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Sabbatical (character): Difference between revisions

(More character notes and some narrative updates.)
(Additional mission reports and final text sections.)
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<spotify>https://open.spotify.com/playlist/7x7cmy6RWY2icBtazqohqw?si=c7efeb6d1c3b4cd5 </spotify>{{Infobox_character|affilliation=Fierna, Phlegethos|name=Sabbatical|image=Sabbatical Profile.png|caption=A business casual look for when Sabbatical is more relaxed, but still wants a nice presentation.|relatives=[[Fierna]], [[Pharastra]]|languages=Common, Infernal, Celestial, Abyssal, Primordial|marital=Consorted to [[Redemption Core|Reedy]]|birthPlace=Hell (Phlegethos)|deathDate=N/A|deathPlace=Probably Hell|species=Tiefling|gender=Female|height=5'3"|weight=128 lbs|eyes=Gold}}
<spotify>https://open.spotify.com/playlist/7x7cmy6RWY2icBtazqohqw?si=c7efeb6d1c3b4cd5 </spotify>{{Infobox_character|affilliation=Fierna, Phlegethos, Tempest Brothers Expeditionary Company|name=Sabbatical|image=Sabbatical Profile.png|caption=A business casual look for when Sabbatical is more relaxed, but still wants a nice presentation.|relatives=[[Fierna]], [[Pharastra]]|languages=Common, Infernal, Celestial, Abyssal, Primordial|marital=Consorted to [[Redemption Core|Reedy]]|birthPlace=Hell (Phlegethos)|deathDate=TBD|deathPlace=TBD|species=Tiefling|gender=Female|height=5'3"|weight=128 lbs|eyes=Gold}}


'''Philani a.k.a. "Sabbatical" '''is a [[Tiefling]] of [[Fierna]] visiting Quelmar from the plane of Phlegethos. She isn't particularly keen on Quelmar, but had strict instructions to "go out into the world and find an adventure!" At least the visit is an opportunity to try new things, not spend every waking moment on legal training, and spend some time exploring some esoterica. She has adopted the name of "Sabbatical" for her stay in the mortal realm rather than sharing her true identify and heritage with people. She presents herself as a foreign attorney here to take a break and try new things, which is certainly all true, if incomplete.
'''Philani a.k.a. "Sabbatical" '''is a [[Tiefling]] of [[Fierna]] visiting Quelmar from the plane of Phlegethos. She isn't particularly keen on Quelmar, but had strict instructions to "go out into the world and find an adventure!" At least the visit is an opportunity to try new things, not spend every waking moment on legal training, and spend some time exploring some esoterica. She has adopted the name of "Sabbatical" for her stay in the mortal realm rather than sharing her true identify and heritage with people. She presents herself as a foreign attorney here to take a break and try new things, which is certainly all true, if incomplete.
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Deep down, much of her motivation comes down to a desire for control, control that she has almost never ''really'' felt in her life. Her mother and grandmother have always had a relatively heavy hand on her affairs, even when they are distant or seemingly disinterested. Even the sabbatical Philani finds herself on is at the command of her family, although it creates many new opportunities. Power is the only true means of securing control, and if nothing else, this sabbatical will provide plenty of opportunities for growing in power, in one way or another.
Deep down, much of her motivation comes down to a desire for control, control that she has almost never ''really'' felt in her life. Her mother and grandmother have always had a relatively heavy hand on her affairs, even when they are distant or seemingly disinterested. Even the sabbatical Philani finds herself on is at the command of her family, although it creates many new opportunities. Power is the only true means of securing control, and if nothing else, this sabbatical will provide plenty of opportunities for growing in power, in one way or another.


She had not previously fully externalized the goal, but her long-term plans involve potential ascension to the ranks of the archdevils. After all, the individuals in place in the 6th since Glasya's ascension to the Ninth have been mere place-holders while a truly worthy successor is determined.
She had not previously fully externalized the goal, but her long-term plans involve potential ascension to the ranks of the archdevils. After all, the individuals in place in the 6th since Glasya's ascension to the Ninth have been mere place-holders while a truly worthy successor is determined. Since her marriage to Reedy, this goal has been of more importance to her than before, and she feels an urgency to accomplish it far sooner if she can. As a result, she has been pushing herself ever harder in order to grow her power and contacts across Quelmar and the planes that touch it.


