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== The Journal == |
== The Journal == |
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Sabbatical carries with her a heavy tome bound in strange red leather filled mostly with blank pages. The heavy tome is where she drafts work on the memoirs of her own life, which she expects never to share with anyone, but cannot quite shake a desire to make. She also keeps a smaller travel notebook where she keeps the journal she was instructed to make for her time in Quelmar, detailing all the potentially exploitable mortals she encounters, any new ideas she discovers, especially those that could be used as inspiration for new punishments, and a simple record of events. Highlights of entries of the latter will appear below. As the first journal has filled, she has now supplemented it with an additional notebook purchased for her by Reedy. |
Sabbatical carries with her a heavy tome bound in strange red leather filled mostly with blank pages. The heavy tome is where she drafts work on the memoirs of her own life, which she expects never to share with anyone, but cannot quite shake a desire to make. She also keeps a smaller travel notebook where she keeps the journal she was instructed to make for her time in Quelmar, detailing all the potentially exploitable mortals she encounters, any new ideas she discovers, especially those that could be used as inspiration for new punishments, and a simple record of events. Highlights of entries of the latter will appear below. As the first journal has filled, she has now supplemented it with an additional notebook purchased for her by Reedy. |
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<div class="mw-collapsible mw-collapsed"> |
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=== Entry 1: Arrival in Quelmar === |
=== Entry 1: Arrival in Quelmar === |
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<div class="mw-collapsible mw-collapsed"> The portal delivered me to a rather inconvenient location: the bedroom of some cultist of Grandmother's. It took far too long to convince this man that no, I was not sent to be his slave or to give him the power of his dreams in exchange for his soul, he was instead to help me integrate with the local society and then forget we ever met. Apparently, I am in a city known as [[Galik]], and my current equipment is illegal without first obtaining the appropriate authorization, which has been another inconvenience. Fortunately, the cultist, Fagin Stonemeadow (to whom I genuinely wish the most exquisite torments once his time comes) was able to provide temporary storage for my armor and weapons until my use can be authorized. The gold coins Mother gave me got an odd look (wrong mint marks for this realm) but were accepted by the innkeeper I eventually found. The city itself is filled with life and lights that remind me a bit of home despite the lack of volcanos and the addition of numerous flying machines. But it is late and I should make an effort to adjust to this realm's day-night cycle quickly and work further in the morning. |
<div class="mw-collapsible mw-collapsed"> The portal delivered me to a rather inconvenient location: the bedroom of some cultist of Grandmother's. It took far too long to convince this man that no, I was not sent to be his slave or to give him the power of his dreams in exchange for his soul, he was instead to help me integrate with the local society and then forget we ever met. Apparently, I am in a city known as [[Galik]], and my current equipment is illegal without first obtaining the appropriate authorization, which has been another inconvenience. Fortunately, the cultist, Fagin Stonemeadow (to whom I genuinely wish the most exquisite torments once his time comes) was able to provide temporary storage for my armor and weapons until my use can be authorized. The gold coins Mother gave me got an odd look (wrong mint marks for this realm) but were accepted by the innkeeper I eventually found. The city itself is filled with life and lights that remind me a bit of home despite the lack of volcanos and the addition of numerous flying machines. But it is late and I should make an effort to adjust to this realm's day-night cycle quickly and work further in the morning. |
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==== 7.1 Mission Report: Quartermaster Rescue ==== |
==== 7.1 Mission Report: Quartermaster Rescue ==== |
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Participants: |
<div class="mw-collapsible mw-collapsed">Participants: myself, [[Commando Reconnaissance Unit Lambda|Lambda]], [[Kompi]], [[Therrin Flare]], [[Paris Hilton]], [[Nestor Spitemore]], [[Hunk|Hunk the kobold]] |
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Location: East of Basecamp, toward the Scar, at the crash location. Smoke from the crash was visible from base camp. |
Location: East of Basecamp, toward the Scar, at the crash location. Smoke from the crash was visible from base camp. |
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The Demons' "Mother:" Unknown demonic threat. |
The Demons' "Mother:" Unknown demonic threat. |
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</div> |
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Narrative Account: |
Narrative Account: |
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[content] |
[content] |
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</div> |
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==== 7.2 Additional Camp individuals: ==== |
==== 7.2 Additional Camp individuals: ==== |
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===== 7.2.1 [[Frankie]] ===== |
