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Grumbar: Difference between revisions

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{{Worldbuilders}} '''Grumbar''' is the [[Elemental Demi-Gods|Elemental Demi-God]] (sometimes called ''Primordial Ancient'') of '''Earth'''. His home plane is the [[Elemental Plane of Earth]].
{{Worldbuilders}} '''Grumbar''' is the [[Elemental Demi-Gods|Elemental Demi-God]] (sometimes called ''Primordial Ancient'') of '''Earth'''. His home [[plane]] is the [[Elemental Plane of Earth]].


== Notable Actions ==
== Notable Actions ==
Grumbar is said to have created the [[Staff of the Marsh]] in [[Prehistory|Prehistoric]] times. The Staff, while hidden away for most of Quelmar history, was said in legends to be capable of moving and altering the realm landscape without limit.
Grumbar is said to have created the [[Staff of the Marsh]] in [[Prehistory|Prehistoric]] times. The Staff, while hidden away for most of [[Quelmar]] history, was said in legends to be capable of moving and altering the realm landscape without limit.


==Clergy==
==Clergy==
=== Dogma ===
=== Dogma ===
Grumbar is famously uncaring and unresponsive to his followers, remaining stoic and silent, and forcing his own followers to have a rock-hard trust and faith in his actions and interventions. Those who fumble or doubt Grumbar's existence or assistance prove themselves too flighty to keep any powers granted to them.
Grumbar is famously uncaring and unresponsive to his followers, remaining stoic and [[silent]], and forcing his own followers to have a rock-hard trust and faith in his actions and interventions. Those who fumble or doubt Grumbar's existence or assistance prove themselves too flighty to keep any powers granted to them.


At it's most extreme, Grumbarans practice active reclamation of the land, which they deem as "repairing unnatural scars" including man-made lakes, irrigation, lost fertile lands (such as towns built on arable soil), and replanting after forest fires. Grumbarans played a large role in the recovery of Isonhound after [[The Razing of Isonhound|The Razing.]]
At it's most extreme, Grumbarans practice active reclamation of the land, which they deem as "repairing unnatural scars" including man-made lakes, irrigation, lost fertile lands (such as towns built on arable soil), and replanting after forest fires. Grumbarans played a large role in the recovery of [[Isonhound]] after [[The Razing of Isonhound|The Razing.]]


=== Followers ===
=== Followers ===
Most Grumbar priests have an oath against travelling over water (known as an '''Oath of Landwalking'''), considering themselves tied to their mother-land intrinsically. Teleportation is not considered crossing the water, and as such, most Grumbar temples have teleportation circles built into them to allow travel across followings without breaking oaths.
Most Grumbar priests have an oath against travelling over water (known as an '''Oath of Landwalking'''), considering themselves tied to their [[mother]]-land intrinsically. Teleportation is not considered crossing the water, and as such, most Grumbar temples have teleportation circles built into them to allow travel across followings without breaking oaths.


==== Heart of Stone ====
==== Heart of Stone ====
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In the [[PR]] era there were '''Seven Temples of Grumbar,''' notably including [[The Howling Crag|The Howling Crag.]]
In the [[PR]] era there were '''Seven Temples of Grumbar,''' notably including [[The Howling Crag|The Howling Crag.]]


The temple located dangerous close to the eastern coast of Amusa was known as the '''Sixth Hold.'''
The temple located dangerous close to the eastern coast of [[Amusa]] was known as the '''Sixth Hold.'''


Temples were often built on sites of great ore veins of [[Alexandrite]], a very rare and naturally ocurring stone which contained magical properties, said to have come from [[The Feywild]].
Temples were often built on sites of great ore veins of [[Alexandrite]], a very rare and naturally ocurring stone which contained magical properties, said to have come from [[The Feywild]].
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* [[Coseismus]]
* [[Coseismus]]
[[Category:Ancients Alive]]
[[Category:Ancients Alive]]
[[Category:Deities]]

Latest revision as of 17:13, 19 August 2024

Grumbar is the Elemental Demi-God (sometimes called Primordial Ancient) of Earth. His home plane is the Elemental Plane of Earth.

Notable Actions[edit | edit source]

Grumbar is said to have created the Staff of the Marsh in Prehistoric times. The Staff, while hidden away for most of Quelmar history, was said in legends to be capable of moving and altering the realm landscape without limit.

Clergy[edit | edit source]

Dogma[edit | edit source]

Grumbar is famously uncaring and unresponsive to his followers, remaining stoic and silent, and forcing his own followers to have a rock-hard trust and faith in his actions and interventions. Those who fumble or doubt Grumbar's existence or assistance prove themselves too flighty to keep any powers granted to them.

At it's most extreme, Grumbarans practice active reclamation of the land, which they deem as "repairing unnatural scars" including man-made lakes, irrigation, lost fertile lands (such as towns built on arable soil), and replanting after forest fires. Grumbarans played a large role in the recovery of Isonhound after The Razing.

Followers[edit | edit source]

Most Grumbar priests have an oath against travelling over water (known as an Oath of Landwalking), considering themselves tied to their mother-land intrinsically. Teleportation is not considered crossing the water, and as such, most Grumbar temples have teleportation circles built into them to allow travel across followings without breaking oaths.

Heart of Stone[edit | edit source]

Archpriests of Grumbar complete their theological and spiritual training by crafting and attuning with a magic item known as a Heart of Stone. The hearts activate portals that allow the archpriests to easily travel between every hold in Quelmar, voiding the need to ever cross a body of water. A portal can also be opened directly into the Elemental Plane of Earth.

Temples[edit | edit source]

In the PR era there were Seven Temples of Grumbar, notably including The Howling Crag.

The temple located dangerous close to the eastern coast of Amusa was known as the Sixth Hold.

Temples were often built on sites of great ore veins of Alexandrite, a very rare and naturally ocurring stone which contained magical properties, said to have come from The Feywild.

When temples were under attack, all lights would be extinguished, and Grumbarans would rely on their abilities of Tremorsense and Meld into Stone.

Notable Grumbarans[edit | edit source]

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