==History==
==History==
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Philani, on the other hand, was born as one of only a few mortals native to Hell. Her grandmother is the Archdevil Fierna herself, and Philani has been in training to be one of her lawyers since before she can remember. She is a qualified, if junior attorney within Hell's legal system with experience handling cases of cowardice, attempted escape of punishment, and soul embezzlement. In her capacity as an assistant prosecutor, she has personally participated in the permanent destruction of 837 fiends of hell and 4 acquittals. After her enforced sabbatical on the mortal plane she expects to return to working in the courts of Phlegethos until she eventually dies or is directly transformed into a proper devil. After that, she intends to climb the ranks of hell and eventually rise to the rank of archdevil. Unbeknownst to her, she is also being pushed to become one of Hell's few representatives in interplanar affairs--a role she actually more easily accomplish while she remains mortal. Should she do well in this role, other opportunities may present themselves for further advancement. Her caseload, study materials, and options have been carefully curated by both the Archdevils in her life to see if she can rise to the challenge and impress the lord of all Hell in order to earn a place in his favor among the cosmos. [Additional details forthcoming in the books: [[Fatherless in Phlegethos: An Infernal Childhood]], and [[Ascension in Abriymoch: From Palace to Protégé]].]
Philani, on the other hand, was born as one of only a few mortals native to Hell. Her grandmother is the Archdevil Fierna herself, and Philani has been in training to be one of her lawyers since before she can remember. She is a qualified, if junior attorney within Hell's legal system with experience handling cases of cowardice, attempted escape of punishment, and soul embezzlement. In her capacity as an assistant prosecutor, she has personally participated in the permanent destruction of 837 fiends of hell and 4 acquittals. After her enforced sabbatical on the mortal plane she expects to return to working in the courts of Phlegethos until she eventually dies or is directly transformed into a proper devil. After that, she intends to climb the ranks of hell and eventually rise to the rank of archdevil. Unbeknownst to her, she is also being pushed to become one of Hell's few representatives in interplanar affairs--a role she actually more easily accomplish while she remains mortal. Should she do well in this role, other opportunities may present themselves for further advancement. Her caseload, study materials, and options have been carefully curated by both the Archdevils in her life to see if she can rise to the challenge and impress the lord of all Hell in order to earn a place in his favor among the cosmos. [Additional details forthcoming in the books: [[Fatherless in Phlegethos: An Infernal Childhood]], and [[Ascension in Abriymoch: From Palace to Protégé]].]

Philani has several contacts from the lower planes she is familiar with, and is especially knowledgeable about fiends of all sorts.


==Languages==
==Languages==
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==Powers and Abilities==
==Powers and Abilities==
Sabbatical's primary approach to combat involves debuffing targets and controlling a battlefield through Suggestions and Commands. As hearty as she is, she focuses mostly on fighting defensively, knowing she can outlast most opponents, or simply turn the situation away from combat entirely. She is not really a fighter at heart and would rather any fight she is involved in be decided long before weapons are drawn. In one notable exception on a violent night, Sabbatical exhibited powers producing hellfire flickering with crimson, green and gold that both wreathed her with light and could retaliate against enemies in close range. The flames reeked of sulfur and damnation, and danced with an energy almost eager to consume life. Since then, and since acquiring an amulet from her home, she has been able to unleash further fire-based spells, although her preference is still toward dealing with humanoid foes and causing paralysis or use mind-affecting spells.
Sabbatical's primary approach to combat involves debuffing targets and controlling a battlefield through Suggestions and Commands. As hearty as she is, she focuses mostly on fighting defensively, knowing she can outlast most opponents, or simply turn the situation away from combat entirely. She is not really a fighter at heart and would rather any fight she is involved in be decided long before weapons are drawn. In one notable exception on a violent night, Sabbatical exhibited powers producing hellfire flickering with crimson, green and gold that both wreathed her with light and could retaliate against enemies in close range. The flames reeked of sulfur and damnation, and danced with an energy almost eager to consume life. Since then, and since acquiring an amulet from her home, she has been able to unleash further fire-based spells, although her preference is still toward dealing with humanoid foes and causing paralysis or use mind-affecting spells.

Unlike most Fierna tieflings, Philani has a mix of fire-based and charm spells as part of her blood. Her connection to hellfire has expanded further through constant use of the amulet as a spell focus not just for her fire spells, but also for all of her magic.

In order to broaden her skills and access to ritual magic, Philani has also studied the basics of arcane spellcasting. These skills are still in their early days, but are expected to expand at least through the selection of an appropriate school of magic.


