age 24, Enrik gave birth to Lorik and his' first child, Grilma. Fortunately, or maybe unfortunately, their tribe has a large number of mothers with children who did not survive attacks by the Thri-Kreen, who would regularly nanny the children of the tribe in their late children's stead, so Lorik and Enrik were still able to focus on their work during the day, and childcare at night. The surviving Fire Goliath's in Enrik's tribe regularly tried to convince both Enrik and Lorik to sponsor raids on opposing Thri-Kreen, since Enrik could forge them powerful weapons and armor, and Lorik, with his aptitude for destructive magic, could provide a much-needed upper hand in battle, but both of them refused, knowing attacking would draw unwanted attention to their tribe, and put Grilma's life in danger.
While pregnant with Grilma, Enrik realized something--most races reproduce and protect their unborn through some sort of incubation. Most humanoids are pregnant, birds sit on their eggs, etc. The reason the Thri-Kreen used the ground was because it kept their eggs warm and protected from the elements, but the biggest concern was other monsters destroying the nest and eating their eggs. An idea popped into his head. What if he could invent an incubation device to mass produce and provide the Thri-Kreen so they could safely raise their young, and not need to push the Goliath out of the caves. The Thri-Kreen didn't live in the caves anyway. They lived in the desert, and only stayed in the caves temporarily during breeding seasons. However, Enrik knew that he didn't have the knowledge to make something so complex, nor the resources, and would never be able to find either on Pteris due to Jewelspar being dominated by Elves and wary of nomads. Enrik then began researching the other continents of Quelmar at the Jewelspar library for where vast resources and knowledge could be found, and discovered that the continent of Osugbo was not only home to many non-human/elf species, but had multiple cities that featured large libraries and vast knowledge, as well plenty of skilled artisans in various trades. However, moving to Osugbo was only a pipe dream. Convincing Lorik to leave his tribe is unlikely, and their child would likely not survive the long journey via boat to Osugbo.
Shortly after Grilma's birth, Enrik realized that motherhood was not for him. He was thankful for the tribe for raising her like a village, and for Lorik for being a wonderful father, but Enrik didn't understand children. He understood machines, weapons, and tools, but he knew he couldn't abandon his daughter. He tried to confide in Lorik his fears, and that something felt off inside of him, but Lorik struggled to understand, and attempted to reassure Enrik that raising children was the best way to secure the future of the tribe. Though this didn't cause Enrik to lose love in Lorik, it did confuse him deeply. Lorik had long expressed wishes that he was born a Storm or Cloud Goliath so he would have easier access to books and academic knowledge atop the mountains, and be able to cast magic that was supportive and entertaining, not purely destructive, but he could not understand Enrik's wishes to be something other than a mother and weaponsmith. He wanted to be a father, an inventor, and a peacemaker. However, Lorik, like many others, dismissed Enrik's wishes and ideas to create peace with the Thri-Kreen.
Four years after Grilma was born, while Enrik and Lorik were off trading in Jewelspar, their tribe was attacked and suffered heavy losses since they were missing their strongest fighter, and destructive caster. Upon returning from Jewelspar, the two found their cave filled with Thri-Kreen, and spent weeks searching for survivors, and when they found them in a cave far to the north, they discovered that Grilma had been killed, and her body had not been recovered. While Lorik vowed for revenge, and joined in his tribes growing violent notions, Enrik knew that further hostilities would only lead to the tribes' demise. Enrik tried to convince his tribe to use their limited wealth they had received from recent trading to hop on a boat and move to Osugbo, but the tribe was unconvinced, so Enrik left on his own in order to protect himself. This was the last time he saw Lorik, and the last look he saw was one of anger and disapproval
Life on Osugbo[edit | edit source]
Upon arriving in Osugbo, Enrik made his way to Ravel, but realized he did not fit in amongst the animal folk of the city, so he journeyed to Balabag to find out where other villages were. After a long geographical study in the Balabag library, Enrik discovered a village of Rock Gnomes at the bottom of the mountains of the island, named Ellwick, and made his way there in hopes to study and learn from them, as they were natural inclined towards artificing. To his joy, Enrik was happily welcomed into Ellwick. They rarely had outsiders visit, and were more than happy to teach Enrik everything they knew. In return, Enrik served as personal bodyguard and security from bandits who feared his large stature, and imposing warhammer. He moved in with one of the town's hunters, a "gnome" named Bimpnottin, and the two grew close. Enrik lived in Ellwick until the onset of the Fantasial Freeze, learning more efficient ways to enhance weaponry, how to work with new technology, and began creating a draft for his incubation device.
