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{{Worldbuilders}} {{Parallel Universe}}
{{Worldbuilders}} {{Parallel Universe}}
{{Infobox_character|affilliation=|name=Adrian Grunwald|image=Adrian.png|caption=The lingering echo of [[Durzibethinus|Durzibethinus’]] mortal life.|relatives=|languages=|alias=|marital=|birthPlace=[[Northern Snowy Mountains]], [[Isonhound]]|deathDate=|deathPlace=|species=[[Dragonborn]]|gender=Male (he/him)|height=6' 4"|weight=260 lbs|eyes=Emerald|field1=Class|value1=[[Monk]]|playerName=[[User:Jeffbuterbaugh|Jeff]]|birthDate=826 [[PR]]}}'''Adrian Grunwald''' is an aspect of [[Durzibethinus]] that was created as a byproduct of his ascension into the [[Ruby Court#Resurrected Court|Emerald Thane of Sardior]]. During his transformation, the residual gold part of his mortal ancestry was shed away and discarded into the [[Astral Plane|Astral Sea]]. It drifted there, eventually forming its own consciousness and being pulled into another realm known as '''Lyaphaire'''. Still possessing the same memories as [[Durzibethinus]] up until the [[Sardior#Battle of Five Lights|Battle of Five Lights]], this aspect reverted to using the name Adrian—[[Durzibethinus|Durzibethinus’]] birth name—as he endeavored to build a life for himself in this new realm…and perhaps someday regain his emerald heritage.
{{Infobox_character|affilliation=|name=Adrian Grunwald|image=Adrian.png|caption=The lingering echo of [[Durzibethinus|Durzibethinus’]] mortal life.|relatives=|languages=|alias=|marital=|birthPlace=[[Northern Snowy Mountains]], [[Isonhound]]|deathDate=|deathPlace=|species=[[Dragonborn]]|gender=Male (he/him)|height=6' 4"|weight=260 lbs|eyes=Emerald|field1=Class|value1=[[Monk]]|playerName=[[User:Jeffbuterbaugh|Jeff]]|birthDate=826 [[PR]]}}'''Adrian Grunwald''' is an aspect of [[Durzibethinus]] that was created as a byproduct of his ascension into the [[Ruby Court#Resurrected Court|Emerald Thane of Sardior]]. During his transformation, the residual gold part of his mortal ancestry was shed away and discarded into the [[Astral Plane|Astral Sea]]. It drifted there, eventually forming its own consciousness and being pulled into another realm known as '''Lyaphaire'''. Still possessing the same memories as [[Durzibethinus]] up until the [[The Battle of Five Lights|Battle of Five Lights]], this aspect reverted to using the name Adrian—[[Durzibethinus|Durzibethinus’]] birth name—as he endeavored to build a life for himself in this new realm…and perhaps someday regain his emerald heritage.


== Prologue ==
== Prologue ==


Adrian Grunwald was born a [[Dragonborn]] of half-emerald, half-gold ancestry at the [[Bahamut]] temple of [[Jadenhill]], a community of [[Dragonborn]] who sought refuge from the [[The Second Draconic Crusades|Second Draconic Crusades]]. His mother, [[Jadenhill|Jadenhill’s]] high sorcerer, forsook most elements of draconic culture out of fear of persecution by crusaders, using sorcery to disguise their entire clan as [[Elf|Elves]] and even giving her hatchlings elvish-sounding names. His father, however, was a practicing [[Monk|Way of the Ascendant Dragon Monk]] from the temple and gifted him a draconic name—'''Durzibethinus'''—so he could quietly retain some connection to his roots.
Adrian Grunwald was born a [[Dragonborn]] of half-emerald, half-gold ancestry at the [[Bahamut]] temple of [[Jadenhill]], a community of [[Dragonborn]] who sought refuge from the [[The Second Draconic Crusades|Second Draconic Crusades]]. His mother, [[Jadenhill|Jadenhill’s]] high sorcerer, forsook most elements of [[Dragon|Draconic]] culture out of fear of persecution by crusaders, using sorcery to disguise their entire clan as [[Elf|Elves]] and even giving her hatchlings [[Elf|Elvish]]-sounding names. His father, however, was a practicing [[Monk|Way of the Ascendant Dragon Monk]] from the temple and gifted him a [[Dragon|Draconic]] name—'''Durzibethinus'''—so he could discreetly retain some connection to his roots.


While all of Adrian’s clutchmates sported gold scales the same as their father…Adrian looked just like their mother, exhibiting a confounding emerald color and even displaying her same prowess for psionic sorcery. But unlike their mother, Adrian longed to leave [[Jadenhill]] and discover why he looked and felt so different from the rest of his clan.
While all of Adrian’s clutchmates sported gold scales the same as their father…Adrian looked just like their mother, exhibiting a confounding emerald color and even displaying her same prowess for psionic sorcery. But unlike their mother, Adrian longed to leave [[Jadenhill]] and discover why he looked and felt so different from the rest of his clan.


Attacks by evil [[Dragon|Dragons]] and [[The Shadowfell|Shadowfell]] monsters were on the rise across the realm, and he used one such attack as a pretense to leave home in search of answers…also taking on the name '''Durian''', a portmanteau of both names his parents had given him. His travels led him to discover the highly reclusive [[Dragon#Gem Dragons|Gem Dragons]]—psionic creatures with deep ties to the multiverse—who divulged the truth of his emerald heritage as well as their plans for a ceremony to resurrect their god [[Sardior|Sardior, the Ruby King of Gem Dragons]]. Durian identified with these [[Dragon#Gem Dragons|Gem Dragons]] and joined their cult of [[Sardior]], convinced that the return of this ancient [[Dragon#Gem Dragons|Ruby Dragon]] god could push away all the [[The Shadowfell|Shadowfell]] monsters still attacking the realm.
Attacks by evil [[Dragon|Dragons]] and [[The Shadowfell|Shadowfell]] monsters were on the rise across the realm, and he used one such attack as a pretense to leave home in search of answers…also taking on the name '''Durian''', a portmanteau of both names his parents had given him. His travels led him to discover the highly reclusive [[Gemstone Dragon|Gem Dragons]]—psionic creatures with deep ties to the multiverse—who divulged the truth of his emerald heritage as well as their plans for a ceremony to resurrect their god [[Sardior|Sardior, the Ruby King of Gem Dragons]]. Durian identified with these [[Gemstone Dragon|Gem Dragons]] and joined their cult of [[Sardior]], convinced that the return of this ancient [[Sardior|Ruby Dragon]] god could push away all the [[The Shadowfell|Shadowfell]] monsters still attacking the realm.


Durian helped the [[Dragon#Gem Dragons|Gem Dragons]] prepare their resurrection ceremony—which required a representative for each type of [[Dragon#Gem Dragons|Gem Dragon]]—under heavy duress from the monsters attempting to halt [[Sardior|Sardior's]] return. When [[Smargarg]]—the cult’s [[Dragon#Gem Dragons|Emerald Dragon]]—failed to arrive, a presumed casualty of the [[The Shadowfell|Shadowfell]] monsters, Durian volunteered to take his place as the emerald representative…despite warnings that he was too weak and the power of the ceremony would kill him. He was willing to make that sacrifice if it meant saving the realm.
Durian helped the [[Gemstone Dragon|Gem Dragons]] prepare their resurrection ceremony—which required a representative for each type of [[Gemstone Dragon|Gem Dragon]]—under heavy duress from the monsters attempting to halt [[Sardior|Sardior's]] return. When [[Smargarg]]—the cult’s [[Emerald Dragon]]—failed to arrive, a presumed casualty of the [[The Shadowfell|Shadowfell]] monsters, Durian volunteered to take his place as the emerald representative and wield the [[Ruby Court#Prehistoric Artifacts|Emerald Blade]] in the ceremony…despite warnings that he was too weak and the power of the ceremony would kill him. He was willing to make that sacrifice if it meant saving the realm.


Despite a tremendous battle, the resurrection ceremony proved successful and—to everyone’s astonishment—[[Sardior]] took Durian’s emerald essence and reincarnated him into a powerful [[Dragon#Gem Dragons|Gem Dragon]] to serve the god on his [[Ruby Court]]…bestowing him the title of [[Ruby Court#Resurrected Court|Durzibethinus, the Emerald Thane of Sardior]]. With their god resurrected and the [[The Shadowfell|Shadowfell]] monsters vanquished, [[Durzibethinus]] ascended with the other members of the [[Ruby Court]] to sow [[Sardior|Sardior's]] influence across the realm and beyond.
Despite a tremendous battle, the resurrection ceremony proved successful and—to everyone’s astonishment—[[Sardior]] reincarnated Durian into a powerful [[Emerald Dragon]] to serve the god on his [[Ruby Court]]…bestowing him the title of [[Ruby Court#Resurrected Court|Durzibethinus, the Emerald Thane of Sardior]]. With their god resurrected and the [[The Shadowfell|Shadowfell]] monsters vanquished, [[Durzibethinus]] ascended with the other members of the [[Ruby Court]] to sow [[Sardior|Sardior's]] influence across the realm and beyond.


But that was not all to Durian’s story as, despite leaning strongly into his emerald heritage…he was also part gold. This piece of him was presumably burned away during the ceremony, and it is true the last thing that he remembered was feeling an overpowering heat…followed by an intense cold…then just all-encompassing nothingness as he drifted for what seemed an eternity.
But that was not all to Durian’s story as, despite leaning strongly into his emerald heritage…he was also part gold. This piece of him was presumably burned away during the ceremony, and it is true the last thing that he remembered was feeling an overpowering heat…followed by an intense cold…then just all-encompassing nothingness as he drifted for what seemed an eternity.
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He came across a stream and thought to follow it to civilization…but as he walked along it, he glanced his reflection and was shocked by the sight of his father staring back. But he realized as he peered closer that it was still unmistakably him, same facial features and all…but his scales from head-to-tail had all been turned gold. The only flecks of emerald that remained were in the irises of his eyes. He tried summoning a major image to act as a distress beacon and realized he could no longer tap into the pool of psionic magic that once welled within him. Devastated by the loss of his emerald essence, memories flooded back of his days as young Adrian living at the temple of [[Jadenhill]]…constantly plagued by questions about his identity and struggling for a sense of self.
He came across a stream and thought to follow it to civilization…but as he walked along it, he glanced his reflection and was shocked by the sight of his father staring back. But he realized as he peered closer that it was still unmistakably him, same facial features and all…but his scales from head-to-tail had all been turned gold. The only flecks of emerald that remained were in the irises of his eyes. He tried summoning a major image to act as a distress beacon and realized he could no longer tap into the pool of psionic magic that once welled within him. Devastated by the loss of his emerald essence, memories flooded back of his days as young Adrian living at the temple of [[Jadenhill]]…constantly plagued by questions about his identity and struggling for a sense of self.


Adrian carried on following the stream until it let out into a larger river, which finally led past a city where he was able to swipe a set of clothes and rest. He located a library the next day and searched for any keywords that would provide some familiarity. [[Jadenhill]]…[[Sardior]]…[[Dragon#Gem Dragons|Gem Dragons]]…the [[Dragon#Gem Dragons|Gem Dragons]] that existed here seemed just as elusive as they were at home—if not more so. But just as the [[Dragon#Gem Dragons|Gem Dragons]] had spoken of planar echoes and other realms, this place—which he learned was called '''Lyaphaire'''—was a distinct world from the one he hailed from. Adrian couldn’t quite grip the concept of a multiverse…he could only process that the place he called home was very, very far away.
Adrian carried on following the stream until it let out into a larger river, which finally led past a city where he was able to swipe a set of clothes and rest. He located a library the next day and searched for any keywords that would provide some familiarity. [[Jadenhill]]…[[Sardior]]…[[Gemstone Dragon|Gem Dragons]]…the [[Gemstone Dragon|Gem Dragons]] that existed here seemed just as elusive as they were at home—if not more so. But just as the [[Gemstone Dragon|Gem Dragons]] had spoken of planar echoes and other realms, this place—which he learned was called '''Lyaphaire'''—was a distinct world from the one he hailed from. Adrian couldn’t quite grip the concept of a multiverse…he could only process that the place he called home was very, very far away.


After some time spent in the city, Adrian found something familiar to latch onto when a resident mistook him for “one of those [[Dragon]] church people.” He learned of a temple that worshipped a [[Dragon]] god and journeyed there to request their help. The [[Monk|Monks]] there had never heard of a “[[Jadenhill]]” temple, but Adrian’s knowledge from a lifetime spent practicing draconic scripture and temple upkeep was enough to convince them of his authenticity. They offered him accommodations in exchange for physical labor, which he agreed to. In his downtime, he was permitted access to areas of worship, a library of religious scrolls to study, and even courtyards for physical training. It was in these courtyards one morning when Adrian witnessed some [[Monk|Monks]] practicing a fighting technique which he immediately recognized as the [[Monk|Way of the Ascendant Dragon]]…his father’s chosen martial art.
After some time spent in the city, Adrian found something familiar to latch onto when a resident mistook him for “one of those [[Dragon]] church people.” He learned of a temple that worshipped a [[Dragon]] god and journeyed there to request their help. The [[Monk|Monks]] there had never heard of a “[[Jadenhill]]” temple, but Adrian’s knowledge from a lifetime spent practicing [[Dragon|Draconic]] scripture and temple upkeep was enough to convince them of his authenticity. They offered him accommodations in exchange for physical labor, which he agreed to. In his downtime, he was permitted access to areas of worship, a library of religious scrolls to study, and even courtyards for physical training. It was in these courtyards one morning when Adrian witnessed some [[Monk|Monks]] practicing a fighting technique which he immediately recognized as the [[Monk|Way of the Ascendant Dragon]]…his father’s chosen martial art.


As a child, Adrian had only trained with his father and clutchmates for a short time before their mother swept him away to teach him how to be the next high sorcerer. He had always carried a chip on his shoulder for being separated like that and, having lost his psionic gem powers, a future in sorcery seemed closed off to him now. Still, he was determined to build back his strength and make something of himself in this new place.
As a child, Adrian had only trained with his father and clutchmates for a short time before their mother swept him away to teach him how to be the next high sorcerer. He had always carried some resentment for being separated like that and, having lost his psionic emerald powers, a future in sorcery seemed closed off to him now. Still, he was determined to build back his strength and make something of himself in this new place.


He expressed interest in re-learning the [[Monk|Way of the Ascendant Dragon]] and, after a few years of training with the temple masters, he was able to pick back up the basics and build a foundation for future growth. For the first time since being dropped in '''Lyaphaire''', Adrian’s prospects seemed bright. Still, he felt he could never truly come to terms with what he’d lost. He’d been content to die in order to resurrect [[Sardior]], but to be left alive and stripped of his emerald essence…that was not an outcome he ever could have anticipated. And without a way for him to tell whether the resurrection ceremony worked, he couldn’t even know if his sacrifice had been worthwhile. With no clear answers to these thoughts in sight and no apparent means of returning home, Adrian did his best to keep his eyes set upon the future—at least for the time being.
He expressed interest in re-learning the [[Monk|Way of the Ascendant Dragon]] and, after a few years of training with the temple masters, he was able to pick back up the basics and build a foundation for future growth. For the first time since being dropped in '''Lyaphaire''', Adrian’s prospects seemed bright. Still, he felt he could never truly come to terms with what he’d lost. He’d been content to die in order to resurrect [[Sardior]], but to be left alive and stripped of his emerald essence…that was not an outcome he ever could have anticipated. And without a way for him to tell whether the resurrection ceremony worked, he couldn’t even know if his sacrifice had been worthwhile. With no clear answers to these thoughts in sight and no apparent means of returning home, Adrian did his best to keep his eyes set upon the future—at least for the time being.
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Adrian feels like he has hit a wall with his [[Monk]] training and takes the first opportunity to leave the '''Deus Temporis''' temple and explore more of this new realm, eventually ending up in the small village of '''Terakai''' and getting recruited for a new job alongside an unusual band of characters…
Adrian feels like he has hit a wall with his [[Monk]] training and takes the first opportunity to leave the '''Deus Temporis''' temple and explore more of this new realm, eventually ending up in the small village of '''Terakai''' and getting recruited for a new job alongside an unusual band of characters…
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There was a time in Adrian's life when he wanted nothing more than to be a normal [[Dragonborn|Gold Dragonborn]] like everyone else at home. Now it seemed as though he could finally have that while living at the '''Deus Temporis''' temple…but his ambitions had changed since leaving [[Jadenhill]] and it was clear that simply fitting in would no longer make him happy. Additionally, he had begun plateauing with his [[Monk]] training and was feeling a pull to explore more of the realm outside the confines of the temple. Adrian found his chance to leave after receiving a message from his acquaintance '''Ashe''', a remarkably tall [[Monk]] who had visited the temple with her master for a brief time to learn draconic martial techniques. She was requesting Adrian's help providing protection for a transcontinental cargo delivery that was en route to her new place of work, a small-town tavern called the '''Grail and the Grave'''. Adrian seized the opportunity and joined the caravan headed towards the unfamiliar island kingdom, leaving the inlands of the '''Parluza''' continent and setting sail overseas for the first time in his life.
There was a time in Adrian's life when he wanted nothing more than to be a normal [[Dragonborn|Gold Dragonborn]] like everyone else at home. Now it seemed as though he could finally have that while living at the '''Deus Temporis''' temple…but his ambitions had changed since leaving [[Jadenhill]] and it was clear that simply fitting in would no longer make him happy. Additionally, he had begun plateauing with his [[Monk]] training and was feeling a pull to explore more of the realm outside the confines of the temple. Adrian found his chance to leave after receiving a message from his acquaintance '''Ashe''', a remarkably tall [[Monk]] who had visited the temple with her master for a brief time to learn [[Dragon|Draconic]] martial techniques. She was requesting Adrian's help providing protection for a transcontinental cargo delivery that was en route to her new place of work, a small-town tavern called the '''Grail and the Grave'''. Adrian seized the opportunity and joined the caravan headed towards the unfamiliar island kingdom, leaving the inlands of the '''Parluza''' continent and setting sail overseas for the first time in his life.