== The Journal ==
== The Journal ==
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</div>
</div>
=== Entry 2: Dates and Waits ===
=== Entry 2: Dates and Waits ===
<div class="mw-collapsible mw-collapsed"> The local calendar lists the date as [date], which I will use to track the passage of time from this point on. Apparently the bureaucrats of this place have learned their trade well. I only have a few options if I mean to legally operate in this city: join the local militia; obtain a special dispensation; or join an adventuring crew of some kind. While I would prefer a special dispensation, that would draw too much attention and it turns out even the application process (which my experience tells me I would likely be denied) will take months to proceed. That leaves my best option to be joining a crew of adventurers and most likely operating outside the city for the most part. This suits the overall purposes, and several crews appear to be recruiting. I spent a few days (and the remainder of the gold Mother sent with me) researching the companies, and I've decided that the [[Tempest Brothers Expeditionary Company]] will best fit my needs. They are set to launch an expedition into [[Amusa]] proper soon, and that sounds interesting enough. I expect my next entry to occur after I have secured membership and I meet with some more noteworthy individuals.
<div class="mw-collapsible mw-collapsed"> The local calendar lists the date as Wampus 24, 893 PR, which I will use to track the passage of time from this point on. Apparently the bureaucrats of this place have learned their trade well. I only have a few options if I mean to legally operate in this city: join the local militia; obtain a special dispensation; or join an adventuring crew of some kind. While I would prefer a special dispensation, that would draw too much attention and it turns out even the application process (which my experience tells me I would likely be denied) will take months to proceed. That leaves my best option to be joining a crew of adventurers and most likely operating outside the city for the most part. This suits the overall purposes, and several crews appear to be recruiting. I spent a few days (and the remainder of the gold Mother sent with me) researching the companies, and I've decided that the [[Tempest Brothers Expeditionary Company]] will best fit my needs. They are set to launch an expedition into [[Amusa]] proper soon, and that sounds interesting enough. I expect my next entry to occur after I have secured membership and I meet with some more noteworthy individuals.
</div>
</div>
==== 2.1 Introductions and initial notes ====
==== 2.1 Introductions and initial notes ====
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<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
* Physical Appearance: kobold (he/him), red scales, average size.
* Physical Appearance: kobold (he/him), red scales, average size.
* Personality: <s>[uncertain due to limited interaction],</s> appears to act in remarkably stereotypical kobold fashion, emphasizes physical interaction with others. Violent, childish, and child-like. Is ''very'' stupid generally, but has revealed knowledge in certain matters that makes me question how much is real or a mask.
* Personality: (<s>uncertain due to limited interaction),</s> appears to act in remarkably stereotypical kobold fashion, emphasizes physical interaction with others. Violent, childish, and child-like. Is ''very'' stupid generally, but has revealed knowledge in certain matters that makes me question how much is real or a mask.
* Risk Assessment: <s>Low.</s> <u>Moderate.</u> Appears easily distracted by any new thing. While personality and intelligence remain his greatest weaknesses, his raw combat ability cannot be ignored. He exhibits the profile of a raging barbarian who swells in size during his rage. Violence is clearly his first approach when faced with a problem.
* Risk Assessment: <s>Low.</s> <u>Moderate.</u> Appears easily distracted by any new thing. While personality and intelligence remain his greatest weaknesses, his raw combat ability cannot be ignored. He exhibits the profile of a raging barbarian who swells in size during his rage. Violence is clearly his first approach when faced with a problem.
* Personal Notes: Is surprisingly knowledgeable about the workings of the company despite living in the floorboards of the nearby dormitory space. Is actively hiding (from law enforcement?) and has been spotted openly flouting the laws of the city Galik. Has claimed to have been taken in the past through a feywild portal where he was cast into the future and across the continents of Quelmar to where we find him now. Also strongly resents Lambda for killing kobolds in the past.
* Personal Notes: Is surprisingly knowledgeable about the workings of the company despite living in the floorboards of the nearby dormitory space. Is actively hiding (from law enforcement?) and has been spotted openly flouting the laws of the city Galik. Has claimed to have been taken in the past through a feywild portal where he was cast into the future and across the continents of Quelmar to where we find him now. Also strongly resents Lambda for killing kobolds in the past.
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*
*
</div>
</div>
===== 2.1.14 [[Lowkey|The Shapeshifter]] (Changeling) Guy, Girl, Thing, Kid =====
===== 2.1.14 [[Lowkey|The Shapeshifter]] (Changeling) Guy, Girl, Thing, Kid "Lowkey" =====
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
* Physical Appearance: Frequently changing, but maintains several personas that are all detestable. Guy is a male half-elf who leans hard on a fake understanding of elven culture, Girl a human woman in mid teens. Thing appears to be a frog-creature, perhaps a Grung? and Kid is a (somewhat large) human child. Proper name: "Lowkey?" and primarily operates as "Girl?"
* Physical Appearance: Frequently changing, but maintains several personas that are all detestable. Guy is a male half-elf who leans hard on a fake understanding of elven culture, Girl a human woman in mid teens. Thing appears to be a frog-creature, perhaps a Grung? and Kid is a (somewhat large) human child. Proper name: "Lowkey?" and primarily operates as "Girl?"
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We flew directly from Galik out into a clearing in the wilds where the company had decided to locate its base camp. There were several initial missions launched at once, each exploring a different distance and direction from the base camp. Some details of each mission follow, although my personal knowledge will be limited to the numbered missions. Details of other missions will be collected and organized
We flew directly from Galik out into a clearing in the wilds where the company had decided to locate its base camp. There were several initial missions launched at once, each exploring a different distance and direction from the base camp. Some details of each mission follow, although my personal knowledge will be limited to the numbered missions. Details of other missions will be collected and organized
==== Mission 1: The Temple of Lolth ====
==== Mission Report: The Temple of Lolth ====
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
Participants: myself, [[Redemption Core|Reedy]], [[Sir Yewvane Eedryll]], [[Paris Hilton]], [[Therrin Flare]]
Participants: myself, [[Redemption Core|Reedy]], [[Sir Yewvane Eedryll]], [[Paris Hilton]], [[Therrin Flare]]
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=== Entry 5: Tempest Company Operations Week 2 ===
=== Entry 5: Tempest Company Operations Week 2 ===


