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{{Quelmar Specifc}}{{Expand list}}This is a list of ''unique'' Magical Items known in Quelmar. Items that can be typically crafted and replicated (Such as a ''Bag of Holding'') are not included on this list. Weapons are also not included in the list below and can be found instead at the [[List of Magic Weapons|List of Magical Weapons]].
{{Worldbuilders}} {{Quelmar Specifc}}{{Expand list}}This is a list of ''unique'' Magical Items known in Quelmar. Items that can be typically crafted and replicated (Such as a ''Bag of Holding'') are not included on this list. Weapons are also not included in the list below and can be found instead at the [[List of Magic Weapons|List of Magical Weapons]].


== A ==
== A ==
* [[Artifacts of Kragnux]]
=== Artifacts of Kragnux ===
** A series of relics that formally were parts of [[Kragnux]]. Became holy upon his ascension, and give a variety of powers.
A series of relics that formally were parts of [[Kragnux]]. Became holy upon his ascension, and give a variety of powers.
* '''Arcanic Amplifier'''
 
** Artifacts that can be difficult to make, but infuse a series of metamagical abilities onto a spellcaster or another magical weapon or item. If overused, amplifiers can blow and discharge all of their metamagic.
=== Arcanic Amplifier ===
** Amplifiers of common, greater, and legendary rarities amplify by differing amounts.
Artifacts that can be difficult to make, but infuse a series of metamagical abilities onto a spellcaster or another magical weapon or item. If overused, amplifiers can blow and discharge all of their metamagic.
** Amplifiers were popular with followers of [[Bahamut]] during his banishment, and were often used by Clerics to ensure their already small clergy didn't die out during dangerous missions.
* Amplifiers of common, greater, and legendary rarities amplify by differing amounts.
** An amplifier was used by [[The Best Around]] during [[The Sundown]] to destroy [[Ith]].
* Amplifiers were popular with followers of [[Bahamut]] during his banishment, and were often used by Clerics to ensure their already small clergy didn't die out during dangerous missions.
* An amplifier was used by [[The Best Around]] during [[The Sundown]] to destroy [[Ith]].


== B ==
== B ==
* [[Bracers of Racial Mimicry]]
=== Basilisk Eye ===
* '''Black Cigarette'''
When used casts ''Flesh to Stone'' (DC 12)
** A magical black cigarette can be used to cast "Fog Cloud" in an 30 foot radius around the smoker, at the cost of 1 HP.
 
** Smoking the cigarette reduces its size slightly, cigarettes start with 7 uses, and disappear into ash after the last use.
=== Basilisk Stomach ===
* [[Shadar-Kai#Blackstones|Blackstone]]  
Can be masterworked using alchemists tools to make a petrification antidote.
** Miraculous runes which allow [[Shadar-Kai]] to channel their own magical abilities and blink back into the Shadowfell.
 
* '''[[Autom#Bluestone|Bluestone]]'''
=== [[Bracers of Racial Mimicry]] ===
** A type of magic stone that allows its wielder to control and command [[autom|automs]]
 
* '''Buckler Buffer'''
=== Black Cigarette ===
** Buckler Buffers were tin shields blessed with defensive magics. As a reaction, the wielder can channel the shield's defense, negating one spell which the wielder was going to be the target of (does not apply to Area of Effect spells). This shatters the Buckler Buffer.
A magical black cigarette can be used to cast "Fog Cloud" in an 30 foot radius around the smoker, at the cost of 1 HP.
** When not being used to block spells, the Buckler functions as a normal shield.
* Smoking the cigarette reduces its size slightly, cigarettes start with 7 uses, and disappear into ash after the last use.
 
=== [[Shadar-Kai#Blackstones|Blackstone]] ===
Miraculous runes which allow [[Shadar-Kai]] to channel their own magical abilities and blink back into the Shadowfell.
 
=== [[Autom#Bluestone|Bluestone]] ===
A type of magic stone that allows its wielder to control and command [[autom|automs]]
 
=== Buckler Buffer ===
Buckler Buffers were tin shields blessed with defensive magics. As a reaction, the wielder can channel the shield's defense, negating one spell which the wielder was going to be the target of (does not apply to Area of Effect spells). This shatters the Buckler Buffer.
* When not being used to block spells, the Buckler functions as a normal shield.


== C ==
== C ==
* [[Chronosphere]]
=== Chronosphere ===
** An artifact created by [[Archmage Nimz]] to capture moments in time and view them through a crystal ball at a later point.
An artifact created by [[Archmage Nimz]] to capture moments in time and view them through a crystal ball at a later point.
* '''Cloak of Shitty Invisibility'''
 
** Invented by [[Professor Preicept Commutavi]] and discovered by [[The Oathwielders]], this pacifist cloak grants invisibility to it's user, but smells incredibly bad, leading to anyone nearby to suspect there is a creature.
=== Cloak of Shitty Invisibility ===
**The Cloak was stolen by [[OathWielders/NPCs#The Rattzias|The Rattzias]] during their battle at sea, and when the Rattzias joined [[The Sheath]], the cloak once made its final appearance, helping them ambush the OathWielders one last time.
Invented by [[Professor Preicept Commutavi]] and discovered by [[The Oathwielders]], this pacifist cloak grants invisibility to it's user, but smells incredibly bad, leading to anyone nearby to suspect there is a creature.
** Being a pacifist cloak, if any attack or dangerous action is taken while wearing the cloak, it becomes visible again.
* The Cloak was stolen by [[OathWielders/NPCs#The Rattzias|The Rattzias]] during their battle at sea, and when the Rattzias joined [[The Sheath]], the cloak once made its final appearance, helping them ambush the OathWielders one last time.
*'''Sailor's Cloak of Dryness'''
* Being a pacifist cloak, if any attack or dangerous action is taken while wearing the cloak, it becomes visible again.
**This cloak was water resistant, keeping anyone wearing it magically immune to water falling directly onto them as long as the cloak was worn on the topmost layer. Functionally, it's a raincoat but magic instead of fancy material.
 