After a long journey from the '''Holy Kingdom of Islux''', Adrian finally arrived in the village of '''Terakai'''—home to the '''Grail and the Grave'''. Despite a successful job, Adrian found himself substantially shortchanged by the coachman in charge of the delivery…meaning Adrian did not have enough funds to secure an immediate trip home. He wrote a letter back to the temple to inform them that his return would take longer than expected. Adrian knew he should feel agitated by the situation…but instead he felt some odd relief, no longer feeling pressured to depart so soon. He rented a room at the '''Grail and the Grave''' for a week, exploring what little there was to see of the village as he waited for a new job opportunity to arise. He spent early mornings jogging laps around the village square, the unkept greenery reminding him of the breezy mountainside that he first awoke on after being dropped in '''Lyaphaire'''. One morning late in the week, he was rustled from his reminiscing by the sound of a panicked mother emerging from her home shouting for her five-year-old son '''Osric'''. Adrian offered to help with her search, assuming the boy could not have wandered too far off…but alas, the child was nowhere to be found. Adrian circled back to the '''Grail and the Grave''', confident that the boy would appear back home soon.
After a long journey from the '''Holy Kingdom of Islux''', Adrian finally arrived in the village of '''Terakai'''—home to the '''Grail and the Grave'''. Despite a successful job, Adrian found himself substantially shortchanged by the coachman in charge of the delivery…meaning Adrian did not have enough funds to secure an immediate trip home. He wrote a letter back to the temple to inform them that his return would take longer than expected. Adrian knew he should feel agitated by the situation…but instead he felt some odd relief, no longer feeling pressured to depart so soon. He rented a room at the '''Grail and the Grave''' for a week, exploring what little there was to see of the village as he waited for a new job opportunity to arise. He spent early mornings jogging laps around the village square, the unkept greenery reminding him of the breezy mountainside that he first awoke on after being dropped in '''Lyaphaire'''. One morning late in the week, he was rustled from his reminiscing by the sound of a panicked mother emerging from her home shouting for her five-year-old son '''Osric'''. Adrian offered to help with her search, assuming the boy could not have wandered too far off…but alas, the child was nowhere to be found. Adrian circled back to the '''Grail and the Grave''', confident that the boy would appear back home soon.
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'''Silence''' meandered downstairs, pulled out an ornate goblet and seemingly poured an invisible liquid into it. She took the coin and placed the goblet on the counter for an unseen patron. Adrian was intrigued by her interaction with the invisible customer and asked how she was able to see them, a question which perplexed her until she remembered "oh right, you all have normal eyes."
'''Silence''' meandered downstairs, pulled out an ornate goblet and seemingly poured an invisible liquid into it. She took the coin and placed the goblet on the counter for an unseen patron. Adrian was intrigued by her interaction with the invisible customer and asked how she was able to see them, a question which perplexed her until she remembered "oh right, you all have normal eyes."


Shortly afterwards, the parents of '''Osric''' came into the tavern in a panic over their missing child…to which '''Silence''' immediately sprang into action ordering out coffee and comforting them. For all within earshot, she described the ongoing epidemic of children in the village going missing…and the few who found their way home refusing to speak about the thing that took them. Her partner '''Urzul'''—a physically imposing [[Half-Orc]] who often hunted dangerous monsters—had led several search parties to try and locate the missing children in the forests outside of town, but so far there had been no luck. Adrian and '''Merys''' offered to help with searching for the children, each being relatively new to town and in need of jobs. '''Silence''' also "fired" '''Ashe''' and '''Dave''' from their current roles at the tavern so that they would have time to assist in the search. With this new search party assembled, all they needed next was a lead on where to look first.
Shortly afterwards, the parents of '''Osric''' came into the tavern in a panic over their missing child…to which '''Silence''' immediately sprang into action ordering out coffee and comforting them. For all within earshot, she described the ongoing epidemic of children in the village going missing…and the few who found their way home refusing to speak about the thing that took them. Her partner '''Urza'''—a physically imposing [[Half-Orc]] who often hunted dangerous monsters—had led several search parties to try and locate the missing children in the forests outside of town, but so far there had been no luck. Adrian and '''Merys''' offered to help with searching for the children, each being relatively new to town and in need of jobs. '''Silence''' also "fired" '''Ashe''' and '''Dave''' from their current roles at the tavern so that they would have time to assist in the search. With this new search party assembled, all they needed next was a lead on where to look first.
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=== Ghosts & Hills ===
=== Ghosts & Hills ===
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=== Hags & Tortoises ===
=== Hags & Tortoises ===
Adrian and the team return to the cave and get distracted by a gem-adorned tortoise before getting roped into a sisterly conflict between two [[Hag|Hags]], then they almost successfully beeline past a [[Goblin]] encampment and Adrian nearly gets separated from the rest of the team by running way too fast…
Adrian and the team return to the cave and get distracted by a gemstone-adorned tortoise before getting roped into a sisterly conflict between two [[Hag|Hags]], then they almost successfully beeline past a [[Goblin]] encampment and Adrian nearly gets separated from the rest of the team by running way too fast…
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After a brief time wandering the '''Pericles Hills''' looking for any other signs of the missing children, the team reluctantly tracked their way back to the previously explored '''Shrieking Caverns''' by following the shrieking sound of wind blowing from the cave’s entrance. As they approached the cave, '''Dave''' was immediately stricken by a javelin. "Stupid! Same people," they heard the leader of the [[Goblin]] encampment scold as the same horde of [[Goblin|Goblins]] from their prior visit exited the cave. The team protestingly questioned why they were being attacked after having already surrendered, to which the leader shrugged and replied "attack first, talk second." Adrian asked the leader if they had heard anything else having to do with the [[Hag|Hags]], to which the leader simply said "no," before shuffling away with the rest of the [[Goblin]] encampment.
After a brief time wandering the '''Pericles Hills''' looking for any other signs of the missing children, the team reluctantly tracked their way back to the previously explored '''Shrieking Caverns''' by following the shrieking sound of wind blowing from the cave’s entrance. As they approached the cave, '''Dave''' was immediately stricken by a javelin. "Stupid! Same people," they heard the leader of the [[Goblin]] encampment scold as the same horde of [[Goblin|Goblins]] from their prior visit exited the cave. The team protestingly questioned why they were being attacked after having already surrendered, to which the leader shrugged and replied "attack first, talk second." Adrian asked the leader if they had heard anything else having to do with the [[Hag|Hags]], to which the leader simply said "no," before shuffling away with the rest of the [[Goblin]] encampment.
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The team entered the vacated cavern—with Adrian lighting a torch to avoid making the same mistake as last time—and approached a drop-off into the rippling pool which they had initially left unexplored. They discovered a set of stairs which terminated into the water, and there was a brief debate regarding the water's potential depth before '''Merys''' volunteered to take the first steps down the stairs and into the water. He discovered that the water was freezing cold, but shallow enough to wade through. Adrian trailed shortly behind while '''Ashe''' continued to hang at the back of the group. '''Dave''', however, slipped on the stairs and fell completely into the water. Adrian scooped him up and offered to carry him the rest of the way through the water, so '''Dave''' nestled onto his shoulder as the team ventured deeper into the cavern.
The team entered the vacated cavern—with Adrian lighting a torch to avoid making the same mistake as last time—and approached a drop-off into the rippling pool which they had initially left unexplored. They discovered a set of stairs which terminated into the water, and there was a brief debate regarding the water's potential depth before '''Merys''' volunteered to take the first steps down the stairs and into the water. He discovered that the water was freezing cold, but shallow enough to wade through. Adrian trailed shortly behind while '''Ashe''' continued to hang at the back of the group. '''Dave''', however, slipped on the stairs and fell completely into the water. Adrian scooped him up and offered to carry him the rest of the way through the water, so '''Dave''' nestled onto his shoulder as the team ventured deeper into the cavern.


The flooded path took several winds and turns before they heard the sound of splashing up ahead. Adrian cautiously investigated the noise and discovered a large tortoise with a gem-encrusted shell swimming around in the shallow pool. The team was suspicious of the tortoise, but Adrian seemed particularly fascinated by it and handed '''Dave''' off to '''Ashe''' so that he could slowly approach in hopes of talking to it. '''Merys''' suggested that the tortoise might require an offering since "it has all those gems on its shell for a reason." So Adrian took off his gold pendant from the '''Deus Temporis''' temple and held it up in a way that it gleamed by the light of his torch, hoping that this would appease the tortoise. Adrian inquired as to whether the tortoise could speak, to which the creature continued to splash around without heeding him any mind. Adrian called back in bewilderment to the rest of the team "I think this is just a normal tortoise," so they all cautiously scurried past the creature and continued on their journey. Further down the path, they came across two giant crabs feasting on a [[Goblin]] corpse and they were all able to successfully sneak past these creatures without drawing any attention.
The flooded path took several winds and turns before they heard the sound of splashing up ahead. Adrian cautiously investigated the noise and discovered a large tortoise with a gemstone-encrusted shell swimming around in the shallow pool. The team was suspicious of the tortoise, but Adrian seemed particularly fascinated by it and handed '''Dave''' off to '''Ashe''' so that he could slowly approach in hopes of talking to it. '''Merys''' suggested that the tortoise might require an offering since "it has all those gemstones on its shell for a reason." So Adrian took off his gold pendant from the '''Deus Temporis''' temple and held it up in a way that it gleamed by the light of his torch, hoping that this would appease the tortoise. Adrian inquired as to whether the tortoise could speak, to which the creature continued to splash around without heeding him any mind. Adrian called back in bewilderment to the rest of the team "I think this is just a normal tortoise," so they all cautiously scurried past the creature and continued on their journey. Further down the path, they came across two giant crabs feasting on a [[Goblin]] corpse and they were all able to successfully sneak past these creatures without drawing any attention.


Eventually, the path ended at a dry cavern where they could step up and out of the water. The space was adorned with impressively lavish furnishings and an incredibly beautiful woman stood at the bank of the water to greet them. "It's been a long time since I've had any visitors," she claimed while inviting the team to sit down. She introduced herself as '''Nephinza''' and they asked her if she had seen any children pass through these caves. She replied perhaps she had, but that the team would need to do her a favor first before providing any information. She instructed them to kill her sister '''Nephira''', who inhabited the southern portion of the caves and with whom she had an ongoing rivalry. When pressed why she didn't kill her sister herself, she explained that neither sister was capable of harming the other. The team tentatively agreed to locate '''Nephira''' and began backtracking towards the southernmost area of the caves.
Eventually, the path ended at a dry cavern where they could step up and out of the water. The space was adorned with impressively lavish furnishings and an incredibly beautiful woman stood at the bank of the water to greet them. "It's been a long time since I've had any visitors," she claimed while inviting the team to sit down. She introduced herself as '''Nephinza''' and they asked her if she had seen any children pass through these caves. She replied perhaps she had, but that the team would need to do her a favor first before providing any information. She instructed them to kill her sister '''Nephira''', who inhabited the southern portion of the caves and with whom she had an ongoing rivalry. When pressed why she didn't kill her sister herself, she explained that neither sister was capable of harming the other. The team tentatively agreed to locate '''Nephira''' and began backtracking towards the southernmost area of the caves.
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Adrian pulled some rope from his adventuring pack and tied up each of the [[Goblin|Goblins]] to restrain them before they woke up. Knowing the direction that he ran before was safe, he led the rest of the team through the caves along that same route until they began approaching unexplored territory and decided to stop for a short rest. They eventually heard the sound of the [[Goblin|Goblins]] regaining consciousness and struggling to break free, so the team decided to press forward. They continued trying to follow what seemed like the southernmost route and soon arrived at the entrance of a wide, well-lit tunnel. Adrian was suspicious of the tunnel and tried stepping slightly into it to investigate for traps, only to be shot at with an arrow. Adrian caught this projectile in midair, but was severely wounded as three more arrows shot out at him. Adrian retreated back to the rest of the team as they all sighted several bow-wielding [[Goblin|Goblins]] ducking around the walls at the opposite end of the tunnel. The team remembered overhearing that the [[Hag|Hags]] in this cave hated [[Goblin|Goblins]], so it seemed unlikely that '''Nephira''' would reside at the end of this [[Goblin]]-infested cave. Consequently, they decided to backtrack and see what they could find by exploring the other directions.
Adrian pulled some rope from his adventuring pack and tied up each of the [[Goblin|Goblins]] to restrain them before they woke up. Knowing the direction that he ran before was safe, he led the rest of the team through the caves along that same route until they began approaching unexplored territory and decided to stop for a short rest. They eventually heard the sound of the [[Goblin|Goblins]] regaining consciousness and struggling to break free, so the team decided to press forward. They continued trying to follow what seemed like the southernmost route and soon arrived at the entrance of a wide, well-lit tunnel. Adrian was suspicious of the tunnel and tried stepping slightly into it to investigate for traps, only to be shot at with an arrow. Adrian caught this projectile in midair, but was severely wounded as three more arrows shot out at him. Adrian retreated back to the rest of the team as they all sighted several bow-wielding [[Goblin|Goblins]] ducking around the walls at the opposite end of the tunnel. The team remembered overhearing that the [[Hag|Hags]] in this cave hated [[Goblin|Goblins]], so it seemed unlikely that '''Nephira''' would reside at the end of this [[Goblin]]-infested cave. Consequently, they decided to backtrack and see what they could find by exploring the other directions.


'''Dave''' healed up Adrian as they explored a few of the other paths, one of which was partially flooded and took them past some glowing mushrooms which '''Merys''' determined could be used by a skilled alchemist to enhance healing potions. As they carried on exploring, they were confronted by the javelin-wielding [[Goblin|Goblins]] they had tied up earlier. They seemed to squabble amongst themselves as to how to deal with us, so '''Merys''' casted a spell so he could understand what they were saying. From this, he was able to gather that the [[Goblin|Goblins]] wouldn't harm us if we agreed to leave the caves. Meanwhile, '''Dave''' claimed they could understand what the [[Goblin|Goblins]] were saying while trying to speak to them in dwarvish. The team began meandering back towards the exit of the cave system while the [[Goblin|Goblins]] followed shortly behind, presumably to ensure they were actually leaving. As they approached the last fork in the path before the exit, Adrian dashed in the other direction away from the exit and the [[Goblin|Goblins]] launched all their javelins at him. This opened up the rest of the team to knock out the rest of the [[Goblin|Goblins]], who were already severely injured from their prior battle. They killed two of the [[Goblin|Goblins]] while merely knocking the other two unconscious. '''Dave''' insisted on bringing the two unconscious [[Goblin|Goblins]] with them, thinking they could be befriended and provide directions for navigating the caves. Severely injured again by the javelins, Adrian regrouped with the rest of the team and they carried on down another unexplored cave.
'''Dave''' healed up Adrian as they explored a few of the other paths, one of which was partially flooded and took them past some glowing mushrooms which '''Merys''' determined could be used by a skilled alchemist to enhance healing potions. As they carried on exploring, they were confronted by the javelin-wielding [[Goblin|Goblins]] they had tied up earlier. They seemed to squabble amongst themselves as to how to deal with us, so '''Merys''' casted a spell so he could understand what they were saying. From this, he was able to gather that the [[Goblin|Goblins]] wouldn't harm us if we agreed to leave the caves. Meanwhile, '''Dave''' claimed they could understand what the [[Goblin|Goblins]] were saying while trying to speak to them in [[Dwarf|Dwarvish]]. The team began meandering back towards the exit of the cave system while the [[Goblin|Goblins]] followed shortly behind, presumably to ensure they were actually leaving. As they approached the last fork in the path before the exit, Adrian dashed in the other direction away from the exit and the [[Goblin|Goblins]] launched all their javelins at him. This opened up the rest of the team to knock out the rest of the [[Goblin|Goblins]], who were already severely injured from their prior battle. They killed two of the [[Goblin|Goblins]] while merely knocking the other two unconscious. '''Dave''' insisted on bringing the two unconscious [[Goblin|Goblins]] with them, thinking they could be befriended and provide directions for navigating the caves. Severely injured again by the javelins, Adrian regrouped with the rest of the team and they carried on down another unexplored cave.


The path they took initially led them to a chasm that had no obvious path around, so they decided to try another route. As they ventured down the next path, they discovered cave paintings of [[Goblin|Goblins]] being maimed and killed in various grotesque scenes. They pressed onward until arriving in an area that was littered with the corpses and skeletons of countless [[Goblin]] bodies scattered all along the sides of the path, which was being blocked by a monstrous creature with hollow white eyes that seemed to glow within the darkness of the cave. Already in very poor condition and preferring his odds with the chasm, Adrian dashed back the other direction before the monster had a chance to notice them. The rest of the team followed shortly behind, catching up with Adrian as he was plotting how to get across the chasm so that the monster couldn't follow them. He took out what was left of his rope, handing one end of it to '''Ashe''' before using his [[Monk]] agility to leap across the chasm. Unable to find anything to tie the rope to, he yelled over to '''Ashe''' to hold the rope taut with him so that the other teammates could climb across. '''Dave''' attempted first, but lost their grip and fell into the chasm. Thankfully, the chasm turned out to only be thirty feet deep. '''Merys''' tried climbing across next, but Adrian was too injured from the prior [[Goblin]] attack and lost his grip on the rope. This caused '''Merys''' to also fall into the chasm, but was rescued from damage by '''Dave''' casting a spell to feather his fall.
The path they took initially led them to a chasm that had no obvious path around, so they decided to try another route. As they ventured down the next path, they discovered cave paintings of [[Goblin|Goblins]] being maimed and killed in various grotesque scenes. They pressed onward until arriving in an area that was littered with the corpses and skeletons of countless [[Goblin]] bodies scattered all along the sides of the path, which was being blocked by a monstrous creature with hollow white eyes that seemed to glow within the darkness of the cave. Already in very poor condition and preferring his odds with the chasm, Adrian dashed back the other direction before the monster had a chance to notice them. The rest of the team followed shortly behind, catching up with Adrian as he was plotting how to get across the chasm so that the monster couldn't follow them. He took out what was left of his rope, handing one end of it to '''Ashe''' before using his [[Monk]] agility to leap across the chasm. Unable to find anything to tie the rope to, he yelled over to '''Ashe''' to hold the rope taut with him so that the other teammates could climb across. '''Dave''' attempted first, but lost their grip and fell into the chasm. Thankfully, the chasm turned out to only be thirty feet deep. '''Merys''' tried climbing across next, but Adrian was too injured from the prior [[Goblin]] attack and lost his grip on the rope. This caused '''Merys''' to also fall into the chasm, but was rescued from damage by '''Dave''' casting a spell to feather his fall.
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Adrian spoke back up and suggested that the team have a rest until '''Kyar'''' decided to kick them out, to which '''Kyar'''' fiercely objected "I still haven't decided whether to let you leave!" '''Kyar'''' said their real interest was in objects of the magical variety and, even without exact knowledge of what was in the team's backpacks, they knew that none of the team carried anything of that sort. In spite of this, '''Dave''' declared "since we're now friends on a trial basis, I like to try and inspire my friends…so here" and casted a spark of inspiration which physically manifested as it floated toward the ceiling where '''Kyar'''' was apparently hanging in the shadows. '''Kyar'''' took immediate interest in the tiny point of magic as they played with it in their claws, making it dance around. This seemed to entertain '''Kyar'''' long enough that the team was able to get a long rest.
Adrian spoke back up and suggested that the team have a rest until '''Kyar'''' decided to kick them out, to which '''Kyar'''' fiercely objected "I still haven't decided whether to let you leave!" '''Kyar'''' said their real interest was in objects of the magical variety and, even without exact knowledge of what was in the team's backpacks, they knew that none of the team carried anything of that sort. In spite of this, '''Dave''' declared "since we're now friends on a trial basis, I like to try and inspire my friends…so here" and casted a spark of inspiration which physically manifested as it floated toward the ceiling where '''Kyar'''' was apparently hanging in the shadows. '''Kyar'''' took immediate interest in the tiny point of magic as they played with it in their claws, making it dance around. This seemed to entertain '''Kyar'''' long enough that the team was able to get a long rest.


