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Isonhound: Difference between revisions

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'''Isonhound '''is a continent of dense forests. The alpine forests of the northwest exist as an extension of the arctic climate found near [[Breme]], while the rest of the continent harbors woodlands with occasional tropical jungles. Isonhound attracts the greatest concentration of fey and sylvan creatures anywhere across the realm.
'''Isonhound '''is a continent of dense forests. The alpine forests of the northwest exist as an extension of the arctic climate found near [[Breme]], while the rest of the continent harbors woodlands with occasional tropical jungles. Isonhound attracts the greatest concentration of fey and sylvan creatures anywhere across the realm.



Revision as of 00:09, 29 October 2021

Isonhound is a continent of dense forests. The alpine forests of the northwest exist as an extension of the arctic climate found near Breme, while the rest of the continent harbors woodlands with occasional tropical jungles. Isonhound attracts the greatest concentration of fey and sylvan creatures anywhere across the realm.

History

Elven legends say that Isonhound was a gift to Quelmar from either Elysium or The Feywild during The Giving, a prehistoric events in which the gods were said to have "seeded" the realm with various creatures, lands, and powers.

Domains

After the Cavalry Rush: Isonhound's Domains
After the first Realm War: Isonhound's Kingdoms

Nemoreous

Rovlad

Shongle

Sylvanry

Tanquam

Trarrain

Vergus

Woldlin

The Quelmar Realm
Continents AmusaBremeIsonhoundKistonLevinkanOsugboPteris
Divisions Kingdoms (Before 390 PR) • Domains (After 390 PR)
Citizens Player CharactersNPCsRacesBloodlines
History Timeline of the Quelmar Realm • ( PreBRPRCRPost )

Major Conflicts

Magic and Religion Quelmar DeitiesSpellsMagic ItemsMagic Weapons
Other Lists Alcoholic BeveragesMajor CitiesAdventuring TeamsGuildsDemonymsTuckerisms
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