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22: Difference between revisions

m (Commented out "TODO")
(Commented out local incomplete WW recap; linked to ".../Player_Recaps/TLDR")
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<span><h2 style="display: inline; border: none; margin: none;">Within the Wicked Wilds</h2>, in which 22 returns to Amusa, encounters new companions and threats, and expands their abilities</span>
<span><h2 style="display: inline; border: none; margin: none;">[[Within_the_Wicked_Wilds/Player_Recaps/TLDR|Within the Wicked Wilds]]</h2>, in which 22 returns to Amusa, encounters new companions and threats, and expands their abilities</span>


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:Link: [[Within the Wicked Wilds/Player Recaps/TLDR]]


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TODO: Document only those missions where 22 was present
<p style="font-family: Georgia, serif; font-color: grey" margin-bottom: 1.5em;>TLDR: <small></small></p>-->


In 893 PR, once [[Pendergras Industries]]' innovations with [[fellstone]] had made [[airships]] not only technically feasible but affordable to small businesses like the [[Tempest Brothers Expeditionary Company]], 22 returned to [[Amusa]] with the company to explore the wilderness. Some sixty employees and private contractors set up a basecamp perhaps a day's flight inland from Galik on the northwest coast in an area just west of Amusa's perilous [[Amusa#Abzcar_Canyon|great Scar]]. At first, the adventurers encountered seemingly random local people and monsters (along with other adventuring groups and individuals based out of Galik), but a pattern of threats began to develop over time.
In 893 PR, once [[Pendergras Industries]]' innovations with [[fellstone]] had made [[airships]] not only technically feasible but affordable to small businesses like the [[Tempest Brothers Expeditionary Company]], 22 returned to [[Amusa]] with the company to explore the wilderness. Some sixty employees and private contractors set up a basecamp perhaps a day's flight inland from Galik on the northwest coast in an area just west of Amusa's perilous [[Amusa#Abzcar_Canyon|great Scar]]. At first, the adventurers encountered seemingly random local people and monsters (along with other adventuring groups and individuals based out of Galik), but a pattern of threats began to develop over time.
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=Powers and Abilities =
=Powers and Abilities =

Revision as of 20:32, 29 December 2023

22
Not pictured: force cannon, chainmail bikini
. . .
Type — Autom
Operator — Cat
Created — Sneerwell, 705 PR
Form Factor — 166.14 cm, 118.10 kg
Gender — Non-binary (they/them)
Aliases — M2-5U22, Portal, Fursona, Bob
Associates — Tacciath (xx), Uldil (xx), Grandmush, Bones, Scope (xx), Colin Pendergras


22 is an autom druid; a natural philosopher; an anti-racist activist and an agent of People Are People; a resident of The Sky Net; and a player character from the Within the Wicked Wilds campaign.

History


Early Days

, in which 22 encounters an influential warforged, works for the man, gains sapience, and becomes enthralled with Nature

Philosophy

, in which 22 takes a broad view of Nature, champions creative endeavors, and shuns fire

Finding Jadenhill

, in which 22 finds work and community, fights crusaders, and loses a friend

Explorations with Grandmush

, in which 22 studies druidic magics, explores the Underdark, and takes organic form

Rise of the Machines

, in which 22 continues fighting, laments the frailty of organics, and decides to move on

22 and the Time War

, in which 22 is kidnapped, surprises Colin Pendergras, and intends to kill Zugs McFlair

Lessons of Katharda

, in which 22 loses a bet, serves The One That Waits, and dons a chainmail bikini

Revelations of the ArchCrystal Tower

, in which 22 seeks answers, gets lost, and synopsizes Quelmar's history

Within the Wicked Wilds

, in which 22 returns to Amusa, encounters new companions and threats, and expands their abilities
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