The team took turns taking watch until the next day when they were able to speak to '''Kyar'''' a bit more, who revealed that there was once a third [[Hag]] sister named '''Nephilla''' and that each of the surviving sisters blamed one another for '''Nephilla's''' death. Before departing the cavern, Adrian tested '''Kyar'''' by speaking "we'll try not to be any more bother" in draconic, but '''Kyar'''' claimed to not understand the language. '''Kyar'''' warned the team not to return unless it was to bring them magical objects.
The team took turns taking watch until the next day when they were able to speak to '''Kyar'''' a bit more, who revealed that there was once a third [[Hag]] sister named '''Nephilla''' and that each of the surviving sisters blamed one another for '''Nephilla's''' death. Before departing the cavern, Adrian tested '''Kyar'''' by speaking "we'll try not to be any more bother" in [[Dragon|Draconic]], but '''Kyar'''' claimed to not understand the language. '''Kyar'''' warned the team not to return unless it was to bring them magical objects.


As they left the cavern and prepared to once again cross the chasm, '''Ashe''' impaled a spike into the ground and handed Adrian one end of her rope before leaping across the chasm. She impaled a second spike on the other side and they each tied their ends of the rope to the spikes to create a secure crossing. '''Dave''' and '''Merys''' climbed across without issue, but the rope on '''Ashe's''' side began to snap while Adrian tightroped across and he was barely able to leap the rest of the way over the chasm. With the team safely regrouped, they headed back towards the bone-covered path where they'd presumably find '''Nephira''' if they could only get past the monster.
As they left the cavern and prepared to once again cross the chasm, '''Ashe''' impaled a spike into the ground and handed Adrian one end of her rope before leaping across the chasm. She impaled a second spike on the other side and they each tied their ends of the rope to the spikes to create a secure crossing. '''Dave''' and '''Merys''' climbed across without issue, but the rope on '''Ashe's''' side began to snap while Adrian tightroped across and he was barely able to leap the rest of the way over the chasm. With the team safely regrouped, they headed back towards the bone-covered path where they'd presumably find '''Nephira''' if they could only get past the monster.
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The team discussed their plan of attack as they approached the [[Goblin]]-guarded corridor for the second time. '''Dave''' remained adamant that he had picked up enough of the [[Goblin|Goblins']] language to be able to befriend and talk to them. The rest of the team, deciding that this would be a hard but much-needed lesson for their small friend, allowed '''Dave''' to take the lead as they turned the corner towards the corridor.
The team discussed their plan of attack as they approached the [[Goblin]]-guarded corridor for the second time. '''Dave''' remained adamant that he had picked up enough of the [[Goblin|Goblins']] language to be able to befriend and talk to them. The rest of the team, deciding that this would be a hard but much-needed lesson for their small friend, allowed '''Dave''' to take the lead as they turned the corner towards the corridor.


As everyone else waited out of sight and listened for the codeword "strawberries," '''Dave''' raised their arms outwards as a sign of peace and cautiously trudged forward. Calling out in what they believed to be the [[Goblin|Goblins']] language, which sounded suspiciously like common but spoken very slowly, '''Dave''' beseeched them for a chance to speak to their leader. The [[Goblin|Goblins]] raised projectile weapons against '''Dave''' upon noticing their approach, but they were haulted by the sound of a gruff voice coming from the end of the corridor. "Interesting…" the voice growled and ordered the [[Goblin|Goblins]] to bring '''Dave''' to him.
As everyone else waited out of sight and listened for the codeword "strawberries," '''Dave''' raised their arms outwards as a sign of peace and cautiously trudged forward. Calling out in what they believed to be the [[Goblin|Goblins']] language—which sounded suspiciously like [[List of Languages#Common|Common]] but spoken very slowly—'''Dave''' beseeched them for a chance to speak to their leader. The [[Goblin|Goblins]] raised projectile weapons against '''Dave''' upon noticing their approach, but they were halted by the sound of a gruff voice coming from the end of the corridor. "Interesting…" the voice growled and ordered the [[Goblin|Goblins]] to bring '''Dave''' to him.


'''Dave''' was led into a cavern with a fountain at its center and piles of bones strewn about, and on a throne at the opposite end sat a [[Bugbear]] who commanded the small army of [[Goblin|Goblins]] posted all around with their weapons pointed. '''Dave''' attempted to state their case with the [[Bugbear]], relaying their situation with the [[Hag|Hags]] and how they needed evidence of '''Nephilla's''' death in order to know which of the sisters to kill. "Kill both of them," the [[Bugbear]] snapped back, to which '''Dave''' elaborated that them and their friends didn't want to kill anyone without proof of guilt. Upon hearing that '''Dave''' had brought friends, the [[Bugbear]] immediately ordered his [[Goblin|Goblins]] to kill them. '''Dave''' took hits from several arrows before running back as fast as their little legs could carry them.
'''Dave''' was led into a cavern with a fountain at its center and piles of bones strewn about, and on a throne at the opposite end sat a [[Bugbear]] who commanded the small army of [[Goblin|Goblins]] posted all around with their weapons pointed. '''Dave''' attempted to state their case with the [[Bugbear]], relaying their situation with the [[Hag|Hags]] and how they needed evidence of '''Nephilla's''' death in order to know which of the sisters to kill. "Kill both of them," the [[Bugbear]] snapped back, to which '''Dave''' elaborated that them and their friends didn't want to kill anyone without proof of guilt. Upon hearing that '''Dave''' had brought friends, the [[Bugbear]] immediately ordered his [[Goblin|Goblins]] to kill them. '''Dave''' took hits from several arrows before running back as fast as their little legs could carry them.
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The moment that the [[Bugbear]] was killed and the shield broken, Adrian clocked a change in expression of the [[Goblin]] he was about to stab. Their eyes fluttered as if coming out of a trance before they realized what Adrian was about to do, threw down all their weapons and collapsed to the ground bawling. Just as his other teammates were readying to kill another [[Goblin]], Adrian shouted to stop attacking them as they seemed to have been under a mind control spell. The other [[Goblin|Goblins]] followed suit, crying and clinging to the team's pant legs.
The moment that the [[Bugbear]] was killed and the shield broken, Adrian clocked a change in expression of the [[Goblin]] he was about to stab. Their eyes fluttered as if coming out of a trance before they realized what Adrian was about to do, threw down all their weapons and collapsed to the ground bawling. Just as his other teammates were readying to kill another [[Goblin]], Adrian shouted to stop attacking them as they seemed to have been under a mind control spell. The other [[Goblin|Goblins]] followed suit, crying and clinging to the team's pant legs.


Adrian lumbered over, the [[Goblin]] still clinging to his leg, to inspect the [[Bugbear|Bugbear's]] corpse. He found a wooden cross section that had separated from the rest of the shield, adorned with two gems on either side as well as magic [[rune|Runes]] inscribed on the back. This seemed to account for the mind control, but it still didn't explain where the missing children had gone.
Adrian lumbered over, the [[Goblin]] still clinging to his leg, to inspect the [[Bugbear|Bugbear's]] corpse. He found a wooden cross section that had separated from the rest of the shield, adorned with two gemstones on either side as well as magic [[rune|Runes]] inscribed on the back. This seemed to account for the mind control, but it still didn't explain where the missing children had gone.


The surviving [[Goblin|Goblins]] continued to desperately sob and plead, so '''Merys''' approached one of them and casted a spell to be able to understand their language. The [[Goblin]] begged him not to hurt them, crying that they didn't know how they got there and that they just wanted to go home to their parents.
The surviving [[Goblin|Goblins]] continued to desperately sob and plead, so '''Merys''' approached one of them and casted a spell to be able to understand their language. The [[Goblin]] begged him not to hurt them, crying that they didn't know how they got there and that they just wanted to go home to their parents.
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=== Journals & Fountains ===
=== Journals & Fountains ===
Adrian barters with '''Kyar'''' for information on how to turn the transformed children back into their normal selves, '''Dave''' talks to a strange pointy-toothed man in a two-way mirror, '''Ashe''' gets nearly killed after being flung off a balcony, and '''Merys''' gets turned into a [[Goblin]] after drinking from a fountain…
Adrian barters with '''Kyar'''' for information on how to turn the polymorphed children back into their normal selves, '''Dave''' talks to a strange pointy-toothed man in a two-way mirror, '''Ashe''' gets nearly killed after being flung off a balcony, and '''Merys''' gets turned into a [[Goblin]] after drinking from a fountain…
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With the [[Bugbear]] defeated, the team was left with a mob of crying children who had been transformed into [[Goblin|Goblins]] by some unknown source. Adrian picked up the [[Goblin]] child still clinging to his leg to try and calm them down as well as free himself up to move around '''Nephilla's''' former lair. Meanwhile, '''Ashe''' and '''Dave''' headed up the stairs to explore the balcony. They came across a large pile of crates and a mirror with glowing [[rune|Runes]] similar to what were inscribed on the [[Bugbear|Bugbear's]] shield. As '''Dave''' picked over the crates and pocked a rind of cheese, '''Ashe''' touched the [[rune|Runes]] and suddenly a strange pointy-toothed man appeared in the mirror, questioning the two of them about what had happened to '''B'rogo'''. The man lamented that the [[Bugbear]] had been killed thus rendering this branch of his operation redundant before casting a spell which shattered the mirror outwards, knocking '''Ashe''' from the balcony and impaling several shards of glass in both her and the [[Goblin]] child that she was holding. '''Dave''' was able to avoid the strike from the mirror and used their own magic to slow '''Ashe's''' fall.
With the [[Bugbear]] defeated, the team was left with a mob of crying children who had been polymorphed into [[Goblin|Goblins]] by some unknown source. Adrian picked up the [[Goblin]] child still clinging to his leg to try and calm them down as well as free himself up to move around '''Nephilla's''' former lair. Meanwhile, '''Ashe''' and '''Dave''' headed up the stairs to explore the balcony. They came across a large pile of crates and a mirror with glowing [[rune|Runes]] similar to what were inscribed on the [[Bugbear|Bugbear's]] shield. As '''Dave''' picked over the crates and pocked a rind of cheese, '''Ashe''' touched the [[rune|Runes]] and suddenly a strange pointy-toothed man appeared in the mirror, questioning the two of them about what had happened to '''B'rogo'''. The man lamented that the [[Bugbear]] had been killed thus rendering this branch of his operation redundant before casting a spell which shattered the mirror outwards, knocking '''Ashe''' from the balcony and impaling several shards of glass in both her and the [[Goblin]] child that she was holding. '''Dave''' was able to avoid the strike from the mirror and used their own magic to slow '''Ashe's''' fall.


Not long after, '''Kyar'''' appeared at the entrance of the cavern. This was the first time that the entire team had gotten a glimpse of him, a grotesque creature with lanky limbs and a large green eyeball. He said he detected that the [[Bugbear]] known as '''B'rogo''' had been slain, so he came to make use of the fountain in '''Nephilla's''' layer as it possessed strong magical properties. Adrian investigated the fountain by twirling his hand around in the water, which felt cold but did not ripple or respond to his touch. '''Merys''' tried drinking from it, which tasted refreshing but immediately shrank him into a [[Goblin]] standing in a heap of his now-too-large clothes. He could no longer understand or speak to the rest of his team in this form, but on the plus side, he could now communicate with the [[Goblin]] children. He gathered that the oldest was a girl name '''Kylie''' who had taken on a leadership role amongst the children in the absence of any adults.
Not long after, '''Kyar'''' appeared at the entrance of the cavern. This was the first time that the entire team had gotten a glimpse of him, a grotesque creature with lanky limbs and a large green eyeball. He said he detected that the [[Bugbear]] known as '''B'rogo''' had been slain, so he came to make use of the fountain in '''Nephilla's''' layer as it possessed strong magical properties. Adrian investigated the fountain by twirling his hand around in the water, which felt cold but did not ripple or respond to his touch. '''Merys''' tried drinking from it, which tasted refreshing but immediately shrank him into a [[Goblin]] standing in a heap of his now-too-large clothes. He could no longer understand or speak to the rest of his team in this form, but on the plus side, he could now communicate with the [[Goblin]] children. He gathered that the oldest was a girl name '''Kylie''' who had taken on a leadership role amongst the children in the absence of any adults.
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Interestingly, '''Kyar'''' could communicate with both the team and the [[Goblin]] children and relayed messages between both groups. Adrian asked what they could do to change '''Merys''' and the children back, but '''Kyar'''' would only part with this information for what he deemed a fair trade. According to '''Kyar'''', the team had first pick of any contents in the cavern due to them getting there first, so Adrian searched around for anything valuable. He returned to the crates that '''Dave''' had previously picked over and found some items of substantially higher value, including a silver figurine of a raven. Adrian offered seventy gold pieces that he found for the information, which '''Kyar'''' seemed to reluctantly accept. He revealed that the effects of the fountain would wear off after twenty-four hours so long as those affected did not drink from the fountain again in that time.
Interestingly, '''Kyar'''' could communicate with both the team and the [[Goblin]] children and relayed messages between both groups. Adrian asked what they could do to change '''Merys''' and the children back, but '''Kyar'''' would only part with this information for what he deemed a fair trade. According to '''Kyar'''', the team had first pick of any contents in the cavern due to them getting there first, so Adrian searched around for anything valuable. He returned to the crates that '''Dave''' had previously picked over and found some items of substantially higher value, including a silver figurine of a raven. Adrian offered seventy gold pieces that he found for the information, which '''Kyar'''' seemed to reluctantly accept. He revealed that the effects of the fountain would wear off after twenty-four hours so long as those affected did not drink from the fountain again in that time.


'''Kyar'''' offered to remove the glass shards from '''Ashe''' if she allowed him to use drops of her blood in the fountain, to which she agreed. The transformed '''Osric''', the [[Goblin]] child who had also been embedded with glass shards, agreed to the same offer. '''Kyar'''' removed the shards and mixed their blood into the fountain, revealing a journal that he pulled from the water and took over to a corner of the cavern to sift through. With '''Kyar'''' seemingly satisfied, the team and the [[Goblin]] children took the opportunity to rest.
'''Kyar'''' offered to remove the glass shards from '''Ashe''' if she allowed him to use drops of her blood in the fountain, to which she agreed. The polymorphed child '''Osric'''—who had also been embedded with glass shards—agreed to the same offer. '''Kyar'''' removed the shards and mixed their blood into the fountain, revealing a journal that he pulled from the water and took over to a corner of the cavern to sift through. With '''Kyar'''' seemingly satisfied, the team and the [[Goblin]] children took the opportunity to rest.


During Adrian's watch, he tried talking to '''Kyar'''' to try and get a better understanding of his affinity for secrets. Making small talk about the contents of the journal, '''Kyar'''' revealed that it had belonged to his old friend '''Nephilla''' and that he was reading it "for nostalgia." He seemed to come across a page that was especially interesting and Adrian asked what it said, but '''Kyar'''' would not reveal anything more without another trade. He took particular interest in the silver raven figurine as it was apparently some sort of wondrous magical item, but Adrian said that it belonged to the team and it was not his alone to trade away, which '''Kyar'''' seemed to accept. Before returning to his rest, Adrian also asked '''Kyar'''' about the glowing rock that the '''Bullywugs''' in the cave worshipped. '''Kyar'''' laughed, explaining that it was a simple '''Luckstone''' that the '''Bullywugs''' assigned superstition to after an earthquake had coincidentally occurred at the same time they had last touched the stone. With that, '''Kyar'''' returned to his reading and Adrian went to sleep.
During Adrian's watch, he tried talking to '''Kyar'''' to try and get a better understanding of his affinity for secrets. Making small talk about the contents of the journal, '''Kyar'''' revealed that it had belonged to his old friend '''Nephilla''' and that he was reading it "for nostalgia." He seemed to come across a page that was especially interesting and Adrian asked what it said, but '''Kyar'''' would not reveal anything more without another trade. He took particular interest in the silver raven figurine as it was apparently some sort of wondrous magical item, but Adrian said that it belonged to the team and it was not his alone to trade away, which '''Kyar'''' seemed to accept. Before returning to his rest, Adrian also asked '''Kyar'''' about the glowing rock that the '''Bullywugs''' in the cave worshipped. '''Kyar'''' laughed, explaining that it was a simple '''Luckstone''' that the '''Bullywugs''' assigned superstition to after an earthquake had coincidentally occurred at the same time they had last touched the stone. With that, '''Kyar'''' returned to his reading and Adrian went to sleep.
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It was one day's journey back to '''Terakai''' after leaving the '''Pericles Hills'''. Adrian and '''Dave''' attempted to identify the raven figurine along the way, discerning that it was magical in some way but not how to activate it. All of the living as well as deceased children ('''Garland''' the 4-year-old [[Halfling]], '''Anton''' the 5-year-old [[Human]], '''Rupus''' the 7-year-old [[Human]], and '''Huru''' the 9-year-old [[Half-Orc]]) had reverted to their original forms as they reached the outskirts of town. It was the late evening and the team decided to come up with a plan for how to deal with the children before re-entering town, opting to take them to '''Silence''' as she seemed well-rehearsed in dealing with conflict amongst the townsfolk. '''Merys''' relayed this plan to the oldest child '''Kylie''', and she relayed it to the younger surviving children.
It was one day's journey back to '''Terakai''' after leaving the '''Pericles Hills'''. Adrian and '''Dave''' attempted to identify the raven figurine along the way, discerning that it was magical in some way but not how to activate it. All of the living as well as deceased children ('''Garland''' the 4-year-old [[Halfling]], '''Anton''' the 5-year-old [[Human]], '''Rupus''' the 7-year-old [[Human]], and '''Huru''' the 9-year-old [[Half-Orc]]) had reverted to their original forms as they reached the outskirts of town. It was the late evening and the team decided to come up with a plan for how to deal with the children before re-entering town, opting to take them to '''Silence''' as she seemed well-rehearsed in dealing with conflict amongst the townsfolk. '''Merys''' relayed this plan to the oldest child '''Kylie''', and she relayed it to the younger surviving children.


