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{{Worldbuilders}}<spotify>https://open.spotify.com/playlist/7x7cmy6RWY2icBtazqohqw?si=c7efeb6d1c3b4cd5 </spotify>{{Infobox_character|affilliation=Fierna, Phlegethos, Tempest Brothers Expeditionary Company|name=Sabbatical|image=Sabbatical_by_Mercedes.png|caption=Sabbatical in her tent in the Tempest Brother's Expeditionary Company camp writing reports while she thinks about important things.|relatives=[[Fierna]], [[Pharastra]]|languages=Common, Infernal, Celestial, Abyssal, Primordial|marital=Consorted to [[Redemption Core|Reedy]]|birthPlace=Hell (Phlegethos)|deathDate=TBD|deathPlace=TBD|species=Tiefling|gender=Female|height=5'3"|weight=128 lbs|eyes=Gold}} |
{{Worldbuilders}}<spotify>https://open.spotify.com/playlist/7x7cmy6RWY2icBtazqohqw?si=c7efeb6d1c3b4cd5 </spotify>{{Infobox_character|affilliation=Fierna, Phlegethos, Tempest Brothers Expeditionary Company|name=Sabbatical|image=Sabbatical_by_Mercedes.png|caption=Sabbatical in her tent in the Tempest Brother's Expeditionary Company camp writing reports while she thinks about important things.|relatives=[[Fierna]], [[Pharastra]]|languages=Common, Infernal, Celestial, Abyssal, Primordial|marital=Consorted to [[Redemption Core|Reedy]]|birthPlace=Hell (Phlegethos)|deathDate=TBD|deathPlace=TBD|species=Tiefling|gender=Female|height=5'3"|weight=128 lbs|eyes=Gold}} |
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'''Philani a.k.a. "Sabbatical" '''is a [[Tiefling]] of [[Fierna]] visiting Quelmar from the [[plane]] of Phlegethos. She isn't particularly keen on Quelmar, but had strict instructions to "go out into the world and find an adventure!" At least the visit is an opportunity to try new things, not spend every waking moment on legal training, and spend some time exploring some esoterica. She has adopted the name of "Sabbatical" for her stay in the mortal realm rather than sharing her true identify and heritage with people. She presents herself as a foreign attorney here to take a break and try new things, which is certainly all true, if incomplete. |
'''Philani a.k.a. "Sabbatical" '''is a [[Tiefling]] of [[Fierna]] visiting [[Quelmar]] from the [[plane]] of Phlegethos. She isn't particularly keen on Quelmar, but had strict instructions to "go out into the world and find an adventure!" At least the visit is an opportunity to try new things, not spend every waking moment on legal training, and spend some time exploring some esoterica. She has adopted the name of "Sabbatical" for her stay in the mortal realm rather than sharing her true identify and heritage with people. She presents herself as a foreign attorney here to take a break and try new things, which is certainly all true, if incomplete. |
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Despite her devotion to her role in hell, Philani is a [[cleric]] of knowledge rather than order and firmly believes that the system of the hells has room for improvement with just the right injection of outside knowledge. The closest being to her patron [[deity]] would be [[Asmodeus]], as she is fully devoted to the cause of the [[devils]] in their fight against the forces of evil chaos. She is rigid in her rules, but not quite as bound to precedent or tradition for its own sake and willing to permit some experimentation, so long as it's on her terms. |
Despite her devotion to her role in hell, Philani is a [[cleric]] of knowledge rather than order and firmly believes that the system of the hells has room for improvement with just the right injection of outside knowledge. The closest being to her patron [[deity]] would be [[Asmodeus]], as she is fully devoted to the cause of the [[devils]] in their fight against the forces of evil chaos. She is rigid in her rules, but not quite as bound to precedent or tradition for its own sake and willing to permit some experimentation, so long as it's on her terms. |
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==== 2.1 Introductions and initial notes ==== |
==== 2.1 Introductions and initial notes ==== |
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<div class="mw-collapsible mw-collapsed"> As it turns out, the expedition is not scheduled to depart Galik for a couple weeks, but a number of the recruited adventurers have already begun to gather. The company's compound has a staging field where some people have set up and it's adjacent to a tavern that has seen a lot more traffic than I expect it has in a while. The sheer informality of the interactions was a bit jarring, but I'm trying to build some connections and get to know the people I'll be spending time with on this time away from work. I was slightly surprised to meet two other tieflings among the first group of contractors: Reedy and Marion. Both seemed ''young'' to put it lightly, although Marion had a hint of sadness to her, while Reedy seemed to carry an undercurrent of anger. |
<div class="mw-collapsible mw-collapsed"> As it turns out, the expedition is not scheduled to depart Galik for a couple weeks, but a number of the recruited adventurers have already begun to gather. The company's compound has a staging field where some people have set up and it's adjacent to a tavern that has seen a lot more traffic than I expect it has in a while. The sheer informality of the interactions was a bit jarring, but I'm trying to build some connections and get to know the people I'll be spending time with on this time away from work. I was slightly surprised to meet two other tieflings among the first group of contractors: Reedy and [[Marion]]. Both seemed ''young'' to put it lightly, although Marion had a hint of sadness to her, while Reedy seemed to carry an undercurrent of anger. |
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The rest of the gathered individuals included: a pair of seemingly unrelated [[kobolds]] were also present: <s>Snooze</s> Sneeze, and a smaller, quiet one whose name I have yet to learn; an avian musician of some kind; a swarm of worms inhabiting a suit of armor calling him/themselves 'Wiggler.' (Chaotic, erratic, and to be avoided if possible); a blonde [[human]] woman with an ego the size of an archdemon who likes to insert herself into conversations uninvited and seems to assume everyone knows her; a human man (Jim Stacey?) who watched the others with a calculating eye enamored of smoking some kind of herb (possible danger or ally to be determined); and an automaton calling himself Lambda who asserted an interest in building positive relationships and exploring the wilds for is own sake. Additional notes and details to follow: a dossier of individuals and impressions before the start of the expedition. |
The rest of the gathered individuals included: a pair of seemingly unrelated [[kobolds]] were also present: <s>Snooze</s> Sneeze, and a smaller, quiet one whose name I have yet to learn; an avian musician of some kind; a swarm of worms inhabiting a suit of armor calling him/themselves 'Wiggler.' (Chaotic, erratic, and to be avoided if possible); a blonde [[human]] woman with an ego the size of an archdemon who likes to insert herself into conversations uninvited and seems to assume everyone knows her; a human man (Jim Stacey?) who watched the others with a calculating eye enamored of smoking some kind of herb (possible danger or ally to be determined); and an automaton calling himself Lambda who asserted an interest in building positive relationships and exploring the wilds for is own sake. Additional notes and details to follow: a dossier of individuals and impressions before the start of the expedition. |
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* Known Spell usage: healing, invisibility, spheres of devouring darkness. |
* Known Spell usage: healing, invisibility, spheres of devouring darkness. |
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* Further Details on Beshaba - goddess of ill fortune, has been part of Marion's life for quite some time. Marion feels a lack of choice in events, going so far as to say she has no agency. May be tied into many events surrounding the company. |
* Further Details on Beshaba - goddess of ill fortune, has been part of Marion's life for quite some time. Marion feels a lack of choice in events, going so far as to say she has no agency. May be tied into many events surrounding the company. |
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* Relationships: After some prodding at the obviousness of the attraction, Marion and Nassir have formed a relationship. They are clearly still very new at this, and despite both being adults, seem quite uncomfortable with making or at least acknowledging the more physical attractions. She would probably '''not''' react as I want to the gift of that small flask of massage oil I purchased in Galik, but I expect she would turn utterly crimson despite her pale complexion. I'm sure Reedy would enjoy seeing the reaction as well, so perhaps once I notice any signs of them actually taking further steps together. They are also seemingly trying to adopt the kobolds Sneeze and Kompi, and I wish them the best of luck in keeping Sneeze away from me and my interests. |