===== 7.2.1 [[Frankie]] ===== |
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[Content] |
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* Physical Appearance: |
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* Personality: |
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* Risk Assessment: |
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* Personal Notes: |
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</div> |
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===== 7.2.2 [[Prof. Mann (and Chester Iros)|Professor Mann]] (And Chester the cat) ===== |
===== 7.2.2 [[Prof. Mann (and Chester Iros)|Professor Mann]] (And Chester the cat) ===== |
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[Content] |
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* Physical Appearance: |
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* Personality: |
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* Risk Assessment: |
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* Personal Notes: |
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</div> |
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===== 7.2.3 "[["Jo" Joylee Seraphim-Belphegor|Jo]]" ===== |
===== 7.2.3 "[["Jo" Joylee Seraphim-Belphegor|Jo]]" ===== |
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[Content] |
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* Physical Appearance: |
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* Personality: |
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* Risk Assessment: |
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* Personal Notes: |
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</div> |
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===== 7.2.4 [[Dragonett]] ===== |
===== 7.2.4 [[Dragonett]] ===== |
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[content] |
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* Physical Appearance: |
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* Personality: |
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* Risk Assessment: |
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* Personal Notes: |
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</div> |
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===== 7.2.5 [[Radion The Forged|Radion]] ===== |
===== 7.2.5 [[Radion The Forged|Radion]] ===== |
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<div class="mw-collapsible mw-collapsed"> |
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[content] |
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* Physical Appearance: |
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* Personality: |
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* Risk Assessment: |
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* Personal Notes: |
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</div> |
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===== 7.2.6 "[[Dickweedus]]" ===== |
===== 7.2.6 "[[Dickweedus]]" ===== |
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<div class="mw-collapsible mw-collapsed"> |
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[content] |
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* Physical Appearance: |
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* Personality: |
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⚫ | |||
* Risk Assessment: |
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[content] |
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* Personal Notes: |
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</div> |
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⚫ | |||
<div class="mw-collapsible mw-collapsed">[TBW: Sabbatical's struggles with sight rot, and its eventual resolution.] |
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</div> |
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=== Entry 8: Draconic Disasters === |
=== Entry 8: Draconic Disasters === |
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==== 8.1 Speaking with Daq ==== |
==== 8.1 Speaking with Daq ==== |
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Through the use of the Tongues spell, I have finally made personal contact with Daq, Reedy's companion drake, possible. This has proven to be of limited personal value, and will likely not become a frequent habit. Daq is not particularly intelligent and sees the world with a very limited perspective. He is fully devoted to Reedy, which I appreciate, and through her, his loyalty extends to me. His ''capacity'' in keeping that loyalty'','' however is what I doubt. Reedy has admitted that he is apparently poor at keeping secrets, but fortunately he only understands the draconic tongue, so the most sensitive matters are safe from any weakness he poses in that regard. He called me a "tiefling dragon" of some kind during our first conversation, and seems to lack real understanding of all the different types of being there are. He also has his own name for Reedy: "Tugra" derived from a shortening of her name's meaning in Draconic. I have ''not'' felt it safe to share my own proper name with him. |
<div class="mw-collapsible mw-collapsed">Through the use of the Tongues spell, I have finally made personal contact with Daq, Reedy's companion drake, possible. This has proven to be of limited personal value, and will likely not become a frequent habit. Daq is not particularly intelligent and sees the world with a very limited perspective. He is fully devoted to Reedy, which I appreciate, and through her, his loyalty extends to me. His ''capacity'' in keeping that loyalty'','' however is what I doubt. Reedy has admitted that he is apparently poor at keeping secrets, but fortunately he only understands the draconic tongue, so the most sensitive matters are safe from any weakness he poses in that regard. He called me a "tiefling dragon" of some kind during our first conversation, and seems to lack real understanding of all the different types of being there are. He also has his own name for Reedy: "Tugra" derived from a shortening of her name's meaning in Draconic. I have ''not'' felt it safe to share my own proper name with him. |
