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22: Difference between revisions

quelmarwiki>Psuvillager
(Removed a sub-header, added a link and a couple of words)
quelmarwiki>Psuvillager
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:Subpage: [[22/ 22 and the Time War|22 and the Time War]]</div>
:Subpage: [[22/ 22 and the Time War|22 and the Time War]]</div>


<span><h2 style="display: inline; border: none; margin: none;"> Lessons of Katharda</h2>, in which 22 attends school, loses a bet, serves dark forces, and dons a chainmail bikini</span><div class="mw-collapsible mw-collapsed" style="min-height: 1.5em; margin-bottom: 1.5em; border-bottom: solid 1px lightgrey;">
<span><h2 style="display: inline; border: none; margin: none;"> Lessons of Katharda</h2>, in which 22 attends school, serves dark forces, loses a bet, and dons a chainmail bikini</span><div class="mw-collapsible mw-collapsed" style="min-height: 1.5em; margin-bottom: 1.5em; border-bottom: solid 1px lightgrey;">
In 821 PC, an owl landed on 22's shoulder unbidden. -- In [[Grandmush]]'s familiar voice, it said:<blockquote>Bob! If you have time, come to Meimogu'''.''' Request Aman-Tia's Hard Kombucha at the Angry Spider'''.''' You'll learn much (and help protect bats)'''.''' Be well'''.''' -Belle </blockquote>Intrigued, 22 headed for the underdark and their old mentor. The trip was unremarkable save road-rumors of "dark shadows" coming from the north to corrupt the minds of travelers. In Meimogu, they found the tavern and were told to ask Dulgbela about the kombucha the next day. Dulgbela turned out to be a duergar who knew Grandmush and could arrange to have 22 escorted to them. The trip was uneventful, with the greatest excitement occurring when a secret door in a cave wall revealed some angry-looking duergar guards, who relaxed when 22's escort gave a password.
In 821 PC, an owl landed on 22's shoulder unbidden. -- In [[Grandmush]]'s familiar voice, it said:<blockquote>Bob! Have free time? Come to Meimogu'''.''' Request Aman-Tia's Hard Kombucha at the Angry Spider'''.''' You'll learn much (and help protect bats)'''.''' Be well'''.''' -Belle </blockquote>Intrigued, 22 headed for the underdark and their old mentor. The trip was unremarkable save road-rumors of "dark shadows" coming from the north to corrupt the minds of travelers. In Meimogu, they found the tavern and were told to ask Dulgbela about the kombucha the next day. Dulgbela turned out to be a duergar who knew Grandmush and could arrange to have 22 escorted to them. The trip was uneventful, with the greatest excitement occurring when a secret door in a cave wall revealed some angry-looking duergar guards, who relaxed when 22's escort gave a password.


===Formal Lessons ===
===Formal Lessons ===
This was the secret [[Katharda Academy]] an institution of vast knowledge, where 22 soon located Grandmush, who sung praises of a drow professor they were studying under. 22 enrolled in ''the Geodaury'' with Grandmush, following the ''Path of the Material'' under Professor Jorildyn Yllalen (he/they), and the professor lived up to his reputation as a skilled druid (and also as a dour instructor, although this seemed to irritate other students far more than it did Grandmush and 22) -- but there was much more to learn at Katharda.
This was the secret [[Katharda Academy]] an institution of vast knowledge, where 22 soon located Grandmush, who sung praises of a drow professor they were studying under. 22 enrolled in ''the Geodaury'' with Grandmush, following the ''Path of the Material'' under Professor Jorildyn Yllalen (he/they), and the professor lived up to his reputation as a skilled druid (and also as a dour instructor, although this seemed to irritate other students far more than it did Grandmush and 22) -- but there was much more than druidcraft to learn at Katharda.


