(added GM: Deadlands link) |
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* [[GM: Cyberpunk]] |
* [[GM: Cyberpunk]] |
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* [[GM: Numenera]] |
* [[GM: Numenera]] |
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*GM: Dungeon World |
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== Variant Rules == |
== Variant Rules == |
Revision as of 02:00, 2 April 2022
Useful World-building Stuff
Persons
Places
Things
- Alcoholic Beverages
- Books
- Currency
- Diseases
- Drugs
- Guilds
- Holidays
- Items (Magic, Mundane)
- Languages
- Major Conflicts
- Quelmar Spells
- Weapons (Magic, Exotic)
List of Campaigns
Quelmar Campaign Setting
- GM: Blades in the Dark
- GM: Forgotten Realms
- GM: Shadowrun
- GM: Crash Pandas
- GM: Paranoia
- GM: Swords of the Serpentine
- GM: Deadlands
- GM: The Warren
- GM: Honey Heist
- GM: Super Dogs
- GM: Monsterhearts
- GM: Monster of the Week
- GM: Changed Stars
- GM: Magitech Space Western
- GM: Inspirisles
- GM: Chromatic Gamut
- GM: Necrobiotic
- GM: Call of Cthulhu
- GM: Cyberpunk
- GM: Numenera
- GM: Dungeon World
Variant Rules
- Synchronous Transcreation: a term used to define what is "canon" and what is an "analogous reference" in sessions, especially improv heavy ones.
- GM:Honor
- Bolstered Companions
5e Specific Resources
Game Planning
- GM:Unadapted Modules
- This is a list of popular and famous adventures, sourcebooks, and modules that HAVEN'T been run in the Quelmar setting yet, a great source for GMs looking for what to run.
- GM: Already Adapted Modules
- And these are the ones that HAVE been run, and exist in Quelmar already.
- GM:Planning A Game
- GM:Timeline Help
Quelmar Specific
Campaign Specific
- GM:Sick of this Shit
- GM:OathWielders
- GM:Realmtrotter's Guide to Zobeck
- GM:Ancients Alive
- GM:Brightwater Campaign