==== 5.1 Mission Report 2: A Dinosaur's Favorite Snack (All that Glitters) ====
==== 5.1 Mission Report: A Dinosaur's Favorite Snack (All that Glitters) ====
<div class="mw-collapsible mw-collapsed"> Participants: myself, [[Marion Ette|Marion]], [[P'Rahp]], [[Neru]], [[Hermes Purrnes|Hermes]], [[Helli Aliosh|Helli]]
<div class="mw-collapsible mw-collapsed"> Participants: myself, [[Marion Ette|Marion]], [[P'Rahp]], [[Neru]], [[Hermes Purrnes|Hermes]], [[Helli Aliosh|Helli]]
Location: A few hours outside of camp to the West/Northwest.
Location: A few hours outside of camp to the West/Northwest.
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*Upon her death, Reedy's soul is forever bound to the authority of the Hells in service to Philani, and through her to the interests of Fierna and Phlegethos, and through them to the Dark Lord Asmodeus.
*Upon her death, Reedy's soul is forever bound to the authority of the Hells in service to Philani, and through her to the interests of Fierna and Phlegethos, and through them to the Dark Lord Asmodeus.
*Upon her death or return to Phlegethos, Philani will renounce the name Sabbatical and forswear any remaining mortal ties and renounce her good deeds. She will then have her nature transformed into that of a true fiend.
*Upon her death or return to Phlegethos, Philani will renounce the name Sabbatical and forswear any remaining mortal ties and renounce her good deeds. She will then have her nature transformed into that of a true fiend.
*Reedy agrees to [change her name to an acceptable alternative as yet to be determined] upon death or transfiguration into a fiend.
*Reedy agrees to change her name to an acceptable alternative as yet to be determined upon death or transfiguration into a fiend. Should she fail to select one, one will be provided to her.
*Fierna agrees to empower a mark placed upon Reedy by Philani and a corresponding one placed upon Philani by Reedy to bridge the planar divide and provide two-way communication for so long as Reedy remains in her mortal body. This mark will permit a temporary corporeal form of Philani to be summoned to the material plane for 24 hours once per month utilizing a summoning ritual provided. To perform the ritual Reedy must sign the name of Philani in blood <s>and severe one of her mortal ties, be it physical or emotional</s>.
*Fierna agrees to empower a mark placed upon Reedy by Philani and a corresponding one placed upon Philani by Reedy to bridge the planar divide and provide two-way communication for so long as Reedy remains in her mortal body. This mark will permit a temporary corporeal form of Philani to be summoned to the material plane for 24 hours once per month utilizing a summoning ritual provided. To perform the ritual Reedy must sign the name of Philani in blood <s>and severe one of her mortal ties, be it physical or emotional</s>.
</div>
</div>
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The most beneficial part of this discussion was firming up a resolve for me to learn a few key words in draconic to be commands, and some hand signals for instructions. These instructions include things like: Follow, Guard, Attack, Wait, Watch, Hunt. Some words to learn in draconic to supplement these instructions are: here, there, that, creatures, beasts, people, and some names. This is likely the extent our working communication until such time that I actually learn to speak draconic, something I will endeavor to learn in the near future.
The most beneficial part of this discussion was firming up a resolve for me to learn a few key words in draconic to be commands, and some hand signals for instructions. These instructions include things like: Follow, Guard, Attack, Wait, Watch, Hunt. Some words to learn in draconic to supplement these instructions are: here, there, that, creatures, beasts, people, and some names. This is likely the extent our working communication until such time that I actually learn to speak draconic, something I will endeavor to learn in the near future.
</div>
</div>
==== 8.2 Dinosaurs Devoured, Descent to Dragon's Demesne ====
==== 8.2 Mission Report: Dinosaurs Devoured, Descent to Dragon's Demesne ====
<div class="mw-collapsible mw-collapsed">Participants: [[Sabbatical (character)|myself]], [[Frankie]], [[Wiggler]], [[Amaris Luanach|Amaris]], [["Jo" Joylee Seraphim-Belphegor|Jo]], [[Dragonett]]
<div class="mw-collapsible mw-collapsed">Participants: [[Sabbatical (character)|myself]], [[Frankie]], [[Wiggler]], [[Amaris Luanach|Amaris]], [["Jo" Joylee Seraphim-Belphegor|Jo]], [[Dragonett]]


