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Troverth Dynasty
The Dragon's Funeral
Years Active ???
Government Feudalism
Allies Bugbear Tribes, DolmHarm, No Man's Kingdom
Enemies Champerty, LaCroix Kingdom
Primary Race Human, Bugbear, Genasi, Kenku

The Troverth Dynasty is the longest lasting and most far reaching of all human based Quelmar societies. The dynasty itself ruled in Osugbo before and during the Holy War and continued to fight in Realm War I and beyond, ultimately ending (with the other kingdoms of Quelmar) in the Cavalry Rush.

About[edit | edit source]

The name Troverth itself comes from the common tongue, and is a portmanteau of the phrase "Travelers of Oath". Honor-bound by ancient rites and rituals, the Troverth Dynasty is a far-reaching community of soldiers, samurai, and knights who have given countless lives over the course of the Holy War to keep Troverth standing in the face of the realms biggest threats.

Beliefs[edit | edit source]

The Troverth Humans are notoriously clever, and perhaps the most skilled at the art of war—their mantra of “All Warfare is Based on Deception” has allowed them to not just trick the dragons, but also seize most of the continent quickly and easily in the dawn of the new era. They were key in converting many neutral and peaceful regions in joining the Holy war through philosophical persuasion. Now at the start of a personal war for themselves, they vie to squash all neutrality. War, to them, is not just inevitable, but the greatest honor and strongest way to achieve any goal. Avoidance is fatal.

Honor[edit | edit source]

The entire Troverthian culture revolved around a concept known as Honor, which was a social ranking score based on one's behavior, as well as the behavior of one's ancestors.

Food and Drink[edit | edit source]

Troverthians had a variety of unique tastes, including Dragonscale Tea and Aarakocra Nest Soup.

Bugbears[edit | edit source]

The Troverthian people held a terse partnership with the native Bugbear tribes of the north Osugbo hills, admiring their natural strength, and appreciating how quickly they fall in line behind good leadership. Troverth believes that its only equals on the stage of combat are the savage bugbears, some which they train and fight alongside on the field of battle. Most Bugbear tribes in Osugbo have been claimed this way, and the bugbears now find themselves under incidental rule of the Emperor.

Magic[edit | edit source]

The Troverth Society saw the use of magic as a danger to the realm, and were strictly against the more magically inclined societies in the realm. Troverthians believed that their human nature was the most powerful force in the realm, and magic tampered with the "natural" human form.

However, even though Troverth culture looked down on magicians, that does not mean they did not have their own magic. Typically called Shamans or Spirit Masters, mages for Troverth tapped into dark magic, such as creating gorgons, almost always in attempts to turn the tide of war.

History[edit | edit source]

Holy War[edit | edit source]

The only major Kingdom to stay standing during the entire Holy War against the Dragons, Troverth has staked a claim that it “deserves” the rest of Osgubo thanks to its impact in saving the world.

The Realm War[edit | edit source]

The Champerty Region to the northwest was originally formed as a penal colony of Troverth during the Holy War, where those who exhibited strange and illegal powers, including many psions and mages, were kept away from the traditional fighters, who felt inadequate or intimidated by the supernatural.  However, Champerty’s “freaks” have been attempting to get back to Troverth and prove their dominance, and war now wages against them in the rivers to the north, a war that they have enlisted the alliance of the river faring DolmHarm Regality to help fight.

To the east, Troverth is also on the offensive, as a new breed of sharp toothed humans, have bested many attempts to take LaCroix. Troverth, however, accepts the challenge and now fights the LaCroix to preserve its honor. Troverth in this case has also taken advantage of the weak-willed and easily dominated No Man’s Land, a faction that fights a war that they refuse to acknowledge as war. To them, this is the greatest dishonor of all. Yet in spite of this, they have proved a valuable ally in the LaCroix pressure point, and the alliance stands. 