* Relationships: After some prodding at the obviousness of the attraction, Marion and [[Nassir]] have formed a relationship. They are clearly still very new at this, and despite both being adults, seem quite uncomfortable with making or at least acknowledging the more physical attractions. She would probably '''not''' react as I want to the gift of that small flask of massage oil I purchased in Galik, but I expect she would turn utterly crimson despite her pale complexion. I'm sure Reedy would enjoy seeing the reaction as well, so perhaps once I notice any signs of them actually taking further steps together. They are also seemingly trying to adopt the kobolds Sneeze and Kompi, and I wish them the best of luck in keeping Sneeze away from me and my interests. |
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===== 2.1.2 [[Redemption Core|Reedy]] ([][][][][][][][][]) ===== |
===== 2.1.2 [[Redemption Core|Reedy]] ([][][][][][][][][]) ===== |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
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* Physical Appearance: tiefling (she/her), red skin, short horns black hair, above average height. Appears to focus on archery. 21 years old. Glasya heritage<s>?</s>. |
* Physical Appearance: tiefling (she/her), red skin, short horns black hair, above average height. Appears to focus on archery. 21 years old. Glasya heritage<s>?</s>. |
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* |
*Drake companion (Daq) changes colors and elements |
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* Personality: brash, vocal, and broadcasts a commanding air. Seemingly protective of her drake (and others?) and quick to threaten violence. <u>Stubborn</u>. <s>Friend?</s> Lover? |
* Personality: brash, vocal, and broadcasts a commanding air. Seemingly protective of her drake (and others?) and quick to threaten violence. <u>Stubborn</u>. <s>Friend?</s> Lover? |
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* Risk Assessment: Moderate. <s>Uncertain</s> Moderate combat skills, but with the added threat of a companion creature inadvisable to engage directly. Manipulation of others to draw her ire would likely be more effective. Mobile, but unwise. More likely vulnerable to magical influence than direct magical attacks. The most significant threat comes from the combination of melee strikes from her companion drake and arrows from a distance. The drake empowers her shots with additional elemental damage and can disrupt spellcasting even if Reedy herself is incapacitated. |
* Risk Assessment: Moderate. <s>Uncertain</s> Moderate combat skills, but with the added threat of a companion creature inadvisable to engage directly. Manipulation of others to draw her ire would likely be more effective. Mobile, but unwise. More likely vulnerable to magical influence than direct magical attacks. The most significant threat comes from the combination of melee strikes from her companion drake and arrows from a distance. The drake empowers her shots with additional elemental damage and can disrupt spellcasting even if Reedy herself is incapacitated. |
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<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
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* Physical Appearance: human (he/him), older, average height |
* Physical Appearance: human (he/him), older, average height |
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* Personality: observant, patient, and has a |
* Personality: observant, patient, and has a tendency towards violence. Thinks of himself as above most of the others and likely selfish nature, but has evidenced a paternalistic instinct towards Marion. Draws conclusions quickly, but may be more flexible regarding their results. Smoker--addiction is a potential weakness to leverage. Has a highly suspicious view of situations and people and likewise suspects poison or threat from anywhere. |
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* Risk Assessment: <s>High.</s> Moderate. Highly focused combat style on throwing daggers. Mobility specialist and assassin? This may be relatively easily dealt with, but more worrying is his tendency to watch others and consider threatening circumstances. Even more worrying are the unknown forces at play surrounding him. While some details have been found, his mere presence poses a significant risk to all those around him. Recent developments have shown several vulnerabilities to exploit. Downgrading threat rating. |
* Risk Assessment: <s>High.</s> Moderate. Highly focused combat style on throwing daggers. Mobility specialist and assassin? This may be relatively easily dealt with, but more worrying is his tendency to watch others and consider threatening circumstances. Even more worrying are the unknown forces at play surrounding him. While some details have been found, his mere presence poses a significant risk to all those around him. Recent developments have shown several vulnerabilities to exploit. Downgrading threat rating. |
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* Personal Notes: When asked about his conclusions about me, described me as "athletic, gruff, uses physical fitness as a means to combat their social anxieties." I am unsure if he's just not as good at reading into our limited interactions or whether he was simply lying about his thoughts. More likely the latter. Has earned the sobriquet: "Mr. Newspaper" due to his habit of hiding behind one while sitting in the common rooms. |
* Personal Notes: When asked about his conclusions about me, described me as "athletic, gruff, uses physical fitness as a means to combat their social anxieties." I am unsure if he's just not as good at reading into our limited interactions or whether he was simply lying about his thoughts. More likely the latter. Has earned the sobriquet: "Mr. Newspaper" due to his habit of hiding behind one while sitting in the common rooms. |
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* Personal Notes: Illusionist. Very free with minor magics and a little bit of a show-off, although that's already obvious from the personality note. |
* Personal Notes: Illusionist. Very free with minor magics and a little bit of a show-off, although that's already obvious from the personality note. |
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*After taking on a mission alongside him and spending additional time with him in camp, he demonstrates an eagerness to help and heal. He is very young of spirit and has clearly yet to experience anything that truly tests his faith. He is also not a typical devotee in the sense that he is not studied in mysteries or practices, but he clearly has a more... transactional relationship with his patron deity. Is more effective of a healer than initially anticipated. In combat he generally used Radiant energy to both damage and heal. He is also set on constructing a general altar in the camp. This has been opposed from my contacts at home, but I will have to see whether I can subvert or otherwise taint the project. So long as actual consecration does not occur, I believe things will remain tolerable. |
*After taking on a mission alongside him and spending additional time with him in camp, he demonstrates an eagerness to help and heal. He is very young of spirit and has clearly yet to experience anything that truly tests his faith. He is also not a typical devotee in the sense that he is not studied in mysteries or practices, but he clearly has a more... transactional relationship with his patron deity. Is more effective of a healer than initially anticipated. In combat he generally used Radiant energy to both damage and heal. He is also set on constructing a general altar in the camp. This has been opposed from my contacts at home, but I will have to see whether I can subvert or otherwise taint the project. So long as actual consecration does not occur, I believe things will remain tolerable. |
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*Further Notes: Despite what seemed like a successful conversation regarding the altar, no action has been taken in line with my suggestions of relocating it or preventing Sir Yewvane from calling exclusively on the 'light' to shape it. He is clearly non-confrontational, and he seems to lack personal resolve, instead being swayed in the moment quite easily. |