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Several days later, Reedy was among those asked to join the nearby druidic conclave of Thistlebrook in a celebration of some kind. As part of this celebration apparently the representatives were brought before two gods: the timeless and the nameless. [continued]
Several days later, Reedy was among those asked to join the nearby druidic conclave of Thistlebrook in a celebration of some kind. As part of this celebration apparently the representatives were brought before two gods: the timeless and the nameless. [continued]
</div>
</div>
==== 8.4 Deceptive Dragon's Demise ====
==== 8.4 Mission Report: Deceptive Dragon's Demise ====
<div class="mw-collapsible mw-collapsed">Participants:
<div class="mw-collapsible mw-collapsed">Participants: [[Sabbatical (character)|Myself]], [[Sir Yewvane Eedryll]], [[Dickweedus]], [[Finnegan (Finny) Warbler|Finnegan]], [[Lowkey|Lowkey (Girl/Guy)]], [[Radion The Forged|Radion]]
Location: Mount Alkinimic


Objective: Investigate and confirm the ancient dragon's demise and secure his horde before anyone else can.
Location:


Brief Action Summary (1-2 lines): Airship flight to the mountain discovered an encampment at the foot belonging to the Haslow Historical Expedition, hired by the [[The Collector|Collector]] to find an artifact from Alkinimic's horde and work on his history. The party fought mimic creatures in the forms of gnolls and kobolds as well as mimics pretending to be treasure, and one taking the form of the dragon himself.
Objective:


Other Notable Events: Recovered the artifact for the Collector, but refused to turn it over to him immediately. It is currently in the care of the Company for study. Kobolds (and presumably Alkinimic's body) were transformed by someone called the "Fleshcrafter" by use of a magical glowing red stone which can only be the Philosopher's Stone. The Collector eventually offered the company a large sum of money for the artifact, which Velemar Decrye accepted, but did not divert the 80% expected to the party as an appropriate fee, instead, accepting the Collector's offer of a mere 100gp for each of the group.
Brief Action Summary (1-2 lines):


Specific Finds/Acquisitions: A +1 Greataxe (Dickweedus); a pack of items from the dragon's hoard: scrolls and magic candles. (distributed); mundane weapons (Sir Yewvane); A phoenix statuette called "[[Daughter of the Setting Sun]]" that resisted Identifying magic.
Other Notable Events:


Company Personnel: [[Velemar Decrye]], in charge of the mission. Skippy - air skiff pilot.
Specific Finds/Acquisitions:


Individuals of note: The Collector - highly suspicious in terms of involvement. Sir Yewvane believes they are fey in nature. Lori Haslow - Leader of an archeological and historical company connected to Lambda. The "Fleshcrafter" - unknown potential future antagonist.
Company Personnel:

Individuals of note:
</div>
</div>
Narrative Account:
Narrative Account:
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</div>
</div>
</div>
</div>

=== Entry 9: Worries in the Wilds ===

==== 9.1 Mission Report: Withered Wastes ====
Participants: [[Sabbatical (character)|Myself]], [[Marion Ette|Marion]], [[Nassir Tycho|Nassir]], [[Hermes Purrnes|Hermes]], [[Juno]], [[Thordon Akieye|Thordon]]

Location: A few hours Northwest of Camp, beyond the druid conclave and near the location of a recent forest fire. (See Mission 9)

Objective: Discover the source of the withered sections of forest and attempt to prevent its further spread.

Brief Action Summary (1-2 lines): Gathered information and firsthand account of the area from druids. Upon investigating the area, we found withered bodies of dinosaurs and demonic fungus creatures that had not dissolved. Eventually after progressing further, we encountered an area full of withered vines in which stood a giant creature of ash, wood, and fire. We battled it and stopped the further spread of withering energy.

Other Notable Events: The entity spoke in Primordial, rumbling about hunting, withering, bleeding and burning, being a former protector and doing so no more, because it was burnt. It wanted only consumption and desolation at this point. After defeating the entity, Nassir acquired a magic stone axe imbued with the energy of this forest being and some kind of burning power.

Specific Finds/Acquisitions: The axe which wraps itself around Nassir's arm when not in use, and some gold pieces (60 each).

Company Personnel: Billiam

Individuals of note: Galaros and Curian, of the Thistlebrook druidic conclave.

Narrative Account:

[Text]

==== 9.2 The Phoenix Statue: "Daughter of the Setting Sun" ====
[Description of investigative process and thoughts, as well as the explosive conclusion. Distrust of Velemar Decrye and his rant.]

==== 9.3 Promises and Promotions ====
[My worries over what type of fiend I will be and for how long. The weight of considering a consort's interests as well.]

==== 9.4 Mission Report: Tablets on the Train ====
Participants: [[Sabbatical (character)|Myself]], [[Redemption Core|Reedy]], [[Wiggler]], [[Radion The Forged|Radion]], [[Chrysaor]], [[Cealion]], [[Frankie]]

Location: The railway connecting the West of Cauldomo to the border of Galik.

Objective: Escort a shipment of mysterious tablets to the borders of Galik and into the hands of a researching contact of Cookie's named Makamane.