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The most beneficial part of this discussion was firming up a resolve for me to learn a few key words in draconic to be commands, and some hand signals for instructions. These instructions include things like: Follow, Guard, Attack, Wait, Watch, Hunt. Some words to learn in draconic to supplement these instructions are: here, there, that, creatures, beasts, people, and some names. This is likely the extent our working communication until such time that I actually learn to speak draconic, something I will endeavor to learn in the near future. |
The most beneficial part of this discussion was firming up a resolve for me to learn a few key words in draconic to be commands, and some hand signals for instructions. These instructions include things like: Follow, Guard, Attack, Wait, Watch, Hunt. Some words to learn in draconic to supplement these instructions are: here, there, that, creatures, beasts, people, and some names. This is likely the extent our working communication until such time that I actually learn to speak draconic, something I will endeavor to learn in the near future. |
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</div> |
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==== 8.2 Dinosaurs Devoured, Descent to Dragon's Demesne ==== |
==== 8.2 Dinosaurs Devoured, Descent to Dragon's Demesne ==== |
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Participants: [[Sabbatical (character)|myself]], [[Frankie]], [[Wiggler]], [[Amaris Luanach|Amaris]], [["Jo" Joylee Seraphim-Belphegor|Jo]], [[Dragonett]] |
<div class="mw-collapsible mw-collapsed">Participants: [[Sabbatical (character)|myself]], [[Frankie]], [[Wiggler]], [[Amaris Luanach|Amaris]], [["Jo" Joylee Seraphim-Belphegor|Jo]], [[Dragonett]] |
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Location: Multiple days (on foot) North of Basecamp - Several hours by skiff. |
Location: Multiple days (on foot) North of Basecamp - Several hours by skiff. |
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[[The Green Knight]] - seeming ally of Galidant, knows Frankie somehow and tried to kill all of us to keep us quiet saying we "knew too much" after speaking to Galidant. |
[[The Green Knight]] - seeming ally of Galidant, knows Frankie somehow and tried to kill all of us to keep us quiet saying we "knew too much" after speaking to Galidant. |
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</div> |
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Narrative Account: |
Narrative Account: |
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<div class="mw-collapsible mw-collapsed"> |
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[content] |
[content] |
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</div> |
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==== 8.3 Dangers in the Dark and Disruptions of Deities (Reedy) ==== |
==== 8.3 Dangers in the Dark and Disruptions of Deities (Reedy) ==== |
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Reedy returned from a mission today that took her back to the Temple of Lolth we uncovered on our very first mission for the Tempest Brothers Company. Although I haven't yet written up a complete report, some things have been very clear based on her state when she returned to camp and our discussions over the next nights. [continued] |
<div class="mw-collapsible mw-collapsed">Reedy returned from a mission today that took her back to the Temple of Lolth we uncovered on our very first mission for the Tempest Brothers Company. Although I haven't yet written up a complete report, some things have been very clear based on her state when she returned to camp and our discussions over the next nights. [continued] |
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Several days later, Reedy was among those asked to join the nearby druidic conclave of Thistlebrook in a celebration of some kind. As part of this celebration apparently the representatives were brought before two gods: the timeless and the nameless. [continued] |
Several days later, Reedy was among those asked to join the nearby druidic conclave of Thistlebrook in a celebration of some kind. As part of this celebration apparently the representatives were brought before two gods: the timeless and the nameless. [continued] |
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</div> |
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==== 8.4 Deceptive Dragon's Demise ==== |
==== 8.4 Deceptive Dragon's Demise ==== |
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Participants: |
<div class="mw-collapsible mw-collapsed">Participants: |
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Location: |
Location: |
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Individuals of note: |
Individuals of note: |
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</div> |
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Narrative Account: |
Narrative Account: |
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<div class="mw-collapsible mw-collapsed"> |
