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{{Worldbuilders}} <center>{{Very Long Page}}
{| class="wikitable"
|+<big>This page is the campaign synopsis as told by the DMs, to read a more detailed, fun, and lengthy synopsis of the campaign, see '''[[Into the Greedy Green/Player Recaps]]'''</big>
|{{#ev:youtube|https://www.youtube.com/watch?v=m-fxCTHPMxo|350|right|Recap #1|frame}}
|{{#ev:youtube|https://www.youtube.com/watch?v=NtGmV5YQt3g|350|right|Recap #2|frame}}
|
|}
</center>
== Chapter 1: Welcome to the Greedy Green ==
== Chapter 1: Welcome to the Greedy Green ==
''Chapter 1 focused on introducing and growing the player base to the core concepts of the campaign: There is a big dragon war, and dragons are back and crawling all over Isonhound. This is a campaign with lots of wilderness exploration, and LOTS of big bads to slay.''
''Chapter 1 focused on introducing and growing the player base to the core concepts of the campaign: There is a big dragon war, and dragons are back and crawling all over Isonhound. This is a campaign with lots of wilderness exploration, and LOTS of big bads to slay.''


=== Session 1a:b Velathidros ===
=== Session 1a: [[Asar Ogalas]] (New Beginnings) -  Velathidros ===
<u>Characters</u>: '''[[Trina]]''' (Starting XP 6500), '''[[Arlin]]''' (Starting XP 6500)''', [[Varryn]]''' (Starting XP 1500), '''[[Kristef Smoothroar|Kris]]''' (Starting XP 1500), '''Mallen''' (RIP)
<u>Characters</u>: '''[[Trina]]''' (Starting XP 6500), '''[[Arlin]]''' (Starting XP 6500)''', [[Varryn]]''' (Starting XP 1500), '''[[Kristef Smoothroar|Kris]]''' (Starting XP 1500), '''[[Mallen (Greedy Green)|Mallen]]''' (RIP)


<u>DM</u>: James (1/9)
<u>DM</u>: James (1/9)


<u>Dragons Encountered</u>: [[Velathidros]] (Slaughtered), [[Sro]], and [[Flame]]
<u>Dragons Encountered</u>: [[Black Dragon#Velathidros|Velathidros]] (Slaughtered), [[Sro]], and [[Flame]]


<u>XP Gained</u>: 3350 (670 each)
<u>XP Gained</u>: 3350 (670 each)


<u>Important Things that Happened:</u> Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.
<u>Important Things that Happened:</u>  
 
* The festival of '''Asar Ogalas''' in '''[[Synàra|Synara]]''' celebrates the regrowth of the '''[[Woldlin]]''' domain of '''[[Isonhound]]'''. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren, and [[Three Dragons on Synàra|'''THREE DRAGONS''' emerge from the canopies]].


When called to action, a group of five brave warriors, tasked with helping the town's own overwhelmed militia, stomped down to local [[Varryn']]<nowiki/>s neighborhood and help rescue his own kin from being extorted and attacked by the great dragon Velathidros. It took their combined forces (and the morale boost of trusty lionkin Kris) to tear him down, but dramatically they prevailed, opening the door now to further adventures...into the Greedy Green!
* When called to action, a group of five brave warriors, tasked with helping the town's own overwhelmed militia, stomped down to local [[Varryn']]<nowiki/>s neighborhood and help rescue his own kin from being extorted and attacked by the young black dragon '''Velathidros'''. It took their combined forces (and the morale boost of trusty lionkin Kris) to tear him down, but dramatically they prevailed, opening the door now to further adventures...into the Greedy Green!
=== Session 1b: Sro ===
=== Session 1b: [[Asar Ogalas]] (New Beginnings) - Sro ===
<u>Characters</u>: [[Tordek]] (Starting XP 6500), [[Durian]] (Starting XP 1500), [[Ulka]] (Starting XP 1500), [[Spinel]] (Starting XP 1500), [[Dancer of the Boreal Valley]] (Starting XP 1500), [[Grandmush]] (Starting XP 1500)  
<u>Characters</u>: [[Tordek]] (Starting XP 6500), [[Durzibethinus|Durian]] (Starting XP 1500), [[Ulka]] (Starting XP 1500), [[Spinel]] (Starting XP 1500), [[Dancer of the Boreal Valley]] (Starting XP 1500), [[Grandmush]] (Starting XP 1500)  


<u>DM</u>: James (1/21)  
<u>DM</u>: James (1/21)  


<u>Dragons Encountered</u>: [[Sro]], [[Flame]], and [[Velathidros]]  
<u>Dragons Encountered</u>: [[Sro]], [[Flame]], and [[Black Dragon#Velathidros|Velathidros]]  


<u>XP Gained</u>: 2460 (410 each)  
<u>XP Gained</u>: 2460 (410 each)  


<u>Important Things that Happened:</u> Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.
<u>Important Things that Happened:</u>  


When called to action, a group of five brave warriors, tasked with helping the town's own overwhelmed militia, fled to the city's capital building to evacuate any possible civilians, they learned just how powerful the Silver Greatwyrm Sro could be. And how easy it is to get lost in the rubble, destruction, and confusion that lays in the wake of a Silver dragon who REALLY wants something. Despite the odds being stacked against them, they used their ability to be non-threatening to sneak in and rescue the mayor at the last second!
* The festival of '''Asar Ogalas''' in '''[[Synàra|Synara]]''' celebrates the regrowth of the '''[[Woldlin]]''' domain of '''[[Isonhound]]'''. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren, and [[Three Dragons on Synàra|'''THREE DRAGONS''' emerge from the canopies]].
=== Session 1c: Flame ===
 
* When called to action, a group of five brave warriors, tasked with helping the town's own overwhelmed militia, fled to the city's capital building to evacuate any possible civilians, they learned just how powerful the '''Silver Greatwyrm Sro''' could be. And how easy it is to get lost in the rubble, destruction, and confusion that lays in the wake of a Silver dragon who REALLY wants something. Despite the odds being stacked against them, they used their ability to be non-threatening to sneak in and rescue the mayor at the last second!
=== Session 1c: [[Asar Ogalas]] (New Beginnings) - Flame ===
<u>Characters</u>: [[Alenka]] (Starting XP 1500), [[Einari]] (Starting XP 1500), [[Jeb]] (Starting XP 1500), [[Violet]] (Starting XP 1500), [[Miles]] (Starting XP 1500)  
<u>Characters</u>: [[Alenka]] (Starting XP 1500), [[Einari]] (Starting XP 1500), [[Jeb]] (Starting XP 1500), [[Violet]] (Starting XP 1500), [[Miles]] (Starting XP 1500)  


<u>DM</u>: James (1/22)  
<u>DM</u>: James (1/22)  


<u>Dragons Encountered</u>: [[Flame]], [[Velathidros]], and [[Sro]]  
<u>Dragons Encountered</u>: [[Flame]], [[Black Dragon#Velathidros|Velathidros]], and [[Sro]]  


<u>XP Gained</u>: 2890 (578 each)  
<u>XP Gained</u>: 2890 (578 each)  


<u>Important Things that Happened:</u> Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.
<u>Important Things that Happened:</u>  
 
* The festival of '''Asar Ogalas''' in '''[[Synàra|Synara]]''' celebrates the regrowth of the '''[[Woldlin]]''' domain of '''[[Isonhound]]'''. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren, and [[Three Dragons on Synàra|'''THREE DRAGONS''' emerge from the canopies]].
* When the market district is laid siege to by '''Flame the Crimson Terror''', the players act fast to wake up and evacuate people from their shops, homes, and hostels. Carefully navigating the forest fires and the felled trees, players escort refugees to a boat on the river to safety.
 
* '''Flame''' takes particular interest in the chaotic, and perhaps even evil, players who take the chaotic opportunity to loot, pillage, and burn buildings themselves.


=== Session 2: Azuspear ===
=== Session 2: Azuspear/The Green Stag I ===
<u>Characters</u>: [[Trina]], [[Arlin]], [[Kristef Smoothroar|Kris]], [[Violet]], [[Miles]], [[Buho]] (Starting XP 6500), '''[[Jeb]] (RIP)'''
<u>Characters</u>: [[Trina]], [[Arlin]], [[Kristef Smoothroar|Kris]], [[Violet]], [[Miles]], [[Buho]] (Starting XP 6500), '''[[Jeb]] (RIP)'''


<u>DM</u>: James (2/12)
<u>DM</u>: James (2/12)


<u>Dragons Encountered</u>: [[Azuspear]] the Blue (+ His wyrmlings), [[The Green Stag]] (Mentioned)
<u>Dragons Encountered</u>: [[Blue Dragon#Azuspear|Azuspear]] the Blue (+ His wyrmlings), [[The Green Stag]] (Mentioned)


<u>XP Gained</u>: 8700 (1242 each)
<u>XP Gained</u>: 8700 (1242 each)


<u>Important Things that Happened</u>: In the city of Deeplake, important scientific progress is happening at the [[Church of Innovation]], but at this particular branch, all is not as it seems. When the scientists began to push harder on the players to kill all the blue dragons (even the babies) a series of interrogations showed that this Church was compromised by an unseen force---[[The Green Stag]]. However, besides uncovering conspiracies, the team also took the time to investigate the blue dragon's old lair, finding it inhabited by a dangerous [[Behir]], a monster who nearly wiped the team out before they put it six-feet-under. Having now taken some [[Caeruleam]] for themselves, the group begins to look more into its uses and benefits.
<u>Important Things that Happened</u>:  
 
* In the city of '''[[Deeplake]]''', important scientific progress is happening at the [[Church of Innovation|'''Church of Innovation''']], but at this particular branch, all is not as it seems. When the scientists began to push harder on the players to kill all the '''blue dragons''' (even the babies) a series of interrogations showed that this Church was compromised by an unseen force---[[The Green Stag|'''The Green Stag''']].  
* However, besides uncovering conspiracies, the team also took the time to investigate the blue dragon's old lair, finding it inhabited by a dangerous '''[[Behir]]''', a monster who nearly wiped the team out before they put it six-feet-under. Having now taken some '''[[Caeruleam]]''' for themselves, the group begins to look more into its uses and benefits.


