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'''Qandela Obscura '''is an online Illuminated Worlds community campaign that began |
{{Worldbuilders}}'''Qandela Obscura '''is an online Illuminated Worlds community [[campaign]] that began in December of 2023. |
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The campaign involves investigators of Candela Obscura seeks to procure phenomena of the Flare to research and protect the world from its dangers and magick, based on the TTRPG of the same name. |
The campaign involves investigators of Candela Obscura seeks to procure phenomena of the Flare to research and protect the world from its dangers and magick, based on the TTRPG of the same name. |
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== The Wold of Qandela Obscura == |
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In the |
In the northern reaches of [[Noma]], on the continent of [[Osugbo]], the city of [[Newfaire]] stands on the brink of upheaval. Once a quiet, unassuming region, predominantly [[human]] and simple in its ways, it now faces a lurking danger. Since the severance from all other planes, the world has slipped into a mundane forgetfulness, its people blind to the encroaching shadows. |
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In the |
In the aftermath of the Great No Man’s War of 27 CR, a delicate balance of faith, law and order holds the Fairelands together beneath the watchful eyes of The Primacy, Noma’s Central Government; its presence felt more in decree than in flesh. |
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It is now 37 CR, and strange events ripple through Newfaire, the Fairelands, and beyond. The boundaries between worlds have thinned, and The Flare—an incomprehensible [[plane]] of existence—brushes against our world, unleashing aberrant and eldritch threats long buried in the annals of forgotten history. The city, consumed by its mundane struggles, has forgotten the ancient dangers that claw their way back into existence. |
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Now, in 34 CR, strange happenings have begun to take hold in Newfaire’s streets, the Scarlet Woods, and the Bridleborn mountains surrounding. A realm, completely cut off from all others and nearly forgotten what dangers they hold finds itself on the threshold of another plane, The Flare. The Flare has found itself brushing against Newfaire in thinning and releasing the aberrant and eldritch horrors that those who now occupy the city, have long forgotten. |
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Since time immemorial, circles of extraordinary individuals—professors, street magicians, occultists, and even petty criminals—have risen to confront the darkness. Stalwart and unyielding, they serve as beacons in the consuming night, their efforts shrouded in secrecy. They are the agents of an dedicated organization: Candela Obscura. |
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== Player Characters == |
== Player Characters == |
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Find the Roster of [[List of All Player Characters|Player Characters]] Here —> [[Qandela Obscura Player Roster|ROSTER]] |
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== Lightkeepers == |
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=== |
=== Piers Corden === |
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A magician searching for the real magic of the world, Piers Corden joined Candela Obscura later in life. There he quickly became a mentor figure for some of the new members, and eventually was promoted to the role of Lightkeeper. He can be very blunt and to the point, with a sometimes lacking bedside manner. However, he cares very deeply and will go to extreme lengths to protect those under his care. His meeting place for investigators is a secret room in the concession area of the Tempest Theatre, which he owns. |
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Piers, a Face Magician (played by Julia) |
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[[Steve]], a Muscle Explorer (played by Amal) |
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Nikkolas, a Scholar Professor (played by Jonathan) |
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Madge, a Slink Criminal (played by Gail) |
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=== The Circle of Seekers === |
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Lula, a Scholar Professor (played by Emma) |
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Elizabeth, a Face Journalist (played by Talia) |
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Magnus, a Weird Occultist (played by Geoff) |
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Tess, a Muscle Explorer (played by Mercedes) |
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=== The Circle of Praesidium === |
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Weasel, a Slink Criminal (played by Kim) |
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James, a Weird Occultist (played by Margarita) |
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Thaddeus, a Scholar Professor (played by James) |
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=== The Circle of (tbd) === |
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Cassian, a Slink Criminal (played by Ares) |
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Thorn, a Weird Occultist (played by Gray) |
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Nesta, a Scholar Professor (played by Anna) |
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Jacen Beck is a decorated war veteran of the Great No Man’s War and inventor. A one-time heavyweight champion, he carried his discipline and physical prowess from the ring into the shadows as the masked vigilante Hellcat. In the years that followed his return from the war, he applied his skills as an investigator, soldier and invetor to mentor other masked vigilantes.He is the newest Lightkeeper in Newfaire, dedicating himself to safeguarding investigators and preserving the secrecy that keeps them alive. Stern, practical, and deeply protective, Jacen believes that true strength is measured not just in victory, but in bringing everyone home. |