As soon as they entered town, however, the children realized where they were and the team began to lose control of the situation. '''Kylie''' and '''Henry''', a [[Gnome]] boy, remained calm, but two of the other children immediately tried to run straight home. '''Dave''' attempted to stop the children by stunning them with a magical bright flash, but this merely blinded them as they continued running haphazardly towards the wrong houses. Harmony, the [[Tiefling]] girl, stumbled straight into the door of a random house and got her horns stuck. Adrian chased after '''Osric''', the [[Human]] boy, attempting to stop him from also slamming into the wrong house. But as soon as he picked him up, the boy screeched even louder and caused Adrian to compulsively drop him. As '''Osric''' is throwing an extremely audible fit, the lights come on from inside the house. Turning back to the other house that '''Harmony''' had slammed into, the team saw a very tall [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]] woman who had emerged from the house, gotten '''Harmony''' unstuck from the door and began to soothe her. '''Ashe''' recognized this woman and began pleadingly looking towards her to assist with the other screaming child. The woman directed '''Harmony''' over to '''Ashe''', who hung off of her pant leg as the woman went to calm down '''Osric'''. An old man had emerged from the house that '''Osric''' was screaming in front of, but it only took the woman's reassurance that all was well for him to go back inside.
As soon as they entered town, however, the children realized where they were and the team began to lose control of the situation. '''Kylie''' and '''Henry'''—a [[Gnome]] boy—remained calm, but two of the other children immediately tried to run straight home. '''Dave''' attempted to stop the children by stunning them with a magical bright flash, but this merely blinded them as they continued running haphazardly towards the wrong houses. '''Harmony'''—the [[Tiefling]] girl—stumbled straight into the door of a random house and got her horns stuck. Adrian chased after '''Osric'''—the [[Human]] boy—attempting to stop him from also slamming into the wrong house. But as soon as he picked him up, the boy screeched even louder and caused Adrian to compulsively drop him. As '''Osric''' is throwing an extremely audible fit, the lights come on from inside the house. Turning back to the other house that '''Harmony''' had slammed into, the team saw a very tall [[Half-Elf]] woman who emerged from the house and had begun soothing '''Harmony''' after getting her unstuck from the door. '''Ashe''' recognized this woman and began pleadingly looking towards her to assist with the other screaming child. The woman directed '''Harmony''' over to '''Ashe''', who hung off of her pant leg as the woman went to calm down '''Osric'''. An old man had emerged from the house that '''Osric''' was screaming in front of, but it only took the woman's reassurance that all was well for him to go back inside.


The woman returned to the rest of the team, introducing herself as '''Artemis'''. She performed some type of tiger-based martial art move on '''Dave''', slamming them from behind into the pavement and warning them not to ever use magic against the children of the town again. She offered to take the surviving children home, to which '''Ashe''' vouched that she is trustworthy and the team let her guide the children back to their correct houses.
The woman returned to the rest of the team, introducing herself as '''Artemis'''. She performed some type of tiger-based martial art move on '''Dave''', slamming them from behind into the pavement and warning them not to ever use magic against the children of the town again. She offered to take the surviving children home, to which '''Ashe''' vouched that she is trustworthy and the team let her guide the children back to their correct houses.


The team headed for '''Silence's''' tavern, the '''Grail and the Grave''', only to find it still bustling. '''Ashe''' went inside to explain the situation to '''Silence''', who was directing floating plates around and gestured '''Ashe''' towards the back door, while the rest of the team waited outside with the cart of deceased children. Adrian went to move the cart to the side of the building so as to draw less attention, but the cart began pushing itself towards that very direction and the team followed behind as it came to rest at the tavern's back door.
The team headed for '''Silence's''' tavern—the '''Grail and the Grave'''—only to find it still bustling. '''Ashe''' went inside to explain the situation to '''Silence''', who was directing floating plates around and gestured '''Ashe''' towards the back door, while the rest of the team waited outside with the cart of deceased children. Adrian went to move the cart to the side of the building so as to draw less attention, but the cart began pushing itself towards that very direction and the team followed behind as it came to rest at the tavern's back door.


'''Silence''' opened the door to meet the three of them and they began struggling to explain what had happened, but '''Silence''' was adamant about not wanting to know anything. '''Merys''' continued to relay the story, however, presumably out of shock and nerves. '''Silence''' protested, annoyed that she would now be forced to lie in order to keep things under control. She ordered "you three, take the children upstairs and make them look comfortable." Just as Adrian made a move to lift one of the bodies, '''Silence''' snapped back "I wasn't talking to you," as the bodies seemed to float out of the cart all on their own and into the tavern. The visage of this shocked Adrian…it had been several years since he'd lost the ability to see invisible things, but something about being unable to see '''Silence's''' [[Ghost]] servants in this moment truly shook him and he let out an audible gasp. '''Silence''' retorted "what's wrong with the dead helping the dead?" Adrian sheepishly clarified "nothing…it's just that the floating surprised me." '''Silence''' invited the group back into the tavern, as their previous rooms were still available. '''Ashe''' chose to camp in the woods to get some distance from the situation and '''Dave''' decided to spend the rest of the night strolling around town in case any commotion happened. Adrian and '''Merys''' retired to their respective rooms for the night, however, and all they could hear outside were the occasional sounds in the hallway of some parents' grief which quickly became muffled by a closing door.
'''Silence''' opened the door to meet the three of them and they began struggling to explain what had happened, but '''Silence''' was adamant about not wanting to know anything. '''Merys''' continued to relay the story, however, presumably out of shock and nerves. '''Silence''' protested, annoyed that she would now be forced to lie in order to keep things under control. She ordered "you three, take the children upstairs and make them look comfortable." Just as Adrian made a move to lift one of the bodies, '''Silence''' snapped back "I wasn't talking to you," as the bodies seemed to float out of the cart all on their own and into the tavern. The visage of this shocked Adrian…it had been several years since he'd lost the ability to see invisible things, but something about being unable to see '''Silence's''' [[Ghost]] servants in this moment truly shook him and he let out an audible gasp. '''Silence''' retorted "what's wrong with the dead helping the dead?" Adrian sheepishly clarified "nothing…it's just that the floating surprised me." '''Silence''' invited the group back into the tavern, as their previous rooms were still available. '''Ashe''' chose to camp in the woods to get some distance from the situation and '''Dave''' decided to spend the rest of the night strolling around town in case any commotion happened. Adrian and '''Merys''' retired to their respective rooms for the night, however, and all they could hear outside were the occasional sounds in the hallway of some parents' grief which quickly became muffled by a closing door.


When morning finally came, Adrian walked past '''Merys'''' door hoping that he was also up as he did not quite feel ready to brave downstairs alone. Luckily, '''Merys''' was walking out at that exact moment and they both went down together. '''Ashe''' and '''Dave''' also re-entered the tavern in that moment through the front door. They all sat at a table except for '''Dave''', who started trying to clean all around the room as if nothing had happened. '''Silence''' descended the stairs with a yawn, seemingly back to her normal spirits, and called to the kitchen for four morning sunrise platters. She sat with the team, apologizing for her impatience the night before as four platters of food floated towards the table and were placed in front of each of them.
When morning finally came, Adrian walked past '''Merys'''' door hoping that he was also up as he did not quite feel ready to brave downstairs alone. Luckily, '''Merys''' was walking out at that exact moment and they both went down together. '''Ashe''' and '''Dave''' also re-entered the tavern in that moment through the front door. They all sat at a table except for '''Dave''', who started trying to clean all around the room as if nothing had happened. '''Silence''' descended the stairs with a yawn—seemingly back to her normal spirits—and called to the kitchen for four morning sunrise platters. She sat with the team, apologizing for her impatience the night before as four platters of food floated towards the table and were placed in front of each of them.


As they ate, '''Silence''' handed the team ten gold each—the promised payment for having saved four children—as well a sack of thirty extra gold to split amongst themselves as thanks for bringing the bodies back. "You did not need to, but the families were incredibly grateful," she explained. Adrian tried proposing that instead of paying him, that she might help identify the raven figurine they had found instead. '''Silence''' rebuffed "I see no reason why I can't do both" and grabbed his hand, reassuring him that what happened wasn't his fault and insisting that he take the money. Adrian reluctantly agreed as he pulled the raven figurine from his bag for her to inspect. She identified it as a '''Figurine of Wondrous Power''', an uncommon magical item that could come to life for a brief time and deliver a message. She explained she would need to spend some time to figure out its power word, but that she would return it as soon as she was done. Adrian also ran back up to his room to fetch the shield with the [[rune|Runes]] on it, which '''Silence''' recognized as command glyphs that would have allowed '''B'rogo''' the [[Bugbear]] to control anyone who drank from '''Nephilla's''' fountain.
As they ate, '''Silence''' handed the team ten gold each—the promised payment for having saved four children—as well a sack of thirty extra gold to split amongst themselves as thanks for bringing the bodies back. "You did not need to, but the families were incredibly grateful," she explained. Adrian tried proposing that instead of paying him, that she might help identify the raven figurine they had found instead. '''Silence''' rebuffed "I see no reason why I can't do both" and grabbed his hand, reassuring him that what happened wasn't his fault and insisting that he take the money. Adrian reluctantly agreed as he pulled the raven figurine from his bag for her to inspect. She identified it as a '''Figurine of Wondrous Power''', an uncommon magical item that could come to life for a brief time and deliver a message. She explained she would need to spend some time to figure out its power word, but that she would return it as soon as she was done. Adrian also ran back up to his room to fetch the shield with the [[rune|Runes]] on it, which '''Silence''' recognized as command glyphs that would have allowed '''B'rogo''' the [[Bugbear]] to control anyone who drank from '''Nephilla's''' fountain.


As they were eating breakfast and having these items identified, the tall [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]] named '''Artemis''' who had helped them the night before entered the tavern and requested to speak to '''Ashe'''. The two of them went outside and '''Ashe''' pleaded to teach her the tiger-based martial art move that she had performed on '''Dave'''. The [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]], who was an inch or two taller than even '''Ashe''', eventually agreed after some coaxing, but warned that they would need to start her training right away. '''Ashe''' darted back into the tavern intending to quickly shout goodbye to her friends and dash off, but '''Artemis''' turned her around and instructed her to say proper goodbyes as "you won't be seeing them for awhile."
As they were eating breakfast and having these items identified, the tall [[Half-Elf]] named '''Artemis''' who had helped them the night before entered the tavern and requested to speak to '''Ashe'''. The two of them went outside and '''Ashe''' pleaded to teach her the tiger-based martial art move that she had performed on '''Dave'''. The [[Half-Elf]], who was an inch or two taller than even '''Ashe''', eventually agreed after some coaxing, but warned that they would need to start her training right away. '''Ashe''' darted back into the tavern intending to quickly shout goodbye to her friends and dash off, but '''Artemis''' turned her around and instructed her to say proper goodbyes as "you won't be seeing them for awhile."


Adrian was surprised to see '''Ashe''' go, stuttering "you're kind of the whole reason I came here in the first place." She gestured to the other teammates, responding "and let them be the reason you stay." After saying her farewells to each of them, the mentor and mentee took off in a sprint towards the sunrise as '''Ashe''' struggled to keep pace with '''Artemis'''' long strides.
Adrian was surprised to see '''Ashe''' go, stuttering "you're kind of the whole reason I came here in the first place." She gestured to the other teammates, responding "and let them be the reason you stay." After saying her farewells to each of them, the mentor and mentee took off in a sprint towards the sunrise as '''Ashe''' struggled to keep pace with '''Artemis'''' long strides.
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Adrian makes use of some much-needed downtime by distributing the loot he picked up in the '''Shrieking Caverns''' to his friends and teammates, but his momentary feeling of calmness is disrupted by a nightmare that unlocks a lost memory from the day he sacrificed his emerald essence…
Adrian makes use of some much-needed downtime by distributing the loot he picked up in the '''Shrieking Caverns''' to his friends and teammates, but his momentary feeling of calmness is disrupted by a nightmare that unlocks a lost memory from the day he sacrificed his emerald essence…
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After returning to '''Terakai''' from their first mission together, the team had a couple of days in town to spend however they pleased. '''Dave''' first headed to the general store to try and purchase a new broom, dropping most of his possessions and coins on the counter as they had no idea how to barter. The [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]] shopkeeper, taking pity on them, refused this "trade" and haggled '''Dave''' down to a more reasonable price, even snapping the broom's handle down to a shorter size to make it easier for '''Dave''' to use.
After returning to '''Terakai''' from their first mission together, the team had a couple of days in town to spend however they pleased. '''Dave''' first headed to the general store to try and purchase a new broom, dropping most of his possessions and coins on the counter as they had no idea how to barter. The [[Half-Elf]] shopkeeper, taking pity on them, refused this "trade" and haggled '''Dave''' down to a more reasonable price, even snapping the broom's handle down to a shorter size to make it easier for '''Dave''' to use.


Meanwhile, Adrian gathered together the items he had found in the '''Shrieking Caverns''' and asked his teammates if they wanted dibs on any of the stuff before he sold it off at the general store. '''Dave''' took a roll of twine and a multicolored stone disk, and Merys took a pair of engraved bone dice. Adrian also visited '''Silence''' to make her the same offer as thanks for all of her help and accommodations, and she accepted two carved bone statuettes. She also expressed interest in a copper chalice with silver filigree, but she insisted on paying Adrian twenty-five gold pieces for it. Afterwards, Adrian headed to the general store to sell the rest of the items. The shopkeeper asked Adrian if he knew how to haggle, recounting his previous experience with '''Dave'''. Adrian presented an embroidered silk handkerchief and a spool of thread, for which the shopkeeper offered him twenty gold pieces. Adrian accepted and also presented a wedding ring he had found but, being unfamiliar with the courting customs in this kingdom, the shopkeeper explained that wedding rings were most often custom-made and that this ring had most definitely been designed with a specific person in mind. He offered to purchase the ring anyway, but Adrian decided to hold onto it just in case he could find out who it was designed for. Adrian thanked the shopkeeper, who introduced himself as '''Cornago Harker''', before heading back to the '''Grail and the Grave'''.
Meanwhile, Adrian gathered together the items he had found in the '''Shrieking Caverns''' and asked his teammates if they wanted dibs on any of the stuff before he sold it off at the general store. '''Dave''' took a roll of twine and a multicolored stone disk, and Merys took a pair of engraved bone dice. Adrian also visited '''Silence''' to make her the same offer as thanks for all of her help and accommodations, and she accepted two carved bone statuettes. She also expressed interest in a copper chalice with silver filigree, but she insisted on paying Adrian twenty-five gold pieces for it. Afterwards, Adrian headed to the general store to sell the rest of the items. The shopkeeper asked Adrian if he knew how to haggle, recounting his previous experience with '''Dave'''. Adrian presented an embroidered silk handkerchief and a spool of thread, for which the shopkeeper offered him twenty gold pieces. Adrian accepted and also presented a wedding ring he had found but, being unfamiliar with the courting customs in this kingdom, the shopkeeper explained that wedding rings were most often custom-made and that this ring had most definitely been designed with a specific person in mind. He offered to purchase the ring anyway, but Adrian decided to hold onto it just in case he could find out who it was designed for. Adrian thanked the shopkeeper, who introduced himself as '''Cornago Harker''', before heading back to the '''Grail and the Grave'''.
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Adrian struck up another conversation with '''Silence''', inquiring what would be the best way to return to the '''Holy Kingdom of Islux''' on the continent of '''Parluza''', if he ever wanted to return to his '''Deus Temporis''' temple. She replied that the best way would probably be to return with one of the caravans back to the port towns on the "prongs," spurs of islands that go north along the bay of the '''Tenabrask Kingdom''', and hitch a ride on a ship from there. Adrian also asked where he could find the nearest temple of '''Deus Temporis'''. She said that the '''Tenabrask Kingdom''', not being a particularly religious continent, had a single '''Deus Temporis''' temple at the kingdom's capital which worshipped all three heads—'''Alram''', '''Meozith''', and '''Lethos'''—of the [[Dragon]] god of time. '''Silence''' also mentioned, although she wasn't certain, that she had heard this temple also worshipped another [[Dragon]] who was known as the '''Dragon of Stories'''. Adrian expressed interest in visiting this temple to pay his respects, should he ever find himself in the kingdom's capital.
Adrian struck up another conversation with '''Silence''', inquiring what would be the best way to return to the '''Holy Kingdom of Islux''' on the continent of '''Parluza''', if he ever wanted to return to his '''Deus Temporis''' temple. She replied that the best way would probably be to return with one of the caravans back to the port towns on the "prongs," spurs of islands that go north along the bay of the '''Tenabrask Kingdom''', and hitch a ride on a ship from there. Adrian also asked where he could find the nearest temple of '''Deus Temporis'''. She said that the '''Tenabrask Kingdom''', not being a particularly religious continent, had a single '''Deus Temporis''' temple at the kingdom's capital which worshipped all three heads—'''Alram''', '''Meozith''', and '''Lethos'''—of the [[Dragon]] god of time. '''Silence''' also mentioned, although she wasn't certain, that she had heard this temple also worshipped another [[Dragon]] who was known as the '''Dragon of Stories'''. Adrian expressed interest in visiting this temple to pay his respects, should he ever find himself in the kingdom's capital.


That night, Adrian had a nightmare which harkened back to his final moments in the [[Sardior#Battle of Five Lights|Battle of Five Lights]] when his body was burned away as part of the ritual to resurrect [[Sardior]]. Unlike his original memory, however, he heard three distinct voices once his consciousness had been left to float in a sea of nothingness. The voices argued amongst themselves: "It is foretold, the young one will die." "But he cannot die, it would disrupt the timelines." "Then we will leave him enough. Just enough so that he is not lost…but we will also take." In that moment, Adrian felt as though he was suddenly not all there. Then, just as he recalled before, he was left cold and adrift until he felt his memories become overpowered by soreness and the sudden need to breathe. Adrian gasped awake, still in his bed at the '''Grail and the Grave'''.
That night, Adrian had a nightmare which harkened back to his final moments in the [[The Battle of Five Lights|Battle of Five Lights]] when his body was burned away as part of the ritual to resurrect [[Sardior]]. Unlike his original memory, however, he heard three distinct voices once his consciousness had been left to float in a sea of nothingness. The voices argued amongst themselves: "It is foretold, the young one will die." "But he cannot die, it would disrupt the timelines." "Then we will leave him enough. Just enough so that he is not lost…but we will also take." In that moment, Adrian felt as though he was suddenly not all there. Then, just as he recalled before, he was left cold and adrift until he felt his memories become overpowered by soreness and the sudden need to breathe. Adrian gasped awake, still in his bed at the '''Grail and the Grave'''.