=== Session 3: Sro II ===
=== Session 3: Sro II ===
<u>Characters</u>: [[Durian]], [[Ulka]], [[Spinel]], [[Dancer of the Boreal Valley]], [[Grandmush|Aman]], [[Einari]], [[Stan]] (Starting XP 1500)
<u>Characters</u>: [[Durzibethinus|Durian]], [[Ulka]], [[Spinel]], [[Dancer of the Boreal Valley]], [[Grandmush|Aman]], [[Einari]], [[Stan]] (Starting XP 1500)


<u>DM</u>: James (2/18)
<u>DM</u>: James (2/18)
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<u>XP Gained</u>: 6950 (992 each)
<u>XP Gained</u>: 6950 (992 each)


<u>Important Things that Happened</u>: Rising high in the Isonhound mountains, Sro keeps his own precious lair...of MAYORS. Sneaking up to Sro's home, the group of heroes rush into danger, alerting Sro's own ward along the way. Though tensions were high among the team, with Dragon Lovers vying for the praise and attention of the Great Sro, while the Dragon Slayers looked for any opportunity to slice him down. By Sro's own admission, perhaps the world IS ready to fight dragons again, and for passing his curated test (and lesson) of strength, the team took home Mayor Ludvater to his poor heartbroken wife.
<u>Important Things that Happened</u>:  
 
* Rising high in the central '''Isonhound''' mountaintops, '''Sro''' keeps his own precious lair...of '''MAYORS'''. Sneaking up to Sro's home, the group of heroes rush into danger, alerting Sro's own ward, a paladin of Bahamut named '''Belle,''' along the way. Though tensions were high among the team, with Dragon Lovers vying for the praise and attention of the Great Sro, while the Dragon Slayers looked for any opportunity to slice him down.  
* After passing a test from Sro in which he polymorphed '''Belle''' into a young '''Silver Dragon''', the players proved they know how to play by '''The Rules of Dragon Slaying.''' By Sro's own admission, perhaps the world IS ready to fight dragons again, and for passing his curated test (and lesson) of strength, the team took home '''Mayor Ludvater of Musso''' to his poor heartbroken wife.


=== Session 4: Prelnirith ===
=== Session 4: Prelnirith ===
<u>Characters</u>: [[Varryn]], [[Tordek]], [[Einari]], [[Harold]] (Starting XP 6500), [[Mallen]] (Starting XP 1500), [[Junky]] (Starting XP 1500)  
<u>Characters</u>: [[Varryn]], [[Tordek]], [[Einari]], [[Harold]] (Starting XP 6500), '''[[Mallen (Greedy Green)|Mallen]]''' (Starting XP 1500), [[Into the Greedy Green/PCs#Junky|Junky]] (Starting XP 1500)  


<u>DM</u>: James (2/20)  
<u>DM</u>: James (2/20)  


<u>Dragons Encountered</u>: [[Prelnirith]] the Topaz Dragon
<u>Dragons Encountered</u>: Prelnirith the [[Topaz Dragon]]


<u>XP Gained</u>: 3435 (573 each)  
<u>XP Gained</u>: 3435 (573 each)  


<u>Important Things that Happened</u>: A hoard is raided! Escorting the greedy Topaz dragon to his lair on the coast, the team fought alongside the dragon to tear up some goblins who had raided its lair in its absence, and when the dragon wasn't looking...took a little bit for themselves! However, when Mallen is caught raided a shelf, the once allied dragon turned on the group, quickly beginning the retreat! High tensions, epic stakes, and one magic arrow of blinding later...we were all alive, on the SS No Sink, and on our way out, with well over 500 GP worth of gems and artifacts successfully stolen.
<u>Important Things that Happened</u>:  
=== Session 5: Bleucorundum ===
 
<u>Characters</u>: [[Trina]], [[Arlin]], [[Durian]], [[Grandmush]], [[Violet]], [[Amber]] (Starting XP 1500), [[Zevendell]] (Starting XP 1500)   
* Escorting the greedy '''Topaz dragon [[Topaz Dragon#Prelnirith|Prelnirith]]''' to his lair on the east coast, the team fought alongside the dragon to tear up some '''goblins''' who had raided its lair in its absence, and when the dragon wasn't looking...took a little bit for themselves!  
* However, when '''Mallen''' is caught raiding a shelf, the once allied dragon turned on the group, quickly beginning the retreat!  
* High tensions, epic stakes, and one magic arrow of blinding later...everyone survived on the '''[[SS NoSink|SS No Sink]]''', and on our way out, with well over 500 GP worth of gems and artifacts successfully stolen.
=== Session 5: Bleucorundum I ===
<blockquote>'''"WANTED:''' ADVENTURERS TO INVESTIGATE A DRAGON EGG The town of Tsojcanth is in need of brave adventurers to investigate rumors that one of the children has been hiding a dragon egg. If true, this egg could hatch and the town would be in danger. Please come to Tsojcanth and help us find out if this egg is real and, if it is, take steps to protect the town from the dragonling that may hatch from it. Thank you for your help!"</blockquote><u>Characters</u>: [[Trina]], [[Arlin]], [[Durzibethinus|Durian]], [[Grandmush]], [[Violet]], [[Amber]] (Starting XP 1500), [[Zevendell]] (Starting XP 1500)   


<u>DM</u>: James (3/7)b   
<u>DM</u>: James (3/7)b   


<u>Dragons Encountered</u>:  [[Bleucorundum]] the Sapphire Dragon, and an unknown gemstone dragon egg. The Green Stag (Mentioned)  
<u>Dragons Encountered</u>:  [[Bleucorundum]] the [[Sapphire dragon|Sapphire Dragon]], and an [[Corundum Egg|unknown gemstone dragon egg]]. [[The Green Stag]] (Mentioned)  


<u>XP Gained</u>: 4150 (593 each)   
<u>XP Gained</u>: 4150 (593 each)   


<u>Important Things that Happened</u>: A child?! With an Egg!? You betcha. It wasn't Pelota, it wasn't Toblerone, it was TARIAN! After interviewing all 6 suspects, the heroic teams known as "The Awesome Tieflings", "The Dragon Mushers", and "Hot Blood" combined all the clues they had individually gathered in order to crack the case. Unfortunately for them, the Awesome Tieflings also happened to let Tarian's wiles and charms convince them to let him out of his house. So now instead of tracking him down at home, the team braved the wilds, tracking the child through the woods until they came very close to the lair of the great Sapphire guardian. Fighting one of the dragon's thralls, a PHASE GELATINOUS CUBE, everyone barely survived, and decided in the end, that the egg belonged with the dragon, and Tarian was doing the right thing after all.
<u>Important Things that Happened</u>:  
 
* The town of '''Tsoljcanth''' is under '''psionic siege!''' A powerful telepathic force is making citizens (and the heroes) become "invisible" to each other at random intervals, the same way that '''Warforged''' are "invisible" to dragons.
* When children of '''Tsoljcanth''' are suspected of hiding a dragon egg, the players are brought in to investigate: It wasn't Pelota, it wasn't Toblerone, it was '''TARIAN'''! After interviewing all 6 suspects, the heroic teams known as "The Awesome Tieflings", "The Dragon Mushers", and "Hot Blood" combined all the clues they had individually gathered in order to crack the case.
* Tarian had gotten ahead of the investigators, however, and fled to the woodlands nearby. As such, the team braved the wilds, tracking the child through the woods until they came very close to the lair of the '''great Sapphire greatwyrm [[Bleucorundum]].''' Fighting one of the dragon's thralls, a '''PHASE [[Gelatinous Cube|GELATINOUS CUBE]],''' everyone barely survived, and decided in the end, that the egg was handed over to the Sapphire dragon, and Tarian was doing the right thing after all.


=== Session 6: Kobold Dragonshields ===
=== Session 6: Kobold Dragonshields/Green Stag II ===
<u>Characters</u>: [[Ulka]], [[Spinel]]. [[Dancer of the Boreal Valley]], [[Stan]], [[Junky]], [[Mallen]], [[Ferris]] (Starting XP 1500)   
<blockquote>'''"WANTED:''' ADVENTURERS TO CLEAR OUT KOBOLD VAULT Are you looking for an adventure? Do you want to face dangerous creatures and earn wealth and fame? If so, then I have the perfect quest for you. A group of kobolds have taken up residence in a dungeon in the Isonhound mountains and they have been calling the dungeon the "Vault of King Glub VIII". I would like you to clear out the dungeon and kill all of the kobolds. This is a dangerous quest, but if you are successful you will earn a great reward. The kobolds have been known to carry gems and gold, so you could earn a lot of money if you are successful. If you are interested in this quest, please let me know and I will send you more information. Thank you for your time."</blockquote><u>Characters</u>: [[Ulka]], [[Spinel]]. [[Dancer of the Boreal Valley]], [[Stan]], [[Into the Greedy Green/PCs#Junky|Junky]], [[Into the Greedy Green/PCs#Mallen|Mallen]], [[Ferris]] (Starting XP 1500)   


<u>DM</u>: James (3/11)   
<u>DM</u>: James (3/11)   


<u>Dragons Encountered</u>: About 15 Kobold Dragonshields. You heard me, [https://5e.tools/bestiary.html#kobold%20dragonshield_mpmm,fbmt:sand~b1~b0,fbsr:kobold some Kobolds] are Dragons. Also the body of an unknown red dragon, and the sabotaged egg of said dragon. [[The Green Stag]] (Mentioned)   
<u>Dragons Encountered</u>: About 15 [[Kobold]] Dragonshields. You heard me, [https://5e.tools/bestiary.html#kobold%20dragonshield_mpmm,fbmt:sand~b1~b0,fbsr:kobold some Kobolds] are Dragons. Also the body of an unknown red dragon, and the sabotaged egg of said dragon. [[The Green Stag]] (Mentioned)   


<u>XP Gained</u>: 2850 (407 each)   
<u>XP Gained</u>: 2850 (407 each)   
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<u>Important Things that Happened</u>:  
<u>Important Things that Happened</u>:  


* Delving deep into the vault of King Glub, a group of heroes fought off a powerful set of Kobolds that were enhanced with draconic power.  
* Delving deep into the vault of '''King Glub''', a group of heroes fought off a powerful set of '''Kobolds''' that were enhanced with '''draconic power'''.  
* It turns out "King Glub" or whoever he was, has been dead, and the Kobolds were defending its egg, still nestled under the boney corpse of its mother.  
* It turns out "King Glub" or whoever he was, has been dead, and the Kobolds were defending '''its egg''', still nestled under the boney corpse of its mother.  
* HOWEVER, the egg itself had already been compromised, having been destroyed by a creature calling himself "[[The Green Stag]]"
* HOWEVER, the egg itself had already been compromised, having been destroyed by a creature calling himself "[[The Green Stag|'''The Green Stag''']]"


=== Session 7: Harkial ===
=== Session 7: Harkial ===
<u>Characters</u>: [[Einari]], [[Indy]] (Starting XP 1500), [[Cyanocitta|Cyan]] (Starting XP 1500), [[Ophelia]] (Starting XP 1500), [[Joshua]] (Starting XP 1500), [[Tokax]] (Starting XP 1500)
<blockquote>'''"WANTED:''' ADVENTURERS FOR REINFORCEMENTS The town of Fasiltum is in dire straights. It is believed that the Draconians will attack the town after they have dealt with the nearby city of Jakalla. Jakalla was attacked, and though they put up a good fight, they were not able to repel the Draconian forces. Fasiltum is the next town in line, and it is feared that they too will not be able to withstand the might of the Draconians. The townsfolk are looking for adventurers who can help reinforce the town and help keep it safe from the Draconian forces. If you are interested in helping the town, please speak to Mayor. He will provide you with more information on what needs to be done, and he will also provide you with payment for your services"</blockquote><u>Characters</u>: [[Einari]], [[Indy]] (Starting XP 1500), [[Cyanocitta|Cyan]] (Starting XP 1500), [[Ophelia]] (Starting XP 1500), [[Joshua]] (Starting XP 1500), [[Tokax]] (Starting XP 1500)


<u>DM</u>: James (3/20)   
<u>DM</u>: James (3/20)   


