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The Quelmar Wiki
Revision as of 22:31, 28 January 2025 by Spiderjjr45 (talk | contribs)
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Click Here to Add or Remove Events in this Era

Year Era Event Description Color
2-33 PR Realm War I By the end of Realm War I, any prominentBreme based societies and cultures have been destroyed or go into hiding. Tomato
10 PR Campaign: Start of the OathWielders Campaign LightGreen
120-138 PR The Demonic Infiltration Creatures of the Abyss swarm Quelmar and cause devastation realmwide. Tomato
137 PR Triumph over Abysm. Demogorgon is slain after the black pearl summoning the demons is destroyed, stopping the infiltration. Demons are stranded in Quelmar, and mortals are stranded in the Abyss.
138 PR Esau's Success One man takes it upon himself to summon powerful devils to the surface to protect Amusa from Orcus and his minions who have taken residence, marking the official end of the Demonic Infiltration
299 PR A Good Year (According to Azazel)
321 PR Campaigns: Start of Another One Bites The Dice & Not Strahd LightGreen
368-390 PR The Cavalry Rush Liberation and restructuring of the realm takes place over nearly 25 years as the modern domains take shape, and the 'traditional kingdom' (the kind that covers massive swaths of land) goes the way of the dragon Tomato
465 PR Campaign: Ancients Alive A realm wide event known as The Hunt For the Ancients kicks off, inspiring heroes, adventurers, archeologists, scholars, and most importantly...elementalists...to find the Tools of the Primordial Ancients, which have been prophesized to return to the public eye. LightGreen
466 PR The Arctic Autumn
466 PR Campaign: The Fantasial Freeze As the realm's ocean freeze solid, the dominoes fall in place for unforgettable adventures in this new normal. LightGreen
500 PR The Naga's Glaik of Galik The paralysis of large swaths of Galik after a psionic siege on the city takes hold. (QuelmarCon 2021)
523 PR "A Great Year" Notably Called such by unknown parties.
600+ PR Firearms Emerge Artificers Around the Realm begin experimenting with personal Firearms.
605 PR Campaign: Deadly Diaspora. Creatures cast adrift from the stars find their way onto Quelmar and threaten Northern Isonhound. LightGreen
650 PR Vanara Emerge Vanara Intellect is born out of Levinkan
691-693 PR Campaign: Sick of this Shit Campaign LightGreen
691 PR Campaign: Towson Tabletop (Season 1 and 2) LightGreen
691 PR Campaign: Pirates of Quelmar LightGreen
691 PR Kragnux Ascends The new god Kragnux ascends and his archbishop Thwack spreads the new religion across the realm.
699 PR Awakened Autom Emerge begin to appear out of Isonhound.
700-702 PR The Razing of Isonhound After 2 million lives are lost and countless ecosystems burned down, a returning fear of dragons sweeps the realm, leading to the start of the second draconic crusades. Tomato
701-761 PR Dragonborn Crusades After 60 years of fighting back, the Dragonborn is falsely considered extinct, killed off by the second crusades. Tomato
730-744 PR War of the Forged The War starts in the Northern Hemisphere of Quelmar, eventually communities around the realm begin to accept that construct life deserves equal treatment. Tomato
741-742 PR Campaign: SotS Inc LightGreen
741 PR The first Iron Horse Mila Perturb unveils the Iron Horse, a prototype to the steam train that is powered mostly by runes and wovenstone, rather than steam and electricity.
745 PR Campaign: SotS Inc Season 3 LightGreen
791-792 PR Campaign: Towson Tabletop (Season 3 and 4) LightGreen
792 PR Secret Infernal Emergence The second Infernal Emergence occurs, leading to the creation of Hellmar, but is swiftly forgotten by most
793-795 PR Campaign: Towson Tabletop (Season 5) LightGreen
794-1295 PR The War of Many Names Tomato
794 PR Tiamat Returns
796 PR Bahamut Returns during The Sundown
796 PR The Battle of the Dao The end of The Gathering Shadow and a new leader of the LaCroix Kingdom
821-824 PR Campaign: First Class LightGreen
825-826 PR Campaign: Into the Greedy Green LightGreen
826 PR The Umbral Flood Isonhound is flooded with shadow energies creating Umbralhound
826 PR Sardior Returns (The Battle of Five Lights) The God of Gem Dragons is resurrected and his Ruby Court reassembled in order to dispel the Shadowfell out of Isonhound, thus completing the return of the original Four Dragons to Quelmar.
850 PR Bahamut Killed Bahamut is conquered and killed by the Dragon Queen, an event that dramatically shifts the resulting course of the The War of Many Names.
883 PR Campaign: Painted Sands of Pteris LightGreen
893-894 PR Campaign: Within the Wicked Wilds LightGreen
894 PR Mother attacks Amusa The demoness Mother attempts to ascend to godhood during the events of The Thelryan Restoration, only to be stopped by The Tempest Brothers Expeditionary Company.
894 PR The Strife of Fimbulwinter. Frost Giants from The Plane of Ice attempted to invade Amusa and freeze the realm using The Ring of Winter's Wrath.
904 PR Campaign: Infernal Invasion LightGreen
904 PR Malboge Transformed The archdevil Philani becomes the ruler of the sixth Hell, Malbolge. The layer is transformed from an infinite mountain into an infinite volcano.
924 PR Campaign: Quelmarch LightGreen
999 PR Campaign: The Beggar's Bodega The The Beggar's Bodega opens up in Al'Adeaf LightGreen
1010 PR Campaign: The Neighbours The Neighbours begin their slow but steady attempts to takeover the underworld of Ahol. LightGreen
1250 PR Campaign: The Realmtrotter's Guide to Zobeck LightGreen
1273 PR Campaign: It Came From Kiston (Descendants) LightGreen
1273 PR Kiston is Locked The Fated Five lock Kiston, all creatures on the mainland (including the five) are displaced as the continent is once again displaced from the realm.
1293 PR The Fracturing of the Weave
1293 PR The release of the World Breaker
1294 PR Kiston is sunk
1295 PR The Cataclysm Planar Magic is eliminated from the realm, severing its links to the Feywild, the Shadowfell, and the other planes. Quelmarians are stuck in Quelmar for the rest of time. Summons poof out of existance and conjuring from other planes becomes impossible. Quelmar's seasons radically shift by the elemental plane de-attunement, causing every 1 year to have 3 equal months of each season.
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