The next day during breakfast, a [[Half-Orc]] named '''Urza'''—the other co-owner of the '''Grail and the Grave''' and '''Silence's''' partner—entered the tavern with a caravan returning from the north. '''Silence''' leapt into '''Urza's''' arms, exclaiming "you're home!" The caravan also consisted of '''Maple''', a young [[Artificer]] woman with extremely long pigtails and an enormous hammer, who immediately took up an interest in '''Dave''' and began bombarding him with questions about how he functioned. The majority of the group, however, was made up of a dozen of the town's missing children who '''Urza''' had successfully located. Each child carried either a porcelain or wooden doll and was entirely quiet with vacant eyes. '''Urza''' had apparently employed '''Maple''' to watch after these children in her caravan in exchange for a piece of information about a particular sword. Despite the children being found and returned to '''Terakai''', however, it was clear that something terrible had happened to them.
The next day during breakfast, a [[Half-Orc]] named '''Urza'''—the other co-owner of the '''Grail and the Grave''' and '''Silence's''' partner—entered the tavern with a caravan returning from the north. '''Silence''' leapt into '''Urza's''' arms, exclaiming "you're home!" The caravan also consisted of '''Maple''', a young [[Artificer]] woman with extremely long pigtails and an enormous hammer, who immediately took up an interest in '''Dave''' and began bombarding him with questions about how he functioned. The majority of the group, however, was made up of a dozen of the town's missing children who '''Urza''' had successfully located. Each child carried either a porcelain or wooden doll and was entirely quiet with vacant eyes. '''Urza''' had apparently employed '''Maple''' to watch after these children in her caravan in exchange for a piece of information about a particular sword. Despite the children being found and returned to '''Terakai''', however, it was clear that something terrible had happened to them.
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The team ran some other tests, such as seeing if the children would track illusions of '''Dave''', before '''Silence''' and '''Urza''' eventually returned holding what looked like an eight-pointed folding fan. '''Silence''' explained it was an item that could dispel enchantments, but they would need to be careful as it only held eight charges a day. '''Urza''' expressed concern "how do you decide which child gets to go home tonight?" They opted to keep all the children safe in the upstairs inn until they could remove the enchantment from all of them. '''Silence''' couldn't decide which child to test the fan on first, so '''Dave''' pointed out the child that he deemed the most "disposable." She waved the fan at the child and one of its points dimmed, but there was no visible change in the child's demeanor. '''Silence''' tried again and upped the ante by expending two charges. This time, the child began to blink and look around as if coming out of a daze. '''Silence''' was visibly relieved, muttering "good, good…it can be dispelled."
The team ran some other tests, such as seeing if the children would track illusions of '''Dave''', before '''Silence''' and '''Urza''' eventually returned holding what looked like an eight-pointed folding fan. '''Silence''' explained it was an item that could dispel enchantments, but they would need to be careful as it only held eight charges a day. '''Urza''' expressed concern "how do you decide which child gets to go home tonight?" They opted to keep all the children safe in the upstairs inn until they could remove the enchantment from all of them. '''Silence''' couldn't decide which child to test the fan on first, so '''Dave''' pointed out the child that he deemed the most "disposable." She waved the fan at the child and one of its points dimmed, but there was no visible change in the child's demeanor. '''Silence''' tried again and upped the ante by expending two charges. This time, the child began to blink and look around as if coming out of a daze. '''Silence''' was visibly relieved, muttering "good, good…it can be dispelled."


As the enchantment broke and the magic began to dissipate into the air, however, '''Dave''' saw the magic as pretty colors and absorbed the magic into their body before immediately expelling it. The wild magic caused the painting that '''Dave''' was holding to catch fire, as well as any other flammable things that '''Dave''' grasped in their hands for the next minute. '''Silence''' scolded '''Dave''' to not absorb wild magic as doing so always had unforeseen consequences. '''Silence''' kneeled down to the child to see if they were alright and ask if she could borrow the doll. The child appeared back to normal, except their strong attachment to the doll seemed to linger and they were extremely reluctant to give it up. '''Silence''' and '''Urza''' exchanged a brief aside in infernal that only Adrian could understand, speculating that the enchantment might have lingering effects that would hopefully dissipate over time. '''Silence''' wielded the fan again, expending three charges to disenchant a second child. She felt the enchantment put up no resistance this time, which was good as she now had a grasp on how powerful this enchantment was. '''Dave''' did not heed '''Silence's''' prior warning and once again absorbed the wild magic, this time taking heavy physical damage. '''Dave''' remained convinced, however, that they were still capable of summoning fire.
As the enchantment broke and the magic began to dissipate into the air, however, '''Dave''' saw the magic as pretty colors and absorbed the magic into their body before immediately expelling it. The wild magic caused the painting that '''Dave''' was holding to catch fire, as well as any other flammable things that '''Dave''' grasped in their hands for the next minute. '''Silence''' scolded '''Dave''' to not absorb wild magic as doing so always had unforeseen consequences. '''Silence''' kneeled down to the child to see if they were alright and ask if she could borrow the doll. The child appeared back to normal, except their strong attachment to the doll seemed to linger and they were extremely reluctant to give it up. '''Silence''' and '''Urza''' exchanged a brief aside in [[The Ten Hells|Infernal]] that only Adrian could understand, speculating that the enchantment might have lingering effects that would hopefully dissipate over time. '''Silence''' wielded the fan again, expending three charges to disenchant a second child. She felt the enchantment put up no resistance this time, which was good as she now had a grasp on how powerful this enchantment was. '''Dave''' did not heed '''Silence's''' prior warning and once again absorbed the wild magic, this time taking heavy physical damage. '''Dave''' remained convinced, however, that they were still capable of summoning fire.


'''Silence''' spent the last two charges of the fan to free one more child and '''Urza''' led all of the children upstairs to get them settled into some rooms. When she returned, the team debated what their next move should be. '''Urza''' said it was up to them where they wanted to go, but offered to find them some jobs around town if they chose to stick around. Ultimately, the team decided to travel to the city of '''Gorothair''' as it was their only lead on where the children were disappearing to. '''Urza''' let them know that the journey there took roughly six or seven days, not accounting for long rests. Despite not knowing anything about the city, the team was hopeful that they could figure it out as they went, just as they had on their prior mission.
'''Silence''' spent the last two charges of the fan to free one more child and '''Urza''' led all of the children upstairs to get them settled into some rooms. When she returned, the team debated what their next move should be. '''Urza''' said it was up to them where they wanted to go, but offered to find them some jobs around town if they chose to stick around. Ultimately, the team decided to travel to the city of '''Gorothair''' as it was their only lead on where the children were disappearing to. '''Urza''' let them know that the journey there took roughly six or seven days, not accounting for long rests. Despite not knowing anything about the city, the team was hopeful that they could figure it out as they went, just as they had on their prior mission.
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'''Dave''' insisted on carrying the doll with them, despite the rest of the team's protests. That night, they agreed to the same watch order as before with Adrian taking first watch. This night was more eventful, however, as Adrian saw the doll spring to life beneath the moonlight and start sprightly marching back the way they came with '''Dave''' trailing closely behind. Adrian woke up the rest of the team and they followed for roughly ten minutes, lagging in the dark until Adrian had enough of the creepy doll's shenanigans and breathed fire upon it. The doll continued to creep forward while torched ablaze, so '''Maple''' launched a bolt of lightning at it with her hammer—fusing the doll's joints together and making it fall still—before exhaustingly turning back towards the campsite to catch up on her sleep. The rest of the team followed suit—including a dismayed '''Dave'''—until '''Merys'''' watch when he realized that '''Dave''' had slipped away from the camp. The team begrudgingly cut their rest short to retrace their steps and figure out where '''Dave''' was headed.
'''Dave''' insisted on carrying the doll with them, despite the rest of the team's protests. That night, they agreed to the same watch order as before with Adrian taking first watch. This night was more eventful, however, as Adrian saw the doll spring to life beneath the moonlight and start sprightly marching back the way they came with '''Dave''' trailing closely behind. Adrian woke up the rest of the team and they followed for roughly ten minutes, lagging in the dark until Adrian had enough of the creepy doll's shenanigans and breathed fire upon it. The doll continued to creep forward while torched ablaze, so '''Maple''' launched a bolt of lightning at it with her hammer—fusing the doll's joints together and making it fall still—before exhaustingly turning back towards the campsite to catch up on her sleep. The rest of the team followed suit—including a dismayed '''Dave'''—until '''Merys'''' watch when he realized that '''Dave''' had slipped away from the camp. The team begrudgingly cut their rest short to retrace their steps and figure out where '''Dave''' was headed.


After several hours of walking into the early morning, they found themselves back at the tree '''Dave''' had originally found the doll beneath. They thought they had spotted '''Dave's''' head pop up amongst the tall grass, but they quickly ducked down and disappeared again. The team scoped out the area but, despite their best efforts, they could not seem to find '''Dave''' anywhere. Adrian tried one last-ditch idea, invoking the power word for his '''Figurine of Wondrous Power'''. The small silver figurine transformed into a real raven, so Adrian instructed it to find "a clay-looking creature" and deliver his apology for torching the doll. The raven took off into the sky, flying in circles until landing on a limb of the overhead tree and relaying the message in a perfect imitation of Adrian's voice. The sound of Adrian's apology was soon drowned out by Adrian's real voice exhaustedly cursing out '''Dave''' to come down from the tree. '''Dave''' initially refused, claiming that the doll spoke to them and had invited them to a tea party at this location. The doll also told '''Dave''' that Adrian and '''Maple''' would hurt them just as they had hurt the doll, since they and the doll were "the same." This led to a long back-and-forth with the team regarding what it meant to be sentient, but '''Dave''' finally agreed to come down from the tree after Adrian and '''Maple''' unequivocally promised not to hurt them. They left the doll at the base of the tree, however, so that they could still attend the tea party with whatever other dolls were on their way there. At last regrouped, the team backtracked towards the campsite to continue on their journey towards '''Gorothair'''.
After several hours of walking into the early morning, they found themselves back at the tree '''Dave''' had originally found the doll beneath. They thought they had spotted '''Dave's''' head pop up amongst the tall grass, but they quickly ducked down and disappeared again. The team scoped out the area but, despite their best efforts, they could not seem to find '''Dave''' anywhere. Adrian tried one last-ditch idea, invoking the power word for his '''Figurine of Wondrous Power'''. The small silver figurine turned into a real raven, so Adrian instructed it to find "a clay-looking creature" and deliver his apology for torching the doll. The raven took off into the sky, flying in circles until landing on a limb of the overhead tree and relaying the message in a perfect imitation of Adrian's voice. The sound of Adrian's apology was soon drowned out by Adrian's real voice exhaustedly cursing out '''Dave''' to come down from the tree. '''Dave''' initially refused, claiming that the doll spoke to them and had invited them to a tea party at this location. The doll also told '''Dave''' that Adrian and '''Maple''' would hurt them just as they had hurt the doll, since they and the doll were "the same." This led to a long back-and-forth with the team regarding what it meant to be sentient, but '''Dave''' finally agreed to come down from the tree after Adrian and '''Maple''' unequivocally promised not to hurt them. They left the doll at the base of the tree, however, so that they could still attend the tea party with whatever other dolls were on their way there. At last regrouped, the team backtracked towards the campsite to continue on their journey towards '''Gorothair'''.
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'''Boloro''' directed the team through a door leading to the back half of '''Les Talismans''', which contained expensive-looking esoteric items displayed in cases. This annex of the shop had clearly been set up to appeal to a higher-end clientele. They asked '''Sintara''' about the creepy dolls, to which she recalled seeing some in the possession of several "urchin children" that she had to shoo out of the shop on multiple occasions. She was pleased to learn that the team intended on taking more of those children out of the city, if they found any, and described how the children used to gather around a particular item in the shop. The team asked to see the item and she directed them to a black, three-sided pyramid that was small enough to fit in the palm of one's hand. '''Sintara''' theorized that it could be the '''Crystal of Djinn''', an artifact known to give its owner great elemental mastery. She was having trouble deciphering it, however, as the [[rune|Runes]] carved into its sides were very small and appeared eroded. Adrian inquired how much such an artifact would sell for even if left unidentified, to which '''Sintara''' named an obscene amount of platinum and remarked how there had already been a few bidders. '''Dave''' showed her one of their paintings of the pointy-toothed man from the mirror to ask if he might be one of the bidders, but '''Sintara''' did not recognize him.
'''Boloro''' directed the team through a door leading to the back half of '''Les Talismans''', which contained expensive-looking esoteric items displayed in cases. This annex of the shop had clearly been set up to appeal to a higher-end clientele. They asked '''Sintara''' about the creepy dolls, to which she recalled seeing some in the possession of several "urchin children" that she had to shoo out of the shop on multiple occasions. She was pleased to learn that the team intended on taking more of those children out of the city, if they found any, and described how the children used to gather around a particular item in the shop. The team asked to see the item and she directed them to a black, three-sided pyramid that was small enough to fit in the palm of one's hand. '''Sintara''' theorized that it could be the '''Crystal of Djinn''', an artifact known to give its owner great elemental mastery. She was having trouble deciphering it, however, as the [[rune|Runes]] carved into its sides were very small and appeared eroded. Adrian inquired how much such an artifact would sell for even if left unidentified, to which '''Sintara''' named an obscene amount of platinum and remarked how there had already been a few bidders. '''Dave''' showed her one of their paintings of the pointy-toothed man from the mirror to ask if he might be one of the bidders, but '''Sintara''' did not recognize him.


'''Maple''' requested a chance to study the artifact more closely. '''Sintara''' said it would cost ten gold pieces for an hour to study the item in its case, as well as receive access to an etching she had taken of the artifact previously. '''Maple''' paid the fee and was given a rough, hastily-made etching that remained difficult to decipher. Adrian peeked over her shoulder to see if he could help. Some of the [[rune|Runes]] appeared adjacent to dwarvish and draconic…but Adrian struggled with deciphering arcana ever since being split from his emerald essence, so he sloped away to let '''Maple''' handle it. Despite her best efforts, however, the etchings were simply too small and illegible to discern anything of value by the end of the hour. '''Dave''' suggested that they use their enlarging magic on the artifact to make the [[rune|Runes]] easier to read and get better quality etchings. '''Sintara''' very reluctantly agreed, but insisted on fifteen more gold pieces for a second hour with the artifact as well as permission to keep the older, lower quality etching. '''Maple''' once again paid the fee and '''Dave''' casted their spell on the artifact, causing it to double in size. '''Sintara''' was too astonished by the effect of the spell, however, to get a better quality etching. She requested that '''Dave''' cast the spell again, to which they agreed…but suggested Adrian also help by taking an etching from another side of the pyramid simultaneously. '''Sintara''' handed Adrian some parchment and charcoal, as well as a pair of gloves for handling the artifact. As Adrian slipped the gloves on, they were initially far too snug before slowly growing to fit his hands. '''Dave''' casted the spell on the artifact a second time and Adrian used his [[Monk]] speed to create a thorough etching of his side of the pyramid. These new etchings gave '''Sintara''' a clearer copy of the [[rune|Runes]] to decipher, and she agreed to let the team know if any more peculiar children came around to the shop before the team emptied back out onto the street in front of the shop.
'''Maple''' requested a chance to study the artifact more closely. '''Sintara''' said it would cost ten gold pieces for an hour to study the item in its case, as well as receive access to an etching she had taken of the artifact previously. '''Maple''' paid the fee and was given a rough, hastily-made etching that remained difficult to decipher. Adrian peeked over her shoulder to see if he could help. Some of the [[rune|Runes]] appeared adjacent to [[Dwarf|Dwarvish]] and [[Dragon|Draconic]]…but Adrian struggled with deciphering arcana ever since being split from his emerald essence, so he sloped away to let '''Maple''' handle it. Despite her best efforts, however, the etchings were simply too small and illegible to discern anything of value by the end of the hour. '''Dave''' suggested that they use their enlarging magic on the artifact to make the [[rune|Runes]] easier to read and get better quality etchings. '''Sintara''' very reluctantly agreed, but insisted on fifteen more gold pieces for a second hour with the artifact as well as permission to keep the older, lower quality etching. '''Maple''' once again paid the fee and '''Dave''' casted their spell on the artifact, causing it to double in size. '''Sintara''' was too astonished by the effect of the spell, however, to get a better quality etching. She requested that '''Dave''' cast the spell again, to which they agreed…but suggested Adrian also help by taking an etching from another side of the pyramid simultaneously. '''Sintara''' handed Adrian some parchment and charcoal, as well as a pair of gloves for handling the artifact. As Adrian slipped the gloves on, they were initially far too snug before slowly growing to fit his hands. '''Dave''' casted the spell on the artifact a second time and Adrian used his [[Monk]] speed to create a thorough etching of his side of the pyramid. These new etchings gave '''Sintara''' a clearer copy of the [[rune|Runes]] to decipher, and she agreed to let the team know if any more peculiar children came around to the shop before the team emptied back out onto the street in front of the shop.
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The team left the inn with a plan, intending to pay a visit to the first '''Bottomless Boon''' location they could find. '''Merys''' asked some of the city guards for directions and they were able to get pointed in the right direction. After a bit of walking around, they located a '''Bottomless Boon''' store which seemed to specialize in distributing ingots. They approached the proprietor of the store, a '''Goliath''' woman hauling around heavy boxes, and asked if she knew of any '''Bottomless Boon''' outlets which specialized in toys. She kindly went to the back storeroom and returned with a map of '''Gorothair''' that marked all of the chain's locations. She pointed to a store near the edge of the city which specialized in home goods, but that seemed to be the closest thing they had to a toy store. Recalling the intricacy of the toy rats' design, '''Maple''' inquired where they might be able to find some craftsmen…so the '''Goliath''' woman suggested asking around at the circus in the fields outside of the city. The team thanked the proprietor for her help and left the store to see what they could find at the circus.
The team left the inn with a plan, intending to pay a visit to the first '''Bottomless Boon''' location they could find. '''Merys''' asked some of the city guards for directions and they were able to get pointed in the right direction. After a bit of walking around, they located a '''Bottomless Boon''' store which seemed to specialize in distributing ingots. They approached the proprietor of the store, a '''Goliath''' woman hauling around heavy boxes, and asked if she knew of any '''Bottomless Boon''' outlets which specialized in toys. She kindly went to the back storeroom and returned with a map of '''Gorothair''' that marked all of the chain's locations. She pointed to a store near the edge of the city which specialized in home goods, but that seemed to be the closest thing they had to a toy store. Recalling the intricacy of the toy rats' design, '''Maple''' inquired where they might be able to find some craftsmen…so the '''Goliath''' woman suggested asking around at the circus in the fields outside of the city. The team thanked the proprietor for her help and left the store to see what they could find at the circus.