<u>Dragons Encountered</u>: [[Harkial the Red]]   
<u>Dragons Encountered</u>: [[Red Dragon#Harkial|Harkial the Red]]   


<u>XP Gained</u>: 14,850 (2475 each)   
<u>XP Gained</u>: 14,850 (2475 each)   


<u>Important Things that Happened</u>
<u>Important Things Established/Occurred</u>
* '''Draconian armies''' sometimes escape into the world and cause terror in the name of the dragons as part of the big ongoing war against the realm.
* '''Draconian armies''' sometimes escape into the world and cause terror in the name of the dragons as part of the big ongoing war against the realm. These armies also can include '''kobolds''', '''dragonborn''', '''[[Draco-Orc|draco-orcs]]''', and any other relevant Tiamat faction.  
* The coastal towns of '''Fasiltum''' and '''Jakalla''' were attacked in this latest wave, Jakalla was a total loss, despite the best efforts of those present.  
*The coastal towns of '''[[Fasiltum]]'''  and '''Jakalla''' were attacked in this latest wave, '''Jakalla''' was a total loss, despite the best efforts of those present. This particular wave of '''[[Draconians]]''' included a young red dragon, '''Harkial''', which was the root cause of so much destruction.
* This particular army of Draconians appeared to be led by Harkial, a destructive young red dragon.
*There's one really angry '''[[Kobold]]''' who survived the seige on '''Fasiltum''', the only survivor, who disappeared mysteriously at the end.  
* Legends of "''[[Pinky the Dragon Slayer]]''" are going around now, about a single soldier who slayed a dragon (in truth, he was just the one manning a cannon that happened to land a death blow)  
*Legends of "[[Pinky the Dragon Slayer|'''Pinky the Dragon Slayer''']]" are going around now, about a single soldier who slayed a dragon (in truth, he was just the one manning a cannon that happened to land a death blow)  
*There is now a group of wanna-be heroes of the realm who survived the seige, calling themselves '''The Benevolance''' so they might show up at some point.


=== Session 8: Hydrinth ===
=== Session 8: Hydrinth ===
<u>Characters</u>: [[Búho]], [[Kris|Kris,]] [[Tordek]], [[Durian]], [[Violet]], [[Boros]] (Starting XP 2700) [[Dad-Bot]] (Starting XP 1500)
<blockquote>'''"WANTED:''' Adventurers willing to map a safe passage through the treacherous Isonhound forests between Sneerwell to the Ssaphíbían River! Bronze dragon sightings near the shores of the River have made the passage unsafe. If you are successful in charting a safe path, you will be richly rewarded! Beware, though, the dragon is known to be particularly vicious and has already claimed several lives. Do not attempt this quest if you are not confident in your abilities!"</blockquote><u>Characters</u>: [[Búho]], [[Kristef Smoothroar|Kris,]] [[Tordek]], [[Durzibethinus|Durian]], [[Violet]], [[Boros]] (Starting XP 2700) [[Dad-Bot]] (Starting XP 1500)


<u>DM</u>: James (3/22)   
<u>DM</u>: James (3/22)   


<u>Dragons Encountered</u>: [[Hydrinth|Hydrinth the Bronze]]   
<u>Dragons Encountered</u>: [[Bronze Dragon#Hydrinth|Hydrinth the Bronze]]   


<u>XP Gained</u>: 5940 (848 each)   
<u>XP Gained</u>: 5940 (848 each)   
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<u>Important Things that Happened</u>:  
<u>Important Things that Happened</u>:  


* The team sailed the [[Titicaca River]]  
* The players named the [[River Titicaca|Titicaca River]] out of '''[[Sneerwell]]'''
* Some of the players learned about Wovenstone and Caeruleum.  
* Some of the players learned about '''[[Wovenstone]]''' and [[Caeruleam|'''Caeruleum''']]. One is organic, powered by the lightning glands of dragons. The other is inorganic, magic Feywild rock that eminates magical power.  
* Kris is retired to side research on the power sources mentioned above.
* The character [[Kristef Smoothroar|Kris]] is retired now, leaving the campaign to go work on his research he got on BOTH the above power sources to try to develop a new engine. Bye Kris! 
* The team did encounter Hydrinth the Bronze Dragon, who was on a mission to destroy the slave-labor mines that were hiding out near Nightfall station. When [[Tordek]] discovers that the mines collapsed and people may be inside, the group melded underground to find and save the last survivors, including a very special Shifter.
* Lots of mentions of the [[Goldvein|Goldveins]], and it's mentioned that t'''he Goldvein dwarves historically were known to have a rare horde of powerful crystals''' 
* Some of the players earn special '''[[List of Magic Items#Goldenstone Pickaxe|Pickaxes that can turn wovenstone to gold]]'''.
* The team did encounter [[Bronze Dragon#Hydrinth|'''Hydrinth the Bronze''']] '''Dragon''', but ultimately made peace with him 
* It was established that [[Vegepygmy|'''Vegepygmies''']] live in the Green and sometimes dam rivers to make lands flood and get real moist


=== Session 9: Lindwurms ===
=== Session 9: Lindwurms I ===
<u>Characters</u>:  [[Tordek]], [[Dancer of the Boreal Valley]], [[Boros]], [[Dur'kalak|Dur’kalak]], (Starting XP 1500), [[Va’Dath]] (Starting XP 1500)
<blockquote>In Northern [[Sylvanry]] a young woman sets up camp in hopes of helping the region rebuild after recent dragon attacks. Her father, a tavern owner in the city of [[Seglock]], hears rumors of gruesome attacks on locals in that area. He now seeks those brave enough to travel North and convince his daughter to come home before it's too late. And what better way to rally those to his cause than a hefty reward.</blockquote><u>Characters</u>:  [[Tordek]], [[Dancer of the Boreal Valley]], [[Boros]], [[Dur'kalak|Dur’kalak]], (Starting XP 1500), [[Vadath]] (Starting XP 1500)


<u>DM</u>: Kyle (3/24)   
<u>DM</u>: Kyle (3/24)   
Line 137: Line 173:
<u>Important Things that Happened</u>:
<u>Important Things that Happened</u>:


* Party caught word of a tavern owner in [[Seglock]] that was looking for a group to venture north for an escort mission.
* Party caught word of a tavern owner in '''[[Seglock]]''' that was looking for a group to venture north for an escort mission.
* The tavern owner, a [[satyr]] named [[Into the Greedy Green/NPCs#Rory|Rory]], asked the party to travel North to [[Chillcrest Forest]] and bring his daughter home.  Rory’s daughter is a [[New Dryad]] named [[Into the Greedy Green/NPCs#Wisty|Wisty]].  She was part of a relief effort in Northern Sylvanry; in an area with a series of recent attacks by unknown creatures.
* The tavern, '''The Lock and Keg''', owned a [[satyr]] named [[Into the Greedy Green/NPCs#Rory|'''Rory''']], asked the party to travel North to '''[[Chilcrest Forest|Chillcrest Forest]]''' and bring his daughter home, a [[New Dryad]] named [[Into the Greedy Green/NPCs#Wisty|Wisty]].  She was part of a relief effort in north [[Sylvanry]]; in an area with a series of recent attacks by unknown creatures.
* The party traveled North to Chillcrest Forest, just as Wisty’s camp was under attack by [[Lindwurm|Lindwurms]].  The party engaged the Lindwurms on an icy pond just outside the camp.  The battle was hard fought and unfortunately Wisty was slain by a Lindwurm just as Va’dath(?) was lunging to protect her.
* The party traveled North to '''Chillcrest Forest''', just as Wisty’s camp was under attack by [[Lindwurm|Lindwurms]].  The party engaged the '''Lindwurms''' on an icy pond just outside the camp.  The battle was hard fought and unfortunately Wisty was slain by a Lindwurm just as Vadath was lunging to protect her.
* The party vanquished the lindwurms and [[Tordek]] attempted to revive Wisty but it was too late.  It’s possible that something in the Lindwurm’s vile saliva prevented such healing.
* The party vanquished the lindwurms and '''[[Tordek]]''' attempted to revive Wisty but it was too late.  It’s possible that something in the Lindwurm’s vile saliva prevented such healing.
* After the dryad perished, a purple sapling began to grow from the corpse.  Dancer cut the sapling from Wisty’s body and placed it in a container.  With Va’Dath(?) carrying the corpse itself, the party returned to Rory and gave the satyr his daughter’s corpse.  He didn’t seem too distraught; claiming that he can have her brought back because “i knows a guy”.  The Wisty Sapling…. Well…. It’s in good paws.
* After the dryad perished, a purple '''sapling''' began to grow from the corpse.  Dancer cut the sapling from Wisty’s body and placed it in a container.  With Vadath carrying the corpse itself, the party returned to Rory and gave the satyr his daughter’s remains.   
*He didn’t seem too distraught; claiming that he can have her brought back because [[Grandmush|“i knows a guy]]”.  
 
=== Session 10: Longfang I/Cheshire I ===
<blockquote>''ATTENTION ALL ADVENTURERS!!''


=== Session 10: Longfang ===
The Dwarven Grand Master of the Order of the Watchful Eye requests the presence of any able bodied adventurers who wish to undertake expeditions on behalf of the Order.
<u>Characters</u>: [[Einari]], [[Violet]], [[Grandmush]], [[Arlin]], [[Trina]], [[Búho]], [[Dad-Bot]]
 
The Master and his scholars are offering coin and resources to investigate two locations that may provide access to lost Dwarven holdings within the snowy mountains of northern Isonhound.
 
It is believed that these locations are populated by all manner of wild creatures and they may even be in league with dragons.
 
Those who wish to undertake this task should travel to the cloisters of the order in the city of Gammelgard. Lodgings will be provided while expedition teams are assembled.  </blockquote><u>Characters</u>: [[Einari]], [[Violet]], [[Grandmush]], [[Arlin]], [[Trina]], [[Búho]], [[Dad-Bot]]


<u>DM</u>: Dave (4/5)   
<u>DM</u>: Dave (4/5)   
Line 155: Line 200:


* The party members heeded the request of the Order of the Watchful Eye and reported to the barracks outside their cloister in the town of [[Gammelgard]].  
* The party members heeded the request of the Order of the Watchful Eye and reported to the barracks outside their cloister in the town of [[Gammelgard]].  
* They met a dwarven alchemist by the name of '''[[Into the Greedy Green/NPCs#Falgrim Norest|Falgrim Norest]]'''. He is an alchemist in service to the Order and would act as their contact for the mission. He told them the background of why they were requested, what their objectives were and what they might encounter.  
* They met a dwarven alchemist by the name of '''[[Into the Greedy Green/NPCs#Falgrim Norest|Falgrim Norest]]'''. He is an alchemist in service to the Order and would act as their contact for the mission, as well as future missions.  
* The first thing they encountered was a group of three emaciated orcs.  emaciated, under dressed and under armed. They were completely submissive and answered all their questions without resistance. The orcs told them they were run off their land farther up in the mountains. A green dragon called '''[[Longfang, Dragon (NPC)|Longfang]]''' ran them off with a hoard of nasty odd looking goblins. The group ultimately let them go.  
* The players were sent to scount the '''[[Northern Snowy Mountains]]'''. The first thing they encountered was a group of three emaciated orcs.  emaciated, under dressed and under armed. They were completely submissive and answered all their questions without resistance. The orcs told them they were run off their land farther up in the mountains. A green dragon called '''[[Longfang, Dragon (NPC)|Longfang]]''' ran them off with a hoard of nasty odd looking goblins. The group ultimately let them go.  
* Following the road, they came into a large clearing about the size of a small village with rough mountain walls rising up all around it. In this clearing they encountered a large group of goblins similar in look to what the orcs had described. And eventually came to a 25 foot statue of a Dwarf outside a massive sealed off stone archway.  
* Following up into the mountains, they came into a large clearing about the size of a small village with rough mountain walls rising up all around it. In this clearing they encountered a [[Cheshire's Goblins|'''large group of strange goblins''']] similar in look to what the orcs had described. And eventually came to a 25 foot statue of a Dwarf outside a massive sealed off stone archway. The players, exhausted, returned back to Gammelgard to report their findings.  