Brief Action Summary (1-2 lines): We took an airship two days out to the train station, where we loaded up and spread out. The party led by Jack of Hearts attempted to rob the train and steal the tablets. When this proved more difficult than he anticipated, he blew up a bridge and we barely stopped the back half of the train in time. Both sides fought vigorously, but no fatalities occurred on either side of the battle.

Other Notable Events: Jack's actions revealed the presence of a significant information source within the camp of the Tempest Brother's Company. He also revealed having detailed personal information on several company members, including Reedy, although he pronounced her original last name incorrectly.

Specific Finds/Acquisitions: For successfully completing the mission, protecting the majority of the passengers, and preventing the total destruction of the train, we were all awarded 150gp. I also recovered Jack's offhand rapier, and two cards: a Jack of Hearts and a Queen of Hearts.

Company Personnel: [[Cookie]].

Individuals of note: Jack of Hearts (Masked Swords bard), Theta (Warforged versatile combatant), Titan (A resilient dragonborn barbarian), Yellena (Eladrin Frost magic, melee attacker), Malakar (undead evocation specialist), Tini (Kobold cleric?), six Pentulvan Brothers, of 18 (human bandits with maces/rifles) (see also Mission 2)

Narrative Account:

[Text]

=== Entry 10: Final Farewells ===
I know my time on Quelmar is coming to a close. The entries here detail final unfinished business to be delegated to Reedy or other agents on the mortal plane while I return and face whatever awaits me back home. I will admit to feeling a bit of trepidation as to what is going to happen next. When I first left I fully expected simply to return to work in Belial's courts for quite some time as I demonstrated my ability to follow orders not just well, but exceed them through exceptional performance. In my role as Sabbatical, I have learned a lot more than I expected to, and the experience has certainly changed me in more than the obvious ways. I will attempt to describe those changes the best I can here as well, both for my own benefit and in continued faithfulness to your request that I keep a record. Should anything unexpected befall me, I have provided Reedy with instructions on how to burn this journal in a sacrificial ritual in order to send it to the hells. I trust that this is acceptable, and the risk of the method falling into dangerous hands is exceptionally low.

==== 10.1 (TBD) ====
Text TBD for formatting

==== 10.2 (TBD) ====
Text 2 for Format.

== The Return to Phlegethos ==
Philani returned to Phlegethos on Kentgannon ##, 893 PR. What complications and events that still involve her have yet to be determined.

[[Category:Player Characters]]
[[Category:Player Characters]]
[[Category:Wicked Wilds]]
[[Category:Wicked Wilds]]

Revision as of 07:02, 26 June 2023

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Sabbatical
A business casual look for when Sabbatical is more relaxed, but still wants a nice presentation.
Relatives Fierna, Pharastra
Languages Common, Infernal, Celestial, Abyssal, Primordial
Affiliations Fierna, Phlegethos, Tempest Brothers Expeditionary Company
Marital Status Consorted to Reedy
Place of Birth Hell (Phlegethos)
Date of Death TBD
Place of Death TBD
Species Tiefling
Gender Female
Height 5'3"
Weight 128 lbs
Eye Color Gold


Philani a.k.a. "Sabbatical" is a Tiefling of Fierna visiting Quelmar from the plane of Phlegethos. She isn't particularly keen on Quelmar, but had strict instructions to "go out into the world and find an adventure!" At least the visit is an opportunity to try new things, not spend every waking moment on legal training, and spend some time exploring some esoterica. She has adopted the name of "Sabbatical" for her stay in the mortal realm rather than sharing her true identify and heritage with people. She presents herself as a foreign attorney here to take a break and try new things, which is certainly all true, if incomplete.

Despite her devotion to her role in hell, Philani is a cleric of knowledge rather than order and firmly believes that the system of the hells has room for improvement with just the right injection of outside knowledge. The closest being to her patron deity would be Asmodeus, as she is fully devoted to the cause of the devils in their fight against the forces of evil chaos. She is rigid in her rules, but not quite as bound to precedent or tradition for its own sake and willing to permit some experimentation, so long as it's on her terms.

Physical Appearance

A red Tiefling woman with dark red hair and dark asymmetrical horns growing from her head. She is wearing scale mail armor and wielding a metal shield.
Sabbatical in her initial field equipment.

Sabbatical is a red Tiefling with long, nearly black, red hair usually worn up in a bun. Her horns are relatively short and grow in an asymmetrical pattern, the left growing backwards along the top of her head, and the right protruding more horizontally. She has an average frame, with enough muscle to handle most tasks. Her face is striking, with her golden eyes shining out under a sharp brow. Most often, she wears the padded undertunic that fits beneath her scale mail armor over a pair of lightweight trousers and leather boots. In the field, she wields spell and shield while keeping herself safe with armor.

Personality

Sabbatical is not naturally sociable, but is making an effort to put herself out there. She likely comes across as somewhat rigid and opportunistic--happy to exploit any perceived weakness for her own purposes. But she is also collecting new experiences and new ideas for later consideration.