22 quickly began devoting time to studying chronomancy under ''Path of the Mind'' instructor Professor Miranda Wright (she/her), with hopes of learning to travel in time of their own volition and coming to understand how Nůžky was able to prune unacceptable timelines from the tree. But 22 proved woefully ineffective in this field of study. Moreover, Professor Wright took issue with their motivations for mastering chronomancy, treating them as a deranged conspiracy theorist whom she did not wish to enable by offering any special assistance.
22 quickly began devoting time to studying chronomancy under ''Path of the Mind'' instructor Professor Miranda Wright (she/her), with hopes of learning to travel in time of their own volition and coming to understand how Nůžky was able to prune unacceptable timelines from the tree. But 22 proved woefully ineffective in this field of study. Moreover, Professor Wright took issue with their motivations for mastering chronomancy, regarding 22 as deranged, a conspiracy theorist whom she certainly did not wish to enable by offering any special assistance.


22 also sought to gain skill with respect to repairing and improving their own physical body during these few months at Katharda, but made only nominal progress in this endeavor. However, ''Tinkeryore'' instructor Professor Yindi Birwubart (she/her) took an interest in resolving the issue of 22's susceptibility to Bluestone. After some research, she was able to disconnect a particular relay, in the absence of which she believed 22 could not be enslaved by Bluestone. She manufactured a Bluestone device to test the effectiveness of her modification, and, after her tests were successful, gave the device to 22, who disassembled it out of an abundance of caution.
During these few months at Katharda, 22 also sought to gain whatever skills would improve their ability to repair and improve their own physical body, but they made only nominal progress in this endeavor. However, ''Tinkeryore'' instructor Professor Yindi Birwubart (she/her) took an interest in resolving the issue of 22's susceptibility to [[Bluestone]]. After some research, she was able to disconnect a particular relay, in the absence of which she believed 22 could not be enslaved by Bluestone. She manufactured a Bluestone device to test the effectiveness of her modification, and, after her tests were successful, gave the device to 22, who disassembled it out of an abundance of caution.


===Veneleth and the Bikini ===
===Veneleth and the Bikini ===
After some months, confirmation reached Katharda that the shadows encroaching on Isonhound out of the Northern Snowy Mountains in the northeast were not mere rumor, and 22 announced their intention to venture north to Gearguage to aid their friends there should the darkness descend upon them. Almost no one at Katharda supported this plan to venture so close to the source of danger, but 22 was intransigent. Others, including Grandmush and Professor Yllalen, also intended to leave Katharda to fight the shadows, but they would be more cautious and stay as close to major population centers as they could.
After some months, confirmation reached Katharda that the rumors of shadows encroaching from the [[Northern Snowy Mountains]] in northeastern [Isonhound]] were true, and 22 announced their intention to venture north to [[Gearguage]] to aid their friends there should the darkness descend upon them. Almost no one at Katharda supported this plan to venture so close to the source of danger, but 22 was intransigent. Others, including Grandmush and Professor Yllalen, also intended to leave Katharda to fight the shadows, but they would be more cautious and stay as close to major population centers as they could.


When it had become clear that 22 was unwilling to accompany the other six warriors beyond Raritan, Director Velsius offered to wager on the result of their attempt to reaching Gearguage and return to Katharda without being corrupted by the shadows. If 22 were to succeed, Director Velsius agreed to pay their tuition at Katharda Academy for life (which might be a long time indeed), but if 22 were to fail (and live) they agreed to wear a chainmail bikini until they had learned to transform into a Quetzalcoatlus. 22 accepted before setting out.
When it had become clear that 22 was unwilling to accompany the other six warriors beyond [[Raritan]], Director Velsius offered to wager on the result of their attempt to reaching Gearguage and return to Katharda without being corrupted by the shadows. If 22 were to succeed, Director Velsius agreed to pay their tuition at Katharda Academy for life (which might be a long time indeed), but if 22 were to fail (and live) they agreed to wear a chainmail bikini until they had learned to transform into a Quetzalcoatlus. 22 accepted before setting out.


===Serving The One That Waits===
===Serving The One That Waits===
Within days after parting ways with Grandmush (and the rest of the travelers from the academy) at Raritan, 22 was set upon by humanoid shadows and lost the chance at free tuition for life and joined the ranks of the creatures fighting for The One That Waits. For the next several months, they put all their efforts into converting other creatures, particularly intelligent ones, into the service to their new master.
Within days after parting ways with Grandmush (and the rest of the travelers from the academy) at Raritan, 22 was set upon by humanoid shadows and lost the bet and joined the ranks of the corrupted creatures fighting for [[The One That Waits]]. For the next several months, they put all their efforts into converting other creatures, particularly intelligent ones, into the service to their new master.


