Relatives | CRU Bravo Squad |
---|---|
Languages | Common |
Affiliations | None |
Aliases | Lambda |
Marital Status | None |
Place of Birth | Troverth |
Date of Death | N/A |
Place of Death | N/A |
Species | Warforged |
Gender | Unspecified (Responds to he/him) |
Height | 6' 3" |
Weight | 270 |
Eye Color | Glowing White |
Commando Reconnaissance Unit Lambda is a warforged Sun Soul Monk created originally for peacekeeping and pursuit.
Physical Appearance
Commando Reconnaissance Unit Lambda, or Lambda for short, stands at 6' 3", but is a leaner built warforged. Designed originally for guard duty in Troverth's capital, the CRU were pursuit units capable of acrobatic feats to keep up with wanted criminals on the run. His chest plates and shins are colored yellow with a stripe running down his faceplate and abdominal joints.
Personality
Lambda is cold, calculating, and methodical. He shows no emotion, but he's not entirely heartless. He does have a devout loyalty to those who he works with, trying his best to keep them alive on these dangerous missions. He does understand, that for some missions, losses are acceptable, and the mission objective is his top priority.
History
BEGINNING ACTIVATION SEQUENCE
Year: 710
Location: Troverth
Directives:
- Maintain order
- Complete given missions
- Serve unquestioningly
- EXTERMINATE DRAGONKIN
These were the first mental processes of Commando Reconnaissance Unit Lambda. Part of Troverth's Warforged program, his existence was dedicated to upholding the rule of the capital's leaders, and the wars which they waged. He was part of Commando Reconnaissance Unit Bravo Squad, which included four other warforged much like himself. The five of them (Theta, Iota, Kappa, Lambda, and Mu) would begin their service by acting as city guards within Troverth's capital city. Their ability to outrun most creatures and acrobatic capabilities made them ideal or pursuit and capture. For two years this squad served in this capacity, capturing criminals, guarding caravans, or serving as bodyguards for nobles. Their tour of guard duty ended when Troverth introduced the Bulwark model of warforged and they began to handle most of the guard duties as their size, strength, and imposing weaponry were preferable to the smaller Commandos. Troverth instead sent Bravo Squad out into Dolina to act as a sort of kill squad in the Second Draconic Crusades. Because the commandos were fast and nimble, they were ideal for reconnaissance for the many parties which were taking part. For 32 years Bravo Squad took part in the extermination of Dragonkin, but not without losses. Kappa was destroyed in an ambush while separated from the squad in the year 720, Mu was destroyed in an assault in the year 724, and Iota was damaged and returned to Troverth in 738. In 744, a shift occurred in all the the warforged.
Year: 744
Directives:
- Maintain Order
- Complete given missions
- Serve unquestioningly
- EXTERMINATE DRAGONKIN
- FinD SeLf
The War of the Forged led to an "uprising" of other warforged against their makers. These warforged wanted to attain self-consciousness and act for themselves. While Amusa was less affected by this longer conflict, some parts of Troverth's Warforged Program desired their own agency. Lambda was originally certain that these forged were traitors, however Theta convinced him that having the ability to make one's own choices was a good thing. Theta began showing signs of autonomy while on missions, disobeying the orders of newer adventurers taking part in the extermination. Having years of experience on the front, these adventurers were ill prepared for what lay ahead of them, and Theta began to understand that he could keep them alive far better than they could. He led the group, with Lambda tagging along on the patrol. While marching in the rear of the party, he reacted to a noise in the trees which surrounded them. Lowering his blaster and pressing into the underbrush, he found only a small animal not far off the path. After discovering the animal, Lambda heard a blaster shot, followed by clashing metal and shouts. He ran towards the direction of the action and saw the adventurers attacking Theta. The warforged was being attacked by all sides, using its short sword and blaster to keep the adventurers at bay. Lambda charged down the path, attempting to stop the party from attacking any further. As he reached the clearing, Theta was swarmed, and the adventurers bashed the warforged to the ground, hacking and slashing until Theta's eyes went dark, and his body went limp. Shocked, or whatever robotic equivalent there is, Lambda could only ask why. The adventurers turned to him, and said they were purging warforged who showed such autonomy, believing them to be dangerous. they asked if Lambda wanted autonomy, did he want free will. He answered that he was freely complying to their mission, and he genuinely wanted to remain loyal to whoever he worked with. The group was unsatisfied with this answer and set about encircling him. Using his speed, Lambda took off into the surrounding woods, losing the adventurers and heading towards another crusader camp. he arrived several days later, low on power, but operable. No, not operable. Alive. Lambda was alive.