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Looking for information on other important NPCs? Try [[Other Qandela NPCs]] |
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Warren, a Muscle Explorer (played by Chris) |
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== [[Qandela Obscura/The Story So Far|The Story So Far]] == |
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=== The Circle of (tbh) === |
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Thomas, a Muscle Soldier (played by Jon) |
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==== '''The Illusionist and the Alchemist''' ==== |
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[[Montana Jack]], a Slink Detective (played by Keller) |
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In the shadowy depths of the Eaves, a grim and perplexing pattern began to emerge. Bodies were discovered bearing savage and unusual injuries—lacerations, missing gold fillings, and punctured cheeks. A deadly hunt for gold had taken a twisted turn, revealing a sinister figure, or perhaps something more unnatural, scouring the city for treasure in the most gruesome manner. Amidst this chaos, an alchemist sought the help of Candela Obscura, believing that a hidden trove of ancient artifacts in Oldfaire held the potential to advance their mission in ways yet to be understood. |
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Meanwhile, the Red Hand had stolen priceless treasures from a prince, including rare items from a famed collection. An expert from Candela Obscura, deeply familiar with the city's dark underbelly, led the investigators through an underground market, where they hoped to reclaim the stolen goods. Their objective: infiltrate the market, locate the treasures, and discover who had purchased them. But as the investigation unfolded, they unearthed an artifact of immense importance—only to discover that the Red Hand had no intention of surrendering it before an official auction. Forced into action, the team seized the artifact by any means necessary. |
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[[Harvey White (Circle Of TBD)|Harvey White]], a Face Journalist (played by Sean) |
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A talented illusionist, renowned for his mesmerizing performances, had long been the subject of rumors—whispers of a dark past, a past entwined with a powerful faction and a mysterious artifact procured from an auction. As the investigators followed the tangled trail, they discovered deeper connections to his dangerous mission. Their search led them to a perilous location, where the mystery of the alchemist, the artifacts, and the illusionist’s true intentions took on an even darker hue. |
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== NPCs == |
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The investigation took a chilling turn when three thieves, each with a purple crystal embedded in their temples, were apprehended after attempting a series of high-profile robberies. Candela Obscura was tasked with uncovering the force behind these criminals and their nefarious purpose. As the arc reached its climax, the illusionist announced his final performance—one that promised a deadly spectacle. The investigators had to act swiftly, intervening before he could carry out his fatal plan, saving the innocent theatergoers caught in the deadly web. In the final confrontation, the illusionist performed a dangerous ritual—one aimed at merging two individuals into a single, nightmarish entity. Racing against time, the investigators halted the ceremony, saving the alchemist, but not before tragic lives were lost to the ritual’s dark magic. |
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=== Anastasia Valencia === |
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One of the Lightkeepers of the circles of Newfaire, Osubogo, she is the owner of the Valencia Teahouses, a franchise of tea rooms that serve as a front to the offices of the several circles throughout the large city. She lives in the central tea house, but travels between them easily thanks to the faithful Gregory. She is a medium and serves as a Lightkeeper due to an accident early in her life that led her to become imbued with a phenomenon know as Touchsight; by simply touching an object, she can pin point on a map its history of travel. It gives her an ease of mind on where to send investigators but she often does not travel herself because her constitution has been weakened by the phenomenon her body houses. |
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=== |
==== '''The Herald and the Fang''' ==== |
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Six months after the cataclysmic events at the theater, the investigators were called to the icy isolation of Shrivelineline, tasked with investigating the mysterious deaths of Cardinal Reynolds and Cardinal Zeroth—both of whom had been in contact with the recently deceased Divine Herald. Upon examination of the Herald’s body, the investigators found disturbing signs of tampering: a mask affixed to prevent the [[soul]]'s departure and an incision suggesting that poisoned blood had been deliberately extracted. Their investigation soon led them to a list of potential Divine Herald candidates, one of whom, a shadowy figure named Fournier, caught their attention. As they dug deeper, they discovered the enigmatic Melody Wildes, a newcomer from Lacroix, who, along with others, seemed to fall under the sway of a mysterious figure known only as Mr. Woods. Gin, ever watchful, spotted the elusive figure observing them from afar. |
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A friend of Piers, he is the faithful taxi cabbie who serves the circles of Newfaire. He is always ready to transport anyone and help in anyway he can! He also has a soft spot for the Lightkeeper Anastasia and when he is off duty, can be found having tea wherever she is currently serving, though he’ll tell you he’s just waiting for a job. |
