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List of Quelmar Game Systems: Difference between revisions

 
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{{Expand list}}
''This list is incomplete, you can expand it by playing more sessions in various game systems!''

== Overview ==
== Overview ==
[[wikipedia:Role-playing_game_system|"A '''role-playing game system''' is a set of game mechanics used in a role-playing game (RPG) to determine the outcome of a character's in-game actions."]]
[[wikipedia:Role-playing_game_system|"A '''role-playing game system''' is a set of game mechanics used in a role-playing game (RPG) to determine the outcome of a character's in-game actions."]]


<nowiki> </nowiki>Because of the multiversal nature of Quelmar (and the [[Tovag]]), different editions of Quelmar may be governed by different mechanics and rules. Within Quelmars, there may also be different mechanics which govern adjacent planes (such as The Underdark). Or a game master may choose a set of rules that are able to create the sense of gameplay that they are looking for in a particular campaign.
<nowiki> </nowiki>Because of the multiversal nature of [[Quelmar]] (and the [[Tovag]]), different editions of Quelmar may be governed by different mechanics and rules. Within Quelmars, there may also be different mechanics which govern adjacent planes (such as The [[Underdark]]). Or a game master may choose a set of rules that are able to create the sense of gameplay that they are looking for in a particular [[campaign]].


== Full Campaigns (>10 games) ==
== Foundational Systems (>30 sessions) ==
These systems have run for so long that their marks on Quelmar's lore and worldbuilding are unmistakable. Quelmar doesn't "belong" to these systems, but clearly meshes well with them as they were used for Quelmar gameplay in large swaths.

* Dungeons and Dragons 5th Edition
* Dungeons and [[Dragons]] 5th Edition
**At least 17 distinct campaigns fall into this category so far.
**At least 17 distinct campaigns fall into this category so far.
**Sometimes with houserules, sometimes by AL rules, sometimes only vaguely 5e influenced.
**Sometimes with houserules, sometimes by AL rules, sometimes only vaguely 5e influenced.
*Candela Obscura/Illuminated Worlds
**Used in [[Qandela Obscura]]
*[[GM:Worlds Without Number|Worlds Without Number]]
**Used in [[The Fantasial Freeze]]
*Dungeons and Dragons 3.5 Edition
*Dungeons and Dragons 3.5 Edition
**Used in [[Sick of this Shit]]
**Used in [[Sick of this Shit]]
*Masks: A New Generation
**Used in [[SUPERZ]]

== Inspirational Systems (>10 sessions) ==
* [https://docs.google.com/document/d/1prhmMRpoxeRpNb6Fsadnk_FY9JLoEiM590HEt0_W8aw/edit?usp=sharing Epic Power]
**Used in [[Troubles in Alanya]]
* Monsterhearts
* Monsterhearts
** Used in [[Secondary Characters]]
** Used in [[Secondary Characters]]

* Paranoia XP Edition
* Paranoia XP Edition
** Used in [[⮞Get Submodule]]
** Used in [[⮞Get Submodule]]
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*Magitech Space Western
*Magitech Space Western
**Used in [[Quelmar Goes to Space (TV Series 80 CR)]]
**Used in [[Quelmar Goes to Space (TV Series 80 CR)]]
*Swords of the Serpentine (GUMSHOE)
*Swords of [[the Serpentine]] (GUMSHOE)
**Used in [[The Beggar's Bodega]]
**Used in [[The Beggar's Bodega (Campaign)|The Beggar's Bodega]] and [[Once Upon a Town: Cimera]]
*[[GM: Blades in the Dark|Blades in the Dark]]
*[[GM: Blades in the Dark|Blades in the Dark]]
**Used in [[The Neighbours]]
**Used in [[The Neighbours]]
*Candela Obscura/Illuminated Worlds
**Used in [[Qandela Obscura]]
*Masks: A New Generation
**Used in [[SUPERZ]]
*Cyberpunk RED
*Cyberpunk RED
**Used in [[CyberpunQ]]
**Used in [[CyberpunQ]]
*Alien RPG
*Alien RPG
**Used in [[Alien Colonial Marines]]
**Used in [[Alien Colonial Marines]]
*ATRIS RPG
*
**Used in [[Just the Q of Us]]


