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<p style="font-family: Georgia, serif; font-color: grey" margin-bottom: 1.5em;>TLDR: <small>22 joined Grandmush to expand their knowledge at Katharda Academy in the Underdark. When shadows began to spread across Isonhound, 22 left Katharda to try to help Gearguage but were quickly corrupted by the shadows themself until a group of adventurers freed them and all of Isonhound from the shadows months later.</small></p> |
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In 821 PC, an owl landed on 22's shoulder unbidden. -- In [[Grandmush]]'s familiar voice, it said:<blockquote>Bob! Have free time? Come to Meimogu'''.''' Request Aman-Tia's Hard Kombucha at the Angry Spider'''.''' You'll learn much (and help protect bats)'''.''' Be well'''.''' -Belle </blockquote>Intrigued, 22 headed for the |
In 821 PC, an owl landed on 22's shoulder unbidden. -- In [[Grandmush]]'s familiar voice, it said:<blockquote>Bob! Have free time? Come to Meimogu'''.''' Request Aman-Tia's Hard Kombucha at the Angry Spider'''.''' You'll learn much (and help protect bats)'''.''' Be well'''.''' -Belle </blockquote>Intrigued, 22 headed for the Underdark and their old mentor. The trip was unremarkable save road-rumors of "dark shadows" coming from the north to corrupt the minds of travelers. In Meimogu, they found the tavern and were told to ask Dulgbela about the kombucha the next day. Dulgbela turned out to be a duergar who knew Grandmush and could arrange to have 22 escorted to them. The trip was uneventful, with the greatest excitement occurring when a secret door in a cave wall revealed some angry-looking duergar guards, who relaxed when 22's escort gave a password. |
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===Formal Lessons === |
===Formal Lessons === |
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<p style="font-family: Georgia, serif; font-color: grey" margin-bottom: 1.5em;>TLDR: <small>22 traveled to Galik's ArchCrystal Tower to seek defensive knowledge. They became lost in the uniquely engineered structure and had time to read and summarize the prophecies of the esoteric Scrolls of Pythia.</small></p> |
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===Lost in the Tower=== |
===Lost in the Tower=== |
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Having their will overridden by that of another had distressed 22 when they were captured by [[Bluestone]], and no sooner had Professor Birwubart resolved this threat than had 22's mind been overtaken again -- this time by [[The One That Waits]]. The first time, 22 had killed their friend Scope, and |
Having their will overridden by that of another had distressed 22 when they were captured by [[Bluestone]], and no sooner had Professor Birwubart resolved this threat than had 22's mind been overtaken again -- this time by [[The One That Waits]]. The first time, 22 had killed their friend Scope, and the second they had helped to enslave or kill countless others. 22 needed a way to protect their mind from such assaults in the future. |
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After a brief attempt to learn such skills by studying the ''Path of the Mind'' under Professor Wright at Katharda Academy, they decided to seek more esoteric knowledge, and they embarked for Galik and the ancient ArchCrystal Tower. |
After a brief attempt to learn such skills by studying the ''Path of the Mind'' under Professor Wright at Katharda Academy, they decided to seek more esoteric knowledge, and they embarked for Galik and the ancient ArchCrystal Tower. |
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Revision as of 01:30, 21 July 2023
22
Not pictured: | force cannon, chainmail bikini |
---|---|
. . . | |
Type — | Autom |
Operator — | Cat |
Created — | Sneerwell, 705 PR |
Form Factor — | 166.14 cm, 118.10 kg |
Gender — | Non-binary (they/them) |
Aliases — | M2-5U22, Portal, Fursona, Bob |
Associates — | Tacciath (xx), Uldil (xx), Bones, Scope (xx), Colin Pendergras |
22 is a player character in the Within the Wicked Wilds campaign; an autom druid; a natural philosopher; an anti-racist activist and agent of People Are People; and a resident of The Sky Net.
History
Early Days
, in which 22 sees a warforged, gains sapience, and becomes enthralled with NaturePhilosophy
, in which 22 takes a broad view of Nature, champions creative endeavors, and shuns fireFinding Jadenhill
, in which 22 finds work and community, fights crusaders, and loses a friendExplorations with Grandmush
, in which 22 studies druid magics, explores the Underdark, and takes organic formRise of the Machines
, in which 22 continues fighting, laments the frailty of organics, and decides to move on22 and the Time War
, in which 22 gets kidnapped, surprises Colin Pendergras, and intends to kill Zugs McFlairLessons of Katharda
, in which 22 attends school, serves dark forces, loses a bet, and dons a chainmail bikiniRevelations of the ArchCrystal Tower
, in which 22 seeks answers, gets lost, and synopsizes Quelmar's history
Languages
22 can speak and write Common, Druidic, Draconic, Infernal, and Troverthian.
Powers and Abilities
TODO: Describe this stuff