Sabbatical has a low tolerance for fools and for chaos. Chaotic waste and willful ignorance are the greatest of sins in her mind. She tends to view people as tools, and those who act without thinking are worse than broken tools--they are threats. She is extremely cautious by nature, and extremely wary of unwanted mental effects. She does not like feeling weak compared to others, and has a strong need to feel in control of events around her. Although she has powers from her bloodline to briefly charm others, she has rarely exercised them, focusing instead on the spells she has earned through study and devotion to the acquisition of knowledge.

She tends not to trust others, but due to her relatively limited exposure to other races and beings, she is more likely to trust those she sees as similar to herself: tieflings, and other analytical minds. She fully believes in the necessity of the Hells and does not regret or resent her life and soul being devoted to its purposes. Other tieflings she views as distant relatives who have freedom to act in ways that even powerful devils cannot, but who can still serve a greater purpose. Those that approach life analytically, she believes will eventually, and inevitably become her allies.

Sabbatical appreciates courtesy and offers it to others by default unless they act in a way that loses her respect. Despite few interactions outside her fiendish upbringing, she does not judge others by their appearance, nature, or heritage except in comparison to their environment. To a degree this is because almost everything is new and strange to her, so she approaches it all with an initially open mindset.

Deep down, much of her motivation comes down to a desire for control, control that she has almost never really felt in her life. Her mother and grandmother have always had a relatively heavy hand on her affairs, even when they are distant or seemingly disinterested. Even the sabbatical Philani finds herself on is at the command of her family, although it creates many new opportunities. Power is the only true means of securing control, and if nothing else, this sabbatical will provide plenty of opportunities for growing in power, in one way or another.

She had not previously fully externalized the goal, but her long-term plans involve potential ascension to the ranks of the archdevils. After all, the individuals in place in the 6th since Glasya's ascension to the Ninth have been mere place-holders while a truly worthy successor is determined. Since her marriage to Reedy, this goal has been of more importance to her than before, and she feels an urgency to accomplish it far sooner if she can. As a result, she has been pushing herself ever harder in order to grow her power and contacts across Quelmar and the planes that touch it.

History

Sabbatical only recently arrived in Quelmar, with only some meager possessions and a few gold coins. She obtained lodging through the connections of cultist fanatics devoted to obtaining an archdevil's favor while she waits for the Tempest Brothers Expeditionary Company missions to launch.

Philani, on the other hand, was born as one of only a few mortals native to Hell. Her grandmother is the Archdevil Fierna herself, and Philani has been in training to be one of her lawyers since before she can remember. She is a qualified, if junior attorney within Hell's legal system with experience handling cases of cowardice, attempted escape of punishment, and soul embezzlement. In her capacity as an assistant prosecutor, she has personally participated in the permanent destruction of 837 fiends of hell and 4 acquittals. After her enforced sabbatical on the mortal plane she expects to return to working in the courts of Phlegethos until she eventually dies or is directly transformed into a proper devil. After that, she intends to climb the ranks of hell and eventually rise to the rank of archdevil. Unbeknownst to her, she is also being pushed to become one of Hell's few representatives in interplanar affairs--a role she actually more easily accomplish while she remains mortal. Should she do well in this role, other opportunities may present themselves for further advancement. Her caseload, study materials, and options have been carefully curated by both the Archdevils in her life to see if she can rise to the challenge and impress the lord of all Hell in order to earn a place in his favor among the cosmos. [Additional details forthcoming in the books: Fatherless in Phlegethos: An Infernal Childhood, and Ascension in Abriymoch: From Palace to Protégé.]

Philani has several contacts from the lower planes she is familiar with, and is especially knowledgeable about fiends of all sorts.

Languages

Sabbatical is fluent in Common, Infernal, Celestial, Abyssal, and Primordial. She hopes to pick up an additional language at some point in the future, perhaps Draconic or Sylvan.

Powers and Abilities

Sabbatical's primary approach to combat involves debuffing targets and controlling a battlefield through Suggestions and Commands. As hearty as she is, she focuses mostly on fighting defensively, knowing she can outlast most opponents, or simply turn the situation away from combat entirely. She is not really a fighter at heart and would rather any fight she is involved in be decided long before weapons are drawn. In one notable exception on a violent night, Sabbatical exhibited powers producing hellfire flickering with crimson, green and gold that both wreathed her with light and could retaliate against enemies in close range. The flames reeked of sulfur and damnation, and danced with an energy almost eager to consume life. Since then, and since acquiring an amulet from her home, she has been able to unleash further fire-based spells, although her preference is still toward dealing with humanoid foes and causing paralysis or use mind-affecting spells.

Unlike most Fierna tieflings, Philani has a mix of fire-based and charm spells as part of her blood. Her connection to hellfire has expanded further through constant use of the amulet as a spell focus not just for her fire spells, but also for all of her magic.

In order to broaden her skills and access to ritual magic, Philani has also studied the basics of arcane spellcasting. These skills are still in their early days, but are expected to expand at least through the selection of an appropriate school of magic.