=== Session 11: Tragdor ===
=== Session 11: Tragdor I ===
<u>Characters</u>: [[Einari]], [[Dur'kalak]], [[Durian|Durain]], [[Indy]], [[Tokax]], [[Delphi]] (Starting XP 2700)
<blockquote>With the Green Stag averting the eyes of the locals it would be a shame for someone..... or some thing, to take advantage of the situation.  And eyes, averted or not, are quite tasty when delivered to your doorstep. </blockquote><u>Characters</u>: [[Einari]], [[Dur'kalak]], [[Durzibethinus|Durian]], [[Indy]], [[Tokax]], [[Delphi]] (Starting XP 2700)


<u>DM</u>: Kyle (4/6)   
<u>DM</u>: Kyle (4/6)   


<u>Dragons Encountered</u>: None (One very fake and hallucinatory dragon made by an old crochety wizard)   
<u>Dragons Encountered</u>: "[[Into the Greedy Green/NPCs#Tragdor|Tragdor]]" (One very fake and hallucinatory dragon made by an old crochety wizard)   


<u>XP Gained</u>:  3798 (633 each)     
<u>XP Gained</u>:  3798 (633 each)     
Line 171: Line 216:


* The group of adventurers found themselves in [[Indy]]'s home town of [[Briar Glen]]. As the sheriff, she was informed that there was some trouble with Gertrude at the general store, so the party decides to go investigate.  
* The group of adventurers found themselves in [[Indy]]'s home town of [[Briar Glen]]. As the sheriff, she was informed that there was some trouble with Gertrude at the general store, so the party decides to go investigate.  
* At the general store, Gertrude informs the group of a recent break-in and robbery attempt by a fairly young kobald. Gertrude managed to overpower the kobald and had him incapacitated in a back room, working off his crime.  
* At the general store, Gertrude informs the group of a recent break-in and robbery attempt by a fairly young kobold. Gertrude managed to overpower the kobald and had him incapacitated in a back room, working off his crime.
* The group then decides to talk to the kobald, with [[Durian]] and [[Delphi]] leading the interrogation and acting as translators of sorts, with their Draconic and telepathic language abilities.
* The group then decides to talk to the kobold, as they learn he is one of many kobolds working for the great dragon [[Into the Greedy Green/NPCs#Tragdor|'''Tragdor''']].
* The kobald identified himself as Do'Ki, and informed the party that he was looking for loot and treasure to bring back to Tragdor, the dragon that ruled over his community. If they failed to appease him, then Tragdor would eat them. A deal was struck with Gertrude to allow Do'Ki to go free, and the party then went to help the kobald community be free from Tragdor.
* The players located and fight the kobold community. After dealing with the conflict, the group entered a nearby shack and found a concealed staircase, leading to a hidden attic. There the group discovered the true Tragdor, an old wizard looking for 'retirement', who uses the fake illusion dragon as a front and to get Kobolds to go out and get stuff for him.
* Do'Ki led the group to a walled off structure of ruins, claiming this is where his people lived. Here the party split, with [[Delphi]], [[Indy]], Tokax, and Do'Ki deciding to sneak in through the sewer tunnels in the back, and [[Einari]], [[Dur'kalak|Dur'Kalak]], and [[Durian]] disguising themselves as sacrifices to Tragdor and going in the front.  
* The party then decided to take Tragdor's bribe of gold and loot, but still dismantled his fake kobold society, and put him under on the watchlist for the sheriffs of [[Briar Glen|Briar Glen.]]
* The plan quickly went awry, and a fight ensued between the kobald community and the party. Some of the kobalds ran away and surrendered, some got sliced to death, and many, many got burned.  
* After dealing with the conflict, the group entered a nearby shack and found a concealed staircase, leading to a hidden attic. There the group discovered the true Tragdor, an old wizard looking for 'retirement'
* The party then decided to take Tragdor's bribe of gold and loot, but still dismantled his fake kobald society, and put him under the careful watch of [[Indy]] and [[Briar Glen|Briar Glen.]]


=== Session 12: The Green Stag Pt. I ===
=== Session 12: The Green Stag III ===
<u>Characters</u>: [[Harold]], [[Cyan]], [[Ensign]] (Starting XP 2700), [[Reylendor]] (Starting XP 2700), [[Kihlek]] (Starting XP 2700), [[Herneldo]]  (Starting XP 2700)
<u>Characters</u>: [[Harold]], [[Cyan]], [[Ensign]] (Starting XP 2700), [[Reylendor]] (Starting XP 2700), [[Kihlek]] (Starting XP 2700), [[Herneldo]]  (Starting XP 2700)


<u>DM</u>: James (4/9)   
<u>DM</u>: James (4/9)   


<u>Dragons Encountered</u>: Unnamed White Dragon Wyrmling Orphans, and The Green Stag (file un-redacted)  
<u>Dragons Encountered</u>: Unnamed [[White Dragon]] Wyrmling Orphans, the body of their mother the [[White Dragon]] '''Shiveth''', and [[The Green Stag]]  


<u>XP Gained</u>: 3696 (616 each)     
<u>XP Gained</u>: 3696 (616 each)     
Line 190: Line 232:
<u>Synopsis</u>:  
<u>Synopsis</u>:  


 
* The players discovered and p''ushed the '''Green Stag''' out of his hiding place'', a white dragon's lair in the north known as '''the Cave of the North Wind.'''
Ensign's Log, Stardate 2.20.22, for Captain Saldani should it be recovered:
* The players rescue [[Into the Greedy Green/NPCs#Raritan|Raritan]] (the person, not the place), the first mate of the '''[[SS NoSink]]'''
 
* [[Kihlek]] the ''Green Fang'' is confused for the ''Green Stag.''
Now that the threat has past and the need for discretion is over, I feel the need to recount the events as I remember them. I had traveled a small [[Loxo]] village deep in the forests on reports of a legendary tree that acted as a portal to far flung places. I believed that this tree could hold some potential of returning me to ''The Sextant'' so I arrived to take readings and inquire about the phenomenon from the locals. Unfortunately, this effort proved fruitless for my intended goal. However, another opportunity took shape.
* [[Ensign]] gets a Crystal Ball.  
 
A guardian of the village came through the gates carrying the unconscious form of another Loxo, loudly requesting medical assistance. I was closest, and first on the scene to administer aid. Following protocol, I first stabilized the patient's condition with an E.M.A. Since the patient was still unconscious, I began taking scans to determine next steps.
 
It was then that Reylendor arrived, quickly followed by Cyan and Herneldo. Reylendor is also a medical practitioner (though in a way completely foreign to our way of thinking and more customary for this region) and through our combined efforts we were able to restore the patient to consciousness. He introduced himself as Admiral Herold, and recounted how he was sailing down a nearby river with his "first mate" (apparently the only other member of his crew) when he came under attack by a mysterious and powerful entity.
 
The other group had come to town in an attempt to fulfill a bounty on a large Green Dragon, and they had heard rumors that it had been spotted in this area. Thankful for the rescue, the Admiral (though, by their own admission, they only had one ship, the status of which was unknown, so I believe the rank of Captain more fitting), invited us all to partake in an evening of alcohol consumption and general camaraderie. It was there, the Captain invited us all to join their crew and help them reclaim their ship. The group agreed on a temporary basis, hoping that the mysterious being that attacked the ship was the green dragon they were seeking.
 
The next morning, after resolving some earlier misunderstandings, the group met with Kihlek who would act as the guide into this colder northern region. We traveled deep into the woods, and the temperature steadily declined. Being adapted for such conditions, I was not affected, the other members of the crew found the climate less hospitable. I lent the cloak I use to cover my uniform to Reylendor, though it did spark some questions regarding the origins of my clothing.
 
We arrived at the lake where the Captain reported the attack, and though the ship could not be seen, some debris was found to confirm the location. For some time the group discussed the best plan to get to the island in the middle of the lake without disturbing whatever lurked under the waves. The group began to dig in, but could not figure out how to draw the creature/creatures out of the lake. Taking the initiative, I tossed a nearby stone into the water.
 
Emerging from the murky lakebed were four adolescent white dragons. We engaged these creatures, but found that we were fairly outmatched and began to fall back. It was then that the green dragon that we had been searching for appeared out of the island in the middle of the lake. We were able to cripple/defeat most of the dragonlings as we fell back, but knowing that we could not take a full adult green dragon, we continued to cautiously retreat. The dragon offered a deal. In exchange for not revealing that we had seen or interacted with them, the dragon would allow us to live. In addition, we would be allowed to loot the cave of the former occupant of the lake, a white dragon (killed by the green dragon).
 
Seeing this as the best outcome, the captain agreed, and the green dragon flew off, but not without warning us that it knew our scent now, so could track us down if knowledge of the green dragon was leaked. The crew crossed the lake to find  a cave system, and within, a considerable amount of currency as well as a few magical items. The body of the White dragon was also in preserved condition, so the crew recovered valuable parts of the beast as well.
 
After diving up the loot, the group discussed the nearby terrain with local avian wildlife, who reported that a boat was seen run aground further downriver. Our crew was able to retrieve it and find the first mate alive.
 
I would like to conclude with noting that a damaged artifact was recovered, a crystal orb. After some discussion, it was deemed not worth the risk of further damaging the orb, but it was given to me to repair. It will take time and resources, as I am more a doctor than an engineer, but I believe the orb could be repaired and adapted into our technology. If I am able to repair it, Reylendor and Herneldo have requested use of it.
 
PROGRAM, end log.