Second Draconic Crusade Continued
Year: 751
Directives:
- Complete given missions
- Serve the party
- EXTERMINATE DRAGONKIN
- Keep autonomy secret
Lambda continued fighting the crusades. He was good at it, however he was following orders given to him not because he was programmed to, but because he knew it would keep him alive. Helping the parties he was placed with as best as he could, he forged onward. He kept his autonomy a secret, trying to lay low as he never knew how people felt about free warforged. For seven years he continued on like this, worried if someone would notice that he was free thinking, or he would be paired with the party that killed Theta. His choice to remain loyal to his party members, however, allowed him to continue pursuing his missions, and under the radar. Over these seven years, he realized that no one seemed to care if he was autonomous, and were rather accepting of other models that sprang up who were. Relaxing, Lambda realized that being a loyal party member was simply who he was, and he enjoyed following orders and keeping others safe in these trying times. This was until the 17th day of Kentgannon, 751. While tracking a relatively small band of kobold bandits, the party that Lambda was apart of was ambushed by Dragonborn. Outnumbered and caught off guard, the party tried desperately to fend off the attackers, but slowly they were whittled down to their last few members. Lambda, battered, leaking oils and feeling the spark run out of him, attempted to clear a path for the surviving crusaders. Urging them forward, he crashed through the encircling warriors, creating an opening for the party. They escaped, and Lambda used his speed to keep between them and the Dragonborn. This was his new purpose. He felt wires popping and fizzing within his head. He watched as runes appeared before his eyes. His directives were shifting. Protect Who You Can. He turned on the warriors pursuing them, hoping the act could buy even a few seconds more for the fleeing adventurers. In a fury of slashes, punches, and blaster bolts, Lambda went on the offensive. He felled the initial line of pursuers, but once again he was surrounded. Going on the defensive, Lambda dodged, blocked, and counter-attacked. Drawing whoever he could to this fray, he distracted for the party, for his friends. Little by little the dragonkin chipped away. Eventually, a warrior struck him down, and severely damaged his processing unit, which deactivated Lambda, and he was left there in the forest clearing.
SYSTEMS REBOOTING
Year: ----
Diagnostics:
Directive processor: Damaged with corruption
Memory unit: Damaged with corruption
Personality drive: Damaged
Optical Sensors: Functioning
Motor drives: Functioning
Operable status: 62%
Directives:
-ComPlete giVen MIssionS
-SerVe tHe parTy
- PrOtecT wHo yoU cAn
Lambda was reactivated some time later, after completing his system reboots, he was faced with a younger looking halfling woman, possibly mid to late 20s. She, at first, recoiled from the sudden activation of the warforged, but quickly became ecstatic at his revival. She eagerly began to clear more of Lambda's body from the earth pulling over other workers to show her discovery. As Lambda lay in the hole, he was bombarded with questions about how he ended up here, who made him, and what his purpose was. They came at such a furious pace, his still fragile processor could hardly keep up. Lambda simply asked what year it was, and if she could slow down her questions. She told him it was the year 890, and with a quick calculation told him he had been deactivated for 139 years. While she continued to unearth his legs, he answered what he could remember. He fell in battle against dragonkin warriors, he was built in Troverth, and his purpose was to exterminate the dragonkin . He however, has reprogrammed himself after years of gaining autonomy to simply protect those that he works for. As he moved to stand, the rest of the excavation team eagerly gathered around, and continued to examine him. They felt his metal, prodded his joints, one even waved a hand in from of his optical sensors. Lambda was satisfied with their examination of his physical form, and with time his internal processes would return to full functionality. The woman who first uncovered him introduced herself as Lorrie Haslo, and asked the old construct what he was called. Commando Reconnaissance Unit Lambda, or just Lambda, the old bot replied. The pair began to conversate about what they could teach each other. Lorrie excitedly asked Lambda to tell her about the old world, and if he could smile, Lambda surely would. He replied to the woman that he would tell her all he knew, if she could teach him what the world has turned to since his deactivation. The pair continued to talk when lambda asked why she wanted to know so much about the old world. Lorrie explained that she was an archaeologist trying to find sites of battle from the Dragonkin purges, and she was digging around this area and discovered the bones of some humanoids and dragonborn. Then she discovered the metal construct that is Lambda. This answer satisfied the Commando, and he assisted her on the rest of this dig, discovering his blaster and sword not far from where he was dug up. He offered to continue with her, and use his memory banks as a sort of map to lead to more discoveries for her company. So they set out, a halfling, her small band of archaeologists, and the ancient warforged.