*Further Notes: Despite what seemed like a successful conversation regarding the altar, no action has been taken in line with my suggestions of relocating it or preventing Sir [[Yewvane]] from calling exclusively on the 'light' to shape it. He is clearly non-confrontational, and he seems to lack personal resolve, instead being swayed in the moment quite easily. |
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</div> |
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===== 2.1.11 [[Paris Hilton]] ===== |
===== 2.1.11 [[Paris Hilton]] ===== |
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[[Sir Yewvane Eedryll]] - 7th Knight of [[the Court of Seasons]] (of 8 extant houses), and the leader of the group. The others clearly defer to him, and are all "heartsworn" to him (and possibly each other). |
[[Sir Yewvane Eedryll]] - 7th Knight of [[the Court of Seasons]] (of 8 extant houses), and the leader of the group. The others clearly defer to him, and are all "heartsworn" to him (and possibly each other). |
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* Autumnal affiliation eladrin elf (he/him), Knight and leader of this house. He appears to be the primary adventurer, although his |
* Autumnal affiliation eladrin elf (he/him), Knight and leader of this house. He appears to be the primary adventurer, although his Winter companion also appears comfortable around a fight. He has taken to resting a hand on the hilt of his sword much more lately--since the latest batch of fae beings arrived, and since he learned of Finnegan's tale. |
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*The Autumn Knight has exhibited a considerable amount of hubris more recently, and exuded a sense of moral superiority. He has not even considered the fact that it was as much ''his'' actions, as those of his vassal that led to my offense and rage. |
*The Autumn Knight has exhibited a considerable amount of hubris more recently, and exuded a sense of moral superiority. He has not even considered the fact that it was as much ''his'' actions, as those of his vassal that led to my offense and rage. |
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*He is seemingly protective of [[Luster]] for reasons I have yet to understand, and motivations related to fae politics I lack the context to disentangle. |
*He is seemingly protective of [[Luster]] for reasons I have yet to understand, and motivations related to fae politics I lack the context to disentangle. |
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* Personality: Cultured barbarian tribesman. Has a culture closely centered around concepts of honor, appears to have a burgeoning infatuation with Marion and has been spending a lot of time with her. Seemed receptive to suggestions and cold logic applied to the Luster situation. Understands the need to make hard choices and cut dead weights. He peppers his native tongue into the common speech frequently, likely due to a lack of either direct translations or because he simply thinks in that tongue. |
* Personality: Cultured barbarian tribesman. Has a culture closely centered around concepts of honor, appears to have a burgeoning infatuation with Marion and has been spending a lot of time with her. Seemed receptive to suggestions and cold logic applied to the Luster situation. Understands the need to make hard choices and cut dead weights. He peppers his native tongue into the common speech frequently, likely due to a lack of either direct translations or because he simply thinks in that tongue. |
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* Risk Assessment: Low. While his direct combat strength remains to be properly ascertained, I find it highly unlikely that I would have to engage in combat or he would threaten any of my goals. |
* Risk Assessment: Low. While his direct combat strength remains to be properly ascertained, I find it highly unlikely that I would have to engage in combat or he would threaten any of my goals. |
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* Personal Notes: Pleasant enough company, although he seems a little on the slow side. He could possibly be leveraged into accepting an offer of power, especially if Marion were in danger. He seems to carry a weight of some kind from some past misdeeds and is a being of ponderous pace, slow to anger. He has definitely continued a close friendship with Marion. This relationship is indeed growing, and the two have started sharing a tent, although from the degree of timidity to their motions, I do not suspect they have consummated the relationship. I find this curious given usual tribal practices. Perhaps his has more elaborate or lengthy courtship rituals for some reason, or it is down to personal insecurity. Either way, the attachment is so significant that he nearly attacked Hermes when the man returned early from his mission with myself and Marion, and reporting our likely demise. |
* Personal Notes: Pleasant enough company, although he seems a little on the slow side. He could possibly be leveraged into accepting an offer of power, especially if Marion were in danger. He seems to carry a weight of some kind from some past misdeeds and is a being of ponderous pace, slow to anger. He has definitely continued a close friendship with Marion. This relationship is indeed growing, and the two have started sharing a tent, although from the degree of timidity to their motions, I do not suspect they have consummated the relationship. I find this curious given usual tribal practices. Perhaps his has more elaborate or lengthy courtship rituals for some reason, or it is down to personal insecurity. Either way, the attachment is so significant that he nearly attacked [[Hermes]] when the man returned early from his mission with myself and Marion, and reporting our likely demise. |
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* |
* |
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* Risk Assessment: Low. Honestly, this one seems harmless and a poor fit for the crew of killers this is turning out to be. |
* Risk Assessment: Low. Honestly, this one seems harmless and a poor fit for the crew of killers this is turning out to be. |
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* Personal Notes: Yet another cross-planar traveler. She provided a quite... verbose account of her mission to synthesize into a report. It certainly contained all the necessary information, but exhibited why it's important to produce condensed versions for general distribution. |
* Personal Notes: Yet another cross-planar traveler. She provided a quite... verbose account of her mission to synthesize into a report. It certainly contained all the necessary information, but exhibited why it's important to produce condensed versions for general distribution. |
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*Note: Tassa voluntarily joined the demonic "mother" for unknown reasons and is now lost. |
*Note: [[Tassa]] voluntarily joined the demonic "mother" for unknown reasons and is now lost. |
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===== 2.1.16 [[Finnegan (Finny) Warbler|Finnegan Warbler]] ===== |
===== 2.1.16 [[Finnegan (Finny) Warbler|Finnegan Warbler]] ===== |
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*Physical Appearance: white-furred satyr (she/her), new emissary from [[the Moon Court]] of Fae |
*Physical Appearance: white-furred satyr (she/her), new emissary from [[the Moon Court]] of Fae |
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* Personality: Somewhat kind and reserved. Non-confrontational and seems highly invested in ingratiating herself with others. Gains self-confidence by providing "aid" to others. |
* Personality: Somewhat kind and reserved. Non-confrontational and seems highly invested in ingratiating herself with others. Gains self-confidence by providing "aid" to others. |
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* Risk Assessment: Low. Self-asserted a trickery-focused worship, yet clearly devotes herself to healing. She likely has radiant powers and uses the classic means of clerics contributing to combats. These are likely not a direct threat in themselves because Amaris is unlikely to involve herself in a direct conflict with me. |
* Risk Assessment: Low. Self-asserted a trickery-focused worship, yet clearly devotes herself to healing. She likely has radiant powers and uses the classic means of clerics contributing to combats. These are likely not a direct threat in themselves because [[Amaris]] is unlikely to involve herself in a direct conflict with me. |