=== Session 13: Longfang II ===
=== Session 13: Longfang II ===
<u>Characters</u>: [[Tordek]], [[Dancer of the Boreal Valley|Dancer]], [[Vadath]], [[Boros]], [[Kellen]], [[Akagane]], Khan
<blockquote>The Dwarven Grand Master of the Order of the Watchful Eye requests the presence of any able bodied adventurers who wish to undertake expeditions on behalf of the Order. The Master and his scholars are offering coin and resources to investigate two locations that may provide access to lost Dwarven holdings within the snowy mountains of northern Isonhound. It is believed that these locations are populated by all manner of wild creatures and they may even be in league with dragons. Those who wish to undertake this task should travel to the cloisters of the order in the city of '''Gammelgard'''. Lodgings will be provided while expedition teams are assembled.</blockquote><u>Characters</u>: [[Tordek]], [[Dancer of the Boreal Valley|Dancer]], [[Vadath]], [[Boros]], [[Kellen]], [[Into the Greedy Green/PCs#Akagane|Akagane]], [[Into the Greedy Green/PCs#Khan|Khan]]


<u>DM</u>: Dave (4/12)   
<u>DM</u>: Dave (4/12)   
Line 226: Line 248:
<u>Synopsis</u>:
<u>Synopsis</u>:


* The group was briefed by the dwarven alchemist [[Falgrim Norest (NPC)|Falgrim Norest]] in [[Gammelgard]] and informed that the first group that ventured forth into the foothills of the [[Northern Snowy Mountains]] were successful in finding both the entrance to the lost dwarven citadel and the odd, mutated goblins. The task of this group would be similar but in a different area of the foothills.
* The group was briefed by the dwarven alchemist [[Falgrim Norest (NPC)|'''Falgrim Norest''']] in [[Gammelgard]] and informed that the first group that ventured forth into the foothills of the [[Northern Snowy Mountains]] were successful in finding both the entrance to the lost dwarven citadel and the odd, mutated goblins. The task of this group would be similar but in a different area of the foothills.
* The group had an uneventful travel during the two days into the mountains. The night before they reached the suspected entrance, a heavy fog fell over the encampment and surrounding area. Dancer of the Boreal Valley cast Primal Awareness and detected a dragon in their wide vicinity. Even so, no attack came to them.
* The night before they reached the mission destination, a heavy fog fell over the encampment and surrounding area. At least '''1 Dragon''' was detected in their wide vicinity by [[Dancer of the Boreal Valley|Dancer]] their ranger. Even so, no attack came to them.
* The next day the group traveled on further and came to the remnants of  a road that snaked up into the mountains in the direction they were going. Following the road they came to a clearing where they found a hoard of goblins fighting a group of orcs. Sneaking into the area, the group attempted to covertly harass the two groups into fighting each other. This had partial success.
* The next day the group traveled on further and came to the remnants of  a road that snaked up into the mountains in the direction they were going. Following the road they came to a clearing where they found a hoard of goblins fighting a group of orcs. The players stumbled into the party by failing to sneak by. Ultimately, the players were successful in defeating both of the other groups.
* Ultimately, the group was successful in defeating both of the groups which did take to fighting each other.
* Upon traveling farther along, they came to ANOTHER '''25ft statue of a dwarf''' and sealed stone archway similar to the one the first group found.
* Upon traveling farther along, they came to a 25ft statue of a dwarf and sealed stone archway similar to the one the first group found.
*There was evidence of '''[[Kruthik]]''' activity near the statue and archway.
* Tordek cast Meld with Stone and merged with the wall. He came out a few moments later claiming that the wall was actually an earth elemental that was tasked with blocking the passage way.
* '''[[Tordek]]''' cast Meld with Stone and merged with the wall. He came out a few moments later claiming that the wall was actually an earth elemental that was tasked with blocking the passage way. The players learned the story of what was behind the archway:
*Inside the vault was '''<u>"Those who had earned Moradin's Wrath. Turned from him. Sealed for All Time"</u>'''
[[File:GreenStagBounty.png|thumb|406x406px|The bounty that was taken for Session 14, claimed in Session 17]]


=== Session 14: The Green Stag Pt. II ===
=== Session 14: The Green Stag IV ===
<u>Characters</u>: [[Miles Ison|Miles]], [[Stan]], [[Ulka]], [[Ferris]], [[Delphi]], [[Vadath|Vadeth]], [[Jo]]  
<u>Characters</u>: [[Miles Ison|Miles]], [[Stan]], [[Ulka]] (RIP), [[Ferris]], [[Delphi]], [[Vadath|Vadeth]], [[Jo]] (RIP)


<u>DM</u>: James (4/20)   
<u>DM</u>: James (4/20 [blaze it])   


<u>Dragons Encountered</u>: The Green Stag   
<u>Dragons Encountered</u>: The Green Stag   
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<u>XP Gained</u>: 1857 each     
<u>XP Gained</u>: 1857 each     


<u>Synopsis</u>: Sro guides the players to the Green Stag's lair, amps them up, then locks them inside to finish him off.
<u>Synopsis</u>:


RIP Ulka, Jo. MVP=Venombane Armor
* The conspiracy in '''[[Deeplake]]''' (See Session 2) came to a close with a fun light hearted improv.
* '''Miles the Tabaxi Bard''' was rescued from being a thrall slave and then helped spearhead a hunt to find the Green Stag
* The Stag's Hoard is also missing. 
 
'''ONE MONTH PASSES AS THE PLAYERS LOOK FOR GREEN STAG'''
 
* 7 Adventurers Entered a cave where '''Sro the Silver Greatwyrm''' put them to the ultimate test, to stop "''the Greedy Green Dragon".'' 
* In an epic battle, the first true dragon slaying of the campaign, 5 of the 7 make it out with their lives. 
* But Miles rescued his platonic bandmate Tiriana, and helped kill the stag, completing his Character Mission and retiring.
* The bounty is claimed by '''Vadath''' and '''Delphi,''' who will take this victory and go on to found the [[Band of the Iron Hawk]].  


=== Session 15: [[The Ten Heralds of Tiamat#Vezoth|Vezoth]] the White ===
=== Session 15: [[The Ten Heralds of Tiamat#Vezoth|Vezoth]] the White ===
<u>Characters</u>: [[Tordek]], [[Violet Lorinda|Violet]], Varryn, Boros, Siobhin, [[Alenka]], [[Reylendor]].  
<u>Characters</u>: [[Tordek]], [[Violet Lorinda|Violet]], [[Varryn]], [[Boros]], [[Saidhbhin|Siobhin]], [[Alenka]], [[Reylendor]].  


<u>DM</u>: James (4/30)   
<u>DM</u>: James (4/30)   


<u>Dragons Encountered</u>: None unless the soul of Vezoth the White is counted.   
<u>Dragons Encountered</u>: The lost soul of [[Vezoth]] the White.   


<u>XP Gained</u>: 512 each       
<u>XP Gained</u>: 512 each       


<u>Synopsis</u>:  
<u>Synopsis</u>:
 
The Soul Star and the Star Child (4/30/22)
 
This account of events comes from Reylendor Aspenmorrow.
 
While on the road, Reylendor was ambushed by the Servants, something he feared and suspected would eventually come to pass. He ran into the nearby forest and thankfully stumbled into a band of adventurers, though his pursuers managed to knock him down in the impending conflict. This allowed Att-Annalo’s energy to briefly surge within him before he regained his senses. Two Servants died while two escaped when they saw the battle turning sour for them. When he awoke, he was fully introduced to the adventurers who rescued him: Tordek, Violet, Varryn, Boros, and Siohbhin. Reylendor told them of the Servants’ plots and, not wanting to risk running into them again, decided to accompany them.
 
Upon arriving in the city to which the adventurers were summoned and rolling his eyes at the homes of wealthy wood elves, Reylendor was greatly put off by the Order. When they described the Soul Star and its origins in the Far Realm, all he saw was another arrogant, magic-obsessed sect determined to meddle with forces beyond their comprehension. Forgetting himself, he launched into a multi-language rant, during which he switched between Common, Elvish, and Abyssal before settling into Deep Speech. Ragnar the Red conversed with him, claiming to understand Reylendor’s hesitations as he had them too before he joined the order. Reylendor didn’t believe him, but chose to quiet himself.
 
The group then departed for Relith Tower to seek out the means to make another Soul Star and transfer the 299 souls out of Alenka, a star child the Order had been holding at their base. They prevailed against the Bone Naha guarding the tower, but not before Alenka fell in battle. A strange rock held by the druid dwarf Tordek reacted with Alenka and the 299 souls swirled out of her before being infused into a new Soul Star. Unfortunately, Alenka died as her own spirit simply faded out of existence.
 
As Reylendor had no faith in the Order, he suggested they not relinquish the Soul Star to them and the others seemed to agree. Further exploration of Relith Tower revealed a room on the top floor with a complex circle of magic and several pillars with spaces to place something. The Star was placed into one of these pillars and all the souls it contained were shot out into the world, including the one the Order most feared the escape of: a powerful dragon and general of Tiamat.


Since Reylendor was made aware that Relith Tower and the first Soul Star were crafted by a people who journeyed to the Material Plane from the stars, he wonders if a certain otherworldly artificer might have any input.   
* The '''[[Wold Order]]''' make their first appearance, summoning heroes in secret from across the continent to join them back in Synara where the campaign started. 
* There they reveal that there is a powerful Dead Dragon, one of '''[[The Ten Heralds of Tiamat|Tiamat's Heralds]]''' who was thought to be killed years ago, but who's soul was in fact trapped inside [[Alenka]]'s head, as Alenka is a walking manifestation of 1000 souls. 
* The team was sent by the Order hunt down a '''[[Relith Tower|massive lost tower]]''' thought to hold the answers to killing a "Dead Dragon", they discover it hidden in a cavern near '''the Barrier Peaks'''. 
* '''The Cult of [[Att-Annalo]]''' stalks the players, following them to the tower after ambushing '''Reylendor''' earlier in the adventure (The cult is obsessed with a dark power from the far realm.) 
* The tower held many strange blueprints, diaries, journals, and templates in a foreign language, all indecipherable even with ''Comprehend Language'' (because it's written in '''Galactic Standard''') 
* While tinkering in the tower, the worst happens: Thinking that a fancy teleportation device will fix Alenka, instead '''Alenka''' collapses, and the 1000 souls of her essence escape, being teleported across the realm. 
* Tiamat's Herald '''[[Vezoth]]''' escapes across the ocean to '''Amusa.''' 
* Other chaos ensues, and Boros is infected with a '''[[Mindsnare Naga|MSN]],''' while Tordek dies in a fit of sacrifice.   


=== Session 16: Drakkoths I ===
=== Session 16: Drakkoths I/Echemus I ===
<u>Characters</u>: [[Arlin]], [[Vadath|Vadeth]], [[Nockdus]], [[Grandmush]], Tokax, [[Kihlek]]  
<blockquote>The legends were true!  The dragon people have come down from the highlands and sacked the village of Hallasen.  Only the high priestess and a handful of villagers escaped.  The dragon people must pay for what they've done!  Dragonborn?!  No, not those dragon people.  These are much larger..... and far more terrifying. </blockquote><u>Characters</u>: [[Arlin]], [[Vadath|Vadeth]], [[Nockdus]], [[Grandmush]], [[Tokax]], [[Kihlek]]  


<u>DM</u>: Kyle (5/10)
<u>DM</u>: Kyle (5/10)


<u>Dragons Encountered:</u>
<u>Dragons Encountered:</u> [[Echemus|Echemus,]] Eros (Mentioned)


<u>XP Gained</u>: 533 each
<u>XP Gained</u>: 533 each


<u>Synopsis</u>:
<u>Synopsis</u>:
 
So on may 10th a group of us went to Seglock.