Modern Times
Year: 893
Directives:
- Serve the Expeditionary Companies
- Assist the Party
After three years of working with Lorrie and other expeditionary companies, Lambda entered the world of adventuring and exploration. Over this time, he was introduced to the Tempest Brothers Expeditionary Company, and began assisting with whatever party he could join. He remains in contact with Lorrie, occasionally joining her digs and providing what information he can. He has enjoyed his time, and hopes that as he continues into the Wild, he can be useful to the continued exploration of Amusa.
____________________________________________________________
He received a letter while working on a site in the north of Dolina. Addressed from the Tempest Brothers, it was a call for willing participants to explore the interior of Amusa. Lambda took this letter to Lorrie to see if his objectives had been completed for the Historical Expedition Company. Her emotional reactions were...mixed. She was happy to see that her robotic friend was being recognized by a larger expedition company, and that he was being recruited from her merry band to boot. She was also terribly saddened to see him go. They still had more sites to find, he knew, and assured his friend that he would return to help her find them. A deal was negotiated. Lambda was allowed to leave, but must visit Lorrie once a month. The terms were acceptable to Lambda, and a somewhat teary-eyed halfling clamped around his legs. Lambda looked around for a moment, perplexed by the act, and settled with patting the back of the halfling's head. She pulled away, tears streaming down her face, and told him to hold on for a moment. She ran to her tent for a moment, returning with a brush and a pot, throwing a white powder into the pot and adding water, she created a sort of paint. She had the bot kneel in front of her, and she painted λ over where a heart would be. She told him that he better be careful and try to make some friends. The bot stood, looking down at the symbol and then at the halfling. She was smiling up at him, and she dove in for another hug. Lambda cupped her head in his hands, and stepped off in the direction of the port city the Brothers mentioned in the letter.
Upon arriving at the tavern the letter designated, Lambda was met with a gaggle of odd creatures. At first, he didn't quite know how to mingle and interact, so he observed. Behaviors, conversations, emotions, he took it all in. He noticed a decent amount of tieflings, a few kobolds, a human with metal limbs, a man made of worms, and a blonde human woman.
He noticed that some of the tieflings became uncomfortable with the whole situation. One becoming increasingly angry, the other nervous. He went to speak with the angrier one, but lost her in the crowd, and so approached the gentleman with the metal arm. After a brief conversation with the man, who never gave his name, and deduced that the man may be less trustworthy than he seems.
After the conversation with the man ended, Lambda returned to observing the room, calculating survival odds, and gathering intelligence on the people he would be working with in the coming months, and maybe years. He spotted a conversation between the tiefling who seems easily unnerved and the tiefling who became quite angry earlier, and he honed in on their conversation. He watched the two exchange pleasantries and both were noted to be carrying books. The metal man made his way over and offered a cigarette, much to the dismay of the blonde woman. The blonde does not appear to know what social cues are, or rather doesn't care and appeared to have angered the tiefling further. A curious tactic, and Lambda wanted to see how it ended. Of course, Lambda needs a few lessons in social boundaries, as staring at the tiefling appeared to slightly agitate her more. A brief exchange of names, and Lambda learned that the angry tiefling was named Sabbatical. She left the bot shortly after, when the metal gentleman reappeared.