In 10 PR, Troverth was one of three kingdoms in Osugbo to fall prey to The LaCroix Conspiracy, though it had little affect on the already Champerty-Warring Troverthians, it did influence small decisions on whether to fortify the eastern lands (which were closest to LaCroix). 

Troverth was known for weaponizing Demons during the war, using them as elite and dangerous soldiers (or bombs) against their supernatural enemies of Champerty and LaCroix

They caused a major blow to their enemy Champerty during an operation known later in history as Breakwater's Bamboozle

After the War[edit | edit source]

Troverth primarily operated out of northern Amusa after being forced out of Osugbo by the end of the war, a move caused in part by half-orc revolutions and in part by internal struggles between the many factions of the large kingdom.

Society and Government[edit | edit source]

Troverth is led by 9 central figures: the emperor himself and 8 other lords of the land. The Lords in 10 PR included:

Troverth has a very distinct form of societal structure based on both following and respecting those above you while also serving those below you. All efforts of the empire ultimately boil down to protecting the common and keeping them happy. However, within the military, the common people, and the royal courts, many distinct levels of honor and power exist.

A diagram of Troverth's heavily reliant and branching societal structure

Ultimately the entire Troverth culture is based on 30 grades of power, which starts with the Emperor at the top, and the most lowly slave on the bottom. In general, the courts lay above the military, and the military lay above the common folk. However, because of the intertwining powers of Troverth, most never understand their true grade of power, and only those in the Emperor's most inner circle see how the pieces stack up.

Creatures at the top of the power grade have the most Honor while those at the bottom have little honor.

Emperor Troverth[edit | edit source]

The ruler of the kingdom, passed on through the blood of the land's earliest leaders, is known as Emperor Troverth. The emperor is expected to continuously rule his whole life, and then pass the title onto one of his (many) children. Occasionally, there have been rebellions to upset the bloodline, and historically, the instances when this occurred have also been covered up in conspiracy, changing the ACTUAL bloodline of the leader several times in history, though the feudal monarchs keep face by keeping the title. These rebellions occur when the public deem the emperor's honor is too low to lead.

Honor was of utmost importance in Troverth, a more detailed breakdown can be found at Troverth Honor

Empress Troverth[edit | edit source]

The wife of the emperor is said to "serve heaven, serve the emperor, and serve the realm". The empress was considered the model mother and wife for the women of Troverth. The Empress ran the royal Harem, leading the other royal women of the kingdom, who were all ALSO considered wives of the emperor, even if they live and rule from the far corners of the kingdom. In addition to the wife harem, the Empress ran a "Puppy Harem" where the royal dogs played, bred, and lived in luxury. These royal puppies typically had their own quarters in the emperor's palace.

Laws and Traditions[edit | edit source]

During wartime, it was customary for parties traveling into Troverth to stop at any of the countless keeps on the borderlands to register their party and their reasons for traveling to or through the kingdom. These writs may be denied on basis of honor, race, suspicion, or other political matters. The Keep Masters typically had final say on the matter, and while some were more forgiving and allowing, others may keep a strict rule over their lands, not allowing any race other than Human past the border.

Locations[edit | edit source]

A map showing the 8 lands of Troverth as they existed in the year 10 PR

Land of the Owlbear[edit | edit source]

  • Ulzud sy vuy [Until the End]

Land of the Crane[edit | edit source]

  • Senshi no Rakuen
  • Chin Saigo
  • Yunoshu
  • Juzha, notable for a civil conflict in which the alpine town did not pay taxes to the emperor for 10 years.

Land of the Lion[edit | edit source]

  • Okarthel di Arytiss [Warrior's Kingdom]

Land of the Spider[edit | edit source]

  • Xihuuliup Zaneunisal [The Worthy's]
A map of a few select locations in the eastern Troverth mountains

Land of the Phoenix[edit | edit source]

Land of the Scorpion[edit | edit source]

Land of the Unicorn[edit | edit source]

Land of the Monkey[edit | edit source]

The Chitian Vale[edit | edit source]

Notable Troverthians[edit | edit source]

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