And then one day, the nightmare ended as quickly as it had begun. For no apparent reason, the spell was lifted, and 22 was left to wonder about the fates of all they had killed or corrupted during their most recent bout of servitude. Soon they learned that The One That Waits had been the Emerald dragon Feredemius and that he had been redeemed by a team of heroes in the Snowy Mountains, that included Grandmush; the Ruby dragon Sardior had been resurrected, and his "Ruby Court" had been reformed; and Velsius had actually been the Amethyst dragon Veneleth, who was now serving the Ruby Court full-time and had appointed Grandmush his successor as Director of Katharda Academy.
And then one day, as suddenly as it had begun, the nightmare ended. For no apparent reason, the spell was lifted, and 22 was left to wonder about the fates of all they had killed or corrupted during their most recent bout of servitude. Soon they learned that The One That Waits had been the Emerald dragon [[Feredemius]] and that he had been redeemed by a team of heroes in the Snowy Mountains, that included Grandmush; the Ruby dragon [[Sardior]] had been resurrected, and his "[[Ruby Court]]" had been re-formed; and Velsius had actually been the Amethyst dragon [[Veneleth]], who was now serving the Ruby Court full-time and had appointed Grandmush his successor as Director of Katharda Academy.


22 would later return to teach ''Path of the Material'' classes under Director Grandmush after the disappearance of Professor Yllalen, but they first had much to think about in the wake of the defeat of The One That Waits.</div>
22 would later return to teach ''Path of the Material'' classes under Director Grandmush after the disappearance of Professor Yllalen, but they first had much to think about in the wake of the defeat of The One That Waits.</div>
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===A New Approach===
===Lost in the Tower===
Having their will overridden by that of another had distressed 22 when they were captured by Bluestone, and no sooner had Professor Birwubart resolved this threat than had 22's mind again been overtaken -- this time by The One That Waits. The first time, 22 had killed their friend Scope, and this time they helped to enslave or kill countless others. 22 wanted a way to protect their mind from such assaults in the future.
Having their will overridden by that of another had distressed 22 when they were captured by [[Bluestone]], and no sooner had Professor Birwubart resolved this threat than had 22's mind been overtaken again -- this time by [[The One That Waits]]. The first time, 22 had killed their friend Scope, and this time they had helped to enslave or kill countless others. 22 needed a way to protect their mind from such assaults in the future.
After a brief attempt to learn such skills by studying the ''Path of the Mind'' under Professor Wright at Katharda Academy, they decided to seek more esoteric knowledge, and they embarked for Galik and the ancient ArchCrystal Tower.


The tower vast vast and incredible, like Galik itself. As a non-member, 22 was generally allowed only one inquiry per tenday. (Technically they were allowed 24 hours of research time and so could try for a second item if the first one was easily found, but it never took fewer than 15 hours for 22 to find a single item, so this distinction was nominal.) For months, no book met their needs and they decided to hide in the library to get more time.
After a brief attempt to learn such skills by studying the Path of the Mind under Professor Wright at Katharda Academy, they decided to seek more esoteric knowledge and embarked for Galik and the ancient ArchCrystal Tower.


Weeks earlier they had discovered a moving bookshelf in a particular room. Now they navigated back to this room and snuck into the passage beyond. From there they found another room where the guards would not know to look for them. -- But the rooms of the ArchCrystal Tower reposition themselves relative to one another as scholars seek various resources, and 22's room shifted to a very inconvenient location where neither the moving bookcase nor the doors led anywhere.
<span style="color:grey">TODO: Sneaking in, getting lost, the revelations</span>


===The Scrolls of Pythia===
The room did not shift to another new location for almost a year, and when it did, the exits still all led to solid, magically reinforced walls. The second time the room moved, one of the doors provided an exit, and 22 walked into the adjacent room to find themself still trapped. This pattern continued for years during which 22 moved from room to room and read whatever materials were available until they stumbled upon a collection of scrolls penned by a diviner named Erin. They were titled ''The Scrolls of Pythia'', and they claimed to offer prognostications originating in the distant past. 22 wanted to keep this information and so created an internal log to store a curated and abridged subset of of it.