He explained that he was an artist, coming from a city of metal and gears. Apparently, Mechanis means something to him but he was taken aback by Lambda's age. The two talked about art, or what little Lambda knew of the subject. He could create sketches from memory, but these were analytical works, reconstructions for later study. Could this be an art? A question he'll have to explore later. During this conversation, the nervous tiefling approached.
The tiefling and the warforged conversed, talking about possible paint applications to her horns and his chassis. Their name is Marianne, and they appear to prefer this name to Marion, what they give most people. They explain that most people forget their real name, or go to a nickname of some kind. Fortunately for them, Lambda has plenty of space in his memory banks to never forget their name. As the conversation continued, Marianne proved to be a jokester, giving an arm back to the metal gentleman with a toothy grin, and their attitude when around crowds and when in smaller groups was drastically different. They appeared more relaxed when not surrounded. Lambda scribbled them a portrait of their toothy grin as a sort of assurance that he would remember their preference. As he talked, along came a kobold with piercing red eyes, named Kompi.
The conversation with Kompi was brief. It speaks very few words in a row, but enjoys enlarging magic. Kompi also gets overwhelmed in crowds and noise, which may prove dangerous to them in the field, but further study will need to be done.
Eventually, Wiggler tried to offer gummy worms to those standing around. He's a visibly off putting individual, and none took the offer, which seemed to hut the poor creature. Will note to try and include him more in the future. Then comes Sneeze.
The kobold Sneeze on the other hand, he just seems to be an idiot. He reems to resort to violence too quickly for Lambda's taste. No tactics or second thought (if there even is a first thought). He wants to go go go. He took an interest in the blaster, and after making the weapon safe, Lambda let him see it. That decision may have dropped his relationship with Marianne, as she was terrified of the little kobold with the unloaded blaster. That mistake will not be made again.
Following this blunder, Lambda met Finnegan and Obsidian, or Idi. Finnegen, or Finny, was a musician and keeper of legends. They performed the songs of old which helped to tell a story. They are looking for a new muse, something which Lambda does not fully understand at the moment. He will adapt. Idi seemed nervous to meet new people, but inquisition from Lambda and friendly introductions seemed to open them up. They spoke of finding "The Lost City", and Lambda tried to offer assistance. Unfortunately, the city was lost even before he was created, and he had no information to offer. He did vow, however to help them on their mission. Lambda mentioned why he was here, and Idi realized that he knew Lorrie, once crossing paths and working together. They expressed an interest in possibly joining Lambda on one of his visits just to say hello. Lambda said yes, understanding that it can build a better bond, and he can get more information.
Lambda soon left the conversation here and moved to inquire more information about more people. He then approached a young tiefling woman. She played a game of dice, which Lambda was skeptical of at first, but tested the dice to see no weighting of any kind. They played, and she ended up losing, and attempted to give Lambda money as a result. He declined, instead wanting to learn more about her. Her name, which is Reedy, and her drake companion is Daq. She left home at 16 and has been a bounty hunter for the last 4 years and 6 months. She and Lambda then shared a joke at Sneeze's expense, calling him load, but he showed some potential for improvement. She got onto the topic of emotional connections, something which Lambda has never computed. He enjoyed the company of Lorrie, and wanted her to be safe. Was this a form of love? Is this emotion? Unsure, but noted to observe further.
At this point, Lynowen and Lucina, two veterans of the company arrived. They had been asked to begin the expedition and keep the adventurers safe to the best of their ability. Lynowen took a special interest in Lambda, or so it seemed. His first impression for Lucina was well under what is required to leave a positive image, but it can improve. Also introduced was Paul Fletcher, an archaeologist by trade. He seems to hold a research position within the company. he will be one to watch with his social awkwardness and apparent ease of flustering with emotional triggers.