**[[Red]] was one famous adventurer who loved their cloak of dryness.
=== Sailor's Cloak of Dryness ===
* '''[[Tools of the Primordial Ancients|Crown of the Amusan Empyrosis]]'''
This cloak was water resistant, keeping anyone wearing it magically immune to water falling directly onto them as long as the cloak was worn on the topmost layer. Functionally, it's a raincoat but magic instead of fancy material.
** A legendary artifact, said to allow its wielder to control the maga and lava deep below [[Amusa]], causing firey destruction and volcanoes to emerge anywhere with a mere thought.
* [[Red]] was one famous adventurer who loved their cloak of dryness.
** When worn, the crown communicates with the wielder under the name "Yro". The crown always work in a self-defensive manner, ensuring that it stays out of the public eye. Typical behavior includes manipulation and murder of unloyal subjects.
 
** One of four primordial artifacts.
=== [[Tools of the Primordial Ancients|Crown of the Amusan Empyrosis]] ===
A legendary artifact, said to allow its wielder to control the maga and lava deep below [[Amusa]], causing firey destruction and volcanoes to emerge anywhere with a mere thought.
* When worn, the crown communicates with the wielder under the name "Yro". The crown always work in a self-defensive manner, ensuring that it stays out of the public eye. Typical behavior includes manipulation and murder of unloyal subjects.
* One of four primordial artifacts.
 
=== [[Contract of Nepthas]] ===
A powerful contract that blinds, mutes, and deafens anyone who breaks its terms.


== D ==
== D ==
* '''Docker's Shield'''
** A Docker's Shield is a cursed artifact once owned by [[Zugs McFlair]]. When equipped over the eyes, it causes permanent blindness, but gives the user 10 feet radius worth of blindsight.


* '''Draconic Soul Cell'''
=== Docker's Shield ===
** Draconic Soul Cells were ancient artifacts of [[The Holy War]] which were designed to house a [[Dragon]]'s soul, and trick the soul into living inside an inert stone facade. During the war, dragonborn mages could reincarnate or resurrect a once great wyrm, but if the Dragon's soul was contained in a soul cell, it would be trapped in eternal limbo, and resurrection would be impossible.
* A Docker's Shield is a cursed artifact once owned by [[Zugs McFlair]]. When equipped over the eyes, it causes permanent blindness, but gives the user 10 feet radius worth of blindsight.
** Some Draconic Soul Cells were used as prisons, and contained amulets or gems that could be activated to release the Dragon from the cell.
 
** [[Ith]] is one notable dragon who was imprisoned in a soul cell. His release by [[Thokmay]] would require the realm to work together and find another Soul Cell old enough and powerful enough to contain Ith's spirit. This was accomplished by [[The Best Around]] when they stole a Soul Cell in [[Tawarakami]]. It would then be used in [[The Sundown]] to destroy Ith.
=== Draconic Soul Cell ===
* Draconic Soul Cells were ancient artifacts of [[The Holy War]] which were designed to house a [[Dragon]]'s soul, and trick the soul into living inside an inert stone facade. During the war, dragonborn mages could reincarnate or resurrect a once great wyrm, but if the Dragon's soul was contained in a soul cell, it would be trapped in eternal limbo, and resurrection would be impossible.
* Some Draconic Soul Cells were used as prisons, and contained amulets or gems that could be activated to release the Dragon from the cell.
* [[Ith]] is one notable dragon who was imprisoned in a soul cell. His release by [[Thokmay]] would require the realm to work together and find another Soul Cell old enough and powerful enough to contain Ith's spirit. This was accomplished by [[The Best Around]] when they stole a Soul Cell in [[Tawarakami]]. It would then be used in [[The Sundown]] to destroy Ith.
 
=== Dracoscourge ===
*Dracoscourge is a Wyvernblade wielded by the Eladrin Bard Tristram Caniedydd in the pursuit of  assisting the populous of Quelmar.
*This Rapier acts as a +1 to hit and damage.
*Thrice daily with the utterance of “hedfan yn wir” (translates to Fly True) the wielder can actually fly up to a distance of 60 to a seen point or target.  If the point is in fact a creature, and you sword travels at least 30 feet, there is a special attack with advantage that will deal an additional 4d6 poison damage and the sudden onslaught will stun said creature into being unable to use it's reaction that turn.
*At the end of this attack, the wielder can choose to fly up to another 30 feet either horizontally or downward.
 
=== Dryad Heart ===
*When equipped, allows its holder to cast Druidcraft at will, and can be consumed as a goodberry. Through alchemy tools, an alchemist can work the heart into a potion of Animal Friendship.
 
== E ==
 
=== Enchantment Polish ===
*This polish carries an aura of Enchantment. When applied to weapons or armor, the target of the polish also gains an aura of Enchantment.
*Polished items appear magic with "Detect Magic" and similar effects, but is quite misleading. The item itself remains unmagical, and only the the thin layer of polish on the surface is truly magical.
*Items polished with this magic do not gain magic power for the purposes of overcoming magical immunities.
 
=== Eyes of the Hawk Potion ===
* This potion granted magical darkvision (functions much like a warlock's Devil's sight) for 10 minutes.
*Developed by [[Blumenthal]], Dahlia, and the Dandy Lions in the mid 400s [[PR]]


== F ==
== F ==
* '''Fearmones'''
 
** Fearmones are a special incense that induces a catatonic state in those who inhale it. Targets who are subjected to fearmones receive almost nightmare-like scenarios in their heads that typically revolve around what that target wants or fears in life.  
=== Falgrim's Fire ===
** Fearmones were used by the [[Troverth Dynasty]] against their enemies. They were the ultimate interrogation tool, and had the benefit of also neutralizing targets.
 
