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⮞Get Submodule: Difference between revisions

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⮞'''Get Submodule '''(also referred to as '''Paranoia XP: '''⮞'''Get Submodule''' or just '''Get Submodule''') was Quelmar's first campaign using the [[GM:Paranoia|Paranoia RPG game]] set in Quelmar's [[CR]] era.
⮞'''Get Submodule '''(also referred to as '''Paranoia XP: '''⮞'''Get Submodule''' or just '''Get Submodule''') was Quelmar's first campaign using the [[GM:Paranoia|Paranoia RPG game]] set in Quelmar's [[CR]] era.



Revision as of 04:11, 27 September 2021

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Get Submodule (also referred to as Paranoia XP: Get Submodule or just Get Submodule) was Quelmar's first campaign using the Paranoia RPG game set in Quelmar's CR era.

Characters

The original Quelmar Troubleshooters in all their glory

Wave 1: The Legends

Evo

Gouverneur

Hendrix

Pixel

Spencer

Cinnabon

Wave 2: The Icons

Luc-Y

Luc-Y ended the campaign with a robotic arm, and 1 leg.

Amerigo

Amanda

Amanda ended the campaign with 2 robotic arms and no legs.

The Win-A-Mon

Tia

Tia ended the campaign as a Torso.

Ezra

Campaign Story So Far

Secret Society Missions

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