We were told some drakoth had destroyed a village not to far from Seglock by some survivors holed up in Seglocks library. An elderly woman spoke to us and warned us of the danger. A priest by the name of Echamus traveled with us from the library to the village. While fighting the Drakoths the priest joined the fight and turned into a "whitish dragon" and grabbed one of the Drakoth and flew up. Arguing could be heard in draconian from the two but couldn't be understood. Eventually the dragon dropped the drakoth and flew away. Another Drakoth mentioned that "The one that waits will see you soon. After killing the remaining Drakoth and returning to Seglock we conversed with the elderly woman yet again and asked her some questions. Her name is Madame Webe ,a lunalwn priest, and told us the Echamus was a name of legends. He is supposedly "the moon child" or also known as The son of the moon dragon Eros. We also question about "The one who waits" she told us that he is thier peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells we were told.The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren't good.
* '''Wisty'''<nowiki/>''''s''' sapling (see Session 9) is given to '''[[Grandmush]]''', which vows to do right by Wisty.
* The party arrives at '''Seglock''' after hearing that refugees have fled there from '''[[Hallasen]]''' after it was attacked by '''[[Drakkoth]]'''. There they see Ferris speaking with an elderly refugee. 
* After briefly speaking to both of them, [[Echemus|'''a "priest" named Echemus''']] agrees to guide them to back to Hallesen. The priest is unable to give much info on the attack because he says he wasn't there.
* They arrive and discover that the drakkoth are still finding survivors and piling the dead in the center of the village.  They sneak into the village and most of the party unleash a powerful first round of attacks.  
* As all of the Drakkoth make their way to the battle, the "priest" that guided them here sneaks into the village and charges across the battlefield. He changes into a '''[[Crystal dragon|Crystal Dragon]]''' mid stride, grabs one of the drakkoth by its head, and takes off up into the sky.
* The dragon and drakkoth appear to have a brief exchanging of words before the dragon releases the drakkoth and it plummets to its death. Echemus takes the information from this interrogation to the Moon.  
* The players do hear part of what the Drakkoth said:  <blockquote><big>"'''<u>The One Who Waits Will See you Soon</u>'''</big> </blockquote>


=== Session 17: Dragon Echoes ===
=== Session 17: Silent I ===
<u>Characters</u>: [[Durian]], [[Ensign]], [[Delphi]], Herneldo, [[Silent]], Cynthia
<blockquote>It was said whoever slayed the Green Stag would win themselves 3 wishes. But the most astute of players noticed the addendum on the back of the bounty...and to claim these wishes, the heroes of the realm must survive '''3 Nights at Iggwilv's''' </blockquote><u>Characters</u>: [[Durzibethinus|Durian]], [[Ensign]], [[Delphi]], Herneldo, [[Silent]], Cynthia


<u>DM</u>: James (5/13)
<u>DM</u>: James (5/13)


<u>Dragons Encountered</u>: Sardior (Mentioned)  
<u>Dragons Encountered</u>: [[Sardior]] (Mentioned), [[Bleucorundum]] (Mentioned)  


<u>XP Gained:</u>  
<u>XP Gained:</u>  


<u>Synopsis</u>:
<u>Synopsis</u>:  


Delphi made a deal and freed Tasha’s pet god of death.  After successfully killing Tasha’s 40 babies 2 out of the 3 nights. Ensign got half of a scrying orb to help fix his. And Durian learned about his egg. Oh and Cynthia now has a beetle mount.
* The Death Demigod '''[[Silent]]''' is released from the custody of the witch [[Yggwilv]] thanks to a [[Wish]] by '''[[Delphi]]'''.
 
* '''Bleucorundum was confirmed as being part of "Sardior's Court"'''
[[Ensign]]'s log, stardate 5.13.22, for Captain Saldani, should it be recovered:
* The witch '''[[Yggwilv]]''' told '''Ensign, Delphi, Durian, and Herneldo''' about '''<u>Sardior the Third Pillar</u>''', officially name dropping the idea of this great neutral power that has been long gone.
 
* PC '''Cynthia''' got a big tiger beatle mount.  
I was requested to assist [[Delphi]], a friend who I had established communications with earlier, in a mission to return a trophy from a large green dragon to a female mage known as Ygilwiv. Delphi hoped to receive a promised reward, 3 ''wishes'' , for killing the dragon, but this required staying with the elder mage 3 consecutive nights. Hoping to recover the wishes for Delphi and her compatriots who eliminated the dragon, she, myself and [[Durian]] (another contact) enter the woods to find the mage's location.
* The players learned that <u>'''there are dragons in every plane and land, including the Shadowfell and Feywild'''.</u>
 
After searching for some time, we came across a strange wooden shack suspended in the air on avian legs. Upon finding a way on to the porch, we were able to enter the doorway, which acted like a portal to an inner dimension. Upon entering, we discover two other acquaintances, Herneldo and [[Cynthia]], who agree to assist us in whatever duties we need to perform over the next 3 nights.
 
We are introduced to the two occupants of the hut. Ygilwiv (who we learn later is also known as Tasha, The Witch Queen, etc.) is a dimensional traveler and powerful user of local arcane magics. We also meet a being known as "Silence", who we learn later is a spiritual entity associated with death, who had been bound to the hut by Ygilwiv. Ygilwiv needed us to feed a collection of 40 entities which had the body of large insectoid larva with the heads of humanoid infants. The infantile larva needed (by Ygilwiv's report) to feed on energy in a location known as Hades, then (due to their demonic origins and being bound to the hut) needed to be killed to return them to their enclosure. Each night we were able to successfully recover all the infants, we would be granted a wish.
 
While we accomplished this, the non-corporeal entity known as "Silence" requested the aid of the away team. They needed us to invoke their name in order to recover strength, and in return they would assist us in the evening infant round-up. The team agreed, which seemed to bolster the entity's power.
 
I will review the results of the tests and the wishes at the conclusion of this log, but I wanted to make note of other interesting facts gathered from the knowledgable mage Tasha. Tasha recounted about how many of the dimensions she had traveled to had beings of similar natures. Dragons, she used as an example, could be found in many types across the multi-verse and beyond. On a tapestry she referenced during this story, there were examples of many types of dragons (I should note, Captain, that there was an image which was obviously a Relic Dragon. This was the first time I had met someone who identified anything from our part of space).
 
I informed Tasha the details of Relic dragons, and she became fascinated, having never seen a Relith before. She recounted having come across a tower known as the "Relith Tower", but had not been there in millennia (I began at this point to theorize that this entity was more ancient and powerful than they appeared).  I agreed to a cloning procedure so that Tasha could expand their scientific knowledge of Relith species, and in exchange was given compensation to the amount that I had surmised would be needed to repair the damaged artifact recovered from our last adventure.
 
After 3 nights, we were able to complete Tasha's task twice, and rewarded with 2 wishes. the first was used on behalf of one of Delphi's companions who was not there to gain their reward. It was wished that they would become very strong and smart (as well as other physical traits). The second wish was used to free the bound entity previously mentioned (Silence), who I cannot forsee ever becoming a problem in the future.
 
PROGRAM, End log.


== Chapter 2: Horatio Rises ==
== Chapter 2: Horatio Rises ==


=== Session 18: Ambush the Ambushers ===
=== Session 18: Cheshire II ===
<u>Characters</u>: [[Percy Giffard|Percy]], [[Cecil]], [[Arlin]], [[Vadath|Vadeth]], [[Reylendor]], [[Kellen]], Mumiy  
<blockquote>''Merchant caravans have been raided and gone missing along the trade roads that skirt below the foothills of the Northern Snowy Mountains. Scouts of the Order of the Watchful Eye have identified a large cluster of the altered goblins and orcs collecting and encamping in the same vicinity. Stories have been swirling that a dragon has been spotted circling above the raids as they happen. Heroes are requested to venture into the foothills and route out these creatures and hopefully eliminate the dragon if possible.'' </blockquote><u>Characters</u>: [[Percy Giffard|Percy]], [[Cecil]], [[Arlin]], [[Vadath|Vadeth]], [[Reylendor]], [[Kellen]], Mumiy  


<u>DM</u>: Dave (5/17)
<u>DM</u>: Dave (5/17)
Line 328: Line 346:
<u>XP Gained:</u> 740 each
<u>XP Gained:</u> 740 each


<u>Synopsis</u>:
<u>Synopsis</u>:  


On the events of 5/17/22, as recorded by Cecil T Puddingtonsworthshire XIX, Esq.  
* Gammelgard and '''[[Falgrim Norest (NPC)|Falgrim]]''' sends out another expedition to hunt the '''[[Cheshire's Goblins|strange goblins]]''' in the mountains.
* The morning they arrive in Gammelgard they are met by a '''peppy young dwarven scribe apprentice of the  Order by the name of Dippy who arranged a wagon for them.''' 
* The players are told to capture a goblin if they can. A pitted battle ensued where the party learned that apparently the goblins venomous bite has improved and now causes more damaging effects.
* The players also get to visit a goblin hideout, located in the ruins of an old outpost in the foothills of the '''[[Northern Snowy Mountains]]''' the had long been forgotten, which is where they got their first glimpse of '''Cheshire Orcs and Fang Mounts.'''
* They met with Falgrim when they returned and turned over the live goblin.  


Upon hearing of the dastardly deeds of a nearby Goblin Horde that was terrorizing the local countryside, the illustrious Cecil T Puddingtonsworthshire (of House Puddingtonsworthshire)  recruited a band of misfits and n’er-do-wells to confront the menace under his command. Under Cecil’s brave and inspiring leadership, a two pronged assault was launched against the cowardly and slow-witted goblins, who were easily outmatched by the stunning display of leadership and marksmanship of everyone’s favorite Gnome. Under his auspicious guidance, none of the rank and file of Cecil’s platoon suffered any serious injuries, except when they failed to heed the orders of their munificent leader.
=== Session 19: Cheshire III ===
 
<blockquote>''The Order of the Watchful Eye has put out a call for aid to any able bodied heroes. A human Alchemist by the name of Horatio Cheshire is suspected of being in league with the dragon recently identified as “Longfang”. Please contact Master Falgrim Norest through the cloister at Gammelgard for more information.'' </blockquote><u>Characters</u>: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Spinel]], [[Violet Lorinda|Violet]], [[Nockdus]], [[Percy Giffard|Percy]],   
This battle action, which will be studied by Gnomish scholars for generations, resulted in the eradication of approximately 55 goblins, with their leader captured and delivered back to headquarters for interrogation.
 
After the battle, a scouting party, bravely led by the venerable Cecil himself, located the base of operations of these goblins and their orcish compatriots. However, cowardice of the band of misfits prevented a full scale assault, of which the Gnomish leader would most certainly have been successful.  
 
Post the Events of 5/17/22; Concerning Reylendor Aspenmorrow’s Actions
 
Post battle debriefing, Reylendor asked around about Ensign’s location and learn he was in the Loxodon town where they had first met. Apparently, he had taken to helping the local Apothecary in exchange for space in the backroom. The two analyzed vials of mutant Goblin saliva Reylendor obtained from the lead Goblin. He also learned that Relith Tower shared the name of Ensign’s home, to which he wished to return. In exchange for his insight with both the saliva and tower, Reylendor marked Relith’s location on Ensign’s map, but not before warning him to be wary of any wandering spirits.
 