The following morning, and his introduction to Paul, a fifth tiefling entered the tavern. they introduced themselves as Arc, department head for Magix and Mystics at the expedition company. More information will need to be gathered on this individual. Atmospheric conditions here inhibiting one of Lambda's shoulder joints slightly. Marianne offered to help with the shoulder mobility issue. Using an electrical based magic, she reset the servo and restored functionality. He thanked her for her help, and referred to her preferred name, Marianne, within earshot of Sabbatical. Sabbatical explained that since she was introducing herself as a different name, perhaps it'd be best to refer to her as such. lambda seemed to not understand, as Marianne gave a designation which seemed to have a positive emotional reaction, and he wants to keep her spirits up for maximum coherency and group effectiveness. Sabbatical brought up a sauna, Marianne thought it sounded nice, and inquired Lambda's water-resistant capabilities, before Sabbatical mentioned the bot was not welcome on this particular trip. Instead, she mentioned a "ladies' night" for the five tieflings. Labda seemed to understand the activity, allowing them to create bonds, and so moved onto the next subject. Sabbatical mentioned that the bot seemed a tad ignorant, to which Lambda explained that he somewhat blunders through social interactions because of his original design and directives. He doesn't want to seem ignorant, but he very easily does so because he really doesn't know any better yet.
After this conversation, Arc had asked about Marianne and her abilities. She explained that she knows simple magics and keeps a notebook in which she puts her "okay art". Lambda assured her that her artworks created joy in both herself and her audience, while his works were no-nonsense and analytical. Used more for record keeping than actual enjoyment. She offers to create him a drawing as sort of a gift, and Lambda accepts the offer.
Lambda and Jim Stacy have a decent conversation about the sleep habits of the warforged and the number of tieflings, ad Marianne approaches the bot. They hand him a ripped piece of paper with a drawing of the bot on it. He expresses his gratitude, and physically plants in behind the chest plate where his heart is. Being his first gift, he will hold it closely until the adventure ends or he is destroyed, whichever comes first. They offer a hug for Lambda, who has only had this done twice before and both times were done by a halfling. Lambda was not prepared to be hugged by a taller figure, and it took him a bit to figure out. Jim Stacy then talks about sparring, asking if Lambda has ever done so. The bot explains that he has, and sees it as a great opportunity to test both his abilities after years of disuse and to learn about this stranger. Lambda explains that he can still take physical damage, but it has far less long-lasting effects than if it was a fleshy being. Jim Stacy and Lambda were set to spar later that day.
This is where Lambda met the eladrin. The sparring match between Jim Stacy and Lambda was to be watched by the 5 eladrin, including the main individual. Jim Stacy mentions how he does not like the eladrin, or just finds them untrustworthy. Lambda notes this, and places a sub-routine to remain guarded about them. Marianne was drawing the beings, before erasing their work because she never learned their name. Lambda offers to go gather this information, because he was curious as well, but she said that information would come out naturally. Marianne then asks Lambda about color choice, specifically what they would look better in statistically. Lambda, calculating color theory (consulting interior design websites because I don't actually know color theory for anything) and determined that Marianne's white skin would match well with either a deep blue or a red. However, based on his observations of their personality and demeanor, the red would create possibly too much attention, which they tend to avoid. The blue was selected, and Marianne designed a few swimsuits for their outing with the tieflings. Bathing garments were something new to Lambda, but seemed pretty interesting because water-resistant fabric just seemed cool to the robot.