Bimpnottin was not as inclined in artificing as the rest of Ellwick (because he was secretly a Halfling playing disguise), and Enrik and him bonded over the two being technical outcasts of the village. Not outcasts in the sense that they were pariahs, but because they were both different compared to the rest of the village. Bimpnottin instead served as Ellwick's primary hunter-gatherer. He taught Enrik how to properly skin animals and look for safe to eat plants and berries. Of course Enrik could eat almost any plant matter or not spoiled animal carcass due to his resilient Goliath digestive system, but it was nice to know which plants would taste better than others. Enrik in turn, personally modified Bimpnottin's shortbow, and looked after his pet jackal, Leo. The two became fast, and dedicated friends to each other.
Before the Freeze set in, Nearlander, archenemy of Fahrlander, arrived in Ellwick with his children, having been exiled from his village atop the mountain. The village was suspicious of him as Rock Gnomes and Summit Gnomes famously did not have good relationships with each other, however the village took him in nonetheless. Nearlander explained he had been exiled due to a difference in opinion of how to use a valuable resource they had mined, but he would not disclose what the resource was. Enrik suspected he had stolen the resource from his own village, and was hiding it from the people of Ellwick. Nearlander was caught trying to steal extra food from the food storage for his children, and was caught by Bimpnottin, who was returning from a hunting mission. Nearlander attempted to kill Bimpnottin, but was stopped by Enrik who overheard the ruccus. Enrik was forced to exile Nearlander from the village, but offered to let him keep his children here for safety, but Nearlander refused, took his children, his chest of belongings, and left.
The Fantasial Freeze[edit | edit source]
Before Enrik finished his project, the Freeze set in. Ellwick deverted all resources towards creating warmer housing, putting all experimental projects on hold. During their improvements of Ellwick's housing, Bimpnottin returned from a hunting party with a warning. A monstrously large bull colored a deep shade of blue with glowing blue eyes was spotted close by the village tearing down trees with ease. Enrik knew not what the monster was, but attempted to convince his new found family to take the risk and evacuate to Balabag for security, but once again, his village would not listen. They deemed it safer to stay here and hope the monster didn't attack than take the risk trudging through the Freeze. Unfortunately, what Enrik predicted came to pass. The monstrous bull, a staggering 15 feet tall, attacked the village, and ransacked it completely. Makeshift furnaces exploded, rooves tumbled, and food storages were ravaged. There was nothing that could be done. The town did not have the weaponry available to fight back as they had diverted all magical resources towards their collective warmth. By the time the bull had left, the village had been completely wiped off the map, and there were no known survivors, other than Enrik. How he survived? He does not know. What he remembers is grabbing Flyswatter and taking battle to the bull in an attempt to protect the children of the village, being gored by the bull, and passing out. When he awoke, his fists were on fire, the snow around him was melted, and the schoolhouse was burnt to a crisp rather than crumbled like the rest of the village. The only obvious sign the bull had ever been there, aside from the ransacked town, was a single fragment of one of its horns impaled through Enrik's shoulder. Enrik's Lantern of the Sun that he had received as a gift from Bimpnottin was also corrupted with Blowtessence, the flame now burning blue like blowt, and never fading. Enrik searched the bodies of the dead to find Bimpnottin and see if he had maybe survived, but many of the dead were ravaged beyond recognition, and of the ones he could recognize, none were Bimpnottin.
After the ransacking, Enrik began blindly wandering the Osugbo countryside, hunting any monsters and Blowt he found on his way. For four months, Enrik never saw another living person, until he encountered a rakish band of adventurers in Tusgrer while hunting down a Blowt known as Mr. Mosquito.