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* Personal Notes: She clearly has some kind of agenda, and has been organizing mental health screenings and 'diagnoses' of other members of the company. The assessments of others are a good idea, especially after seeing Kompi's reaction to a mission being somewhat destabilizing on their mind. Perhaps this will permit the company to remain safe from additional mental forces destabilizing individuals. Madness would likely cause many more problems than we're already facing. |
* Personal Notes: She clearly has some kind of agenda, and has been organizing mental health screenings and 'diagnoses' of other members of the company. The assessments of others are a good idea, especially after seeing Kompi's reaction to a mission being somewhat destabilizing on their mind. Perhaps this will permit the company to remain safe from additional mental forces destabilizing individuals. Madness would likely cause many more problems than we're already facing. |
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==== 2.2 Information Gathering ==== |
==== 2.2 Information Gathering ==== |
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<div class="mw-collapsible mw-collapsed"> In addition to assessing the people with whom I will likely be working, I have been attempting to assess the city of Galik as a whole. During my daily exercise, I've taken up running the streets to develop an accurate map of the area and develop a feel for the varying districts. This is slow work, as the scale of the city is significant, but has yielded considerable results, not least of which is discovering the location of '''The |
<div class="mw-collapsible mw-collapsed"> In addition to assessing the people with whom I will likely be working, I have been attempting to assess the city of Galik as a whole. During my daily exercise, I've taken up running the streets to develop an accurate map of the area and develop a feel for the varying districts. This is slow work, as the scale of the city is significant, but has yielded considerable results, not least of which is discovering the location of '''The Flame's Respite''', an underground lounge with sauna rooms and the capacity for aromatherapy. The proprietor, a fire genasi man named [[Torrick Ignus]] has agreed to host an evening of relaxation for myself and the other tieflings I have met around the Tempest Brother's compound. |
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==== 2.3 Food and Fiends ==== |
==== 2.3 Food and Fiends ==== |
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Narrative Account: <div class="mw-collapsible mw-collapsed"> Paul Fletcher delivered our initial assignment for the company: to explore a ruin located South of the base camp that had been established. There was little in the way of details other than the fact that a temple had been discovered in initial scouting of the territory. It was also revealed that none of our party On the walk out of camp we discovered little of obvious or direct interest until Paris Hilton's explosion of a glitter bomb appeared to draw the attention of a large creature in the distance--a creature large enough to topple trees and for its roar to be audible from a considerable distance. At Paul's behest, our group continued onward and avoided further attention-grabbing activities, although we also made no special effort to conceal our presence. |
Narrative Account: <div class="mw-collapsible mw-collapsed"> [[Paul]] Fletcher delivered our initial assignment for the company: to explore a ruin located South of the base camp that had been established. There was little in the way of details other than the fact that a temple had been discovered in initial scouting of the territory. It was also revealed that none of our party On the walk out of camp we discovered little of obvious or direct interest until [[Paris]] Hilton's explosion of a glitter bomb appeared to draw the attention of a large creature in the distance--a creature large enough to topple trees and for its roar to be audible from a considerable distance. At Paul's behest, our group continued onward and avoided further attention-grabbing activities, although we also made no special effort to conceal our presence. |
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Upon reaching the ruined temple, it was clear that it was old and had been abandoned perhaps hundreds of years. The architecture was somewhat elven in nature, but little in the way of distinguishing marks or artistry remained on the exterior. We quickly proceeded into the first room where we were confronted with a clutch of giant spiders. These posed little threat or impediment to our explorations of this first chamber, but there was also little revealed other than a doorway which led further into the complex. The second chamber proved more interesting with several spiders enhanced by magical energy which were capable of firing elemental bolts at us while we fought. They had also imbued their webs with traces of the same magic. Some judicious use of fire and arrows succeeded in clearing the immediate threat without too much trouble. This revealed the primary remaining feature of the room: a statue of the beautiful and horrendous Spider Queen, Lolth. Lolth, the patron deity of the [[drow]], has been imprisoned in the Abyss and is worshipped almost solely by drow in their underground cities. Finding a temple to her here on the surface is odd, and somewhat concerning. Her dark designs are unlikely to have direct implications for our Company, but it is another factor to potentially be aware of. |
Upon reaching the ruined temple, it was clear that it was old and had been abandoned perhaps hundreds of years. The architecture was somewhat elven in nature, but little in the way of distinguishing marks or artistry remained on the exterior. We quickly proceeded into the first room where we were confronted with a clutch of giant spiders. These posed little threat or impediment to our explorations of this first chamber, but there was also little revealed other than a doorway which led further into the complex. The second chamber proved more interesting with several spiders enhanced by magical energy which were capable of firing elemental bolts at us while we fought. They had also imbued their webs with traces of the same magic. Some judicious use of fire and arrows succeeded in clearing the immediate threat without too much trouble. This revealed the primary remaining feature of the room: a statue of the beautiful and horrendous Spider Queen, Lolth. Lolth, the patron deity of the [[drow]], has been imprisoned in the Abyss and is worshipped almost solely by drow in their underground cities. Finding a temple to her here on the surface is odd, and somewhat concerning. Her dark designs are unlikely to have direct implications for our Company, but it is another factor to potentially be aware of. |
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Other Notable Events: The camp is located on a leyline, and it flows through much of the surrounding jungle. These dinosaurs were immune to their own element and both resistant to spells, and non-magical damage. At least one of them also possessed blindsight or truesight, being able to pierce through invisibility. |
Other Notable Events: The camp is located on a leyline, and it flows through much of the surrounding jungle. These dinosaurs were immune to their own element and both resistant to spells, and non-magical damage. At least one of them also possessed blindsight or truesight, being able to pierce through invisibility. |
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Specific Finds/Acquisitions: A number of Magical fruit from the magical plant discovered. (Marion/Arc); Several sets of scales from the lightning [[dinosaur]] sufficient to craft resistant armor should the time and tools present themselves (Neru, P'Rahp, Sabbatical, Marion, Helli); the poison beasts bits were all presented to Arc for study, and gold pieces in payment for a completed job. |
Specific Finds/Acquisitions: A number of Magical fruit from the magical plant discovered. (Marion/Arc); Several sets of scales from the lightning [[dinosaur]] sufficient to craft resistant armor should the time and tools present themselves (Neru, P'Rahp, Sabbatical, Marion, [[Helli]]); the poison beasts bits were all presented to Arc for study, and gold pieces in payment for a completed job. |
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Company Personnel: [[Arcane]] (Arc) |
Company Personnel: [[Arcane]] (Arc) |
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</div>Narrative Account: |
</div>Narrative Account: |
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<div class="mw-collapsible mw-collapsed">Arc summoned the six of us to investigate several disappearances of their research teams. They had sent three teams in sequence, and each had failed to maintain contact or return. The latest group had a single individual making daily check-ins through the sending spell, but had gone |