* Created by [[Falgrim Norest|Falgrim Norest.]]
* 2D4 fire damage per round. 1D4+2 total rounds till burnout. DC 15 Dex check to put it out (Full Round Action)
 
=== Fearmones ===
* Fearmones are a special incense that induces a catatonic state in those who inhale it. Targets who are subjected to fearmones receive almost nightmare-like scenarios in their heads that typically revolve around what that target wants or fears in life.
* Fearmones were used by the [[Troverth Dynasty]] against their enemies. They were the ultimate interrogation tool, and had the benefit of also neutralizing targets.


== G ==
== G ==
* '''Gauntlet of Gate'''
 
** Created by [[Archmage Rurik]] using resonant magic, the Guantlet of Gate could be wielded and then used to pick up an item or artifact of great importance. The Gauntlet would channel the energies of the item and open a portal to where similar energies in the realm could be detected.
=== Gauntlet of Gate ===
** This was used to great effect by holding one [[The 7 Arms of Sin|Arm of Sin]] to locate the others.
* Created by [[Archmage Rurik]] using resonant magic, the Guantlet of Gate could be wielded and then used to pick up an item or artifact of great importance. The Gauntlet would channel the energies of the item and open a portal to where similar energies in the realm could be detected.
* This was used to great effect by holding one [[The 7 Arms of Sin|Arm of Sin]] to locate the others.
 
=== Ghadar ===
*A device that can take in the DNA of a deceased creature and pinpoint their [[ghost]], if the ghost is still present on Quelmar
 
=== Goldenstone Pickaxe ===
 
* While not magic itself, the Goldenstone pickaxe had a very specifically chiseled head that, when dug into a patch of [[Wovenstone]], shaped the small quadrant of stone into the exact shape needed to unleash a transmutation spell, which in turn would turn the patch of chiseled stone into pure '''gold'''.
* These were utilized by [[Capella Consortium]] in secret to turn patches of the Feywild into gold, then snuck into [[Sneerwell]] for black market opportunities.
* The famous pet rock [[Rocky]] was said to have a small patch of gold on his back thanks to his owner [[Tordek]] chipping at him one day.
 
=== Gulthias Flower ===
*The Gulthias Flower has a magical aura that lures and attracts blighted plants.


== H ==
== H ==
* '''Hammer of Mending'''
 
** An innocent looking hammer that can cast '''Mending '''on an item by striking it hard with a blow of the hammer. The blow does not damage the item, instead magically fixing any small damage.
=== Hammer of Mending ===
*'''[[Handshaking Haversack]]'''
* An innocent looking hammer that can cast '''Mending '''on an item by striking it hard with a blow of the hammer. The blow does not damage the item, instead magically fixing any small damage.
**A Handy Haversack, but can link several bags to the same internal demiplane.  
 
* '''Heraldic Shield of Marquis de Stasch '''
=== [[Handshaking Haversack]] ===
** A magical artifact once owned by [[Anema E. Core]] that allows anyone attuned to it to use their Charisma as a measure of their armor class in place of their dexterity, but only if the user is wearing 1000 GP worth of jewelry and clothing. If the user wears less than that, the garments and accessories burst into flame.
*A Handy Haversack, but can link several bags to the same internal demiplane.
 
=== [[Grumbar#Heart of Stone|Heart of Stone]] ===
*A special magical item used by followers of [[Grumbar]]
 
=== Heraldic Shield of Marquis de Stasch ===
* A magical artifact once owned by [[Anema E. Core]] that allows anyone attuned to it to use their Charisma as a measure of their armor class in place of their dexterity, but only if the user is wearing 1000 GP worth of jewelry and clothing. If the user wears less than that, the garments and accessories burst into flame.
 
== L ==
 
=== Lens of Destiny ===
* The Lens of Destiny was a projection device for turning memories into vivid passages of sight and sound. In essence, it was a powerful artifact meant to allow others to witness events from another creature's mind. However, the power of the lens is dangerous, and a creature projecting a memory runs the risk of never waking up from the dream-state it enters for projection.
* The Lens was kept in the horde of the bronze dragon [[Tenorixion]] for years, until it was pulled out of the horde and used to show the end of the [[War of Essence]], teaching the many heroes of the realm the backstory of [[X (The Paladin)|The Paladin]].
 
== M ==
 
=== [[Moonflower]] ===
*A special alchemical ingredient with close ties to the curse of lycanthropy.
 
=== Mote of Elemental Earth ===
* This mote comes from the [[Elemental Plane of Earth]] and when used on the Material Plane, can be thrown on the ground to function as a casting of ''Grease.'' This destroys the mote.
 
=== [[Mystery Meat Stick]] ===
* The Mystery Meat stick is an Uncommon magic item of strange replenishing meat.


== N ==
== N ==
* '''Nautilus Orb'''
 
** A powerful energy source drawing from the chaotic energies of the [[Far Realm]], Nautilus Orbs are typically used by [[Mind Flayer|Mind Flayers]] for a variety of reasons, including communication, reconnaissance, and manipulation. Powerful harnesses of psionic energy, a Nautilus Orb can subtly push creatures to follow the will of the Flayers, infecting their dreams and nightmares with haunting visions, or by communicating in strange voices at the back of a creature's head.  
=== Nautilus Orb ===
** [[Juris]] was a half-gith targeted by a Nautilus Orb, and used as a pawn to lead the Illithid to [[Nymphsview]].  
* A powerful energy source drawing from the chaotic energies of the [[Far Realm]], Nautilus Orbs are typically used by [[Mind Flayer|Mind Flayers]] for a variety of reasons, including communication, reconnaissance, and manipulation. Powerful harnesses of psionic energy, a Nautilus Orb can subtly push creatures to follow the will of the Flayers, infecting their dreams and nightmares with haunting visions, or by communicating in strange voices at the back of a creature's head.
* [[Juris]] was a half-gith targeted by a Nautilus Orb, and used as a pawn to lead the Illithid to [[Nymphsview]].