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The investigators’ pursuit of the truth soon entangled them in a sprawling conspiracy, one with roots stretching deep into the world of vampyres. The case began with a worker from the Ruby Rapture, who exhibited strange symptoms after an unusual bloodletting by a local doctor. This unsettling discovery was followed by a violent encounter with a woman baring fangs. The connection between the sick worker and a series of supernatural events began to crystallize. As suspicions mounted, the team discovered the creeping presence of vampyric infection, now taking hold across the city. In a parallel investigation, they sought to protect a Deaconess who had gained terrifying telekinetic powers after touching an ancient artifact. The artifact’s dark nature drew the deadly interest of the Pyre, and despite their best efforts, the Deaconess met a tragic end, further entwining the team in the perilous web spun by dark forces and vampyric influence. |
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Secretary of the Newfaire Office of Unexplained Phenomena, she tries her best to do what’s right and send tips to Qandela Obscura whenever she thinks the investigation needs a second set of eyes. She is courting Nikkolas and enjoys magic shows. |
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The Red Rash epidemic, now spreading with alarming speed, became the next focus of their investigation. Tracing the outbreak to the newly appointed Divine Herald, the investigators discovered a chilling truth: Countess Fournier of Lacroix had been deliberately spreading the Red Rash to identify potential victims for conversion into vampyres. Fournier’s sinister plot involved an army of newborn vampyres, and the creation of a twisted "[[Vampyre]] Nursery" to shape and control them. As the investigators delved further, they uncovered a labyrinthine network of vampyric activity, one that reached into the highest circles of power. Along the way, they ventured into the Scarlet Woods, where they encountered the vengeful spirit of the Owl Wain, whose tragic past held the key to a deeper understanding of the forces at play. As the stakes escalated, Jamie’s tragic death marked a turning point, pushing the team to confront the ever-encroaching vampyric control that threatened to overtake Newfaire. |
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=== Gio Fletcher === |
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Once a prisoner and test subject of EONS (Exoteric Order of New Sciences), he relinquished himself to them to be used as a body guard for future venture in exchange for the safety and money to send to his sister and mother. He is acquainted with Steve. |
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In the final stages of their pursuit, the investigators discovered that Fournier’s vampyric influence extended even further, reaching into the upper echelons of power—including the Periphery, who now hunted them. Forced to go underground, the team formed an unlikely alliance with the Gerwich Vampyre Hunters, and together, they devised a plan to distribute a true cure for the Red Rash and vampyric infection. Their journey took them to [[La Croix]], where they confronted Fournier, determined to sever her hold over Newfaire. With clever strategy and unyielding determination, they managed to force her to return to La Croix, where she would face her aunt and the high priestess in a ritual sacrifice that had led her to flee her homeland and amass an army of vampyres in Newfaire. With vital information secured, the investigators braced for the next chapter in their battle against the dark forces lurking in the city. |
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=== Quinten Threadle === |
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An older Lightkeeper that operates in Newfaire, Osubogo. He owns Threadle's Tailoring - his passion project that also doubles as a 4th Pharos access and a headquarters for a few circles within the city. He is a magician and serves as a Lightkeeper after his age and his wounds have caught up with him while working as an investigator for Candela. He is quite knowledgeable of people and a keen eye for sorting out rumor from fact - and is happy to be as helpful to the youngsters now carrying on the Candela legacy. He can be found during the day dressing and creating fashion for those from the very wealthy to those in the poorhouses with his assistants. He is constantly seen with his orange tabby cat, Marsh. |
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=== |
==== The Shadow and the Dream ==== |
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Elias has been a lightkeeper in Newfaire, Osubogo for about half a decade and has handled assignments and circles left and right. He uses his own home as a ‘lighthouse’ for circles that he works with. Old money comes with perks, and he's not one to shy away from using it as a tool. Rumors run about how his lineage predates Newfaire itself, but he and his family had successfully kept their personal matters out of the public eye. He frequents The Fourth Pharos, and if he’s not there or at home, he could be found in one of Anastasia’s teahouses, being one of her primary investors. |
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== The Story So Far == |
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It's likely you'll have a lot to say about the sessions or plotline so far, we we recommend linking the above text to a page called '''{{PAGENAME}}/The Story So Far''' |
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== House Rules == |
== House Rules == |
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Especially if you're running a Community Campaign, it's important to let your players know what special rules you have in play for them. |
Especially if you're running a Community Campaign, it's important to let your players know what special rules you have in play for them. |
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{{CampaignNavbox}} |
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[[Category:Campaign]] |
[[Category:Campaign]] |
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{{DEFAULTSORT:.Template:Campaign}} |
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[[Category:Qandela Obscura]] |
[[Category:Qandela Obscura]] |
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__INDEX__ |
__INDEX__ |
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Latest revision as of 05:49, 17 February 2026
Qandela Obscura is an online Illuminated Worlds community campaign that began in December of 2023.