They left the walls of the city in the direction of the fields…but all they found resembling a circus was a single, small tent guarded by a man whittling a stick into a point. '''Merys''' approached the man and asked if this was the circus, to which he replied—without even looking up from his whittling—that the circus had already passed through. '''Merys''' questioned what was inside the tent, but the man dismissively retorted "nothing that concerns you." '''Merys''' tried to press more by mentioning the toy rats and asking if he knew of any craftsmen who could have produced them. The man, however, sternly insisted that he didn't know anything about them. As Adrian listened in, he checked the man as having lied through his teeth for that entire conversation. He interjected to ask what was inside the tent if it didn't have to do with the toy rats, but the man kept up his act of completely stonewalling the team. Adrian responded "fine, then I guess you won't mind me taking a look" while attempting to slip past the man and enter the tent…but the man slashed him across the abdomen as his whittling knife elongated into a sword. Adrian attempted to press forward as the man's jaw unhinged, biting into Adrian as the man transformed into his [[Yuan-Ti]] form. '''Merys''' approached Adrian from behind and grabbed his shoulder intending to pull him back, but—upon feeling Adrian standing his ground—he removed his hand and backed away from the confrontation. Meanwhile, '''Maple''' sat down on the ground and avoided getting involved altogether. The [[Yuan-Ti]] gave them a warning to leave, but Adrian attempted to dodge past him again and was stabbed once more before falling unconscious. '''Dave''' casted a healing spell to reawaken Adrian and the team lugged him away from the encounter.
They left the walls of the city in the direction of the fields…but all they found resembling a circus was a single, small tent guarded by a man whittling a stick into a point. '''Merys''' approached the man and asked if this was the circus, to which he replied—without even looking up from his whittling—that the circus had already passed through. '''Merys''' questioned what was inside the tent, but the man dismissively retorted "nothing that concerns you." '''Merys''' tried to press more by mentioning the toy rats and asking if he knew of any craftsmen who could have produced them. The man, however, sternly insisted that he didn't know anything about them. As Adrian listened in, he checked the man as having lied through his teeth for that entire conversation. He interjected to ask what was inside the tent if it didn't have to do with the toy rats, but the man kept up his act of completely stonewalling the team. Adrian responded "fine, then I guess you won't mind me taking a look" while attempting to slip past the man and enter the tent…but the man slashed him across the abdomen as his whittling knife elongated into a sword. Adrian attempted to press forward as the man's jaw unhinged, biting into Adrian as the man shifted into his [[Yuan-Ti]] form. '''Merys''' approached Adrian from behind and grabbed his shoulder intending to pull him back, but—upon feeling Adrian standing his ground—he removed his hand and backed away from the confrontation. Meanwhile, '''Maple''' sat down on the ground and avoided getting involved altogether. The [[Yuan-Ti]] gave them a warning to leave, but Adrian attempted to dodge past him again and was stabbed once more before falling unconscious. '''Dave''' casted a healing spell to reawaken Adrian and the team lugged him away from the encounter.


When they re-entered the city, the team found a sufficiently seedy dive bar where nobody would pay any heed to a bit of blood on someone's face. As they regrouped, Adrian chastised '''Merys''' and '''Maple''' for just watching as the [[Yuan-Ti]] nearly killed him. They reasoned that they didn't know what kind of forces could have been waiting inside the tent. Adrian relented it was true they didn't know who was in the tent…but they knew the [[Yuan-Ti]] was lying about the toy rats and he could have just as easily had an entire sweatshop of missing children set up in there. '''Merys''' retorted "we can't save the children if we're dead." Adrian argued that he would have had their backs if they ever initiated a fight…but if they wanted to try and solve everything by just talking all the time, he would hang back and let them do so.
When they re-entered the city, the team found a sufficiently seedy dive bar where nobody would pay any heed to a bit of blood on someone's face. As they regrouped, Adrian chastised '''Merys''' and '''Maple''' for just watching as the [[Yuan-Ti]] nearly killed him. They reasoned that they didn't know what kind of forces could have been waiting inside the tent. Adrian relented it was true they didn't know who was in the tent…but they knew the [[Yuan-Ti]] was lying about the toy rats and he could have just as easily had an entire sweatshop of missing children set up in there. '''Merys''' retorted "we can't save the children if we're dead." Adrian argued that he would have had their backs if they ever initiated a fight…but if they wanted to try and solve everything by just talking all the time, he would hang back and let them do so.
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Adrian and the rest of the team make it out of the tent with two more rescued children before splitting up to find the quickest and most affordable way to travel back to '''Terakai''', then '''Maple''' strikes a new deal in her dream and Adrian is shaken awake by the child who had been presumed dead…
Adrian and the rest of the team make it out of the tent with two more rescued children before splitting up to find the quickest and most affordable way to travel back to '''Terakai''', then '''Maple''' strikes a new deal in her dream and Adrian is shaken awake by the child who had been presumed dead…
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Just as '''Dave''' reached out to try and grab the gemstone-embedded cross brace, everyone inside the room felt a pressure pressing upon them as the mirror shattered and they were all launched out of the demiplane. As the team regained their bearings, they found themselves back inside the tent…albeit scraped up from the shards of glass. They looked around and realized none of the items from the demiplane—such as the cross brace—had been expelled with them. But the two children—a [[Half-Orc]] and a [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]]—sat on the ground completely disoriented. '''Merys''' and Adrian darted over to the children and checked them over while trying to talk to them, but they remained in a state of shock. Adrian suggested grabbing the children and carving their way out of the tent with his shortsword to avoid the [[Yuan-Ti]] guard posted out front, but the [[Yuan-Ti]] heard him and called out "if being discreet was your goal, you have already failed." Adrian exasperatingly picked up the [[Half-Orc]] child and beelined towards the only obvious exit, with '''Merys''' close behind carrying the [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]].
Just as '''Dave''' reached out to try and grab the gemstone-embedded cross brace, everyone inside the room felt a pressure pressing upon them as the mirror shattered and they were all launched out of the demiplane. As the team regained their bearings, they found themselves back inside the tent…albeit scraped up from the shards of glass. They looked around and realized none of the items from the demiplane—such as the cross brace—had been expelled with them. But the two children—a [[Half-Orc]] and a [[Half-Elf]]—sat on the ground completely disoriented. '''Merys''' and Adrian darted over to the children and checked them over while trying to talk to them, but they remained in a state of shock. Adrian suggested grabbing the children and carving their way out of the tent with his shortsword to avoid the [[Yuan-Ti]] guard posted out front, but the [[Yuan-Ti]] heard him and called out "if being discreet was your goal, you have already failed." Adrian exasperatingly picked up the [[Half-Orc]] child and beelined towards the only obvious exit, with '''Merys''' close behind carrying the [[Half-Elf]].


As the team emerged from the tent, the still-disguised [[Yuan-Ti]] snidely remarked "so you all made it out alive…that has never happened before." Adrian was very determined to leave the whole situation and simply replied "well if you aren't intending to try and stop us then we'll just go," as he speed-walked away from the scene with the child in tow. '''Merys''', however, lingered behind and attempted to coax more information from the [[Yuan-Ti]] about his boss. At the same time, '''Dave''' asked several earnest questions regarding the traveling circus. The [[Yuan-Ti]] plainly explained to '''Dave''' that the rest of the circus had travelled south, but that they would be unwise to try and catch up with it. '''Merys'''' line of questioning quickly devolved into an argument in which he stormily asserted "you henchmen are all the same." The [[Yuan-Ti]] snapped back "you're just a fucking highborn," disparaging the noble class as morons while strongly urging '''Merys''' to "leave like your friend" and not pick a fight while holding a child in his arms.
As the team emerged from the tent, the still-disguised [[Yuan-Ti]] snidely remarked "so you all made it out alive…that has never happened before." Adrian was very determined to leave the whole situation and simply replied "well if you aren't intending to try and stop us then we'll just go," as he speed-walked away from the scene with the child in tow. '''Merys''', however, lingered behind and attempted to coax more information from the [[Yuan-Ti]] about his boss. At the same time, '''Dave''' asked several earnest questions regarding the traveling circus. The [[Yuan-Ti]] plainly explained to '''Dave''' that the rest of the circus had travelled south, but that they would be unwise to try and catch up with it. '''Merys'''' line of questioning quickly devolved into an argument in which he stormily asserted "you henchmen are all the same." The [[Yuan-Ti]] snapped back "you're just a fucking highborn," disparaging the noble class as morons while strongly urging '''Merys''' to "leave like your friend" and not pick a fight while holding a child in his arms.
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Meanwhile, '''Maple''' and '''Dave''' visited the market to track down the caravans. '''Dave''' approached a stand selling fish and asked the vendor how he got his produce delivered, to which he pointed them in the direction of the '''Merchants' Guild'''. The pair decided to pay the '''Merchants' Guild''' headquarters a visit and upon arriving, they were met by a man at a desk who seemed immediately bothered by their presence. They declared their intentions, hoping to offer their team's services as protection for a caravan in exchange for aid in transporting three children. However, the man at the desk assumed the children—as well as the two absent teammates—to be liabilities who would require additional protection and refused their offer. After some further back and forth, the man conceded by offering passage to just one child in exchange for the pair's services. He also questioned them as to whether they understood how a caravan operated, as it would likely take longer for them to reach their destination than if they simply traveled on their own. Having gathered that such an arrangement would not meet the team's needs, '''Maple''' and '''Dave''' left to meet back up at the inn.
Meanwhile, '''Maple''' and '''Dave''' visited the market to track down the caravans. '''Dave''' approached a stand selling fish and asked the vendor how he got his produce delivered, to which he pointed them in the direction of the '''Merchants' Guild'''. The pair decided to pay the '''Merchants' Guild''' headquarters a visit and upon arriving, they were met by a man at a desk who seemed immediately bothered by their presence. They declared their intentions, hoping to offer their team's services as protection for a caravan in exchange for aid in transporting three children. However, the man at the desk assumed the children—as well as the two absent teammates—to be liabilities who would require additional protection and refused their offer. After some further back and forth, the man conceded by offering passage to just one child in exchange for the pair's services. He also questioned them as to whether they understood how a caravan operated, as it would likely take longer for them to reach their destination than if they simply traveled on their own. Having gathered that such an arrangement would not meet the team's needs, '''Maple''' and '''Dave''' left to meet back up at the inn.


As '''Merys''' waited in his room babysitting the children, they seemed to break out of their state of shock as the [[Half-Orc]] fully passed out. The [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]], however, remained conscious and began to fuss over the scrapes they had received earlier in the day from the shattered mirror…which quickly turned into a full-blown meltdown. '''Merys''' attempted to comfort the child and got them to calm down enough so that their cries were at least not audible to other guests in the inn. The rest of the team reconvened at '''Merys'''' room around the same time, walking into the scene of one child bawling and another entirely passed out. They checked over the [[Half-Orc]] and confirmed that they were still okay before running down to the tavern on the ground floor to grab some soup for dinner. They brought the food back up to the room and offered portions to the children, which was enough to stir the [[Half-Orc]] child awake as they immediately began scarfing down the soup that was given to them. Even the [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]] child's basic instinct for sustenance soon won out over their crying and they settled down to eat their soup.
As '''Merys''' waited in his room babysitting the children, they seemed to break out of their state of shock as the [[Half-Orc]] fully passed out. The [[Half-Elf]], however, remained conscious and began to fuss over the scrapes they had received earlier in the day from the shattered mirror…which quickly turned into a full-blown meltdown. '''Merys''' attempted to comfort the child and got them to calm down enough so that their cries were at least not audible to other guests in the inn. The rest of the team reconvened at '''Merys'''' room around the same time, walking into the scene of one child bawling and another entirely passed out. They checked over the [[Half-Orc]] and confirmed that they were still okay before running down to the tavern on the ground floor to grab some soup for dinner. They brought the food back up to the room and offered portions to the children, which was enough to stir the [[Half-Orc]] child awake as they immediately began scarfing down the soup that was given to them. Even the [[Half-Elf]] child's basic instinct for sustenance soon won out over their crying and they settled down to eat their soup.


Upon finishing their meals, the children seemed as though they could have carried on eating as it was clear they had not been sufficiently fed while in the custody of '''Locanth'''. However, they were satiated enough that the team was able to coax them to bed with the promise of more food in the morning. As the children passed out asleep on '''Merys'''' bed, '''Maple''' and '''Dave''' reported to the rest of the team that the caravan idea was probably a dead end. Adrian also reported back regarding the cart and horse, noting that the prices seemed to surprisingly fit within the team's budget. Seeing as they weren't in a huge rush to escape '''Gorothair'''—especially if they intended to avoid catching up with the southbound circus—the team decided that a donkey would be sufficient to help haul the children in a cart while the rest of them walked. Each teammate handed Adrian a portion of gold to help cover the cost and he returned before sundown to the cart vendor, who let him know that the cart and donkey would be ready for the team by the next morning.
Upon finishing their meals, the children seemed as though they could have carried on eating as it was clear they had not been sufficiently fed while in the custody of '''Locanth'''. However, they were satiated enough that the team was able to coax them to bed with the promise of more food in the morning. As the children passed out asleep on '''Merys'''' bed, '''Maple''' and '''Dave''' reported to the rest of the team that the caravan idea was probably a dead end. Adrian also reported back regarding the cart and horse, noting that the prices seemed to surprisingly fit within the team's budget. Seeing as they weren't in a huge rush to escape '''Gorothair'''—especially if they intended to avoid catching up with the southbound circus—the team decided that a donkey would be sufficient to help haul the children in a cart while the rest of them walked. Each teammate handed Adrian a portion of gold to help cover the cost and he returned before sundown to the cart vendor, who let him know that the cart and donkey would be ready for the team by the next morning.
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Adrian stared into the face of the [[Human]] child he had confirmed to still be dead just the night before, but who now stood beside his bed complaining of hunger. After shaking out of his momentary shock, he glanced the child over for the stab wound inflicted by '''Sqecia'''…noticing that the area on her chest where the dagger had been plunged was already beginning to heal and scar over. Adrian reached into his backpack and pulled out the rations he had left over from the journey to '''Gorothair''', handing them to the child before leaping out of bed towards the door and promising to be back in a minute with something more satiating. Before he could even turn around to speak, however, the child had already scarfed down the rations he had handed her. Adrian closed the door behind him, darting down the stairs to order a breakfast platter from the tavern.
Adrian stared into the face of the [[Human]] child he had confirmed to still be dead just the night before, but who now stood beside his bed complaining of hunger. After shaking out of his momentary shock, he glanced the child over for the stab wound inflicted by '''Sqecia'''…noticing that the area on her chest where the dagger had been plunged was already beginning to heal and scar over. Adrian reached into his backpack and pulled out the rations he had left over from the journey to '''Gorothair''', handing them to the child before leaping out of bed towards the door and promising to be back in a minute with something more satiating. Before he could even turn around to speak, however, the child had already scarfed down the rations he had handed her. Adrian closed the door behind him, darting down the stairs to order a breakfast platter from the tavern.


Meanwhile, '''Merys''' shared the room next door with the other two children—'''Destor''' the [[Half-Orc]] and '''Nokiar''' the [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]]—as well as '''Dave'''…who stood in the corner all night staring with one eye on each child. They suddenly heard a knock on their door and '''Dave''' answered, only to be met with a dirt-covered child asking if they had any food. '''Merys''' urged '''Dave''' to let the child in and they obliged, likewise offering the child rations which she once again scarfed down before asking for more.
Meanwhile, '''Merys''' shared the room next door with the other two children—'''Destor''' the [[Half-Orc]] and '''Nokiar''' the [[Half-Elf]]—as well as '''Dave'''…who stood in the corner all night staring with one eye on each child. They suddenly heard a knock on their door and '''Dave''' answered, only to be met with a dirt-covered child asking if they had any food. '''Merys''' urged '''Dave''' to let the child in and they obliged, likewise offering the child rations which she once again scarfed down before asking for more.


'''Maple''' walked into the tavern with her new furred companion just as Adrian was picking up a plate of food for the child. Adrian—still visibly shaken—asked about '''Maple's''' new friend, and she decided on the spot to name the creature '''Roskva'''. Adrian blankly responded "that's good…the dead kid came back to life" as he wandered back towards the stairs. '''Maple'''—understandably confused—followed close behind asking questions as they returned upstairs to find Adrian's door left askew and they could hear voices emanating from '''Merys'''' room. Adrian and '''Maple''' crowded into '''Merys'''' room as Adrian handed the child the breakfast platter, which she similarly devoured in seconds before requesting more food. '''Merys''' and '''Dave''' had already pieced together where this child had come from and learned that her name was '''Sela'''. Believing that it would not be a great look to go downstairs with the children while '''Sela''' was still so dirty, Adrian suggested that the team attempt to clean her up a bit as he went to fetch her more food from the tavern. '''Dave''' began speaking a cantrip meant to clean the child, but the mere words of the incantation caused '''Sela''' to recoil in fear. Instead, '''Dave''' used their paints to manifest a comb which '''Merys''' used to try and brush through some of '''Sela's''' matted hair…but it was far too tangled to comb with any ease.
'''Maple''' walked into the tavern with her new furred companion just as Adrian was picking up a plate of food for the child. Adrian—still visibly shaken—asked about '''Maple's''' new friend, and she decided on the spot to name the creature '''Roskva'''. Adrian blankly responded "that's good…the dead kid came back to life" as he wandered back towards the stairs. '''Maple'''—understandably confused—followed close behind asking questions as they returned upstairs to find Adrian's door left askew and they could hear voices emanating from '''Merys'''' room. Adrian and '''Maple''' crowded into '''Merys'''' room as Adrian handed the child the breakfast platter, which she similarly devoured in seconds before requesting more food. '''Merys''' and '''Dave''' had already pieced together where this child had come from and learned that her name was '''Sela'''. Believing that it would not be a great look to go downstairs with the children while '''Sela''' was still so dirty, Adrian suggested that the team attempt to clean her up a bit as he went to fetch her more food from the tavern. '''Dave''' began speaking a cantrip meant to clean the child, but the mere words of the incantation caused '''Sela''' to recoil in fear. Instead, '''Dave''' used their paints to manifest a comb which '''Merys''' used to try and brush through some of '''Sela's''' matted hair…but it was far too tangled to comb with any ease.
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The next day, the team came across another bowl sat atop a small pile of ash along the road. '''Sela''' approached the bowl and asked the team for a match, so '''Merys''' lent the girl his tinderbox and she used it to ignite a small fire beneath the bowl…revealing the reason there was always ash beneath these sorts of bowls as the girl demonstrated proper execution of this roadside ritual for the fire spirits. As far as offerings, '''Merys''' did not have any gold after the team's prior obstacle and tossed a silver piece as well as some rations into the bowl. Adrian peeked from behind '''Merys''' and tossed a piece of gold into the bowl, remarking "hopefully that's enough to appease the spirits" before returning to the cart. '''Merys''' and '''Sela''' also returned shortly afterwards, so the team set back off down the road.
The next day, the team came across another bowl sat atop a small pile of ash along the road. '''Sela''' approached the bowl and asked the team for a match, so '''Merys''' lent the girl his tinderbox and she used it to ignite a small fire beneath the bowl…revealing the reason there was always ash beneath these sorts of bowls as the girl demonstrated proper execution of this roadside ritual for the fire spirits. As far as offerings, '''Merys''' did not have any gold after the team's prior obstacle and tossed a silver piece as well as some rations into the bowl. Adrian peeked from behind '''Merys''' and tossed a piece of gold into the bowl, remarking "hopefully that's enough to appease the spirits" before returning to the cart. '''Merys''' and '''Sela''' also returned shortly afterwards, so the team set back off down the road.