== O ==
== O ==
* '''Oil of Malice'''
 
** A slow acting poison that activates each night as the infected sleeps, causing a level of exhaustion for 7 consecutive days until the target drops from fatigue. It was employed by [[Killis Goodman]] during his first attempt at capturing [[Sick of this Shit]].
=== Oil of Malice ===
* '''[[Tools of the Primordial Ancients|Orb of the Pterish Gales]]'''
* A slow acting poison that activates each night as the infected sleeps, causing a level of exhaustion for 7 consecutive days until the target drops from fatigue. It was employed by [[Killis Goodman]] during his first attempt at capturing [[Sick of this Shit]].
** A legendary artifact, said to allow its wielder to control the winds above [[Pteris]], changing their speeds and directions at will.
 
** One of four primordial artifacts.
=== [[Tools of the Primordial Ancients|Orb of the Pterish Gales]] ===
* A legendary artifact, said to allow its wielder to control the winds above [[Pteris]], changing their speeds and directions at will.
* One of four primordial artifacts.


== R ==
== R ==
* '''Ring of Clairsentience'''
 
** A reward granted to the chronomancer Blue by his unknown patron. It allows its user to open a small psionic "Window" into the past which is non intractable, allowing its user to see a limited scope of events that occurred in the past of a place or object.
=== Resonating Rock ===
* [[Ring of Marquee]]
*A resonating rock is a special subterranean rock (used by miners, geologists, grumbarans, and dwarves) that emits ultrasonic frequencies that pacify any [[Galeb Duhr]] in the area.
** A ring that contains a demiplane of rest.
 
* '''Ring of Second Chances'''
=== Ring of Clairsentience ===
** If you permanently die while wearing the ring, it casts '''Revivify''' upon death and becomes instantly mundane.
* A reward granted to the chronomancer Blue by his unknown patron. It allows its user to open a small psionic "Window" into the past which is non intractable, allowing its user to see a limited scope of events that occurred in the past of a place or object.
 
=== [[Ring of Marquee]] ===
* A ring that contains a demiplane of rest.
 
=== Ring of Second Chances ===
* If you permanently die while wearing the ring, it casts '''Revivify''' upon death and becomes instantly mundane.
 
=== Rod of the Ark ===
*A special variant of the '''Rod of Security''' that belonged to the catfolk [[Jedit]]. Unlike the normal Rod of Security, the Rod of the Ark contains a specifically forested paradise, which can supply and sustain nearly 200 animals indefinitely. Intelligent creatures enter and exit the demiplane as normal, but beasts and other unintelligent creatures are never kicked out unwillingly.
== S ==
== S ==
*'''Sandwich of Regeneration'''
**If this sandwich is not fully devoured, it regenerates. Don't eat it all!
*'''Seed of Amnesia'''
** Erases all memory of the day's events from anyone who ingests the seed. '''Two seeds''', a week. '''Three seeds''', a month.


* '''Soul Star'''
=== Sandwich of Regeneration ===
** The Soul Star was a star shaped magical container containing a demiplane of similar makeup as the [[Ethereal Plane|ethereal plane]]. When used, or when improperly handled, the Soul Star can claim the [[souls]] of nearby creatures and keep them captive inside its massive demiplane, containing thousands of souls at once.  
If this sandwich is not fully devoured, it regenerates. Don't eat it all!
** Souls in the Soul Star can be retrieved with castings of "Dispel Magic"  
 
** The Soul Star was used by [[The Best Around]] during [[The Sundown]] to destroy [[Ith]].
=== Seed of Amnesia ===
* '''Spirit Staff of Naven'''
Erases all memory of the day's events from anyone who ingests the seed. '''Two seeds''', a week. '''Three seeds''', a month.
** Contained the spirit of an old king named Naven, who was able to command and control whoever wielded the staff, would take over a [[The Hertak Kobolds|Kobold]] later to become [[The Mountain King]].
 
** When commanded by Naven, the staff wielder could also expand the zone of influence and give commands to other feeble-minded creatures nearby.  
=== Soul Star ===
** The Spirit Staff was used by [[The Best Around]] during [[The Sundown]] to destroy [[Ith]].
The Soul Star was a star shaped magical container containing a demiplane of similar makeup as the [[Ethereal Plane|ethereal plane]]. When used, or when improperly handled, the Soul Star can claim the [[souls]] of nearby creatures and keep them captive inside its massive demiplane, containing thousands of souls at once.
* '''Staff of Noesis'''
* Souls in the Soul Star can be retrieved with castings of "Dispel Magic"
** The Staff of Noesis was held within a secret chamber in [[Wyvern Mountain]], discovered by [[Darya]] and later handed over to the warforged colony known as [[The Sky Net]].  
* The Soul Star was used by [[The Best Around]] during [[The Sundown]] to destroy [[Ith]].
** The Staff of Noesis imbues lost [[souls]] who are stuck wandering the [[Astral Plane]] into inanimate objects. This allows something as mundane as a chair to become a walking talking animated object, imbued with whatever [[soul]] the staff has stolen.
* Was left in the citadel after The Best Around used it to destroy Ith, where, as a result of overcharging it, it burnt out and gave birth to the first (and possibly only) soul starchild, named [[Alenka]]
** The Staff of Noesis was used by [[The Best Around]] during [[The Sundown]] to destroy [[Ith]].
 