<div class="mw-collapsible mw-collapsed">Arc summoned the six of us to investigate several disappearances of their research teams. They had sent three teams in sequence, and each had failed to maintain contact or return. The latest group had a single individual making daily check-ins through the sending spell, but had gone silent three days ago. After we discussed the wastefulness and inefficiency of Arc's previous plans, Arc sent us off with some basic directions and little other information. I have been... somewhat unimpressed with Arc's contributions now that we have entered the field, although their efforts in combat situations or camp-wide protections have yet to be fully realized. |
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As we traveled a few hours out of camp, Hermes focused our initial efforts at tracking, although he gave way to other contributions as the day wore on. Eventually the trail turned more North than West and we encountered a clearing with a large glowing plant at its center. Half the party investigated the plant, while the others searched the surroundings. We found the bodies of some researchers, including a few journals and coins, as well as armor and other equipment, all with signs of significant battle damage and elemental energy. As those of us checking the bodies searched them for more information, the others harvested some fruit, and then cut into the plant in order to collect a sample. Upon doing so, we were immediately attacked by a dinosaur laden with poison spines. This dinosaur struck first for Marion, and forced her into a barrier of ice immediately. While they were momentarily safe, the dinosaur turned to find softer targets and rushed toward our group investigating bodies. It revealed surprising toughness and a propensity to unleash spin attacks with the spines on its tail before attempting its vicious bites. |
As we traveled a few hours out of camp, Hermes focused our initial efforts at tracking, although he gave way to other contributions as the day wore on. Eventually the trail turned more North than West and we encountered a clearing with a large glowing plant at its center. Half the party investigated the plant, while the others searched the surroundings. We found the bodies of some researchers, including a few journals and coins, as well as armor and other equipment, all with signs of significant battle damage and elemental energy. As those of us checking the bodies searched them for more information, the others harvested some fruit, and then cut into the plant in order to collect a sample. Upon doing so, we were immediately attacked by a dinosaur laden with poison spines. This dinosaur struck first for Marion, and forced her into a barrier of ice immediately. While they were momentarily safe, the dinosaur turned to find softer targets and rushed toward our group investigating bodies. It revealed surprising toughness and a propensity to unleash spin attacks with the spines on its tail before attempting its vicious bites. |
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I gave a very brief report while in the medical tent, and I hope Amaris or Matilda got a chance to thoroughly examine Neru over the next few days, since he did consume some of the magical fruit during the battle. After that, I returned to my tent with Reedy and we had a discussion. She had also been pushing for an immediate rescue effort, although not quite as forcefully as the others. I think, from her reaction and description, that she was in a bit of shock and hadn't yet fully processed the potential that all but Hermes could have died on the mission. At this point, it was clear to me that we needed to address the issue of death between us, and that it needed to really be understood among the company in general as well. We were all presumably aware that this expedition came with it substantial risk, and yet, it seems a large number of the people here did not really appreciate that their lives could be lost on almost any mission out here, even if they are smart and careful. My own life could have easily been lost had not the group banded together with just the right amount of healing to avoid disaster, despite my own careful tactical positioning. |
I gave a very brief report while in the medical tent, and I hope Amaris or Matilda got a chance to thoroughly examine Neru over the next few days, since he did consume some of the magical fruit during the battle. After that, I returned to my tent with Reedy and we had a discussion. She had also been pushing for an immediate rescue effort, although not quite as forcefully as the others. I think, from her reaction and description, that she was in a bit of shock and hadn't yet fully processed the potential that all but Hermes could have died on the mission. At this point, it was clear to me that we needed to address the issue of death between us, and that it needed to really be understood among the company in general as well. We were all presumably aware that this expedition came with it substantial risk, and yet, it seems a large number of the people here did not really appreciate that their lives could be lost on almost any mission out here, even if they are smart and careful. My own life could have easily been lost had not the group banded together with just the right amount of healing to avoid disaster, despite my own careful tactical positioning. |
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But the personal discussion with Reedy centered on my own situation and relationship with death. It won't be something to fear, or regret, so much as just accelerating my plans. I would prefer ''not'' to die, but it will be far from the end of my plans. Since Reedy is already well aware of my family connections and the basics of my history, I explained a bit more of why her desire to effect some kind of rescue would have not only been stupid under the circumstances, but entirely useless in my own case. It seems certain that she will still worry, but I think that will lessen in time as she comes to truly understand the situation. But it was at this point that I really began to understand just how much I had |
But the personal discussion with Reedy centered on my own situation and relationship with death. It won't be something to fear, or regret, so much as just accelerating my plans. I would prefer ''not'' to die, but it will be far from the end of my plans. Since Reedy is already well aware of my family connections and the basics of my history, I explained a bit more of why her desire to effect some kind of rescue would have not only been stupid under the circumstances, but entirely useless in my own case. It seems certain that she will still worry, but I think that will lessen in time as she comes to truly understand the situation. But it was at this point that I really began to understand just how much I had affected her, and how much she had affected me. '''Details for this in a separate entry.''' |
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The next few days were still quite tense, and discussions ranged quite a bit. One recurring issue was that the members of this company needed to be less volatile when confronted with the news of someone's death. This was absolutely clear, especially in the case of Marion, who has become a de facto heart of much of the camp's social connections. She is the nexus for many of the relationships here, and Felix even suggested sequestering her from future assignments in order to ensure camp stability. This was suggested without any input from Marion, nor even a consideration of whether that would be possible. He also suggested the vague beginnings of several broad policy changes with no sense of their viability or appropriateness to the circumstances. I rejected all of this, and then spoke to Marion to tell them not to accept any outside suggestions of restricting her involvement. She has proved capable enough to choose for herself the level of involvement to take in assignments, and allowing some empty suit of armor to dictate restrictions in the name of protecting camp morale or stability is absolutely unacceptable. I discussed with Marion the idea of making an effort to more thoroughly prepare her closest contacts for the potential of a death, and I think it highly unlikely that we will see a repeat of the circumstances of the night of our return. We can ameliorate the risks of discord more efficiently and without so much resistance by assigning personal responsibility for professionalism rather than instituting new general programs amongst a disparate group of adventuring individuals. This "Felix" requires a further addition in his own entry similar to those detailing other persons of interest in the company. And room will be provided for any other notable arrivals over the next weeks. |