Enrik recently has begun accepting gifts of power from a being he thinks is "Amaun," but is actually the Bhearrah, threading her weave through him. Enrik has yet to realize this, and has been seen attempting to commune more with "Amaun" as he thinks he is the individual who saved his life at Ellwick, and has given him his powers. In a search for more power to fight the Bhearra, Enrik also made a deal with a demon named Syn'Drekkr to let him use Enrik as a host, in return Enrik would help Syn'Drekkr fulfill his vengeance against Itali. This possession did not succeed as Syn'Drekkr was killed by Tessa before it could be completed. But afterwards, Enrik attempted to commune with Amaun once more, and was successful. Before the Siege of Ravel, Amaun's existence was confirmed to Enrik when he spoke to him while he meditated the day prior, was gifted the ability to fan his flames at his enemies, and told to "Burn the Blue in my Name" by a new voice, one warm and soothing, as opposed to the cold, eldritch nature of the Bhearra. The only stipulation is that Enrik does not "Let his fire go out" in reference to the Lantern of the Sun that Enrik carries, a magical flame that cannot be put out by natural means. Amongst other things, Enrik has made it his goal to protect this divine fire, as to not lose his connection with his savior, and his powers at hand.
Adventures in the Freeze[edit | edit source]
Session 23: Becoming[edit | edit source]
Enrik, Quimbleton, Osric, Alcordyn, Kara, Clementine, and Lorena investigated the presence of a massive Mosquito known as "Mr. Mosquito" in the town of Tusgrer. The party was unsuccessful in stopping the bug, and had to evacuate the town after Kara became blowted herself, and the mind controlled townspeople attempted to kill Enrik for striking the first blow against Mr. Mosquito. After Hollowfoot cured Kara, and the party retreated to Ravel, and on their journey, shared tales of their lives before the Freeze, and Kara and Enrik discussed mortality, before Kara invited Enrik to move into her bastion in Ravel.
Session 28: Damning[edit | edit source]
Enrik, Yuki, Alsace LaCroix, Clementine, Thimbol, and Farmer Lyell travelled to Balabag to help restock the ransacked Balabag Public Library. While restocking, the party were attacked by two Wendigo chasing two local street boys, who claimed Ravel had poisoned the sorghum supply, after killing one wendigo and mind controlling another (courtesy of Yuki), Isabella appeared out of a blowthole, on a mission to slay the Kiyoni family. The party talked her down, and then travelled to the Cindernest (a church of Kossuth) to cleanse it of Blowt presence. While there, Enrik smashed an ice statue that was hypnotizing Clementine, who was then covered in blowtessence, and blowted. Despite their best efforts, the party could not find the Gohei in the basement fast enough to save Clementine, and had to kill her, before her body and soul were reclaimed by Mephix.
After Yuki found the Gohei, Farmer Lyell cleaned the Cindernest of all blowtessence, and the party was rewarded with the Balabag Villa Bastion, and all but Isabella moved in, making a home of eclectics in the old-fashioned human city. The Bastion became home to the first discovered Gohei in the campaign, and Enrik modified his hammer and shield to be able to fit the Gohei into either one, whenever the need should arise.
Thimbol and Enrik also started a bones for gold LLC, known as Osseo Corp LLC, to serve as a front for the Bastion while they investigated to Kiyoni's further.
Session 31: Sacking[edit | edit source]
Enrik, Four, Viralyn, Fahrlander, Cecilia, and Dak travelled back to Tusgrer to investigate the presence of Mr. Mosquito once more, led by Enrik and Four. Upon arriving, the party took battle to the bug, who when slain, would reform out of a body of one of the fallen Samurai of Balabag. After the fourth time killing the bug, a massive blowhole opened in the town, swallowing up all who had been touched by the blowt, including the corpses of the townspeople of Tusgrer, who had been killed by Four in an effort to save Enrik from the hoard of angry people. Enrik then approached the bug blowt with the Gohei, and slew it inside of its purifying presence by whacking it with his shield, and sent the spectral body of a frost giant flying across the town. After inspecting the corpse, it disolved into a golden shimmer, marking the first Blowt Ascension of the campaign. It was later discovered this happened because Four had inadvertently killed the target of the Blowt's vengeance. The party then searched the bodies of the Samurai, finding ample supply of Hypnic Jerky and Moonflower Tea, as well as another Gohei, which returned with the Manquel team to their bastion.