* '''[[Tools of the Primordial Ancients|Staff of the Osugborn Marsh]]'''
=== Spirit Staff of Naven ===
** This legendary staff of ancient folklore was said to allow its wielder to easily command the earth of [[Osugbo]], bending it with their will, creating mountains, volcanoes, caverns, and all other worldly features with a mere thought.
Contained the spirit of an old king named Naven, who was able to command and control whoever wielded the staff, would take over a [[The Hertak Kobolds|Kobold]] later to become [[The Mountain King]].
** One of four primordial artifacts.
* When commanded by Naven, the staff wielder could also expand the zone of influence and give commands to other feeble-minded creatures nearby.
* The Spirit Staff was used by [[The Best Around]] during [[The Sundown]] to destroy [[Ith]].
 
=== Staff of Noesis ===
The Staff of Noesis was held within a secret chamber in [[Wyvern Mountain]], discovered by [[Darya]] and later handed over to the warforged colony known as [[The Sky Net]].
* The Staff of Noesis imbues lost [[souls]] who are stuck wandering the [[Astral Plane]] into inanimate objects. This allows something as mundane as a chair to become a walking talking animated object, imbued with whatever [[soul]] the staff has stolen.
* The Staff of Noesis was used by [[The Best Around]] during [[The Sundown]] to destroy [[Ith]].
 
=== [[Tools of the Primordial Ancients|Staff of the Osugborn Marsh]] ===
This legendary staff of ancient folklore was said to allow its wielder to easily command the earth of [[Osugbo]], bending it with their will, creating mountains, volcanoes, caverns, and all other worldly features with a mere thought.
* One of four primordial artifacts.
 
=== Steady Stone ===
 
* Upon speaking the command word, this roughly 3-inch-diameter stone is capable of maintaining a constant temperature for up to 12 hours each day regardless of external conditions. Among its uses, it is capable of keeping a traveler warm, or of chilling food or drink. The enchantment is not strong enough to sustain a temperature extreme enough to cause damage to a creature for any length of time.
 
== T ==
 
=== '''Truth Serum''' ===
* Essentially a "Potion of Zone of Truth" with a Constitution save of DC of 18.
 
== V ==
 
=== '''[[The Vaulkner]]''' ===
* Known as the Silver Widower in Infernal, this legendary gun is supposedly able to kill any Devil, though it has a limited number of bullets.


== W ==
== W ==
* '''[[Tools of the Primordial Ancients|Wand of the Feytouched Spout]]'''
 
** Created by [[Istishia]], the wand is a fabled artifact, mentioned mostly in ancient folklore. It is rumored that anyone who is strong enough to wield the wand can command the oceans around [[Isonhound]], redirecting, evaporating, or freezing them through willpower alone.  
=== [[Tools of the Primordial Ancients|Wand of the Feytouched Spout]] ===
** One of four primordial artifacts
* Created by [[Istishia]], the wand is a fabled artifact, mentioned mostly in ancient folklore. It is rumored that anyone who is strong enough to wield the wand can command the oceans around [[Isonhound]], redirecting, evaporating, or freezing them through willpower alone.
* '''Wand of Orebliteration'''
* One of four primordial artifacts
** A stone-like wand that removes creatures and objects of stone from existence. By banishing stonework to a non-existent plane, the items are removed from all of reality.  
 
** Typically only hold one or a few charges, and can only effect up to 20 square feet of stonework.
=== Wand of Orebliteration ===
** A wand of Orebliteration was donated by [[Axel|The Levinkan]] and used by [[The Best Around]] during [[The Sundown]] to destroy [[Ith]].
* A stone-like wand that removes creatures and objects of stone from existence. By banishing stonework to a non-existent plane, the items are removed from all of reality.
* '''Wand of Ursling'''
* Typically only hold one or a few charges, and can only effect up to 20 square feet of stonework.
** A black wand. 7.5 inches in length. 2.5 inches from hilt to end of handle. The wand was found, by [[Stumblebum|Wilhelm Folkel the Scrate]], on the body of a deceased wizard in a sirens lair located under the [[The Baleah Crossing|Baleah Crossing]].  
* A wand of Orebliteration was donated by [[Axel|The Levinkan]] and used by [[The Best Around]] during [[The Sundown]] to destroy [[Ith]].
** A magical summoning wand linked to the [[Feywild]], the wand conjures up small bear-like creatures known as [[Ursanids]] and psionically links them to follow the commands of the rod's wielder. However, if the spellcaster is not of a fey race, it can be difficult to successfully conjure an ursanid, and many non-fey (including [[Stumblebum]]) find themselves struggling to make the rod work consistently.  
 
* '''Waterskin of Inexplicable Upgrading'''
=== Wand of Quickening ===
** Turns water to [[Alcohol|wine]], wine to [[Alcohol|brandy]], brandy to spirits, spirits to [[Alcohol|dwarven ale]], and anything else to an alcoholic substance so potent it is classified as a poison
 
* If the wand has not been enchanted with a spell yet, a Bard, Warlock, Wizard, or Sorcerer may choose to charge it. Choose one spell up to 3rd level from your spell list to imbue, provided it has a casting time of 1 action or 1 bonus action, and consumes no material components. Add the spell name to the name of this wand.
* This wand has 9 charges. While holding it, you can use a bonus action to expend charges and cast the spell listed above. The number of charges depends on the level of the spell imbued:
** Cantrip: 2 charges (save DC 13, or +5 to attacks)<nowiki><br></nowiki>
** 1st level: 3 charges (save DC 13, or +5 to attacks)<nowiki><br></nowiki>
*** 2nd level: 4 charges (save DC 13, or +5 to attacks)<nowiki><br></nowiki>
** 3rd level: 4 charges (save DC 15, or +7 to attacks)<nowiki><br></nowiki>
* When the wand contains 0 or 1 charges, it shatters.
 