== Short Campaigns (<10 games) ==
== Short Campaigns (<10 games) ==


*Delta Green
*[[Delta Green]]
**Used in [[Operation Verdant Pyramid (Campaign)]]
**Used in [[Operation Verdant Pyramid (Campaign)]]
*Avatar Legends
*Avatar Legends
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*Pathfinder 2e
*Pathfinder 2e
**Used in [[Deadly Diaspora]]
**Used in [[Deadly Diaspora]]
*Call of Cthulhu
*Call of [[Cthulhu]]
**Used in [[Trial of Dreams]]
**Used in [[Trial of Dreams]]
*Cthulhu Dark
*Cthulhu Dark
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*Monster of the Week
*Monster of the Week
**Used in [[Reckondary Characters]]
**Used in [[Reckondary Characters]]
*Yazeba's Bed and Breakfast
*[[Yazeba]]'s Bed and Breakfast
**Used in [[Yazeba's Bed and Breakfast]]
**Used in [[Yazeba's Bed and Breakfast]]


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** [https://www.youtube.com/watch?v=KSJ3YRcR9bM&t=2365s https://www.youtube.com/watch?v=KSJ3YRcR9bM]
** [https://www.youtube.com/watch?v=KSJ3YRcR9bM&t=2365s https://www.youtube.com/watch?v=KSJ3YRcR9bM]
* Coffee Shop AU
* Coffee Shop AU
** https://youtu.be/GRzupKgetKM
* [https://www.youtube.com/watch?v=SuwtZD7jjY0 Too Many Heads]
* [https://www.youtube.com/watch?v=SuwtZD7jjY0 Too Many Heads]
** A unpublished playtest system by Rose
** A unpublished playtest system by [[Rose]]
*[[GM: Crash Pandas|Crash Pandas]]
*[[GM: Crash Pandas|Crash Pandas]]
**[https://www.youtube.com/watch?v=xiMqUtesK9U&t=3273s https://www.youtube.com/watch?v=xiMqUtesK9U]
**[https://www.youtube.com/watch?v=xiMqUtesK9U&t=3273s https://www.youtube.com/watch?v=xiMqUtesK9U]
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*Arkelon Chronicles
*Arkelon Chronicles
*Thirsty Sword Lesbians
*Thirsty Sword Lesbians
*Four Sherlocks & a Vampire
*Four Sherlocks & a [[Vampire]]
*Exorschism
*Exorschism
*Magical Cleanup Service
*Magical Cleanup Service

Latest revision as of 14:46, 26 September 2025

This list is incomplete; you can help by expanding it.

Overview[edit | edit source]

"A role-playing game system is a set of game mechanics used in a role-playing game (RPG) to determine the outcome of a character's in-game actions."

Because of the multiversal nature of Quelmar (and the Tovag), different editions of Quelmar may be governed by different mechanics and rules. Within Quelmars, there may also be different mechanics which govern adjacent planes (such as The Underdark). Or a game master may choose a set of rules that are able to create the sense of gameplay that they are looking for in a particular campaign.

Foundational Systems (>30 sessions)[edit | edit source]

These systems have run for so long that their marks on Quelmar's lore and worldbuilding are unmistakable. Quelmar doesn't "belong" to these systems, but clearly meshes well with them as they were used for Quelmar gameplay in large swaths.

Inspirational Systems (>10 sessions)[edit | edit source]

Short Campaigns (<10 games)[edit | edit source]

One-Shots[edit | edit source]

Note: Any broadcast & archived one shots will be linked under each system.

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