=== Session 19: Hunting Horatio ===
<u>Characters</u>: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Spinel]], [[Violet Lorinda|Violet]], [[Nockdus]], [[Percy Giffard|Percy]],   


<u>DM</u>: Dave (5/24)
<u>DM</u>: Dave (5/24)
Line 351: Line 363:
<u>XP Gained:</u> 910 each
<u>XP Gained:</u> 910 each


<u>Synopsis</u>:
<u>Synopsis</u>:  
 
From Vadeth: Vadath and several others were employed by the Order of the Watchful Eye to hunt down Horatio Chesire. The captured goblin boss had given good information on his whereabouts as well as a potential secret entrance. The compound was stormed by the adventurers and a very roided up Goliath Barbarian. All enemies were slaughtered without prejudice and Horatio Chesire himself was successfully captured and has been brought back to Gammelgard for questioning!


Spinel's hastily scrawled notes: We gave a barbarian speed juice and Falgrim's fire while raging. I mostly watched the show. Dancer set a trap on the cave's secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don't think I know enough to use this double-ended glaive well. Nockdus says cheshire goblin flesh tastes bad.  
* Another '''[[Gammelgard]]''' Mission by our friend [[Falgrim Norest (NPC)|'''Falgrim''']]. The crew gathers at the barracks at the Order of the Watchful Eye.
* Falgrim tells the players where the workshop of one [[Horatio Cheshire (NPC)|'''Horatio Cheshire''']] is, the creator of the [[Cheshire's Goblins|'''Cheshire Goblins and Orcs''']], a single level cottage is in an off the beaten path area on the cliffs overlooking the ocean. The cottage is about a day and a half south of Gammelgard. 
* The group snuck up to the building but it was '''Violet''' who was seen by two orcs who were leaving the building. Things got out of hand quickly. Horatio retreated through the building and released back up monsters to slow the group down. He made his way into a secret workshop downstairs where he had an escape pod that would launch him into the ocean and offer him an escape, but [[Dancer of the Boreal Valley|Dancer]] had set up a trap there ahead of time, capturing the artificer.  


=== Session 20: Echemus I ===
=== Session 20: Echemus II ===
<u>Characters</u>: [[Dancer of the Boreal Valley]], [[Búho|Buho]], Trina, [[Nockdus]], [[Ensign]], [[Dur'kalak]]  
<blockquote>It looks as though there is an interested third party to the war on the evil dragons.  In this adventure our party investigates a mystery that may provide us with just what we need to defend the people of Isonhound during these dire times. </blockquote><u>Characters</u>: [[Dancer of the Boreal Valley]], [[Búho|Buho]], Trina, [[Nockdus]], [[Ensign]], [[Dur'kalak]]  


<u>DM</u>: Kyle (5/25)
<u>DM</u>: Kyle (5/25)
Line 366: Line 378:
<u>XP Gained:</u> 900 each
<u>XP Gained:</u> 900 each


<u>Synopsis</u>:  With Horatio secured and turned over to the Order of the Watchful Eye, Nockdus went with Dancer back to the Hallasan refugees and met of with some adventurers ready to escort the them back to their village.  After a quiet journey with the said refugees back to their homes the party became aware of a mystical sage staying at nearby encampment who's location was protected from attacks by dragons.  The party traveled to this encampment and met with the sage.  Dur'kalak came face to face with the warrior protecting the encampment who turned out to be someone familiar with his past. The two pledged to take down the dragon that destroyed their home together.  After a short conversation with some of the other people in the encampment the party then participated in a mystical ceremony where each party member had the privilege to ask one question to be answered by the Moon God.  Ensign found out some information about the people hoping to find him and return him home.  During this ceremony as the magical energies flowed through the space, Nockdus suddenly felt alive again.  He inhaled deeply since it suddenly became necessary to for him to breathe once again.  He asked for a piece of chocolate from [[Búho|Buho]], ate it, and was once again able to savor the flavors that can only come from a dedicated confectioner.  After the ceremony concluded, Nockdus was moved to tears from getting to experience the feeling of being alive once again and the heartbreak of it's subsequent loss.
<u>Synopsis</u>:   


After the ceremony the party was given a powerful relic, the Moonwell.  This silver basin resembleing a small bowl on a stand is capable of providing protection from dragons in a one mile radiusAfter much debate and discussion, the heroes of Quelmar voted as a community to place the Moonwell in the city of Seglock in hopes of creating a safe place for refugees fleeing the chaos the dragons of the realm had been stirring up lately.
* The players gained an artifact called the '''Moonwell''' that can be placed anywhere under the moon to give the land within a mile “protection from dragons”It can only be activated/attuned during a full moon. This was a gift from the refugees of '''[[Hallasen]],''' including '''Madame Webe''' and the '''Crying Scryer,''' a couple of divination Lunarans'''.'''  
* Players meet with Lunarans that believe that the '''crystal moon dragon''' '''[[Eros]]''' protected the gate/barrier to the dark side of the moon.  They also spoke of '''The One That Waits''' and how it is gathering it is gathering minions to be prepared when Eros arrives.  


=== Session 21: Sir Beren's Crypt ===
=== Session 21: Cheshire IV (QuelmarCon 2022 Game!) ===
<u>Characters</u>: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Percy Giffard|Percy]], [[Spinel]], [[Búho|Buho]]  
<u>Characters</u>: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Percy Giffard|Percy]], [[Spinel]], [[Búho|Buho]]  


<u>DM</u>: Dave (6/10)
<u>DM</u>: Dave (6/11)


<u>Dragons Encountered</u>: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)
<u>Dragons Encountered</u>: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)
Line 381: Line 394:
<u>Synopsis</u>:
<u>Synopsis</u>:


Falgrim introduced the party to the elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order), who shared how the renowned elven paladin (and Commander of the Sylvan Order) Sir Beren Cohnal's crypt had been desecrated. He gave the party amulets from his order, which later opened the tomb’s door. The party spoke to his spirit, who said that all but the entry room had been desecrated and only four  of his guardians remained. The party pushed on, clearing out cheshire goblins and orcs. The team discovered many empty, raided tombs in the crypts. It seems their armor and weapons had been taken and warped by the monsters. Beren's spirit gave the party his blessing to remove items from his remaining lieutenants in thanks for clearing out his crypt. On the party’s return, Aldean identified the impressive array of found items, and provided personalized letters to those with items marked by his order, so that no elf would question their use in non-elf hands.
* The group of "Hand Selected" heroes met with '''Falgrim Norest''' of the '''Order of the Watchful Eye''' and '''Aldean El’Naddath''' of the '''[[Wold Order]]'''
* These two informed the group that the armor pieces found on the '''Cheshire Goblins''' connect to known markings possessed by members of the '''Sylvan Vanguard,''' a long gone and buried order of elves dedicated to defending Isonhound (and the precursor to the Wold Order)
* The best connection to the armor Aldean could find was a tomb of '''Sir Bergen Cohnal''', Paladin of Correllon. Sir Beren’s spirit rests in the tomb and is called up in defense of it as a Guardian Myrmidon. He defended the tombs as best he could but the goblins were relentless. They tunneled through in multiple spots and defiled the graves. Sir Beren pulled back area by area as the goblins pushed in to scavenge more and more.
* The players meet Sir Beren's spirit and hear his story of the goblin infestation before they set out through the crypt to fight the '''goblins, orcs, and fang mounts''' inside. They succeed at the dungeon crawl and return back to Gammelgard.
* [[Búho|Buho]] sets the Order's kitchen on fire whoops.


Spinel’s hastily scrawled notes: Fancy elf man talks a lot. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. My fur smells like smoke. Maybe I’ll sleep outside tonight.
=== Session 22: Cheshire V/Drakkoths II ===
 
=== Session 22: Goblins and Drakkoths and Edge....Oh  MY! ===
<u>Characters</u>: [[Nockdus]], [[Delphi]], [[Cecil]], [[Elric]], Ren, Barbie, Omni  
<u>Characters</u>: [[Nockdus]], [[Delphi]], [[Cecil]], [[Elric]], Ren, Barbie, Omni  


Line 396: Line 411:
<u>Synopsis</u>:
<u>Synopsis</u>:


* This adventuring party came together and met when they all independently answered a public posting to take care of a matter of national safety for Isonhound. The posting requested them to meet at an inn in [[Gammelgard]] called ''The Second Breakfast''.
*Interrogation of the captured Goblin in '''Gammelgard''' yielded information of a group of '''[[Cheshire's Goblins|Cheshire Goblins]]''' held up in the ransacked and abandoned village of '''Grafton'''.
* Once there, they are greeted out of the rain, offered a table, asked about their food order, and all wait for their contact to arrive, an older dwarf named Dippy, whom all the staff in the inn seem to hate.
*A soggy '''[[Dippy]]''' gives the party the mission instead of '''[[Falgrim Norest (NPC)|Falgrim]]''' and sends them on their way. A steady rain carries on during the trek south and when the party reaches what they believe to be a building containing the entrance to the goblin’s bunker they investigate.
* Dippy reveals that he is a member of the Order of the Watchful Eye, and that the Order has been attempting to deal with some 'Gooby Goblin Creatures.' Dippy also informs the group that the last known location of some of these creatures was in an underground 'blunker' in a recently abandoned village known as Graften.
*Immediately after opening the door a group of goblins spring an ambush from across the street. The party does a good job at slowly thinning the goblin ranks when a Drakkoth tribe shows up chasing a goblin into the village, then impaling it. The Drakkoth waste no time getting involved with the party’s conflict with the goblins.
* The group finishes talking and gathering information before bidding Dippy a wishful goodbye and headed south towards Graften.
*All three parties face off and the players come out victorious.
* When they got to the village, the group took a careful, stealthy approach. They investigated a few of the buildings through the windows, only to find them ransacked and abandoned as Dippy said they would be. Eventually, they narrowed down on a building that they believed to be the bunker, and used magic to open the door from the distance. It wasn't until Omni stood in front of the door that an ambush began.  
* A few goblins filter out from the other buildings, closing in on the group. However, the party manages their own and stays in relative good health. Between intimidation from their sheer power, and actually killing some of the goblins, the party fares well.
* After a few rounds of combat, however, three Drakkoths appear. Nockdus recognised  one in particular, and informed the group to watch out for the Drakkoth's weapons in melee.
* The fight continues on, with the three factions fighting all  against one another. This time, however, the party doesn't fare quite as well, getting much more hurt this time.
* [[Cecil]], being the brave leader that he was, utilised a tactical retreat into one of the abandoned buildings, which the Drakkoths were too large to enter. There, he used his arcane abilities to throw a chair out a window, smacking one of them on their head.  
* Meanwhile, Barbie used her intense strength and might to intimidate one of the goblins, effectively turning them into a minion to do her bidding, and convinced some other goblins to stay away from her and give her information on the location of the bunker.  
* [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]] and his patron sword THE SLAAT graciously help [[Delphi]] in an altercation with one of the other Drakkoths. [[Elric]], using all of his swordsman might, delivers a death blow, leaving the body cleaved at his feet.
* Upon seeing their compatriot fall in addition to [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]]' taunting, the other Drakkoths decide to rush him. This gives Omni an opportunity to attack, and delivers another death blow.  
* The third and final Drakkoth, upon fully realising his situation, decides to flee off into the woods. [[Nockdus]] in one final act, decides to shoot blindly into the tree line and manages to clip the Drakkoth one final time.  
* The group then heals up, and investigates the bunker to find many many dead bodies. They collect whatever loot they can, and return to [[Gammelgard]] to report back in to Dippy and collect their reward.  