=== Wand of Ursling ===
* A black wand. 7.5 inches in length. 2.5 inches from hilt to end of handle. The wand was found, by [[Stumblebum|Wilhelm Folkel the Scrate]], on the body of a deceased wizard in a sirens lair located under the [[The Baleah Crossing|Baleah Crossing]].
* A magical summoning wand linked to the [[Feywild]], the wand conjures up small bear-like creatures known as [[Ursanids]] and psionically links them to follow the commands of the rod's wielder. However, if the spellcaster is not of a fey race, it can be difficult to successfully conjure an ursanid, and many non-fey (including [[Stumblebum]]) find themselves struggling to make the rod work consistently.
 
=== Waterskin of Inexplicable Upgrading ===
* Turns water to [[Alcohol|wine]], wine to [[Alcohol|brandy]], brandy to spirits, spirits to [[Alcohol|dwarven ale]], and anything else to an alcoholic substance so potent it is classified as a poison
{{Quelmar}}
{{Quelmar}}
[[Category:Item]]
[[Category:Item]]

Revision as of 03:59, 5 April 2024

This page is Quelmar-Specific, it is meant to record new, unique, and specific ideas from your stories and adventures, rather than catalogue existing information from other sourcebooks.
This list is incomplete; you can help by expanding it.

This is a list of unique Magical Items known in Quelmar. Items that can be typically crafted and replicated (Such as a Bag of Holding) are not included on this list. Weapons are also not included in the list below and can be found instead at the List of Magical Weapons.

A

Artifacts of Kragnux

A series of relics that formally were parts of Kragnux. Became holy upon his ascension, and give a variety of powers.

Arcanic Amplifier

Artifacts that can be difficult to make, but infuse a series of metamagical abilities onto a spellcaster or another magical weapon or item. If overused, amplifiers can blow and discharge all of their metamagic.

  • Amplifiers of common, greater, and legendary rarities amplify by differing amounts.
  • Amplifiers were popular with followers of Bahamut during his banishment, and were often used by Clerics to ensure their already small clergy didn't die out during dangerous missions.
  • An amplifier was used by The Best Around during The Sundown to destroy Ith.

B

Basilisk Eye

When used casts Flesh to Stone (DC 12)

Basilisk Stomach

Can be masterworked using alchemists tools to make a petrification antidote.

Bracers of Racial Mimicry

Black Cigarette

A magical black cigarette can be used to cast "Fog Cloud" in an 30 foot radius around the smoker, at the cost of 1 HP.

  • Smoking the cigarette reduces its size slightly, cigarettes start with 7 uses, and disappear into ash after the last use.

Blackstone

Miraculous runes which allow Shadar-Kai to channel their own magical abilities and blink back into the Shadowfell.

Bluestone

A type of magic stone that allows its wielder to control and command automs

Buckler Buffer

Buckler Buffers were tin shields blessed with defensive magics. As a reaction, the wielder can channel the shield's defense, negating one spell which the wielder was going to be the target of (does not apply to Area of Effect spells). This shatters the Buckler Buffer.

  • When not being used to block spells, the Buckler functions as a normal shield.

C

Chronosphere

An artifact created by Archmage Nimz to capture moments in time and view them through a crystal ball at a later point.

Cloak of Shitty Invisibility

Invented by Professor Preicept Commutavi and discovered by The Oathwielders, this pacifist cloak grants invisibility to it's user, but smells incredibly bad, leading to anyone nearby to suspect there is a creature.

  • The Cloak was stolen by The Rattzias during their battle at sea, and when the Rattzias joined The Sheath, the cloak once made its final appearance, helping them ambush the OathWielders one last time.
  • Being a pacifist cloak, if any attack or dangerous action is taken while wearing the cloak, it becomes visible again.

Sailor's Cloak of Dryness

This cloak was water resistant, keeping anyone wearing it magically immune to water falling directly onto them as long as the cloak was worn on the topmost layer. Functionally, it's a raincoat but magic instead of fancy material.

  • Red was one famous adventurer who loved their cloak of dryness.

Crown of the Amusan Empyrosis

A legendary artifact, said to allow its wielder to control the maga and lava deep below Amusa, causing firey destruction and volcanoes to emerge anywhere with a mere thought.

  • When worn, the crown communicates with the wielder under the name "Yro". The crown always work in a self-defensive manner, ensuring that it stays out of the public eye. Typical behavior includes manipulation and murder of unloyal subjects.
  • One of four primordial artifacts.

Contract of Nepthas

A powerful contract that blinds, mutes, and deafens anyone who breaks its terms.

D

Docker's Shield

  • A Docker's Shield is a cursed artifact once owned by Zugs McFlair. When equipped over the eyes, it causes permanent blindness, but gives the user 10 feet radius worth of blindsight.

Draconic Soul Cell

  • Draconic Soul Cells were ancient artifacts of The Holy War which were designed to house a Dragon's soul, and trick the soul into living inside an inert stone facade. During the war, dragonborn mages could reincarnate or resurrect a once great wyrm, but if the Dragon's soul was contained in a soul cell, it would be trapped in eternal limbo, and resurrection would be impossible.
  • Some Draconic Soul Cells were used as prisons, and contained amulets or gems that could be activated to release the Dragon from the cell.
  • Ith is one notable dragon who was imprisoned in a soul cell. His release by Thokmay would require the realm to work together and find another Soul Cell old enough and powerful enough to contain Ith's spirit. This was accomplished by The Best Around when they stole a Soul Cell in Tawarakami. It would then be used in The Sundown to destroy Ith.