However, it would not be long before the team encountered another bizarre hazard blocking their path…a boat entirely smashed to pieces and several bodies scattered across the ground. Adding to the confusion, the boat was not an [[Airship]] like the one they had previously encountered…but rather, it was a standard seafaring boat that had somehow been wrecked this far into the mainland. The team considered stopping to check on the boat's passengers, but decided that the scene felt too strange and seemed like the setup for a trap. As such, they tugged on the donkey's reins and navigated their cart around the wreckage. But as they passed by, a [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]] man covered in veins fell from the boat's mast and onto the cart. To the team's horror, the man regained consciousness and began grasping at their shirt collars…moaning warnings of doom about how "her" and the spirits were going to destroy '''Tenabrask'''. They tried questioning the man for more information, but his replies remained cryptic and mostly unhelpful…simply repeating that the team was leading the children towards destruction by bringing them further into '''Tenabrask'''. The man's raving scared '''Nokiar''' and made him start to panic, so '''Maple''' attempted to toss the man overboard. However, he simply bounced off the ground and landed back inside the cart. '''Maple''' was finally able to rid the man from the cart after knocking him unconscious…but as they rode away, they noticed that he visibly floated a couple of inches off the ground. '''Merys''' asked the team if it was worth trying to help the man, but Adrian argued their priority at that moment should be getting the children to safety. Still, '''Merys''' tossed a couple of rations on the ground near the man who had once again lost consciousness. As the team rode away from the unpleasant encounter, '''Sela''' scooted closer to '''Maple''' and muttered "…he wasn't wrong."
However, it would not be long before the team encountered another bizarre hazard blocking their path…a boat entirely smashed to pieces and several bodies scattered across the ground. Adding to the confusion, the boat was not an [[Airship]] like the one they had previously encountered…but rather, it was a standard seafaring boat that had somehow been wrecked this far into the mainland. The team considered stopping to check on the boat's passengers, but decided that the scene felt too strange and seemed like the setup for a trap. As such, they tugged on the donkey's reins and navigated their cart around the wreckage. But as they passed by, a [[Half-Elf]] man covered in veins fell from the boat's mast and onto the cart. To the team's horror, the man regained consciousness and began grasping at their shirt collars…moaning warnings of doom about how "her" and the spirits were going to destroy '''Tenabrask'''. They tried questioning the man for more information, but his replies remained cryptic and mostly unhelpful…simply repeating that the team was leading the children towards destruction by bringing them further into '''Tenabrask'''. The man's raving scared '''Nokiar''' and made him start to panic, so '''Maple''' attempted to toss the man overboard. However, he simply bounced off the ground and landed back inside the cart. '''Maple''' was finally able to rid the man from the cart after knocking him unconscious…but as they rode away, they noticed that he visibly floated a couple of inches off the ground. '''Merys''' asked the team if it was worth trying to help the man, but Adrian argued their priority at that moment should be getting the children to safety. Still, '''Merys''' tossed a couple of rations on the ground near the man who had once again lost consciousness. As the team rode away from the unpleasant encounter, '''Sela''' scooted closer to '''Maple''' and muttered "…he wasn't wrong."
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=== Teapots & Circuses ===
=== Teapots & Circuses ===
Adrian sets fire to a creepy tea party by the side of the road before being briefly transformed into a '''Blink Dog''', then the team make it back to '''Terakai''' only to discover that the circus has set up just outside of town and they decide to pay it a visit to search for any trace of the final missing child…
Adrian sets fire to a creepy tea party by the side of the road before being briefly turned into a '''Blink Dog''', then the team make it back to '''Terakai''' only to discover that the circus has set up just outside of town and they decide to pay it a visit to search for any trace of the final missing child…
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'''Maple''' attempted to put '''Sela's''' mind at ease as they rode away from the boat wreckage…reassuring her that even if the man wasn't wrong, it was still the team's job to keep her and the other children safe. '''Sela''' pushed back, however, questioning '''Maple''' why she threw the man off the cart if he wasn't wrong and why they were being brought further into '''Tenabrask'''. All '''Maple''' could reply with was more reassurance that the team would return her to her parents and they would figure out where to go from there.
'''Maple''' attempted to put '''Sela's''' mind at ease as they rode away from the boat wreckage…reassuring her that even if the man wasn't wrong, it was still the team's job to keep her and the other children safe. '''Sela''' pushed back, however, questioning '''Maple''' why she threw the man off the cart if he wasn't wrong and why they were being brought further into '''Tenabrask'''. All '''Maple''' could reply with was more reassurance that the team would return her to her parents and they would figure out where to go from there.
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About another hour into the team's journey, Adrian suddenly smelled the faint scent of burning trailing off the road and into a field. Adrian tried voicing his concern to the still-conscious members of the team, but grew agitated when they didn't seem to listen to him and leapt off the cart once again to investigate the scent trail himself. At the same time, '''Maple''' and '''Merys''' were perplexed as to where Adrian had gone and why there was suddenly a '''Blink Dog''' inside the cart barking at them. As the '''Blink Dog''' leapt from the cart, '''Maple''' decided to follow it on foot into the field as it appeared to be tracking something.
About another hour into the team's journey, Adrian suddenly smelled the faint scent of burning trailing off the road and into a field. Adrian tried voicing his concern to the still-conscious members of the team, but grew agitated when they didn't seem to listen to him and leapt off the cart once again to investigate the scent trail himself. At the same time, '''Maple''' and '''Merys''' were perplexed as to where Adrian had gone and why there was suddenly a '''Blink Dog''' inside the cart barking at them. As the '''Blink Dog''' leapt from the cart, '''Maple''' decided to follow it on foot into the field as it appeared to be tracking something.


The transformed Adrian followed the scent to a cluster of invisible fire spirits. He may not have been able to see them, but he could certainly smell them as they flew around his head and he attempted to bite at them. The spirits flew high into the air as if to tease Adrian, so he teleported forty feet upwards effortlessly—feeling as though it were completely natural—to continue trying to catch them in his jaws. '''Maple''' caught up with the '''Blink Dog''' in time to see it in the air snapping at seemingly nothing before teleporting back to the ground. '''Maple''' tried speaking to the '''Blink Dog''', but anything she said only registered as gibberish to Adrian in his transformed state. Adrian tried speaking back, but was equally as unintelligible to '''Maple''' as everything he said came out as barking. Frustrated and still not privy to what was going on, Adrian took off back towards the cart while repeatedly teleporting across the ground…with '''Maple''' running to keep up.
The polymorphed Adrian followed the scent to a cluster of invisible fire spirits. He may not have been able to see them, but he could certainly smell them as they flew around his head and he attempted to bite at them. The spirits flew high into the air as if to tease Adrian, so he teleported forty feet upwards effortlessly—feeling as though it were completely natural—to continue trying to catch them in his jaws. '''Maple''' caught up with the '''Blink Dog''' in time to see it in the air snapping at seemingly nothing before teleporting back to the ground. '''Maple''' tried speaking to the '''Blink Dog''', but anything she said only registered as gibberish to Adrian in his polymorphed state. Adrian tried speaking back, but was equally as unintelligible to '''Maple''' as everything he said came out as barking. Frustrated and still not privy to what was going on, Adrian took off back towards the cart while repeatedly teleporting across the ground…with '''Maple''' running to keep up.


The pair soon caught back up with the cart and the '''Blink Dog''' teleported aboard, nestling into a corner while '''Maple''' and '''Merys''' exchanged looks of confusion. All they could think to do is carry on and hope that Adrian would catch up with them eventually. So the team continued their journey and—as they crept closer to '''Terakai'''—Adrian eventually reappeared in the place of the '''Blink Dog''', still completely oblivious to his temporary transformation. '''Maple''', however, was finally able to piece together what had transpired…but opted to remain hushed about it for the sake of keeping focused on the team's task.
The pair soon caught back up with the cart and the '''Blink Dog''' teleported aboard, nestling into a corner while '''Maple''' and '''Merys''' exchanged looks of confusion. All they could think to do is carry on and hope that Adrian would catch up with them eventually. So the team continued their journey and—as they crept closer to '''Terakai'''—Adrian eventually reappeared in the place of the '''Blink Dog''', still completely oblivious to his temporary transformation. '''Maple''', however, was finally able to piece together what had transpired…but opted to remain hushed about it for the sake of keeping focused on the team's task.
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=== Amethysts & Blades ===
=== Amethysts & Blades ===
Adrian has a dream in which he meets '''Meozith'''—the [[Dragon#Gem Dragons|Gem]] '''Amethyst Dragon Deity of the Present'''—who judges him for his fixation on the past before leaving him with an '''Illusion Blade''' which grants him the ability to cast minor illusions, his first small step towards regaining his emerald sorcery…
Adrian has a dream in which he meets '''Meozith'''—the [[Gemstone Dragon|Gem]] '''Amethyst Dragon Deity of the Present'''—who judges him for his fixation on the past before leaving him with an '''Illusion Blade''' which grants him the ability to cast minor illusions, his first small step towards regaining his emerald sorcery…
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Adrian exhaustedly collapsed into bed as soon as he got back to his room at the '''Grail and the Grave''', falling into a deep slumber the moment his head hit his pillow. As he slept, Adrian dreamed that he was inside an enormous cavern packed with twinkling, purple amethysts. A single, narrow path forward curved between the amethysts…so Adrian followed the path deeper into the cavern as he began to hear the sounds of claws tapping against the amethysts. The sound seemed to emanate from everywhere within the cavern and—as Adrian struggled to discern a source—a disembodied voice called out to him asking "what do you want?"
Adrian exhaustedly collapsed into bed as soon as he got back to his room at the '''Grail and the Grave''', falling into a deep slumber the moment his head hit his pillow. As he slept, Adrian dreamed that he was inside an enormous cavern packed with twinkling, purple amethysts. A single, narrow path forward curved between the amethysts…so Adrian followed the path deeper into the cavern as he began to hear the sounds of claws tapping against the amethysts. The sound seemed to emanate from everywhere within the cavern and—as Adrian struggled to discern a source—a disembodied voice called out to him asking "what do you want?"
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"So I suppose you don't have any use for me, unless…" the voice proposed, "yes…that could work nicely. Step forward!" Adrian obeyed the command, traveling further along the path until it led him to a stone with a hilt sticking out of it. Adrian pulled on it and unsheathed a shortsword which appeared mostly unassuming…except for a magical [[Rune]] towards the bottom of the blade near the hilt. Adrian swung the sword in the air a few times—attempting to get a feel for it—and asked the voice what they wanted him to do with this weapon, to which the voice simply remarked "figure it out."
"So I suppose you don't have any use for me, unless…" the voice proposed, "yes…that could work nicely. Step forward!" Adrian obeyed the command, traveling further along the path until it led him to a stone with a hilt sticking out of it. Adrian pulled on it and unsheathed a shortsword which appeared mostly unassuming…except for a magical [[Rune]] towards the bottom of the blade near the hilt. Adrian swung the sword in the air a few times—attempting to get a feel for it—and asked the voice what they wanted him to do with this weapon, to which the voice simply remarked "figure it out."


At that moment, it finally began to click to Adrian who this voice belonged to. "Oh! I know you," he exclaimed, "you're the [[Dragon#Gem Dragons|Gem]] head of the '''Deus Temporis''', the '''Deity of the Present'''! So I guess I really am a child of the past since I'm from the [[Dragon#Metallic Dragons|Metallic]] temple." The voice of '''Meozith''' retorted "you do not know me, not yet…although I suppose you are a child of the temple."
At that moment, it finally began to click to Adrian who this voice belonged to. "Oh! I know you," he exclaimed, "you're the [[Gemstone Dragon|Gem]] head of the '''Deus Temporis''', the '''Deity of the Present'''! So I guess I really am a child of the past since I'm from the [[Dragon#Metallic Dragons|Metallic]] temple." The voice of '''Meozith''' retorted "you do not know me, not yet…although I suppose you are a child of the temple."


'''Meozith''' bid farewell as their voice faded from the cavern, the garden of amethysts steadily disappearing as the floor began to crack open beneath Adrian's feet. He initially stepped back to keep from falling in, but—momentarily forgetting that he could no longer use magic—he tried casting '''Feather Fall''' to avoid harm while allowing himself to be swallowed by the ground. His attempt failed, however, as he fell at full speed…tumbling deeper into the dark chasm before eventually being stirred awake by the morning sun.
'''Meozith''' bid farewell as their voice faded from the cavern, the garden of amethysts steadily disappearing as the floor began to crack open beneath Adrian's feet. He initially stepped back to keep from falling in, but—momentarily forgetting that he could no longer use magic—he tried casting '''Feather Fall''' to avoid harm while allowing himself to be swallowed by the ground. His attempt failed, however, as he fell at full speed…tumbling deeper into the dark chasm before eventually being stirred awake by the morning sun.
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Over the next hour, Adrian sat quietly on the ground in his room…gripping the shortsword and willing the secrets of its power to flow into him. The weapon's name was the first thing that it divulged…the '''Illusion Blade'''. Adrian pondered this name, concentrating on the [[Rune]] near the blade's hilt until some synapses clicked inside his head and—drawing from a crevice of his mind that he had long assumed to be severed—he attempted to cast '''Minor Illusion'''. He focused all his thoughts at a singular point on the ground, and—feeling a pulse of psionic energy shoot from him that he had not felt in several years—a perfect illusion of a [[wikipedia:Utah_teapot|Teapot]] appeared on the floor in front of him.
Over the next hour, Adrian sat quietly on the ground in his room…gripping the shortsword and willing the secrets of its power to flow into him. The weapon's name was the first thing that it divulged…the '''Illusion Blade'''. Adrian pondered this name, concentrating on the [[Rune]] near the blade's hilt until some synapses clicked inside his head and—drawing from a crevice of his mind that he had long assumed to be severed—he attempted to cast '''Minor Illusion'''. He focused all his thoughts at a singular point on the ground, and—feeling a pulse of psionic energy shoot from him that he had not felt in several years—a perfect illusion of a [[wikipedia:Utah_teapot|Teapot]] appeared on the floor in front of him.


Adrian leapt to his feet with joy, elated to have unlocked a fragment of his former powers that he had assumed would remain forever stuck in the past. He lifted up the '''Illusion Blade''', looking it over with admiration for what it had returned to him. At that moment, his attunement with the blade fully clicked and another one of its quirks revealed itself to him…it could take on any appearance that its wielder chose. Before Adrian could even process this information, the unassuming blade began to shimmer and reshape…becoming encased in green geodes as it took on the appearance of the [[Ruby Court#Prehistoric Artifacts|Emerald Blade]]. Adrian concentrated on the blade, attempting to will it into any other form. For whatever reason, however, it was as if some mental block or fixation kept Adrian from making the blade look like anything other than this lingering artifact from his past.
Adrian leapt to his feet with elation, having unlocked a fragment of his psionic powers which he had assumed would remain forever stuck in the past. He lifted up the '''Illusion Blade'''—examining it with admiration—when suddenly, his attunement with the blade fully clicked and another one of its quirks revealed itself to him…it could take on any appearance that its wielder chose. Before Adrian could even process this information, the plain-looking blade began to shimmer and reshape…becoming encased in green geodes as it took on the appearance of the [[Ruby Court#Prehistoric Artifacts|Emerald Blade]], the legendary blade that Adrian had wielded during the ceremony to resurrect [[Sardior]]. Adrian concentrated on the blade, attempting to will it into any other form. For whatever reason, however, it was as if some mental block or fixation with unfinished business from his past prevented Adrian from transforming the blade into a different shape.


Adrian meditated with the blade a while longer—trying to mentally force it into another shape—until he felt that the rest of the team was undoubtedly wondering where he had disappeared to. He regathered himself and prepared to head back downstairs while pondering his encounter with '''Meozith'''. Was this their way of trying to show him that he was too fixated on the past? Perhaps his emerald essence could not be reclaimed by seeking answers from the past…but rather, he could best rediscover himself by focusing on the tasks directly in front of him. Adrian descended the stairs to help the team plan their next move, filled with newfound determination to forgo the weighty chains of his past and attempt to fully embrace the challenges of the present…putting his faith in the '''Deus Temporis''' to guide him to the place he is fated to be.
Adrian meditated with the blade a while longer—trying to mentally force it to look like anything else—until he felt that the rest of the team was undoubtedly wondering where he had disappeared to. He regathered himself while descending the stairs, pondering his encounter with '''Meozith'''. Was gifting him this blade their way of warning him not to fixate solely on the past? Perhaps he could sooner rediscover himself—including his emerald heritage—by more closely focusing on the challenges of the present. He ruminated on these thoughts as he met back up with the rest of the team downstairs and they planned their next move. They eventually decided that their best bet would be to try and locate '''Silence's''' mother, so '''Urza''' supplied the team with a general region where she was last known to reside. Traveling to this region would require the team to pass through the capital of the '''Tenabrask Kingdom''', which Adrian remembered was home to the continent's only temple dedicated to '''Deus Temporis'''…as well as the enigmatic '''Dragon of Stories'''. The team geared up for another adventure together…Adrian intent on seeking new answers from this [[Dragon]] temple once they arrived at the capital.