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Rumor of the Demise of the ancient and feeble dragon [[Alkinimic]]<nowiki/>have spread with word of the smoke coming from the place known as Mount Alkinimic changing from black to white. The Tempest Brother's Company hopes to be the first to send a group to claim the dragon's hoard. Yet, this mission had a somewhat heightened risk of danger from the start, as Marion had been given a vision by her god, [[Beshaba]], of a party of her friends going into a mountain, before it became a mouth and swallowed them. |
Rumor of the Demise of the ancient and feeble dragon [[Alkinimic]]<nowiki/>have spread with word of the smoke coming from the place known as Mount Alkinimic changing from black to white. The Tempest Brother's Company hopes to be the first to send a group to claim the dragon's hoard. Yet, this mission had a somewhat heightened risk of danger from the start, as Marion had been given a vision by her god, [[Beshaba]], of a party of her friends going into a mountain, before it became a mouth and swallowed them. |
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When we returned to camp, the Collector spoke to Mr. Decrye and persuaded him to part with the artifact by providing generous funding to the company, while still only paying ''us'' a pittance of a hundred gold each. While it was clear that mere words would do little to persuade the company not to accept this offer, I ''was'' able to convince the collector to leave the object temporarily in our care so long as we can make use of it. Whether it actually is of use, of course, remains to be seen since it resisted my first efforts to identify it. |
When we returned to camp, the Collector spoke to Mr. Decrye and persuaded him to part with the artifact by providing generous funding to the company, while still only paying ''us'' a pittance of a hundred gold each. While it was clear that mere words would do little to persuade the company not to accept this offer, I ''was'' able to convince the collector to leave the object temporarily in our care so long as we can make use of it. Whether it actually is of use, of course, remains to be seen since it resisted my first efforts to identify it. |
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</div> |
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</div> |
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[[Category:Player Characters]] |
[[Category:Player Characters]] |
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[[Category:Wicked Wilds]] |
[[Category:Wicked Wilds]] |
Revision as of 05:37, 12 June 2023
Relatives | Fierna, Pharastra |
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Languages | Common, Infernal, Celestial, Abyssal, Primordial |
Affiliations | Fierna, Phlegethos |
Marital Status | Consorted to Reedy |
Place of Birth | Hell (Phlegethos) |
Date of Death | N/A |
Place of Death | Probably Hell |
Species | Tiefling |
Gender | Female |
Height | 5'3" |
Weight | 128 lbs |
Eye Color | Gold |
Philani a.k.a. "Sabbatical" is a Tiefling of Fierna visiting Quelmar from the plane of Phlegethos. She isn't particularly keen on Quelmar, but had strict instructions to "go out into the world and find an adventure!" At least the visit is an opportunity to try new things, not spend every waking moment on legal training, and spend some time exploring some esoterica. She has adopted the name of "Sabbatical" for her stay in the mortal realm rather than sharing her true identify and heritage with people. She presents herself as a foreign attorney here to take a break and try new things, which is certainly all true, if incomplete.
Despite her devotion to her role in hell, Philani is a cleric of knowledge rather than order and firmly believes that the system of the hells has room for improvement with just the right injection of outside knowledge. The closest being to her patron deity would be Asmodeus, as she is fully devoted to the cause of the devils in their fight against the forces of evil chaos. She is rigid in her rules, but not quite as bound to precedent or tradition for its own sake and willing to permit some experimentation, so long as it's on her terms.
Physical Appearance

Sabbatical is a red Tiefling with long, nearly black, red hair usually worn up in a bun. Her horns are relatively short and grow in an asymmetrical pattern, the left growing backwards along the top of her head, and the right protruding more horizontally. She has an average frame, with enough muscle to handle most tasks. Her face is striking, with her golden eyes shining out under a sharp brow. Most often, she wears the padded undertunic that fits beneath her scale mail armor over a pair of lightweight trousers and leather boots. In the field, she wields spell and shield while keeping herself safe with armor.
Personality
Sabbatical is not naturally sociable, but is making an effort to put herself out there. She likely comes across as somewhat rigid and opportunistic--happy to exploit any perceived weakness for her own purposes. But she is also collecting new experiences and new ideas for later consideration.
Sabbatical has a low tolerance for fools and for chaos. Chaotic waste and willful ignorance are the greatest of sins in her mind. She tends to view people as tools, and those who act without thinking are worse than broken tools--they are threats. She is extremely cautious by nature, and extremely wary of unwanted mental effects. She does not like feeling weak compared to others, and has a strong need to feel in control of events around her. Although she has powers from her bloodline to briefly charm others, she has rarely exercised them, focusing instead on the spells she has earned through study and devotion to the acquisition of knowledge.