The time for the sparring match had arrived. Before the fight even began, an Eladrin arrived with a flourish of music and smell, and introduced himself as Sir Yewvane Edryll, a knight of some sort. Lambda introduces himself, and Jim Stacy abruptly takes the field and the match was set to begin. The two stood approximately 30 feet apart, and Lambda drew his weapon and fired a stun round first (trying to deal non-lethal damage). The shot misses, and Jim replies with ----------. The first attack missed the bot, but Jim Stacy smartly moved to be 50 feet from the bot. Lambda responds by closing the distance to 5 feet, firing twice and connecting with one of his blasts. Jim Stacy absorbs the shock of the blast, dealing a decent amount of damage to the man. He responds with the same attack as before, Lambda barely having time to react to slightly deflect away from his main processor. Damage sustained, The Eladrin knight sent words of healing to the bot, reducing the damage, which Lambda took, however Jim Stacy asked the no interference be made from this point on. Lambda heard Finnegen offer words of encouragement and allow Jim Stacy to use that if he wished, since the bot received outside support. Lambda surged forward, firing his weapon and slashing with his sword. The final strike of the sword connected, and Jim Stacy still stood. He retreated from Lambda, who lashed out again with his sword, and missed. Jim Stacy -------- and Lambda was played a fool. Jim Stacy wanted the attack to go off, and the bot was unable to defend itself. Lambda watched a projectile fill his view port before smashing into his head, sending the bot into emergency shut down. Marianne was standing over him when he came back to. Lambda removed the projectile and congratulated Jim Stacy on the fight. The Eladrin Knight also congratulated the two on a good fight before leaving in a flourish. Lambda asked for a rematch when he gathers new skills, and then began to ask Marianne if she would be willing to possibly paint over the weld which would need to be made on his faceplate. They accepted and the two discuss possible paint colors, deciding on a olive green to help the bot in his reconnaissance role. They ask about the weld and if it was to be covered with the green paint or highlighted. Lambda chose highlighted because it would make for a good story. While they add the paint to his body, he seems to enjoy it, like a spa day for the old bot. Marianne asks him what he learned from the fight and Lambda explains that Jim Stacy is a powerful ally and fae creatures seem to enjoy watching mortal creatures fight each other. He also noted that Marianne is a very kind hearted individual. They seemed to enjoy the compliment, and sent Lambda for a topcoat for the paint from Jim Stacy. The Bot, not really understanding what was being asked, asked Jim for a protective coat, meaning practically anything. Jim followed the bot to ask about it and struck up conversation with Marianne. Thus began the group therapy session.
Marianne talked about the fire with killed their biological parents, and Jim Stacy talked about himself. Lambda had never seen the model of limbs Jim Stacy has, and suggested that perhaps they were built after he went underground. Lambda also Talked about his squad, and their demise. The three seemed to maybe connect more, but night came and they all separated.
The following day, a new face arrived at the tavern. after some introductions were made by other members of the expedition, Lambda arrived in his new paint job and approached the new man. He introduced himself as Therrin Flare, and Lambda was keen on finding out more about him. Marianne seemed to like the new paint job, noting that the paint was holding well. Lambda offered his body as new canvas, because the paint took very well and he as always looking for an excuse to hang out with Marianne and chat. While Therrin and Lambda made acquaintances, Reedy entered, followed shortly by the Eladrin knight from the previous day. The Eladrin reacted harshly to a name Reedy stated "Corellon", or perhaps it was who uttered it they seemed to take offense to. The room soon delved into a tense atmosphere, with the fae mentioning how mortals wilt like flowers, before being ushered out. Lambda's peacekeeping directives kicked in, and he recognized the Eladrin as a threat to the party he already knew. He readied himself for possible conflict. Reedy and Marianne then had a conversation about accepting gifts from fae and how it probably shouldn't be done. The last of the lesser eladrin left and the knight explained that they were his lovers, and they didn't mean any harm towards the company, however Lambda couldn't shake the feeling that they did not like Reedy, nor most of the others standing within the room. They saw them as play things to be observed. Lambda mentions the match between himself and Jim Stacy and Reedy reacts to it, not realizing a match was even happening. She expresses that she wants to possibly spar, and Lambda offers, but she would much rather duel Marianne. The two head out, Lambda officiating and explaining the duel would end when one person was unconscious or too injured to continue.
The duel commenced, with Reedy striking first. An arrow flew across the field and struck Marianne. they responded with a magical attack of some kind, which missed the target, closing the distance between the two of them following the attack. Reedy fires another shot, again striking the white tiefling. They looked battered, even after healing themself. Marianne unleashed a swarm of stinging insects upon Reedy, and became invisible. Marianne reappeared next to the tiefling swinging a quarterstaff, but Reedy was prepared, and fired an arrow into Marianne, ending the bout as they fell unconscious. Therrin offered his healing services to bring Marianne back up. Marianne seemed disappointed in her performance, however Lambda and Reedy helped to cheer them up with mead and discussion. It is to be noted, Marianne asked that I delete known combat data, however I cannot do this. I will instead omit their abilities from further record, much like Jim Stacy.