Later, around the campfire, Four asked Enrik to stab him. Enrik refused, confused by the request, but Viralyn gave Four his wish while everyone slept, much to Enrik's dissapproval.
Upon arriving home, Enrik spoke with Osric about the destruction of Tusgrer, and gave him a plush dire wolf he had found in the town, as a memento of the fallen civilians.
Enrik gained favor with the Bhearrah form this session.
Session 38: Checking-In (HOTELS HAUNTED)[edit | edit source]
Enrik, Clover, Alsace, Oswald, Fahrlander, and Kara attended the Grand Re-Opening of the Hotel Kiyoni, hosted by Viralyn Kiyoni. Almost immediately, the gala was attacked by Blowt. The fight ended with three blowt returned to Orbis, another ascended at Enrik's handed, and no civilian casualties. The hotel was then closed to the public, and the party went to bed. All but Oswald suffered terrible nightmares that night. Enrik found himself lost in the desert of Pteris, following the cries of his dead daughter endlessly, never finding her, before being bitten by a spectral Thri-Kreen. The party was rudely awoken by Oswald shoving hypnic jerky to pull them out of their trances, and found the hotel completely corrupted with green, putrid fungus. They investigated Viralyn's office, finding a slew of magic items, including Enrik's Gauntlets of Poison, and a pair of gloves that had been used a plethora of times to create massive illusions to disguise the hotel's corruption.
The party also found information indicating Viralyn was partaking in a demon summoning ritual, but spent to long discussing and the ritual was completed in the basement that the Blowt had come from earlier. Upon descending to the cellar, the party found four dead Kiyoni nobles in a blood circle, and an open set of stoen doors, that lead to a layer of the Abyss. Upon entering the layer, the party found Viralyn's dead body, and massive swirling cloud of spores, and the Avatar of The Mother. The party fought her, hoping to stop her from escaping into the mortal realm, but were unsuccessful in killing her in time. After she appeared to retreat deeper into the Abyss, the party left through the doors they entered, unknowingly bringing Mother with them through the spores in their lungs they had been corrupted with throughout the battle, setting the events of Wicked Wilds in motion. Enrik returned home, retching and ill, and told Yuki of the events, who comforted him, and nursed him back to health.
Enrik gained favor with the Bhearah from this session.
Session 40: Evacuating[edit | edit source]
Enrik, Waebreena, Mundy, Cecilia, and Alcordyn, and Jollyfist ventured to Davenwood to buy goods from a fire sale the town was hosting to help rebuild after much of it had been burned down by a forest fire. Jollyfist purchased Enrik the ill-fated Hammer of Devouring he would use for much else of the campaign. During their shopping, Victor von Bara, the enchanter in town, informed the party a hanging would be happening today. The party joined the "festivities" only to realize the Choeru town was falsely accusing Keg Burnale, clansman to Jollyfist, of starting the fire that burnt down much of the town. They were unsuccessful in talking down the emboldened mob, so Alcordyn shot the rope of Keg's noose, which the mob took as a go ahead to attack the dwarf, and began throwing stones. Waebreena then lost control of Jaxzo'llan, transformed, and killed two Choeru. While Enrik subdued the hungry Jaxzo with the Hammer of Devouring, Mundy attempted to flee with Keg, who escaped his grip and then through Mayor Rous out the top window of the mayor's mansion. Jollyfist then attacked the now forming blowtessence, piercing the veil, and releasing Saurus into town. The party took battle to the Frost Giant Lich, while also searching for hiding Choeru, to evacuate them from town. In the end, Waebreena was banished back to Orbis, Jollyfist was blowted, and Mundy was slain. Cecilia, Alcordyn, and Enrik escaped town with half the town as refugees.
After escaping the town, Enrik soloed three blowt who were using Choeru as hosts, marking his first kill of a blowt, and after taking the refugees to Ravel, ventured to find Jollyfist, finding his blowted, confused body, in the Davenwood hillside. He then slew the Frost Giant controlling his body, and brought Jollyfist back with him to Balabag, forging another alliance amongst the disaster, and surviving Saurus
Enrik earned favor with the Bhearrah in this session.
