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22: Difference between revisions

(Added a date and minor clarifications)
m (→‎Veneleth and the Bikini: Grammar error; whitespace)
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After some months, confirmation reached Katharda that the rumors of shadows encroaching from the [[Northern Snowy Mountains]] in northeastern [Isonhound]] were true, and 22 announced their intention to venture north to [[Gearguage]] to aid their friends there should the darkness descend upon them. Almost no one at Katharda supported this plan to venture so close to the source of danger, but 22 was intransigent. Others, including Grandmush and Professor Yllalen, also intended to leave Katharda to fight the shadows, but they would be more cautious and stay as close to major population centers as they could.
After some months, confirmation reached Katharda that the rumors of shadows encroaching from the [[Northern Snowy Mountains]] in northeastern [Isonhound]] were true, and 22 announced their intention to venture north to [[Gearguage]] to aid their friends there should the darkness descend upon them. Almost no one at Katharda supported this plan to venture so close to the source of danger, but 22 was intransigent. Others, including Grandmush and Professor Yllalen, also intended to leave Katharda to fight the shadows, but they would be more cautious and stay as close to major population centers as they could.


When it had become clear that 22 was unwilling to accompany the other six warriors beyond Raritan, Director Velsius offered to wager on the result of their attempt to reaching Gearguage and return to Katharda without being corrupted by the shadows. If 22 were to succeed, Director Velsius agreed to pay their tuition at Katharda Academy for life (which might be a long time indeed), but if 22 were to fail (and live) they agreed to wear a chainmail bikini until they had learned to transform into a Quetzalcoatlus. 22 accepted before setting out.
When it had become clear that 22 was unwilling to accompany the other six warriors beyond Raritan, Director Velsius offered to wager on the result of their attempt to reach Gearguage and return to Katharda without being corrupted by the shadows. If 22 were to succeed, Director Velsius agreed to pay their tuition at Katharda Academy for life (which might be a long time indeed), but if 22 were to fail (and live) they agreed to wear a chainmail bikini until they had learned to transform into a Quetzalcoatlus. 22 accepted before setting out.


===Serving The One That Waits===
===Serving The One That Waits===
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The company encountered The Green Knight at another temple, this one far to the north and devoted to one of the [[The Ten Heralds of Tiamat|heralds of Tiamat]], Kavanmort, the Twin Doom. The knight told the party they "knew too much" after encountering an undead dragonborn called Galidant in the temple, and they barely escaped the encounter with their lives. And another group revisited the southern temple that had been discovered a month earlier, helping the local drow residents by neutralizing aberrations that had been attacking them.
The company encountered The Green Knight at another temple, this one far to the north and devoted to one of the [[The Ten Heralds of Tiamat|heralds of Tiamat]], Kavanmort, the Twin Doom. The knight told the party they "knew too much" after encountering an undead dragonborn called Galidant in the temple, and they barely escaped the encounter with their lives. And another group revisited the southern temple that had been discovered a month earlier, helping the local drow residents by neutralizing aberrations that had been attacking them.
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=Languages=

<div style="border-bottom: solid 1px lightgrey;">22 can speak and write Common, Druidic, Draconic, Infernal, and Troverthian.</div>



=Powers and Abilities =
=Powers and Abilities =

Revision as of 23:49, 29 October 2023

22
Not pictured: force cannon, chainmail bikini
. . .
Type — Autom
Operator — Cat
Created — Sneerwell, 705 PR
Form Factor — 166.14 cm, 118.10 kg
Gender — Non-binary (they/them)
Aliases — M2-5U22, Portal, Fursona, Bob
Associates — Tacciath (xx), Uldil (xx), Bones, Scope (xx), Colin Pendergras


22 is an autom druid; a natural philosopher; an anti-racist activist and an agent of People Are People; a resident of The Sky Net; and a player character from the Within the Wicked Wilds campaign.

History


Early Days

, in which 22 encounters an influential warforged, works for the man, gains sapience, and becomes enthralled with Nature

Philosophy

, in which 22 takes a broad view of Nature, champions creative endeavors, and shuns fire

Finding Jadenhill

, in which 22 finds work and community, fights crusaders, and loses a friend

Explorations with Grandmush

, in which 22 studies druidic magics, explores the Underdark, and takes organic form

Rise of the Machines

, in which 22 continues fighting, laments the frailty of organics, and decides to move on

22 and the Time War

, in which 22 is kidnapped, surprises Colin Pendergras, and intends to kill Zugs McFlair

Lessons of Katharda

, in which 22 loses a bet, serves The One That Waits, and dons a chainmail bikini

Revelations of the ArchCrystal Tower

, in which 22 seeks answers, gets lost, and synopsizes Quelmar's history

Within the Wicked Wilds

, in which 22 returns to Amusa, encounters new companions and threats, and expands their abilities

Powers and Abilities

TODO: Describe this stuff

Character Sheet

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