Dracoscourge

  • Dracoscourge is a Wyvernblade wielded by the Eladrin Bard Tristram Caniedydd in the pursuit of assisting the populous of Quelmar.
  • This Rapier acts as a +1 to hit and damage.
  • Thrice daily with the utterance of “hedfan yn wir” (translates to Fly True) the wielder can actually fly up to a distance of 60 to a seen point or target. If the point is in fact a creature, and you sword travels at least 30 feet, there is a special attack with advantage that will deal an additional 4d6 poison damage and the sudden onslaught will stun said creature into being unable to use it's reaction that turn.
  • At the end of this attack, the wielder can choose to fly up to another 30 feet either horizontally or downward.

Dryad Heart

  • When equipped, allows its holder to cast Druidcraft at will, and can be consumed as a goodberry. Through alchemy tools, an alchemist can work the heart into a potion of Animal Friendship.

E

Enchantment Polish

  • This polish carries an aura of Enchantment. When applied to weapons or armor, the target of the polish also gains an aura of Enchantment.
  • Polished items appear magic with "Detect Magic" and similar effects, but is quite misleading. The item itself remains unmagical, and only the the thin layer of polish on the surface is truly magical.
  • Items polished with this magic do not gain magic power for the purposes of overcoming magical immunities.

Eyes of the Hawk Potion

  • This potion granted magical darkvision (functions much like a warlock's Devil's sight) for 10 minutes.
  • Developed by Blumenthal, Dahlia, and the Dandy Lions in the mid 400s PR

F

Falgrim's Fire

  • Created by Falgrim Norest.
  • 2D4 fire damage per round. 1D4+2 total rounds till burnout. DC 15 Dex check to put it out (Full Round Action)

Fearmones

  • Fearmones are a special incense that induces a catatonic state in those who inhale it. Targets who are subjected to fearmones receive almost nightmare-like scenarios in their heads that typically revolve around what that target wants or fears in life.
  • Fearmones were used by the Troverth Dynasty against their enemies. They were the ultimate interrogation tool, and had the benefit of also neutralizing targets.

G

Gauntlet of Gate

  • Created by Archmage Rurik using resonant magic, the Guantlet of Gate could be wielded and then used to pick up an item or artifact of great importance. The Gauntlet would channel the energies of the item and open a portal to where similar energies in the realm could be detected.
  • This was used to great effect by holding one Arm of Sin to locate the others.

Ghadar

  • A device that can take in the DNA of a deceased creature and pinpoint their ghost, if the ghost is still present on Quelmar

Goldenstone Pickaxe

  • While not magic itself, the Goldenstone pickaxe had a very specifically chiseled head that, when dug into a patch of Wovenstone, shaped the small quadrant of stone into the exact shape needed to unleash a transmutation spell, which in turn would turn the patch of chiseled stone into pure gold.
  • These were utilized by Capella Consortium in secret to turn patches of the Feywild into gold, then snuck into Sneerwell for black market opportunities.
  • The famous pet rock Rocky was said to have a small patch of gold on his back thanks to his owner Tordek chipping at him one day.

Gulthias Flower

  • The Gulthias Flower has a magical aura that lures and attracts blighted plants.

H

Hammer of Mending

  • An innocent looking hammer that can cast Mending on an item by striking it hard with a blow of the hammer. The blow does not damage the item, instead magically fixing any small damage.

Handshaking Haversack

  • A Handy Haversack, but can link several bags to the same internal demiplane.

Heart of Stone

  • A special magical item used by followers of Grumbar

Heraldic Shield of Marquis de Stasch

  • A magical artifact once owned by Anema E. Core that allows anyone attuned to it to use their Charisma as a measure of their armor class in place of their dexterity, but only if the user is wearing 1000 GP worth of jewelry and clothing. If the user wears less than that, the garments and accessories burst into flame.

L

Lens of Destiny

  • The Lens of Destiny was a projection device for turning memories into vivid passages of sight and sound. In essence, it was a powerful artifact meant to allow others to witness events from another creature's mind. However, the power of the lens is dangerous, and a creature projecting a memory runs the risk of never waking up from the dream-state it enters for projection.
  • The Lens was kept in the horde of the bronze dragon Tenorixion for years, until it was pulled out of the horde and used to show the end of the War of Essence, teaching the many heroes of the realm the backstory of The Paladin.

M

Moonflower

  • A special alchemical ingredient with close ties to the curse of lycanthropy.

Mote of Elemental Earth

  • This mote comes from the Elemental Plane of Earth and when used on the Material Plane, can be thrown on the ground to function as a casting of Grease. This destroys the mote.

Mystery Meat Stick

  • The Mystery Meat stick is an Uncommon magic item of strange replenishing meat.

N

Nautilus Orb

  • A powerful energy source drawing from the chaotic energies of the Far Realm, Nautilus Orbs are typically used by Mind Flayers for a variety of reasons, including communication, reconnaissance, and manipulation. Powerful harnesses of psionic energy, a Nautilus Orb can subtly push creatures to follow the will of the Flayers, infecting their dreams and nightmares with haunting visions, or by communicating in strange voices at the back of a creature's head.
  • Juris was a half-gith targeted by a Nautilus Orb, and used as a pawn to lead the Illithid to Nymphsview.

O

Oil of Malice

  • A slow acting poison that activates each night as the infected sleeps, causing a level of exhaustion for 7 consecutive days until the target drops from fatigue. It was employed by Killis Goodman during his first attempt at capturing Sick of this Shit.

Orb of the Pterish Gales

  • A legendary artifact, said to allow its wielder to control the winds above Pteris, changing their speeds and directions at will.
  • One of four primordial artifacts.

R

Resonating Rock

  • A resonating rock is a special subterranean rock (used by miners, geologists, grumbarans, and dwarves) that emits ultrasonic frequencies that pacify any Galeb Duhr in the area.

Ring of Clairsentience

  • A reward granted to the chronomancer Blue by his unknown patron. It allows its user to open a small psionic "Window" into the past which is non intractable, allowing its user to see a limited scope of events that occurred in the past of a place or object.