After this session, Enrik began communing with the Bhearrah and accepting her gifts, mistaking her voice for that of Amaun.
Session 45: Bootlicking[edit | edit source]
Enrik, Yuki, Nearlander, Oswald, Neighbor Craig, and Ben ventured to Island Nation of Mirr to attend the Saurus Summit. While waiting to speak with King Krislindahl, the party was attacked by a blowted Giant, possessed by Veronica, Maynard's mom, who was seeking revenge on Neighbor Craig for Maynard's death. Enrik let Veronica wail on him to get her anger out, but before the situation could be resolved, Bronze-Hammer and Itali entered the room, and Bronze-Hammer devoured Veronica, using a gauntlet embedded in her arm, enchanted the same way as Enrik's hammer. After tensions between Enrik and Itali settled, the party met Krislindahl in his throne room, and through much ass-kissing, secured him as a financial ally, providing much needed funds to prepare for the oncoming Siege of Ravel by Saurus' hands. Enrik was given funds to lead an Engineering Corp to prepare weapons and armor for all adventurers and soldiers of the land.
But before the party could leave Mirr peacefully, Fahrlander, atop Yukagir, the very same bull that destroyed Ellwick, attacked, seeking to kill Nearlander. The two succeeded, but also killed Neighbor Craig, and almost killed Yuki in the process. Fahrlander then switched sides, and tried to help the party subdue Yukagir. Enrik split Yukagir and it's rider from the corpse of a bull it was possessing, and trapped them in the circle of the Gohei. Returning from Orbis, Neighbor Craig attempted to scritch Yukagir into submission, and was looking successful, before Enrik foolishly slew the Frost Giant riding Yukagir, which was his best friend, who then became enraged, and turned his anger toward Enrik. Yuki managed to dominate the enraged mammoth, saving Enrik. All parties then left Mirr, with Enrik and Yuki taking Yukagir with them to Balabag to gather information about its servitude to the Bhearrah.
The two learned it's name, and that it's anger was directed towards the Mussoth Mammothfolk, and now Enrik, and that it was almost 8000 years old. Enrik asked who trapped him Orbis, which enraged Yukagir once more, who was going to attack Enrik again, before Yuki deactivated the Gohei that was trapping it in the mortal realm.
Enrik gained favor with the Bhearrah from this session.
Session 48:[edit | edit source]
Enrik, Luv, Kip, Quiver, Takeshi, Tessa, and Horizon ventured to Balabag to extend the peace between Balabag and Ravel, to ensure the two cities would work together against Saurus in the oncoming Siege. Takeshi and Luv convinced Itali to sign a treaty, extending the peace, in return the party would investigate a mysterious disease that was going around Balabag, to which they agreed.
After much investigating, the party discovered the disease was being spread by the blood of the critters of Balabag, and it originated from a shop called Past Memories, owned by a human named Tiptoe. The party went to the shop, and interrogated Tiptoe, discovering he had made a deal with a demon named Syn'Drekkr to bring vengeance to Itali for his many misdeeds. The party had been finding Onomancy crystals all around Balabag all day with mysterious names on them, but unsure what they were for, but learned from Syn'Drekkr and Tiptoe that the crystals were memories that Itali had had removed, and then placed on innocent people, so that way someone else would pay for his crimes, and Itali would not remember his trauma. Syn'Drekkr had taken to poisoning the town as a way to get to Itali. The party agreed to help bring Itali to justice, if Syn'Drekkr would end the plague, to which he agreed. Before anything else, Enrik then agreed to let Syn'Drekkr use Enrik as a stronger host than Tiptoe, but Tessa slew the demon with an execution attack before the deal could be finalized.
The party then went to the Onomancers living in Balabag, and spoke with Travvers about the crystals. After deliberating, the party summoned Itali, and convinced him to take back his memories, hoping if he remembered his actions, then he would stop committing new heinous crimes, and end this cycle of violence and slaughter he had inadvertently put himself in, to which he agreed.
The worst crime of them all, was when Itali slaughtered an entire city of Orcs living under Balabag, killing all the Orcs of Osugbo.