The Journal

Sabbatical carries with her a heavy tome bound in strange red leather filled mostly with blank pages. The heavy tome is where she drafts work on the memoirs of her own life, which she expects never to share with anyone, but cannot quite shake a desire to make. She also keeps a smaller travel notebook where she keeps the journal she was instructed to make for her time in Quelmar, detailing all the potentially exploitable mortals she encounters, any new ideas she discovers, especially those that could be used as inspiration for new punishments, and a simple record of events. Highlights of entries of the latter will appear below. As the first journal has filled, she has now supplemented it with an additional notebook purchased for her by Reedy.

Entry 9: Worries in the Wilds

9.1 Mission Report: Withered Wastes

Participants: Myself, Marion, Nassir, Hermes, Juno, Thordon

Location: A few hours Northwest of Camp, beyond the druid conclave and near the location of a recent forest fire. (See Mission 9)

Objective: Discover the source of the withered sections of forest and attempt to prevent its further spread.

Brief Action Summary (1-2 lines): Gathered information and firsthand account of the area from druids. Upon investigating the area, we found withered bodies of dinosaurs and demonic fungus creatures that had not dissolved. Eventually after progressing further, we encountered an area full of withered vines in which stood a giant creature of ash, wood, and fire. We battled it and stopped the further spread of withering energy.

Other Notable Events: The entity spoke in Primordial, rumbling about hunting, withering, bleeding and burning, being a former protector and doing so no more, because it was burnt. It wanted only consumption and desolation at this point. After defeating the entity, Nassir acquired a magic stone axe imbued with the energy of this forest being and some kind of burning power.

Specific Finds/Acquisitions: The axe which wraps itself around Nassir's arm when not in use, and some gold pieces (60 each).

Company Personnel: Billiam

Individuals of note: Galaros and Curian, of the Thistlebrook druidic conclave.

Narrative Account:

[Text]

9.2 The Phoenix Statue: "Daughter of the Setting Sun"

[Description of investigative process and thoughts, as well as the explosive conclusion. Distrust of Velemar Decrye and his rant.]

9.3 Promises and Promotions

[My worries over what type of fiend I will be and for how long. The weight of considering a consort's interests as well.]

9.4 Mission Report: Tablets on the Train

Participants: Myself, Reedy, Wiggler, Radion, Chrysaor, Cealion, Frankie

Location: The railway connecting the West of Cauldomo to the border of Galik.

Objective: Escort a shipment of mysterious tablets to the borders of Galik and into the hands of a researching contact of Cookie's named Makamane.

Brief Action Summary (1-2 lines): We took an airship two days out to the train station, where we loaded up and spread out. The party led by Jack of Hearts attempted to rob the train and steal the tablets. When this proved more difficult than he anticipated, he blew up a bridge and we barely stopped the back half of the train in time. Both sides fought vigorously, but no fatalities occurred on either side of the battle.

Other Notable Events: Jack's actions revealed the presence of a significant information source within the camp of the Tempest Brother's Company. He also revealed having detailed personal information on several company members, including Reedy, although he pronounced her original last name incorrectly.

Specific Finds/Acquisitions: For successfully completing the mission, protecting the majority of the passengers, and preventing the total destruction of the train, we were all awarded 150gp. I also recovered Jack's offhand rapier, and two cards: a Jack of Hearts and a Queen of Hearts.

Company Personnel: Cookie.

Individuals of note: Jack of Hearts (Masked Swords bard), Theta (Warforged versatile combatant), Titan (A resilient dragonborn barbarian), Yellena (Eladrin Frost magic, melee attacker), Malakar (undead evocation specialist), Tini (Kobold cleric?), six Pentulvan Brothers, of 18 (human bandits with maces/rifles) (see also Mission 2)

Narrative Account:

[Text]

Entry 10: Final Farewells

I know my time on Quelmar is coming to a close. The entries here detail final unfinished business to be delegated to Reedy or other agents on the mortal plane while I return and face whatever awaits me back home. I will admit to feeling a bit of trepidation as to what is going to happen next. When I first left I fully expected simply to return to work in Belial's courts for quite some time as I demonstrated my ability to follow orders not just well, but exceed them through exceptional performance. In my role as Sabbatical, I have learned a lot more than I expected to, and the experience has certainly changed me in more than the obvious ways. I will attempt to describe those changes the best I can here as well, both for my own benefit and in continued faithfulness to your request that I keep a record. Should anything unexpected befall me, I have provided Reedy with instructions on how to burn this journal in a sacrificial ritual in order to send it to the hells. I trust that this is acceptable, and the risk of the method falling into dangerous hands is exceptionally low.

10.1 (TBD)

Text TBD for formatting

10.2 (TBD)

Text 2 for Format.

The Return to Phlegethos

Philani returned to Phlegethos on Kentgannon ##, 893 PR. What complications and events that still involve her have yet to be determined.

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