The next few days were still quite tense, and discussions ranged quite a bit. One recurring issue was that the members of this company needed to be less volatile when confronted with the news of someone's death. This was absolutely clear, especially in the case of Marion, who has become a de facto heart of much of the camp's social connections. She is the nexus for many of the relationships here, and [[Felix]] even suggested sequestering her from future assignments in order to ensure camp stability. This was suggested without any input from Marion, nor even a consideration of whether that would be possible. He also suggested the vague beginnings of several broad policy changes with no sense of their viability or appropriateness to the circumstances. I rejected all of this, and then spoke to Marion to tell them not to accept any outside suggestions of restricting her involvement. She has proved capable enough to choose for herself the level of involvement to take in assignments, and allowing some empty suit of armor to dictate restrictions in the name of protecting camp morale or stability is absolutely unacceptable. I discussed with Marion the idea of making an effort to more thoroughly prepare her closest contacts for the potential of a death, and I think it highly unlikely that we will see a repeat of the circumstances of the night of our return. We can ameliorate the risks of discord more efficiently and without so much resistance by assigning personal responsibility for professionalism rather than instituting new general programs amongst a disparate group of adventuring individuals. This "Felix" requires a further addition in his own entry similar to those detailing other persons of interest in the company. And room will be provided for any other notable arrivals over the next weeks. |
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===== 7.2.5 [[Radion The Forged|Radion]] ===== |
===== 7.2.5 [[Radion The Forged|Radion]] ===== |
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* Physical Appearance: A more standard warforged than the others I have met, Radion (he/him) appears to have regular humanoid proportions and a standard frame with a cloak and greataxe most often in use. |
* Physical Appearance: A more standard warforged than the others I have met, [[Radion]] (he/him) appears to have regular humanoid proportions and a standard frame with a cloak and greataxe most often in use. |
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* Personality: Radion is a bit overzealous about running into dangerous situations, but also seems to have a reasonable amount of social restraint and patience. I have only seen them on assignment, so I have yet to observe their more casual attitudes. |
* Personality: Radion is a bit overzealous about running into dangerous situations, but also seems to have a reasonable amount of social restraint and patience. I have only seen them on assignment, so I have yet to observe their more casual attitudes. |
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* Risk Assessment: (Low) They are unlike to cause trouble, and have proven to be an asset on missions. Their tactical acuity leaves a little to be desired, but they have situational awareness and some interesting, if chaotic abilities. |
* Risk Assessment: (Low) They are unlike to cause trouble, and have proven to be an asset on missions. Their tactical acuity leaves a little to be desired, but they have situational awareness and some interesting, if chaotic abilities. |
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==== 7.3 Sight Rot and Resolution ==== |
==== 7.3 Sight Rot and Resolution ==== |
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<div class="mw-collapsible mw-collapsed">In the aftermath of the demonic encounter we escaped via airskiff and made the return to camp. During the travel, several of us, myself included began to develop further symptoms of some kind of malady in the eyes. Therrin attempted to cure it through use of a Lesser Restoration spell, but it did little, and it was clear whatever disease had been inflicted upon us would not be so easily removed. Upon returning to the camp, I made two announcements: first that Jim Stacy had joined demonic forces and was a threat, and second, that some kind of disease had affected a number of us. The latter announcement I made in the medical tent, where Felix attempted to convince me to undergo a quarantine in order to ensure this illness could not spread. He backed down when I told him that it would take a use of force in order to prevent me from leaving, and that I was merely informing the camp of the matter, not subjecting myself to his imagined authority. There was no indication of the taint being a contagion and any quarantine had already been broken as the party split up upon disembarking from the airskiff. Although we were able to discover that regular application casting of lesser restoration magic could at least prevent the disease from getting worse than it already was, a certain amount of damage had already been done. |
<div class="mw-collapsible mw-collapsed">In the aftermath of the demonic encounter we escaped via airskiff and made the return to camp. During the travel, several of us, myself included began to develop further symptoms of some kind of malady in the eyes. [[Therrin]] attempted to cure it through use of a Lesser Restoration spell, but it did little, and it was clear whatever disease had been inflicted upon us would not be so easily removed. Upon returning to the camp, I made two announcements: first that Jim Stacy had joined demonic forces and was a threat, and second, that some kind of disease had affected a number of us. The latter announcement I made in the medical tent, where Felix attempted to convince me to undergo a quarantine in order to ensure this illness could not spread. He backed down when I told him that it would take a use of force in order to prevent me from leaving, and that I was merely informing the camp of the matter, not subjecting myself to his imagined authority. There was no indication of the taint being a contagion and any quarantine had already been broken as the party split up upon disembarking from the airskiff. Although we were able to discover that regular application casting of lesser restoration magic could at least prevent the disease from getting worse than it already was, a certain amount of damage had already been done. |
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Back at my tent the real symptoms truly began to appear for the first time, as instead of mere blurring of vision in places, I had my first visual hallucination, that of a dark patch of mold on the wall of the tent. Reedy assured me nothing was there, and my other senses didn't notice anything amiss, but this was the first indication that my eyes were truly compromised. This... was not a feeling I was prepared for. In the Hells, I had never considered how a demonic taint could infect a person to such a degree that it would resist my efforts to remove it. While I feel confident the fires of Phlegethos would prove sufficient, I was stuck in a place where my only access is the little trickle of energy I can call upon. My senses could not be fully trusted, which, while I know I could be subjected to illusions at any time, felt vastly different to have the deception with its root inside me. |
Back at my tent the real symptoms truly began to appear for the first time, as instead of mere blurring of vision in places, I had my first visual hallucination, that of a dark patch of mold on the wall of the tent. Reedy assured me nothing was there, and my other senses didn't notice anything amiss, but this was the first indication that my eyes were truly compromised. This... was not a feeling I was prepared for. In the Hells, I had never considered how a demonic taint could infect a person to such a degree that it would resist my efforts to remove it. While I feel confident the fires of Phlegethos would prove sufficient, I was stuck in a place where my only access is the little trickle of energy I can call upon. My senses could not be fully trusted, which, while I know I could be subjected to illusions at any time, felt vastly different to have the deception with its root inside me. |
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== The Return to Phlegethos == |
== The Return to Phlegethos == |