She tends not to trust others, but due to her relatively limited exposure to other races and beings, she is more likely to trust those she sees as similar to herself: tieflings, and other analytical minds. She fully believes in the necessity of the Hells and does not regret or resent her life and soul being devoted to its purposes. Other tieflings she views as distant relatives who have freedom to act in ways that even powerful devils cannot, but who can still serve a greater purpose. Those that approach life analytically, she believes will eventually, and inevitably become her allies.
Sabbatical appreciates courtesy and offers it to others by default unless they act in a way that loses her respect. Despite few interactions outside her fiendish upbringing, she does not judge others by their appearance, nature, or heritage except in comparison to their environment. To a degree this is because almost everything is new and strange to her, so she approaches it all with an initially open mindset.
Deep down, much of her motivation comes down to a desire for control, control that she has almost never really felt in her life. Her mother and grandmother have always had a relatively heavy hand on her affairs, even when they are distant or seemingly disinterested. Even the sabbatical Philani finds herself on is at the command of her family, although it creates many new opportunities. Power is the only true means of securing control, and if nothing else, this sabbatical will provide plenty of opportunities for growing in power, in one way or another.
She had not previously fully externalized the goal, but her long-term plans involve potential ascension to the ranks of the archdevils. After all, the individuals in place in the 6th since Glasya's ascension to the Ninth have been mere place-holders while a truly worthy successor is determined.
History
Sabbatical only recently arrived in Quelmar, with only some meager possessions and a few gold coins. She obtained lodging through the connections of cultist fanatics devoted to obtaining an archdevil's favor while she waits for the Tempest Brothers Expeditionary Company missions to launch.
Philani, on the other hand, was born as one of only a few mortals native to Hell. Her grandmother is the Archdevil Fierna herself, and Philani has been in training to be one of her lawyers since before she can remember. She is a qualified, if junior attorney within Hell's legal system with experience handling cases of cowardice, attempted escape of punishment, and soul embezzlement. In her capacity as an assistant prosecutor, she has personally participated in the permanent destruction of 837 fiends of hell and 4 acquittals. After her enforced sabbatical on the mortal plane she expects to return to working in the courts of Phlegethos until she eventually dies or is directly transformed into a proper devil. After that, she intends to climb the ranks of hell and eventually rise to the rank of archdevil. Unbeknownst to her, she is also being pushed to become one of Hell's few representatives in interplanar affairs--a role she actually more easily accomplish while she remains mortal. Should she do well in this role, other opportunities may present themselves for further advancement. Her caseload, study materials, and options have been carefully curated by both the Archdevils in her life to see if she can rise to the challenge and impress the lord of all Hell in order to earn a place in his favor among the cosmos. [Additional details forthcoming in the books: Fatherless in Phlegethos: An Infernal Childhood, and Ascension in Abriymoch: From Palace to Protégé.]
Languages
Sabbatical is fluent in Common, Infernal, Celestial, Abyssal, and Primordial. She hopes to pick up an additional language at some point in the future, perhaps Draconic or Sylvan.
Powers and Abilities
Sabbatical's primary approach to combat involves debuffing targets and controlling a battlefield through Suggestions and Commands. As hearty as she is, she focuses mostly on fighting defensively, knowing she can outlast most opponents, or simply turn the situation away from combat entirely. She is not really a fighter at heart and would rather any fight she is involved in be decided long before weapons are drawn. In one notable exception on a violent night, Sabbatical exhibited powers producing hellfire flickering with crimson, green and gold that both wreathed her with light and could retaliate against enemies in close range. The flames reeked of sulfur and damnation, and danced with an energy almost eager to consume life. Since then, and since acquiring an amulet from her home, she has been able to unleash further fire-based spells, although her preference is still toward dealing with humanoid foes and causing paralysis or use mind-affecting spells.
The Journal
Sabbatical carries with her a heavy tome bound in strange red leather filled mostly with blank pages. The heavy tome is where she drafts work on the memoirs of her own life, which she expects never to share with anyone, but cannot quite shake a desire to make. She also keeps a smaller travel notebook where she keeps the journal she was instructed to make for her time in Quelmar, detailing all the potentially exploitable mortals she encounters, any new ideas she discovers, especially those that could be used as inspiration for new punishments, and a simple record of events. Highlights of entries of the latter will appear below. As the first journal has filled, she has now supplemented it with an additional notebook purchased for her by Reedy.