About[edit | edit source]
The campaign involves investigators of Candela Obscura seeks to procure phenomena of the Flare to research and protect the world from its dangers and magick, based on the TTRPG of the same name.
The Wold of Qandela Obscura[edit | edit source]
In the northern reaches of Noma, on the continent of Osugbo, the city of Newfaire stands on the brink of upheaval. Once a quiet, unassuming region, predominantly human and simple in its ways, it now faces a lurking danger. Since the severance from all other planes, the world has slipped into a mundane forgetfulness, its people blind to the encroaching shadows.
In the aftermath of the Great No Man’s War of 27 CR, a delicate balance of faith, law and order holds the Fairelands together beneath the watchful eyes of The Primacy, Noma’s Central Government; its presence felt more in decree than in flesh.
It is now 37 CR, and strange events ripple through Newfaire, the Fairelands, and beyond. The boundaries between worlds have thinned, and The Flare—an incomprehensible plane of existence—brushes against our world, unleashing aberrant and eldritch threats long buried in the annals of forgotten history. The city, consumed by its mundane struggles, has forgotten the ancient dangers that claw their way back into existence.
Since time immemorial, circles of extraordinary individuals—professors, street magicians, occultists, and even petty criminals—have risen to confront the darkness. Stalwart and unyielding, they serve as beacons in the consuming night, their efforts shrouded in secrecy. They are the agents of an dedicated organization: Candela Obscura.
Player Characters[edit | edit source]
Find the Roster of Player Characters Here —> ROSTER
Lightkeepers[edit | edit source]
Piers Corden[edit | edit source]
A magician searching for the real magic of the world, Piers Corden joined Candela Obscura later in life. There he quickly became a mentor figure for some of the new members, and eventually was promoted to the role of Lightkeeper. He can be very blunt and to the point, with a sometimes lacking bedside manner. However, he cares very deeply and will go to extreme lengths to protect those under his care. His meeting place for investigators is a secret room in the concession area of the Tempest Theatre, which he owns.
Jacen Beck[edit | edit source]
Jacen Beck is a decorated war veteran of the Great No Man’s War and inventor. A one-time heavyweight champion, he carried his discipline and physical prowess from the ring into the shadows as the masked vigilante Hellcat. In the years that followed his return from the war, he applied his skills as an investigator, soldier and invetor to mentor other masked vigilantes.He is the newest Lightkeeper in Newfaire, dedicating himself to safeguarding investigators and preserving the secrecy that keeps them alive. Stern, practical, and deeply protective, Jacen believes that true strength is measured not just in victory, but in bringing everyone home.
Looking for information on other important NPCs? Try Other Qandela NPCs
The Story So Far[edit | edit source]
The Illusionist and the Alchemist[edit | edit source]
In the shadowy depths of the Eaves, a grim and perplexing pattern began to emerge. Bodies were discovered bearing savage and unusual injuries—lacerations, missing gold fillings, and punctured cheeks. A deadly hunt for gold had taken a twisted turn, revealing a sinister figure, or perhaps something more unnatural, scouring the city for treasure in the most gruesome manner. Amidst this chaos, an alchemist sought the help of Candela Obscura, believing that a hidden trove of ancient artifacts in Oldfaire held the potential to advance their mission in ways yet to be understood.
Meanwhile, the Red Hand had stolen priceless treasures from a prince, including rare items from a famed collection. An expert from Candela Obscura, deeply familiar with the city's dark underbelly, led the investigators through an underground market, where they hoped to reclaim the stolen goods. Their objective: infiltrate the market, locate the treasures, and discover who had purchased them. But as the investigation unfolded, they unearthed an artifact of immense importance—only to discover that the Red Hand had no intention of surrendering it before an official auction. Forced into action, the team seized the artifact by any means necessary.