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Sabbatical left the material plane of Quelmar on Kentgannon 12, 893 PR by use of a ritual spell temporarily tying a nearby river to the Styx and boarding a raft to take her to Avernus. This ritual involved a chunk of stone quarried from Avernus as a focus, symbolic payment to the ferryman of death, and a prior arrangement for passage organized by her mother, Pharastra. The river's waters returned to normal after a few hours, and the sole remaining evidence of the ritual is a rough circle of infernal stone at the banks of a river in the wilds of Amusa carved with a pentacle on the surface. |
Sabbatical left the material plane of Quelmar on [[Kentgannon]] 12, 893 PR by use of a ritual spell temporarily tying a nearby river to the Styx and boarding a raft to take her to Avernus. This ritual involved a chunk of stone quarried from Avernus as a focus, symbolic payment to the ferryman of death, and a prior arrangement for passage organized by her mother, Pharastra. The river's waters returned to normal after a few hours, and the sole remaining evidence of the ritual is a rough circle of infernal stone at the banks of a river in the wilds of Amusa carved with a pentacle on the surface. |
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In Avernus, Philani ran into several difficulties: the party of devils she was expected to meet up with was scattered by a horde of invading Bulezau demons, and she was some distance away from support. There were not too many survivors of the demons, only a dozen, by the time she arrived nearby, but such numbers were not something she could take on single-handedly or at once. She encountered one imp, [[Serrek]], whom she commandeered into her service and used as an invisible scout and lookout as she planned a strategy to eliminate the remaining demons. It took several days and a close battle with 3 of them at once, but Philani was able to eliminate them in several small encounters. She ''did'' briefly become infected with a fiendish disease, but was able to cleanse it through the use of a Lesser Restoration spell after a rest. With the immediate area finally clear of demons, Philani took Serrek with her to a fortress where she was able to secure safe passage to Dis, the second layer of the Hells. |
In Avernus, Philani ran into several difficulties: the party of devils she was expected to meet up with was scattered by a horde of invading Bulezau demons, and she was some distance away from support. There were not too many survivors of the demons, only a dozen, by the time she arrived nearby, but such numbers were not something she could take on single-handedly or at once. She encountered one imp, [[Serrek]], whom she commandeered into her service and used as an invisible scout and lookout as she planned a strategy to eliminate the remaining demons. It took several days and a close battle with 3 of them at once, but Philani was able to eliminate them in several small encounters. She ''did'' briefly become infected with a fiendish disease, but was able to cleanse it through the use of a Lesser Restoration spell after a rest. With the immediate area finally clear of demons, Philani took Serrek with her to a fortress where she was able to secure safe passage to Dis, the second layer of the Hells. |
Latest revision as of 16:13, 12 May 2025
Relatives | Fierna, Pharastra |
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Languages | Common, Infernal, Celestial, Abyssal, Primordial |
Affiliations | Fierna, Phlegethos, Tempest Brothers Expeditionary Company |
Marital Status | Consorted to Reedy |
Place of Birth | Hell (Phlegethos) |
Date of Death | TBD |
Place of Death | TBD |
Species | Tiefling |
Gender | Female |
Height | 5'3" |
Weight | 128 lbs |
Eye Color | Gold |
Philani a.k.a. "Sabbatical" is a Tiefling of Fierna visiting Quelmar from the plane of Phlegethos. She isn't particularly keen on Quelmar, but had strict instructions to "go out into the world and find an adventure!" At least the visit is an opportunity to try new things, not spend every waking moment on legal training, and spend some time exploring some esoterica. She has adopted the name of "Sabbatical" for her stay in the mortal realm rather than sharing her true identify and heritage with people. She presents herself as a foreign attorney here to take a break and try new things, which is certainly all true, if incomplete.
Despite her devotion to her role in hell, Philani is a cleric of knowledge rather than order and firmly believes that the system of the hells has room for improvement with just the right injection of outside knowledge. The closest being to her patron deity would be Asmodeus, as she is fully devoted to the cause of the devils in their fight against the forces of evil chaos. She is rigid in her rules, but not quite as bound to precedent or tradition for its own sake and willing to permit some experimentation, so long as it's on her terms.
Physical Appearance[edit | edit source]

Sabbatical is a red Tiefling with long, nearly black, red hair usually worn up in a bun. Her horns are relatively short and grow in an asymmetrical pattern, the left growing backwards along the top of her head, and the right protruding more horizontally. She has an average frame, with enough muscle to handle most tasks. Her face is striking, with her golden eyes shining out under a sharp brow. Most often, she wears the padded undertunic that fits beneath her scale mail armor over a pair of lightweight trousers and leather boots. In the field, she wields spell and shield while keeping herself safe with armor.
Personality[edit | edit source]
Sabbatical is not naturally sociable, but is making an effort to put herself out there. She likely comes across as somewhat rigid and opportunistic--happy to exploit any perceived weakness for her own purposes. But she is also collecting new experiences and new ideas for later consideration.
Sabbatical has a low tolerance for fools and for chaos. Chaotic waste and willful ignorance are the greatest of sins in her mind. She tends to view people as tools, and those who act without thinking are worse than broken tools--they are threats. She is extremely cautious by nature, and extremely wary of unwanted mental effects. She does not like feeling weak compared to others, and has a strong need to feel in control of events around her. Although she has powers from her bloodline to briefly charm others, she has rarely exercised them, focusing instead on the spells she has earned through study and devotion to the acquisition of knowledge.
She tends not to trust others, but due to her relatively limited exposure to other races and beings, she is more likely to trust those she sees as similar to herself: tieflings, and other analytical minds. She fully believes in the necessity of the Hells and does not regret or resent her life and soul being devoted to its purposes. Other tieflings she views as distant relatives who have freedom to act in ways that even powerful devils cannot, but who can still serve a greater purpose. Those that approach life analytically, she believes will eventually, and inevitably become her allies.
Sabbatical appreciates courtesy and offers it to others by default unless they act in a way that loses her respect. Despite few interactions outside her fiendish upbringing, she does not judge others by their appearance, nature, or heritage except in comparison to their environment. To a degree this is because almost everything is new and strange to her, so she approaches it all with an initially open mindset.
Deep down, much of her motivation comes down to a desire for control, control that she has almost never really felt in her life. Her mother and grandmother have always had a relatively heavy hand on her affairs, even when they are distant or seemingly disinterested. Even the sabbatical Philani finds herself on is at the command of her family, although it creates many new opportunities. Power is the only true means of securing control, and if nothing else, this sabbatical will provide plenty of opportunities for growing in power, in one way or another.
She had not previously fully externalized the goal, but her long-term plans involve potential ascension to the ranks of the archdevils. After all, the individuals in place in the 6th since Glasya's ascension to the Ninth have been mere place-holders while a truly worthy successor is determined. Since her marriage to Reedy, this goal has been of more importance to her than before, and she feels an urgency to accomplish it far sooner if she can. As a result, she has been pushing herself ever harder in order to grow her power and contacts across Quelmar and the planes that touch it.
History[edit | edit source]
Sabbatical only recently arrived in Quelmar, with only some meager possessions and a few gold coins. She obtained lodging through the connections of cultist fanatics devoted to obtaining an archdevil's favor while she waits for the Tempest Brothers Expeditionary Company missions to launch.