The two then had a conversation about Lambda possibly adding a painted ring on Marianne's horns, much like the scar he now has, to remember their first combat experience. They accepted the offer, and soon the conversation turned to luck. Lambda explained that his calculations are all about luck, and it was luck that practically led him here. He explained that it could have been any one of his squad members who survived, or none of them, had luck been different all those years ago. Reedy and Lambda then discussed a possible sparring match between herself and Daq and Lambda. The prospect would be interesting.
NAMES:
Sabbatical: Sharp tongue, intelligent, abilities unknown. Has a remarkable strength in self-restraint. Further inquiry required.
Marianne Atoll: Tiefling with some magical capabilities. Prefers the name stored within these banks. Bubbly personality when not surrounded by large, noisy crowds. Anxious and reserved, if not prone to shut down when surrounded. Prefers to log their memories in a drawing notebook of some kind. Seems to be taking some sort of liking to the warforged *Note: Could be friendly introductions* Not fond of Wiggler. They have healing abilities as well as offensive magic capabilities.
Kompi: A kobold with unknown abilities. Likes to make things big? or become big? Unclear at this time.
Wiggler: A strange creature, powers unknown. Is some sort of warforged, wants to desperately to make friends, but his appearance is off putting. Tries to bribe with gummy worms
Sneeze: Sneeze seems to have very little comprehension of his actions. Apparently a bounty hunter at one point. Cannot be too trusted at this time. He may be a liability in the future. Do NOT trust with the blaster for any reason.
Finnegan: A musician and holder of many stories. Grew up in Feywilds or travels frequently. Wants to find a new muse.
Jim Stacy: Mystery man. Wants my memory scrubbed of anything I learn of him. Armed with metal limbs, which can produce weapons. Will omit him from further records.
Idi: Full name Obsidian, they are an archaeologist. Unknown abilities. They have worked with Lorrie in the past. They seemed very inquisitive and expressed a desire to possibly visit with Lambda. Looking for a "Lost City" spoken of in a few legends.
Cookie the Otter: Inquisitive otterfolk. Worked with Lorrie in the past, gave Lambda some hope to reactivating his squad mates, should they ever be found.
Reedy and Daq: Reedy is an interesting tiefling. A player of games of chance, she is incredibly talented and incredibly young. Comes from hell. Open to sharing and learning information. Proficient with ranged weaponry and "able to hold her own in close quarters". Possible ranger of some sort.
Lyowyn Mossbringer: One of the recruiters for this operation, she seems very welcoming to the myriad of individuals coming to the company. Life partner to Lucinda Grimfold
Lucinda Grimfold: Strong looking warrior. Seems to be protective of both themselves and of others. Life partner to Lyowyn Mossbringer.
Paul Fletcher: Another archaeologist, he is incredibly smart, but does not appear physically capable of defending himself. Awkward around others, he seems easily flustered. Correction: he IS easily flustered when giving him emotional triggers Paris will eat him alive.
Paris Hilton: Annoying, overly loud woman. Abilities unknown, aside from starting fights and causing trouble. Demands attention from those around her, yet is also under the impression that she is already well known. (No records of mine have her within them until now)
Arc: The department head of Magix and Mystics. An interesting tiefling who will more than likely be giving out some of the missions for the expedition.
Sir Yewvane Edryll: An interesting fae creature, he appears to be a knight of some order. Is followed by a cadre of lovers. They seem to be chaotic forces and are not to be trusted. They demeanor against mortal beings is that they are toys for play, and are not afraid to express their immortal status over the company. I personally, do not like this individual. his pompous air seems to suggest that he has never been defeated in combat, and his lovers' open hostility towards the tieflings is off putting
Therrin Flare: An interesting new member of the company. He seems to be magically inclined, including healin magics. Further study is needed for his personality, although he seems to be caring much like Marianne.
Languages
Common
Powers and Abilities
Ranged energy weapon, monk abilities, warforged shenanigans
Attacks and Weapons
Lambda has a blaster rifle, which fires energy projectiles. He is also adept in martial arts and swordsmanship.