The party then convinced Itali and Travvers, having discovered they were champions of the Bhearrah, to stand against her in the oncoming siege, to which they also agreed. The two champions divulged they had taken their powers in an attempt to live forever to one day stop the Bhearrah, but had to serve her to not blow their cover, but the adventurers at hand seemed capable to finally stop her, and the two agreed to stand aside, while the realm fought against her.
Enrik earned favor with the Bhearrah from this session.
Session 50: THE MEGAGAME[edit | edit source]
I'll update this later. Probably. If I remembered. Oh you want an explanation now? Okay here's a summary: I told a blowt about dinosaurs, made another sunglasses so the sky was no longer red, and then got trapped in Vermeint fighting Eldritch Horrors beyond our comprehension (Xilas LaCroix) all day. I also tried to kill the Bhearrah, but then deceived her that I was sorry. To quote: "It was a foolish mistake to attack you Bhearrah."-Enrik. "You're right, it was foolish. Thank you for your apology, now you may have your shield back."-The Bhearrah. Do y'all see an "I'm sorry" in there? Nah bro was just admitting it was foolish because his prized possession, his shield, got blasted into smithereens, but get bent Bhearrah. You let an autistic Goliath with 10 charisma deceive you.
Session 53: Gnome Place Like Home (Part 1)[edit | edit source]
Enrik, Yuki, Clover, Jollyfist, Sameera, and Maverick ventured to Ellwick, and the ascending Burnale mountains to assist in finding and slaying the remaining Frost Giants. The party took off from the main caravan to searched inside the mountains for the hiding Burnale tribe, trapped inside by a landslide. After reminiscing about Enrik's time living in Ellwick, the party entered the mountain, on a long dungeon crawl. The party first found an active magma pit, to which Sameera and Enrik suffered a sudden onset of SLOBS, and fell in. Enrik, blessed by Kossuth, was unharmed, but Sameera was dying quickly. The others attempted to save her, before Kossuth and Grumbar began fighting over her, and Grumbar removed her from the magma via a pillar of stone. Yuki then pulled Enrik out of the soothing magma, and they ventured on.
Yuki learned, from speaking with a chipmunk, that the party had been displaced in time, having travelled 10 years into the future, the moment they entered the cavern, and learned of the destruction of Quelmar, and the return of the Bhearrah, through the little rodent's memory and imagination. This was supported by Jollyfist finding a Burnale child in the council chamber, who should by all accounts be a little over a year old, but was actually at least 10 years old.
Enrik soon found a room with no entrance, and Maverick could detect life inside, so Enrik smashed the wall in, and found the body of Bimpnottin, his halfling friend, cradling a Heart of Obsidian. Enrik divulged his grief, and was comforted by Maverick, and brought the Heart with him, using it's pulse as a compass to navigate the Dwarven City. The pulse lead the party to an active forge, and finds the remnants of Karavox, an ancient relic of time, on the table, before a booming, otherwordly presence, attacks the party with skeletal pillars, demanding their names. The party obliged, and was told by the voice that Karavox needed to be reforged to fix the displacement, and save the world. Enrik and Jollyfist attempted to reforge the axe through natural means, but were unsuccessful, and had to resort to following the voices demands. One person must "give up their space" and another "give up their time." Enrik and Yuki, bonded pair that they are, estranged from their worlds, with nowhere to go but each other's friendship, agreed. Enrik gave his space, and Yuki her time. Upon touching the Obsidian Heart, the two were blinked from time, travelling centuries and centuries backwards, feeling the tectonic plates moving below them. Through their sacrifice, Karavox was reforged, and the displacement in the mountain fixed. Jollyfist then took the axe, and in Enrik and Yuki's name, vowed to slay the Bhearrah, and sever her from existence.
110 years later, with the events of the Freeze way past solved, Enrik met an elderly Sameera on the mountaintop of the Burnale Mountains. Sameera, an artist of the elements, and Enrik, an Eye of Chronepsis. The two reflected on their lives, and Enrik apologized for not giving Sameera the chance to say goodbye, to which Sameera finally gave Enrik the hug she had promised to him, over a century ago. The two spent Sameera's remaining moments of life sitting on the mountain's edge, watching the sun, as Sameera passed in her sleep. Once Sameera was gone, Yuki made herself known, also an Eye, and the two buried Sameera under her Flame-Painted mural, and hallowed her grave with a blessing of nature from Yuki, channeled through one of Enrik's old crutches, before the two returned to the Astral Plane.