Philani, on the other hand, was born as one of only a few mortals native to Hell. Her grandmother is the Archdevil Fierna herself, and Philani has been in training to be one of her lawyers since before she can remember. She is a qualified, if junior attorney within Hell's legal system with experience handling cases of cowardice, attempted escape of punishment, and soul embezzlement. In her capacity as an assistant prosecutor, she has personally participated in the permanent destruction of 837 fiends of hell and 4 acquittals. After her enforced sabbatical on the mortal plane she expects to return to working in the courts of Phlegethos until she eventually dies or is directly transformed into a proper devil. After that, she intends to climb the ranks of hell and eventually rise to the rank of archdevil. Unbeknownst to her, she is also being pushed to become one of Hell's few representatives in interplanar affairs--a role she actually more easily accomplish while she remains mortal. Should she do well in this role, other opportunities may present themselves for further advancement. Her caseload, study materials, and options have been carefully curated by both the Archdevils in her life to see if she can rise to the challenge and impress the lord of all Hell in order to earn a place in his favor among the cosmos. [Additional details forthcoming in the books: Fatherless in Phlegethos: An Infernal Childhood, and Ascension in Abriymoch: From Palace to Protégé.]
Philani has several contacts from the lower planes she is familiar with, and is especially knowledgeable about fiends of all sorts. Her primary physical trainer as a youth was Kar'seth, a mezzoloth who agreed to serve as her instructor indefinitely on the condition that upon her rise in status into an archfiend duke or archduke of Hell, he would be given the opportunity to face her in single combat to the death. If there is anyone outside her own circle that Philani could have been considered close with prior to coming to Amusa, it would be the archdevil Totivullus, baron of Minauros under Mammon, and one of Hell's most effective scribes. It is rumored that Totivullus is in charge of keeping the originals of all fiendish contracts signed in blood. He has frequently been a resource for Philani in her work examining contracts in legal disputes.
Languages[edit | edit source]
Sabbatical is fluent in Common, Infernal, Celestial, Abyssal, and Primordial. She hopes to pick up an additional language at some point in the future, perhaps Draconic or Sylvan.
Powers and Abilities[edit | edit source]
Sabbatical's primary approach to combat involves debuffing targets and controlling a battlefield through Suggestions and Commands. As hearty as she is, she focuses mostly on fighting defensively, knowing she can outlast most opponents, or simply turn the situation away from combat entirely. She is not really a fighter at heart and would rather any fight she is involved in be decided long before weapons are drawn. In one notable exception on a violent night, Sabbatical exhibited powers producing hellfire flickering with crimson, green and gold that both wreathed her with light and could retaliate against enemies in close range. The flames reeked of sulfur and damnation, and danced with an energy almost eager to consume life. Since then, and since acquiring an amulet from her home, she has been able to unleash further fire-based spells, although her preference is still toward dealing with humanoid foes and causing paralysis or use mind-affecting spells.
Unlike most Fierna tieflings, Philani has a mix of fire-based and charm spells as part of her blood. Her connection to hellfire has expanded further through constant use of the amulet as a spell focus not just for her fire spells, but also for all of her magic.
In order to broaden her skills and access to ritual magic, Philani has also studied the basics of arcane spellcasting. These skills are still in their early days, but are expected to expand at least through the selection of an appropriate school of magic.
The Journal[edit | edit source]
Sabbatical carries with her a heavy tome bound in strange red leather filled mostly with blank pages. The heavy tome is where she drafts work on the memoirs of her own life, which she expects never to share with anyone, but cannot quite shake a desire to make. She also keeps a smaller travel notebook where she keeps the journal she was instructed to make for her time in Quelmar, detailing all the potentially exploitable mortals she encounters, any new ideas she discovers, especially those that could be used as inspiration for new punishments, and a simple record of events. Highlights of entries of the latter will appear below. As the first journal has filled, she has now supplemented it with an additional notebook purchased for her by Reedy. This extra journal was destroyed in a fiery explosion at the base camp, but Sabbatical has acquired some additional texts to reproduce what she remembers of substance and continue writing with.
The Return to Phlegethos[edit | edit source]
Sabbatical left the material plane of Quelmar on Kentgannon 12, 893 PR by use of a ritual spell temporarily tying a nearby river to the Styx and boarding a raft to take her to Avernus. This ritual involved a chunk of stone quarried from Avernus as a focus, symbolic payment to the ferryman of death, and a prior arrangement for passage organized by her mother, Pharastra. The river's waters returned to normal after a few hours, and the sole remaining evidence of the ritual is a rough circle of infernal stone at the banks of a river in the wilds of Amusa carved with a pentacle on the surface.
In Avernus, Philani ran into several difficulties: the party of devils she was expected to meet up with was scattered by a horde of invading Bulezau demons, and she was some distance away from support. There were not too many survivors of the demons, only a dozen, by the time she arrived nearby, but such numbers were not something she could take on single-handedly or at once. She encountered one imp, Serrek, whom she commandeered into her service and used as an invisible scout and lookout as she planned a strategy to eliminate the remaining demons. It took several days and a close battle with 3 of them at once, but Philani was able to eliminate them in several small encounters. She did briefly become infected with a fiendish disease, but was able to cleanse it through the use of a Lesser Restoration spell after a rest. With the immediate area finally clear of demons, Philani took Serrek with her to a fortress where she was able to secure safe passage to Dis, the second layer of the Hells.
Upon her arrival in Dis, Philani secured accommodations at an expensive inn, making use of the coins obtained from her time on Amusa. She also received a message from an unnamed Duke of Dis arranging for a meeting. At this meeting she was informed of an order for her to travel via portal directly to Hellmar and meet with Asmodeus for a detailed report of her activities. This was due to Glasya making certain statements and insinuations about what Philani has done on the mortal plane since she left the Hells. The meeting went reasonably well, with Philani providing a thorough accounting of herself and her activities, as well as sharing her opinions on the role of family in the Hells and the potential threat to the universe posed by a demonic "Mother" in Amusa, a being she believes is likely Zuggtmoy. No final decisions about Philani's status or station were made, but she was given passage back to Phlegethos directly after the interview.
Philani returned to Phlegethos on Kentgannon 26, 893 PR. She returned to Fierna's palace and delivered another report to her mother, Pharastra, and her grandmother, Fierna. After delivering this report, it was clear that further strategizing regarding the demonic threat on Amusa was necessary. Philani remained in the palace for the next month as she was thrust into a position of direct oversight of a camp of demon hunters. During that time, she continued to pursue arcane studies, developing an affinity for the Order of Scribes Wizards and awakening the strange, animate spellbook Bulio had sold to her.
The Rise of a New Archfiend[edit | edit source]
For further details of what becomes of Philani/Sabbatical, see Philani. She later becomes known as the "Inferno of Phlegethos." When or whether she grows beyond that title to the ranks of an archduchess in her own right remains to be seen, but she remains ever loyal to the Hells even as she increases her own power.