<h3 style="margin-bottom: -0.5em">TLDR Quelmar</h3>
Twenty-two's Log of Divinations Regarding: Quelmar
<br />
<small>(documenting the pecularly precise prognostications of the Oracle of Athenaeum)</small>

<br />
====Meta Divination====
Erin, an early human in Quelmar, performed a powerful divination (with the rest of Connor's Six). This magic revealed the firsthand experiences of six particular settlers of [[Athenaeum|Athenaeum (The First to be Forgotten)]] (said to be the first colony in Quelmar), including those of its oracle Pythea.

Erin found that the oracle's own divinations had shown her the broad history of Quelmar with remarkable precision -- even to the point of specifying dates for defining events, and charting the evolution of the calendars which would give those dates their meaning.

But first she learned some fundamental truths about the Realm and its place in the vast space that surrounds it.
<br />
====General Information====
* Quelmar is not a spheroidal world but instead forms a shallow bowl.
* The sky is orange-red but turns blue when magic eventually leaves the realm.
* Quelmar lies within the vast Amitere Nebula, an anamolous section Galactic Space.
* The original Quelmar is claimed by Asmodeus and becomes [[Hellmar]], the Tenth Circle of Hell; the Gods [[The_Infernal_Emergence#The_New_World|reboot the realm]] with most of its inhabitants none the wiser.
* Quelmar's prehistory may be long, but its history lasts only 2885 years before an apocalypse from which the Gods offer no deliverance

*There are three historical eras:
:* Bekilip Rekisix, meaning Destructive Time (aka Before the Reckoning)
::* Lasts 995 years
::* Begins when humans appear and start tracking time
::* Named for the ongoing conflict with dragons (from their emergence until their banishment)
::* During the 7th century BR, Quelmar develops four seasons (4 years each)

:* Petranasul Rekisix, meaning Pleasant Time (aka Post-Reckoning)
::* Lasts 1295 years
::* Begins when the dragons are imprisoned on Kiston
::* Dragons return in the 8th century PR and the conflict lasts almost until the end of the era
::* Ends when the Weave is fractured and magic is lost

:* Cyber Renaissance
::* Lasts 595 years
::* ...


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Revision as of 23:49, 11 July 2023

22
Not pictured: force cannon, chainmail bikini
. . .
Type — Autom
Operator — Cat
Created — Sneerwell, 705 PR
Form Factor — 166.14 cm, 118.10 kg
Gender — Non-binary (they/them)
Aliases — M2-5U22, Portal, Fursona, Bob
Associates — Tacciath (x), Uldil (x), Bones, Scope (x), Colin Pendergras


22 is an autom druid; a natural philosopher; an anti-racist activist and agent of People Are People; and a resident of The Sky Net.

History


Early Days

, in which 22 sees a warforged, gains sapience, and becomes enthralled with Nature

Philosophy

, in which 22 takes a broad view of Nature, champions creative endeavors, and shuns fire

Finding Jadenhill

, in which 22 finds work and community, fights crusaders, and loses a friend

Explorations with Grandmush

, in which 22 studies druid magics, explores the Underdark, and takes organic form

Rise of the Machines

, in which 22 continues fighting, laments the frailty of organics, and decides to move on

22 and the Time War

, in which 22 gets kidnapped, surprises Colin Pendergras, and intends to kill Zugs McFlair

Lessons of Katharda

, in which 22 attends school, serves dark forces, loses a bet, and dons a chainmail bikini

Revelations of the ArchCrystal Tower

, in which 22 seeks answers, gets lost, and synopsizes Quelmar's history


Languages

22 can speak and write Common, Druidic, Draconic, Infernal, and Troverthian.


Powers and Abilities

TODO: Describe this stuff

Character Sheet

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