A talented illusionist, renowned for his mesmerizing performances, had long been the subject of rumors—whispers of a dark past, a past entwined with a powerful faction and a mysterious artifact procured from an auction. As the investigators followed the tangled trail, they discovered deeper connections to his dangerous mission. Their search led them to a perilous location, where the mystery of the alchemist, the artifacts, and the illusionist’s true intentions took on an even darker hue.
The investigation took a chilling turn when three thieves, each with a purple crystal embedded in their temples, were apprehended after attempting a series of high-profile robberies. Candela Obscura was tasked with uncovering the force behind these criminals and their nefarious purpose. As the arc reached its climax, the illusionist announced his final performance—one that promised a deadly spectacle. The investigators had to act swiftly, intervening before he could carry out his fatal plan, saving the innocent theatergoers caught in the deadly web. In the final confrontation, the illusionist performed a dangerous ritual—one aimed at merging two individuals into a single, nightmarish entity. Racing against time, the investigators halted the ceremony, saving the alchemist, but not before tragic lives were lost to the ritual’s dark magic.
The Herald and the Fang[edit | edit source]
Six months after the cataclysmic events at the theater, the investigators were called to the icy isolation of Shrivelineline, tasked with investigating the mysterious deaths of Cardinal Reynolds and Cardinal Zeroth—both of whom had been in contact with the recently deceased Divine Herald. Upon examination of the Herald’s body, the investigators found disturbing signs of tampering: a mask affixed to prevent the soul's departure and an incision suggesting that poisoned blood had been deliberately extracted. Their investigation soon led them to a list of potential Divine Herald candidates, one of whom, a shadowy figure named Fournier, caught their attention. As they dug deeper, they discovered the enigmatic Melody Wildes, a newcomer from Lacroix, who, along with others, seemed to fall under the sway of a mysterious figure known only as Mr. Woods. Gin, ever watchful, spotted the elusive figure observing them from afar.
The investigators’ pursuit of the truth soon entangled them in a sprawling conspiracy, one with roots stretching deep into the world of vampyres. The case began with a worker from the Ruby Rapture, who exhibited strange symptoms after an unusual bloodletting by a local doctor. This unsettling discovery was followed by a violent encounter with a woman baring fangs. The connection between the sick worker and a series of supernatural events began to crystallize. As suspicions mounted, the team discovered the creeping presence of vampyric infection, now taking hold across the city. In a parallel investigation, they sought to protect a Deaconess who had gained terrifying telekinetic powers after touching an ancient artifact. The artifact’s dark nature drew the deadly interest of the Pyre, and despite their best efforts, the Deaconess met a tragic end, further entwining the team in the perilous web spun by dark forces and vampyric influence.
The Red Rash epidemic, now spreading with alarming speed, became the next focus of their investigation. Tracing the outbreak to the newly appointed Divine Herald, the investigators discovered a chilling truth: Countess Fournier of Lacroix had been deliberately spreading the Red Rash to identify potential victims for conversion into vampyres. Fournier’s sinister plot involved an army of newborn vampyres, and the creation of a twisted "Vampyre Nursery" to shape and control them. As the investigators delved further, they uncovered a labyrinthine network of vampyric activity, one that reached into the highest circles of power. Along the way, they ventured into the Scarlet Woods, where they encountered the vengeful spirit of the Owl Wain, whose tragic past held the key to a deeper understanding of the forces at play. As the stakes escalated, Jamie’s tragic death marked a turning point, pushing the team to confront the ever-encroaching vampyric control that threatened to overtake Newfaire.
In the final stages of their pursuit, the investigators discovered that Fournier’s vampyric influence extended even further, reaching into the upper echelons of power—including the Periphery, who now hunted them. Forced to go underground, the team formed an unlikely alliance with the Gerwich Vampyre Hunters, and together, they devised a plan to distribute a true cure for the Red Rash and vampyric infection. Their journey took them to La Croix, where they confronted Fournier, determined to sever her hold over Newfaire. With clever strategy and unyielding determination, they managed to force her to return to La Croix, where she would face her aunt and the high priestess in a ritual sacrifice that had led her to flee her homeland and amass an army of vampyres in Newfaire. With vital information secured, the investigators braced for the next chapter in their battle against the dark forces lurking in the city.
The Shadow and the Dream[edit | edit source]
House Rules[edit | edit source]
Especially if you're running a Community Campaign, it's important to let your players know what special rules you have in play for them.