Ring of Marquee

  • A ring that contains a demiplane of rest.

Ring of Second Chances

  • If you permanently die while wearing the ring, it casts Revivify upon death and becomes instantly mundane.

Rod of the Ark

  • A special variant of the Rod of Security that belonged to the catfolk Jedit. Unlike the normal Rod of Security, the Rod of the Ark contains a specifically forested paradise, which can supply and sustain nearly 200 animals indefinitely. Intelligent creatures enter and exit the demiplane as normal, but beasts and other unintelligent creatures are never kicked out unwillingly.

S

Sandwich of Regeneration

If this sandwich is not fully devoured, it regenerates. Don't eat it all!

Seed of Amnesia

Erases all memory of the day's events from anyone who ingests the seed. Two seeds, a week. Three seeds, a month.

Soul Star

The Soul Star was a star shaped magical container containing a demiplane of similar makeup as the ethereal plane. When used, or when improperly handled, the Soul Star can claim the souls of nearby creatures and keep them captive inside its massive demiplane, containing thousands of souls at once.

  • Souls in the Soul Star can be retrieved with castings of "Dispel Magic"
  • The Soul Star was used by The Best Around during The Sundown to destroy Ith.
  • Was left in the citadel after The Best Around used it to destroy Ith, where, as a result of overcharging it, it burnt out and gave birth to the first (and possibly only) soul starchild, named Alenka

Spirit Staff of Naven

Contained the spirit of an old king named Naven, who was able to command and control whoever wielded the staff, would take over a Kobold later to become The Mountain King.

  • When commanded by Naven, the staff wielder could also expand the zone of influence and give commands to other feeble-minded creatures nearby.
  • The Spirit Staff was used by The Best Around during The Sundown to destroy Ith.

Staff of Noesis

The Staff of Noesis was held within a secret chamber in Wyvern Mountain, discovered by Darya and later handed over to the warforged colony known as The Sky Net.

  • The Staff of Noesis imbues lost souls who are stuck wandering the Astral Plane into inanimate objects. This allows something as mundane as a chair to become a walking talking animated object, imbued with whatever soul the staff has stolen.
  • The Staff of Noesis was used by The Best Around during The Sundown to destroy Ith.

Staff of the Osugborn Marsh

This legendary staff of ancient folklore was said to allow its wielder to easily command the earth of Osugbo, bending it with their will, creating mountains, volcanoes, caverns, and all other worldly features with a mere thought.

  • One of four primordial artifacts.

Steady Stone

  • Upon speaking the command word, this roughly 3-inch-diameter stone is capable of maintaining a constant temperature for up to 12 hours each day regardless of external conditions. Among its uses, it is capable of keeping a traveler warm, or of chilling food or drink. The enchantment is not strong enough to sustain a temperature extreme enough to cause damage to a creature for any length of time.

T

Truth Serum

  • Essentially a "Potion of Zone of Truth" with a Constitution save of DC of 18.

V

The Vaulkner

  • Known as the Silver Widower in Infernal, this legendary gun is supposedly able to kill any Devil, though it has a limited number of bullets.

W

Wand of the Feytouched Spout

  • Created by Istishia, the wand is a fabled artifact, mentioned mostly in ancient folklore. It is rumored that anyone who is strong enough to wield the wand can command the oceans around Isonhound, redirecting, evaporating, or freezing them through willpower alone.
  • One of four primordial artifacts

Wand of Orebliteration

  • A stone-like wand that removes creatures and objects of stone from existence. By banishing stonework to a non-existent plane, the items are removed from all of reality.
  • Typically only hold one or a few charges, and can only effect up to 20 square feet of stonework.
  • A wand of Orebliteration was donated by The Levinkan and used by The Best Around during The Sundown to destroy Ith.

Wand of Quickening

  • If the wand has not been enchanted with a spell yet, a Bard, Warlock, Wizard, or Sorcerer may choose to charge it. Choose one spell up to 3rd level from your spell list to imbue, provided it has a casting time of 1 action or 1 bonus action, and consumes no material components. Add the spell name to the name of this wand.
  • This wand has 9 charges. While holding it, you can use a bonus action to expend charges and cast the spell listed above. The number of charges depends on the level of the spell imbued:
    • Cantrip: 2 charges (save DC 13, or +5 to attacks)<br>
    • 1st level: 3 charges (save DC 13, or +5 to attacks)<br>
      • 2nd level: 4 charges (save DC 13, or +5 to attacks)<br>
    • 3rd level: 4 charges (save DC 15, or +7 to attacks)<br>
  • When the wand contains 0 or 1 charges, it shatters.

Wand of Ursling

  • A black wand. 7.5 inches in length. 2.5 inches from hilt to end of handle. The wand was found, by Wilhelm Folkel the Scrate, on the body of a deceased wizard in a sirens lair located under the Baleah Crossing.
  • A magical summoning wand linked to the Feywild, the wand conjures up small bear-like creatures known as Ursanids and psionically links them to follow the commands of the rod's wielder. However, if the spellcaster is not of a fey race, it can be difficult to successfully conjure an ursanid, and many non-fey (including Stumblebum) find themselves struggling to make the rod work consistently.

Waterskin of Inexplicable Upgrading

  • Turns water to wine, wine to brandy, brandy to spirits, spirits to dwarven ale, and anything else to an alcoholic substance so potent it is classified as a poison
The Quelmar Realm
Continents AmusaBremeIsonhoundKistonLevinkanOsugboPteris
Divisions Kingdoms (Before 390 PR) • Domains (After 390 PR)
Citizens Player CharactersNPCsRacesBloodlines
History Timeline of the Quelmar Realm • ( PreBRPRCRPost )

Major Conflicts

Magic and Religion Quelmar DeitiesSpellsMagic ItemsMagic Weapons
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