Powers and Abilities[edit | edit source]
Enrik is a skilled artificer and blacksmith, capable of modifying and creating any natural weapon or armor. Along with his natural smarts, he is a champion on the battlefield, with his skills in combat, as well as with the Flames of Kossuth at his side.
Enrik is also an Eye of Chronepsis, and can travel time, helping ensure Fate travels as it should.
Attacks and Weapons [edit | edit source]
Enrik's main weapon is his warhammer, Flyswatter, that he has had with him since arriving on Osugbo. The hammer sports an unconventional appearance, having had the middle shaved down to create two sharp prongs on the outside of the warhammer to give the weapon the ability the lacerate organic matter, but still provide the heft and OOMPH of a warhammer. It almost looks as if someone mashed two axe heads together, but upon closer inspection, it is clear the hammer was delicately and precisely reforged and shaved in order to keep the integrity of the weapon in tact, though to an untrained artificer and warrior, the maintenance necessary for such an unconventional weapon would be too much. Flyswatter has also had its haft heavily customized to allow the weapon to be efficiently one-handed by Enrik himself, allowing ease of use in close quarters, contrary to his large stature. The haft is also wrapped in a thick wick to allow the flames from Enrik's hands to spread up the hammer and ignite the head, increasing its effectiveness in battle.
Enrik also possesses a lantern, known as The Lantern of the Sun, in which the flame never fades. This Lantern is the fuel for his Flames of Kossuth.
Before the MegaGame, Enrik was a regular wielder of a Gohei.
He also wears a pair of Gauntlets of Poison, and can coat his weapons in demonic acid along with his fire.
Enrik previously wielded Ricochet, but destroyed it after it was reforged from Harr by the Bhearrah. He also destroyed his Hammer of Devouring, in order to remove it's violent, devouring presence from his life, as it was one of many negative influences on his pysche that lead him down a destructive path of vengeance.
Inventions[edit | edit source]
Ricochet: A studded, sharpened roundshield, featuring an inlaid spring-loaded propulsion system which allows the shield to bounce between a currently unknown maximum number of targets. Wielded by Enrik alongside Flyswatter or his Hammer of Devouring.
Drakonmail: A meshed together set of Pieced Armor, consisting of iron gauntlets, a chainmail tunic, hardened leather shoulder pads, a scale mail breastplate, and iron shin and thigh armor, designed specifically for Gale to allow him to continue bonking with a Gohei at maximum capability while not restricting movement.
The Talons: A set of steel claw blades designed for Osric to allow him an effective weapon when in human form, which expand via a set of springs and cables, to still fit Osric's hands after he has shifted.
Dino Shield: This shield is less an invention, but more a work in progress. In the wake of the Ricochet's destruction by the Bhearrah, then reforging from Harr by the Bhearrah, and then destruction once again by Enrik, he needed a new shield. Krislindahl personally gifted Enrik a heater-shield made by the Engineers of Mirr, who were taught proper forging techniques by Enrik, before the MegaGame. Enrik hid the shield in the corner of his smithy, with no intention to use it as Ricochet was simply better, and made of his own hands, but he needs a shield now. Bringing it up the same quality as Ricochet will be a lengthy process, as this shield has both been expertly forged, but also magically enchanted, unlike Enrik's creations, which are improved through material means to the same quality that many enchantments can offer. The enchantment makes the reforging process lengthy and volatile, as he has to make sure he works delicately enough to keep the arcane weave inside the shield from detonating, but also that the shield.....is still a functional shield by the end. Enrik has started by removing the obscene crest of Krislindahl, with his arms spread wide, and replaced it with a crest of a Diplodocus, in honor of Stigandir, a blowt civillian Enrik met in Orbis, who just wanted to know everyone's favourite Dinosaur. Stigandir was the first soul Enrik met in Orbis, and was a stark, and welcome, difference to the vengeful Blowt he expected.