Adrian—who had been studiously transcribing all of the team's adventures—also decided to break his meticulous note-taking habit as part of his efforts to more fully embrace the present as well as '''Meozith''', the [[Dragon#Gem Dragons|Gem]] '''Amethyst Dragon Deity of the Present'''.
Adrian—who had been studiously documenting all of the team's adventures up to this point—also decided to take a break from his meticulous note-taking habit as part of his newfound determination to appease '''Meozith''' by shedding the weighty chains of his past and more fully embracing the present road in front of him.
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== Appearance ==
== Appearance ==


Adrian is identical in appearance to [[Durzibethinus|Durzibethinus']] [[Dragonborn|Emerald Dragonborn]] form, except that all of his scales are a metallic gold color. The flecks of emerald in his eyes are the last visual remnants that hint at his original gem heritage. He wears lightweight '''Deus Temporis''' temple robes with accents of emerald hues to try and bring out the color of his eyes and bolster what remains from this side of his ancestry. He wears a pendent around his neck from the '''Deus Temporis''' faction that trained him…specifically, a gold pendant shaped like '''Alram'''—the [[Dragon#Metallic Dragons|Metallic]] '''Gold Dragon God of the Past'''—from the three-headed [[Dragon]] god of time.
Adrian is identical in appearance to the [[Dragonborn|Emerald Dragonborn]] form of [[Durzibethinus]], except that all of his scales are a [[Dragon#Metallic Dragons|Metallic]] gold color. The flecks of emerald in his eyes are the last visual remnants that hint at his original [[Gemstone Dragon|Gem]] heritage. He wears lightweight '''Deus Temporis''' temple robes with accents of emerald hues to try and bring out the color of his eyes and bolster what remains from this side of his ancestry. He wears a pendent around his neck from the '''Deus Temporis''' faction that trained him…specifically, a gold pendant shaped like '''Alram'''—the [[Dragon#Metallic Dragons|Metallic]] '''Gold Dragon God of the Past'''—from the three-headed [[Dragon]] god of time.


== Personality ==
== Personality ==


Being new to '''Lyaphaire''', Adrian can come off as endearingly naive when encountering new things. He hides a chip on his shoulder due to feeling forsaken by his god, [[Sardior]], after sacrificing himself for the [[Dragon#Gem Dragons|Gem Dragon]] god's resurrection and being consequently discarded into an unfamiliar realm. He speaks about his past in vague terms and is often reluctant to talk about it since he is doubtful that anyone would believe him, yet alone be able to provide the sort of closure he desires. Optimism is a shaky habit to kick, however, so he hopes for a day when he is able to prove his worthiness to the [[Dragon#Gem Dragons|Gem Dragons]] once again and reclaim his emerald essence…and maybe even return home to learn whether his efforts to revive [[Sardior]] had paid off.
Being new to '''Lyaphaire''', Adrian can come off as endearingly naive when encountering new things. He hides a chip on his shoulder due to feeling forsaken by his god, [[Sardior]], after sacrificing himself for the [[Gemstone Dragon|Gem Dragon]] god's resurrection and being consequently discarded into an unfamiliar realm. He speaks about his past in vague terms and is often reluctant to talk about it since he is doubtful that anyone would believe him, yet alone be able to provide the sort of closure he desires. Optimism is a shaky habit to kick, however, so he hopes for a day when he is able to prove his worthiness to the [[Gemstone Dragon|Gem Dragons]] once again and reclaim his emerald essence…and maybe even return home to learn whether his efforts to revive [[Sardior]] had paid off.


== Abilities ==
== Abilities ==

Latest revision as of 01:54, 17 May 2025

Sardioric Warning: A fragment of Quelmar has leaked into a parallel universe, which means you are now entering a lorespace from an entirely separate realm. If you come across any beings, places, or items with Quelmarian counterparts throughout your multiversal travels, please report these echoes to Sardior.

Adrian Grunwald
The lingering echo of Durzibethinus’ mortal life.
Player Name Jeff
Date of Birth 826 PR
Place of Birth Northern Snowy Mountains, Isonhound
Species Dragonborn
Gender Male (he/him)
Height 6' 4"
Weight 260 lbs
Eye Color Emerald
Class Monk

Adrian Grunwald is an aspect of Durzibethinus that was created as a byproduct of his ascension into the Emerald Thane of Sardior. During his transformation, the residual gold part of his mortal ancestry was shed away and discarded into the Astral Sea. It drifted there, eventually forming its own consciousness and being pulled into another realm known as Lyaphaire. Still possessing the same memories as Durzibethinus up until the Battle of Five Lights, this aspect reverted to using the name Adrian—Durzibethinus’ birth name—as he endeavored to build a life for himself in this new realm…and perhaps someday regain his emerald heritage.

Prologue[edit | edit source]

Adrian Grunwald was born a Dragonborn of half-emerald, half-gold ancestry at the Bahamut temple of Jadenhill, a community of Dragonborn who sought refuge from the Second Draconic Crusades. His mother, Jadenhill’s high sorcerer, forsook most elements of Draconic culture out of fear of persecution by crusaders, using sorcery to disguise their entire clan as Elves and even giving her hatchlings Elvish-sounding names. His father, however, was a practicing Way of the Ascendant Dragon Monk from the temple and gifted him a Draconic name—Durzibethinus—so he could discreetly retain some connection to his roots.

While all of Adrian’s clutchmates sported gold scales the same as their father…Adrian looked just like their mother, exhibiting a confounding emerald color and even displaying her same prowess for psionic sorcery. But unlike their mother, Adrian longed to leave Jadenhill and discover why he looked and felt so different from the rest of his clan.

Attacks by evil Dragons and Shadowfell monsters were on the rise across the realm, and he used one such attack as a pretense to leave home in search of answers…also taking on the name Durian, a portmanteau of both names his parents had given him. His travels led him to discover the highly reclusive Gem Dragons—psionic creatures with deep ties to the multiverse—who divulged the truth of his emerald heritage as well as their plans for a ceremony to resurrect their god Sardior, the Ruby King of Gem Dragons. Durian identified with these Gem Dragons and joined their cult of Sardior, convinced that the return of this ancient Ruby Dragon god could push away all the Shadowfell monsters still attacking the realm.

Durian helped the Gem Dragons prepare their resurrection ceremony—which required a representative for each type of Gem Dragon—under heavy duress from the monsters attempting to halt Sardior's return. When Smargarg—the cult’s Emerald Dragon—failed to arrive, a presumed casualty of the Shadowfell monsters, Durian volunteered to take his place as the emerald representative and wield the Emerald Blade in the ceremony…despite warnings that he was too weak and the power of the ceremony would kill him. He was willing to make that sacrifice if it meant saving the realm.

Despite a tremendous battle, the resurrection ceremony proved successful and—to everyone’s astonishment—Sardior reincarnated Durian into a powerful Emerald Dragon to serve the god on his Ruby Court…bestowing him the title of Durzibethinus, the Emerald Thane of Sardior. With their god resurrected and the Shadowfell monsters vanquished, Durzibethinus ascended with the other members of the Ruby Court to sow Sardior's influence across the realm and beyond.

But that was not all to Durian’s story as, despite leaning strongly into his emerald heritage…he was also part gold. This piece of him was presumably burned away during the ceremony, and it is true the last thing that he remembered was feeling an overpowering heat…followed by an intense cold…then just all-encompassing nothingness as he drifted for what seemed an eternity.

At last, he awoke near the peak of a mountain…not dissimilar to the Northern Snowy Mountains that the ceremony had taken place on. But where there had once been snow, this place was warm and wildflowers grew all along the slope. Even the sky was a different color. He wondered if this was death and tried to stand up, but his knees buckled as he was severely weakened. He eventually gathered enough strength to make his way down the mountainside.

He came across a stream and thought to follow it to civilization…but as he walked along it, he glanced his reflection and was shocked by the sight of his father staring back. But he realized as he peered closer that it was still unmistakably him, same facial features and all…but his scales from head-to-tail had all been turned gold. The only flecks of emerald that remained were in the irises of his eyes. He tried summoning a major image to act as a distress beacon and realized he could no longer tap into the pool of psionic magic that once welled within him. Devastated by the loss of his emerald essence, memories flooded back of his days as young Adrian living at the temple of Jadenhill…constantly plagued by questions about his identity and struggling for a sense of self.

Adrian carried on following the stream until it let out into a larger river, which finally led past a city where he was able to swipe a set of clothes and rest. He located a library the next day and searched for any keywords that would provide some familiarity. JadenhillSardiorGem Dragons…the Gem Dragons that existed here seemed just as elusive as they were at home—if not more so. But just as the Gem Dragons had spoken of planar echoes and other realms, this place—which he learned was called Lyaphaire—was a distinct world from the one he hailed from. Adrian couldn’t quite grip the concept of a multiverse…he could only process that the place he called home was very, very far away.

After some time spent in the city, Adrian found something familiar to latch onto when a resident mistook him for “one of those Dragon church people.” He learned of a temple that worshipped a Dragon god and journeyed there to request their help. The Monks there had never heard of a “Jadenhill” temple, but Adrian’s knowledge from a lifetime spent practicing Draconic scripture and temple upkeep was enough to convince them of his authenticity. They offered him accommodations in exchange for physical labor, which he agreed to. In his downtime, he was permitted access to areas of worship, a library of religious scrolls to study, and even courtyards for physical training. It was in these courtyards one morning when Adrian witnessed some Monks practicing a fighting technique which he immediately recognized as the Way of the Ascendant Dragon…his father’s chosen martial art.

As a child, Adrian had only trained with his father and clutchmates for a short time before their mother swept him away to teach him how to be the next high sorcerer. He had always carried some resentment for being separated like that and, having lost his psionic emerald powers, a future in sorcery seemed closed off to him now. Still, he was determined to build back his strength and make something of himself in this new place.

He expressed interest in re-learning the Way of the Ascendant Dragon and, after a few years of training with the temple masters, he was able to pick back up the basics and build a foundation for future growth. For the first time since being dropped in Lyaphaire, Adrian’s prospects seemed bright. Still, he felt he could never truly come to terms with what he’d lost. He’d been content to die in order to resurrect Sardior, but to be left alive and stripped of his emerald essence…that was not an outcome he ever could have anticipated. And without a way for him to tell whether the resurrection ceremony worked, he couldn’t even know if his sacrifice had been worthwhile. With no clear answers to these thoughts in sight and no apparent means of returning home, Adrian did his best to keep his eyes set upon the future—at least for the time being.

Adventures in Lyaphaire[edit | edit source]

Grails & Graves[edit | edit source]

Adrian feels like he has hit a wall with his Monk training and takes the first opportunity to leave the Deus Temporis temple and explore more of this new realm, eventually ending up in the small village of Terakai and getting recruited for a new job alongside an unusual band of characters…

Ghosts & Hills[edit | edit source]

Adrian awkwardly consents to play Ghost host before setting out with the newly-formed search party towards the Pericles Hills in hopes of finding the missing children, but instead they get rained on and punch some face-sucking monsters to death after getting ambushed in a cave…

Caverns & Bullywugs[edit | edit source]

Adrian learns the consequences of trying to sneak inside a cave without darkvision and the team is attacked by Goblins, then they learn of some Hags residing deeper in the cave and also meet some Bullywugs guarding a bright stone before the team decides to leave in search of a more definitive lead…

Hags & Tortoises[edit | edit source]

Adrian and the team return to the cave and get distracted by a gemstone-adorned tortoise before getting roped into a sisterly conflict between two Hags, then they almost successfully beeline past a Goblin encampment and Adrian nearly gets separated from the rest of the team by running way too fast…

Arrows & Chasms[edit | edit source]

Adrian gets hit by an obscene amount of flying projectiles and does some more dashing around while the team carries a couple of unconscious Goblins for seemingly no reason, all while managing to explore nearly every nook and cranny of the cave system except the part that might contain any Hags

Nothics & Mimics[edit | edit source]

Adrian has some secrets about his past exposed by an unknown creature lurking in the darkness and the team finally locates the bone-riddled lair of the second Hag, who offers the same murderous proposition as her sister before shedding some light on the reason for the pair's soured relationship…

Bugbears & Goblins[edit | edit source]

Adrian and the team confront the Bugbear who has taken up residence alongside his horde of Goblins inside Nephilla's lair and they finally figure out where all of the townspeople's missing children have been disappearing, but what they discover is far from what could be considered a happy reunion…

Journals & Fountains[edit | edit source]

Adrian barters with Kyar' for information on how to turn the polymorphed children back into their normal selves, Dave talks to a strange pointy-toothed man in a two-way mirror, Ashe gets nearly killed after being flung off a balcony, and Merys gets turned into a Goblin after drinking from a fountain…

Children & Monks[edit | edit source]

Adrian and the team make a less-than-heroic return to Terakai with a mob of uncontrollable children in tow and they all agree to ask Silence for help in dealing with their families, then a mentor from Ashe's past appears in town and the rest of the team must suddenly say goodbye to their friend…

Dreams & Bartering[edit | edit source]

Adrian makes use of some much-needed downtime by distributing the loot he picked up in the Shrieking Caverns to his friends and teammates, but his momentary feeling of calmness is disrupted by a nightmare that unlocks a lost memory from the day he sacrificed his emerald essence…

Fans & Flames[edit | edit source]

Adrian and the team run some field tests to try and figure out what could have caused the enchantment on the returned children, then they debate amongst themselves what their next course of action should be before finally deciding to travel to Gorothair, the city where Urza had located the children…

Bowls & Dolls[edit | edit source]

Adrian and the team begin their journey towards Gorothair—the unofficial capital of Westprong—in hopes of tracking down more of the culprits responsible for abducting the children of Terakai, but a creepy doll they meet along the way ends up splitting the team on what it means to be sentient…

Airships & Guilds[edit | edit source]

Adrian learns that his temple chores imparted some transferrable skills when an Airship crash-lands on the team's path, then they briefly lose track of Dave moments after arriving in Gorothair and they all consider joining a guild, except for Adrian who seems very opposed to that idea for some reason…

Inns & Talismans[edit | edit source]

Adrian and the team get lost while trying to find an inn to stay at before debating the benefits of joining a guild, then they visit a shop called Les Talismans which sells esoteric magical items and they get their strongest lead on the missing children yet in the form of a small, mysterious black pyramid…

Rats & Basements[edit | edit source]

Adrian and the team stop by the Razorwind Mercenary guild hall so that Merys and Maple can drop off their applications as well as accept their trial job, leading them all to kill rats in the basement of the Yellow-Bellied Baron tavern where they discover another missing child with a creepy doll…

Tunnels & Alcoves[edit | edit source]

Adrian gets stuck in the denial phase of grief after another child dies on the team's watch, then he gets in a shoving fight with Dave while Maple investigates a familiar-looking mirror which violently shatters and forces her to strike a deal with a mysterious Warforged to avoid permanent death…

Orphans & Galleries[edit | edit source]

Adrian and the team relocate the child's body back to their rooms at the Welcome Rest, then Adrian gets in a skirmish with a Yuan-Ti outside of a circus tent before they all decide to revisit Les Talismans and follow a new chain of leads which brings them to an orphanage as well as an art gallery…

Paintings & Eyeballs[edit | edit source]

Adrian inspects the doll inside the glass display case at the Dakiva Gallery while Merys shows the team's own doll to Dakiva herself, then a shadowy creature follows them back to the Welcome Rest and they discover a pair of disembodied eyes spying on them from underneath Adrian's bed…

Tents & Mirrors[edit | edit source]

Adrian takes a leap of faith into a mirror and the rest of the team jump in after him, then they are finally confronted by the pointy-toothed man responsible for all of the child abductions and they face off in his lair against a swarm of creepy dolls after refusing his bribe to stop meddling in his affairs…

Carts & Caravans[edit | edit source]

Adrian and the rest of the team make it out of the tent with two more rescued children before splitting up to find the quickest and most affordable way to travel back to Terakai, then Maple strikes a new deal in her dream and Adrian is shaken awake by the child who had been presumed dead…

Rubies & Prophecies[edit | edit source]

Adrian departs with the rest of the team in a cart towards Terakai to return three more of the town's missing children and has a dream along the way confirming that Sardior has been successfully resurrected back in Quelmar, but learning any more information will come at an undisclosed price…

Teapots & Circuses[edit | edit source]

Adrian sets fire to a creepy tea party by the side of the road before being briefly turned into a Blink Dog, then the team make it back to Terakai only to discover that the circus has set up just outside of town and they decide to pay it a visit to search for any trace of the final missing child…

Portals & Mannequins[edit | edit source]

Adrian helps fight through a mob of giant wooden mannequins attacking the circus as the team dashes back to the Grail and the Grave to rescue Silence and finally confront the Tabaxi responsible for the missing children, but they are unable to stop Ekassa from returning to Lyaphaire through a portal…

Puppets & Strings[edit | edit source]

Adrian verbally spars with Ekassa as the team concludes that they are too beaten down to stop her, so she is left to freely march out of Terakai with her mannequins and Merys speaks to the circus ringmaster Elijah who divulges some of his troubling history with the mysterious Tabaxi woman…

Amethysts & Blades[edit | edit source]

Adrian has a dream in which he meets Meozith—the Gem Amethyst Dragon Deity of the Present—who judges him for his fixation on the past before leaving him with an Illusion Blade which grants him the ability to cast minor illusions, his first small step towards regaining his emerald sorcery…

Appearance[edit | edit source]

Adrian is identical in appearance to the Emerald Dragonborn form of Durzibethinus, except that all of his scales are a Metallic gold color. The flecks of emerald in his eyes are the last visual remnants that hint at his original Gem heritage. He wears lightweight Deus Temporis temple robes with accents of emerald hues to try and bring out the color of his eyes and bolster what remains from this side of his ancestry. He wears a pendent around his neck from the Deus Temporis faction that trained him…specifically, a gold pendant shaped like Alram—the Metallic Gold Dragon God of the Past—from the three-headed Dragon god of time.

Personality[edit | edit source]

Being new to Lyaphaire, Adrian can come off as endearingly naive when encountering new things. He hides a chip on his shoulder due to feeling forsaken by his god, Sardior, after sacrificing himself for the Gem Dragon god's resurrection and being consequently discarded into an unfamiliar realm. He speaks about his past in vague terms and is often reluctant to talk about it since he is doubtful that anyone would believe him, yet alone be able to provide the sort of closure he desires. Optimism is a shaky habit to kick, however, so he hopes for a day when he is able to prove his worthiness to the Gem Dragons once again and reclaim his emerald essence…and maybe even return home to learn whether his efforts to revive Sardior had paid off.

Abilities[edit | edit source]

Adrian no longer has access to any psionic abilities after Sardior took his emerald essence, which initially left him severely weakened upon first arriving in Lyaphaire. Over the course of a few years residing in this new realm, however, he steadily rebuilt his strength by training as a Monk in the Way of the Ascendant Dragon.

Gallery[edit | edit source]

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