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⮞Get Submodule: Difference between revisions

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=== [[⮞Get Submodule/Secret Missions|Secret Society Missions]] ===
=== [[⮞Get Submodule/Secret Missions|Secret Society Missions]] ===

== [[⮞Get Submodule/List of Items|Items and Experimental Devices]] ==
Many strange items and special experimental equipment were given out over the course of the game, a list of which can be found above.
[[Category:Campaign]]
[[Category:Campaign]]
[[Category:CR]]
[[Category:CR]]

Revision as of 05:43, 10 September 2023

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Get Submodule (also referred to as Paranoia XP: Get Submodule or just Get Submodule) was Quelmar's first campaign using the Paranoia RPG game set in Quelmar's CR era.

Characters

The original Quelmar Troubleshooters in all their glory

Wave 1: The Legends

Evo

Gouverneur

Hendrix

Pixel

Spencer

Cinnabon

Wave 2: The Icons

Luc-Y

Luc-Y ended the campaign with a robotic arm, and 1 leg.

Amerigo

Amanda

Amanda ended the campaign with 2 robotic arms and no legs.

The Win-A-Mon

Tia

Tia ended the campaign as a Torso.

Ezra

Campaign Story So Far

Secret Society Missions

Items and Experimental Devices

Many strange items and special experimental equipment were given out over the course of the game, a list of which can be found above.

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