=== Session 23: Mentztonalcoatl ===
=== Session 23: Mentztonalcoatl/Silent II ===
<u>Characters</u>: [[Karl Anders|Karl]] (Starting XP 2700), Aesir (Starting XP 2700), [[Cyan]], [[Joshua|Joshua,]] [[Cynthia]], [[Silent]],   
<blockquote>Who's ready to go back into hoard raiding mode as we raid the '''''Father''''' of all hoards!? </blockquote><u>Characters</u>: [[Karl Anders|Karl]] (Starting XP 2700), Aesir (Starting XP 2700), [[Cyan]], [[Joshua|Joshua,]] [[Cynthia]], [[Silent]],   


<u>DM</u>: James (6/19)
<u>DM</u>: James (6/19)
Line 422: Line 427:
<u>Synopsis</u>:  
<u>Synopsis</u>:  


* The party responds to a posting by the Wold Order. We first spent a hot minute at the new temporary headquarters, a staging ground while the Greedy Greeners find their footing in city. They especially were interested in the dark altar that Delphi set up that invokes the death god of '''Silent'''.  
* The party responds to [[The Firegates|a posting by the Wold Order]]. We first spent a hot minute at the new temporary headquarters, a staging ground while the Greedy Greeners find their footing in city. They especially were interested in the dark altar that Delphi set up that invokes the death god of '''Silent'''.  
* Silent met the adventurers and encouraged them to go on this quest, maybe she even anticipated some might die? Who knows!  
* Silent met the adventurers and encouraged them to go on this quest, maybe she even anticipated some might die? Who knows!  
* When they got there, it seemed very cut and dry: Traps, hallways, baddies in the form of Cult of the Dragon Cultists. But ultimately the team was green in a very different way: Their inexperience and susceptibility to impulsive decisions (playing loud music in the caves, brute forcing their way through traps, and attacking/blowing up suspicious things without hesitation) caused them to not only miss a short rest, but trigger a number of things that hurt them along the way.  
* When they got there, it seemed very cut and dry: Traps, hallways, baddies in the form of Cult of the Dragon Cultists. But ultimately the team was green in a very different way: Their inexperience and susceptibility to impulsive decisions (playing loud music in the caves, brute forcing their way through traps, and attacking/blowing up suspicious things without hesitation) caused them to not only miss a short rest, but trigger a number of things that hurt them along the way.  
* Eventually, 3 suspiciously dramatic Tiamat Cultists fought and tested them, and within 2 rounds, most of the team was dying no thanks to all the traps they had already triggered. They fought hard and took down one of the Cultists in a fiery rage of vengeance, causing all of the mages to flee. Cyan permanently went down in this battle.  
* Eventually, 3 suspiciously dramatic "'''Tiamat Cultists"''' fought and tested them, and within 2 rounds, most of the team was dying no thanks to all the traps they had already triggered. They fought hard and took down one of the Cultists in a fiery rage of vengeance, causing all of the mages to flee. '''Cyan permanently went down in this battle'''.  
* As the players reached the end of the dungeon, they realized the Dragon of this hoard was not a real dragon, but in fact a '''River Dragon''', a type of sea-serpent like dragon, that was being used as a Stand-in over the hoard. However, the River Dragon taught the team how to take down the illusions of the dungeon (by de-attuning the Selune Splinter) and gave up the hoard to the victorious heroes.
* As the players reached the end of the dungeon, they realized the '''Red Dragon''' of this hoard was not a real dragon, but in fact a '''River Dragon''', a type of sea-serpent-like dragon, that was being used as a mock guardian over the hoard. However, the River Dragon taught the team how to take down the illusions of the dungeon (by de-attuning the '''[[Selune Splinter]]''') and gave up the hoard to the victorious heroes.
*The River Dragon gave the team a mission to revive his daughter, but that's for the players to disseminate and we'll see if it ever actually comes up again. They have to collect all the missing bones of his daughter who have been collected by adventurers and dungeon delvers in the past
*The River Dragon gave the team a mission to revive his daughter, '''[[Tlayohualcoatl]]''', but that's for the players to disseminate and we'll see if it ever actually comes up again. They have to collect all the missing bones of his daughter who have been collected by adventurers and dungeon delvers in the past


===Session 24: Fang Mounts===
===Session 24: Cheshire V===


<u>Characters</u>: [[Vadath]], [[Arlin]], [[Dancer of the Boreal Valley]], [[Cynthia]], [[Nockdus]], [[Spinel]], [[Búho]]
<u>Characters</u>: [[Vadath]], [[Arlin]], [[Dancer of the Boreal Valley]], [[Cynthia]], [[Nockdus]], [[Spinel]], [[Búho]]
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<u>Dragons Encountered</u>: <s>Tiamat</s> Turned out to be Horatio's Dracohydra  
<u>Dragons Encountered</u>: <s>Tiamat</s> Turned out to be Horatio's Dracohydra  


<u>XP Gained</u>:  
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
Our heroes once again took a job posting from the Order of the Watchful eye and set out in an attempt to find where the Chesire orcs may or may not be breeding their Fanged Mounts. It was also discovered that these mounts were in some way of draconic lineage though mutated by Chesire. It wasn't long before the encampment was found and our heros began their assault. Though it was a brutal fight eventually our heroes came out on top. Even so much as being able to bring back a tougher breed of Chesire Orc and one of the fanged mounts. Upon their return to the city a giant shadow engulfed them. Over head loomed a giant multi headed dragon that began to assault the city of Gammelgard. The Dragon laid waste to a tower within the city and before long flew away. A familiar voice could be heard over the destruction. It was the voice of Horatio Chesire himself yelling from the back of the massive multi headed dragon about the devastation Tiamat will bring forth. "And the might of Tiamat can not be resisted! I shall Purge you all in her chaos<u>!"</u>


=== Sessions 25:  The Gala of Protection ===
<u>Important Things that Happened:</u>  
<u>Characters:</u>  The Quelmar Community at large
 
<u>DM</u>:  All
 
<u>Dragons Encountered</u>:  <s>Tiamat</s> Turned out to be Horatio's Dracohydra
 
<u>XP Gained</u>: N/A
 
<u>Important Things that Happened:</u>
 
To thank the heroes all throughout Isonhound, the City of Seglock hosted a small festival in their honor. While the intention was to both thank the heroes and help lift the spirits of the community who had faced numerous threats recently, the outcome would become marred with tragedy by the events that unfolded in the early evening of that day.
 
Booths filled a small courtyard to the north of Seglock University (home of the three time regional [[Olympia Magisteria]] champions, the Fighting Owlbears) providing ample food, games, and other various form of distractions to the citizenry. Local bards like “[[Skinny Leonard]]” and the band “The Bare-knuckled Laddies” preformed live for eager audiences.  As smiles were shared and revelry was made, some of the heroes being celebrated partook in the festivities.
 
<u>The Beirgarden:</u>
 
Adventurers like [[Vadath]], [[Karl Anders]], and [[Trina]] decided to partake in some of the potent potables being offered. Some drank mead and wine to be social, some drank “Utter Moron” to tempt fate, and some drank actual dragon’s blood so they could talk to the monstrous mount they had recently captured.
 
<u>The Dunking Booth:</u>
 
Adventurers like [[Reylendor]], [[Tristram Caniedydd|Tristram]], and [[Linden Rue|Linden]] took turns trying to drop the boisterous town crier into some Seglock river water at the dunking booth.  As toss after toss consistently missed the target the ostentatious man continued to taunt the participants, emboldened by their failures.  It was not until [[Delphi]] approached the line and casually tossed a single pitch toward the awaiting target did the town crier finally fall into basin below him.  There was much rejoicing!


<u>The Cooking Contest:</u>
* Another mission by '''[[Falgrim Norest (NPC)|Falgrim Norest]]''' of the '''Order of the Watchful Eye''' in '''[[Gammelgard]]''' to find where the '''Cheshire Fang Mounts''' are coming from. A pattern of scattered attacks and robberies pointed to a site along the '''Ssaphibian River''' as the most likely location.
* Falgrim's interrogation of Horatio also revealed more info on the mounts: They were creatures born from dragon eggs, but Horatio's genius meant the first generation could then breed normally, so a breeding corral could be utilized.
* The group took all the info and hit the road. They found the abandoned walled corral and made a plan to assault.
* They recovered one of the Fang Mounts after finishing off the others. '''Vadath''' is going to try to tame it and make it a mount.


Six adventurers entered into the cooking contest at the festival, each bringing a unique dish reflective of themselves to the judging table.  [[Linden Rue|Linden]] came in third with her vegetarian inspired Feywild Meet Pie where the buttery, flaky crust contained a savory sauce and a mouth watering aroma.  Balgeiros came in second with his Eladrin Ale and its surprisingly pleasant chewy sediment that initially looked off putting.  Similarly, the initially concerning dish of Steak Tartare offered by [[Nockdus]] came in first place even though it was a well presented plate of raw ground beef and vegetables topped with a raw egg yolk.  Sadly, [[Percy Giffard|Percy]] was disqualified from the competition when his 5 Alarm Dragons Breath Chili caused numerous judges to seek medical attention from its scorching spices.
===Session 25a: The Gates of Seglock U - Center Gate===
 
<u>Characters:</u>  [[Trina]], [[Stan]], [[Reylendor]], [[Grandmush]], [[Nockdus]], [[Durzibethinus|Durian]], [[Violet Lorinda]]  
<u>Arm Wrestling:</u>
 
Over at the Arm Wresting Table [[Dur'kalak|Dur’Kalak]] made ready to take down any challenger foolish enough to face him. [[Karl Anders]] responded with a “Hold my Utter Moron” and took him up on it.  Whether it was genuine or just for the theatrics, Dur’kalak curtailed any forward momentum Karl Anders tried to muster and slowly forced the other man’s hand to touch the table and thereby solidified his claim as champion of the Gala.
 
<u>Gambling:</u>
 
Some adventurers like [[Reylendor|Reylandor]], [[Delphi]], and Balgerious thought the gods of luck were on their side and entered into the raffle.  Sadly, luck was not in their favor and each ended up without winning tickets.  Delphi further tempted luck by attempting to “Roll Higher than [[Stan]].”  She lost again and was forced to wear a bright green floppy hat and dance a silly dance.  Delphi leaned into the challenge and began to prance around the area like a rainbow colored zebra in a circus prompting Stan to applaud her efforts and declare the challenge “Well met.”
 
===Session 25a: Center Gate of Seglock===
<u>Characters:</u>  [[Trina]], [[Stan]], [[Reylendor]], [[Grandmush]], [[Nockdus]], [[Durian]], [[Violet Lorinda]]  


<u>DM</u>:  James (7/1)
<u>DM</u>:  James (7/1)
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<u>Important Things that Happened:</u>
<u>Important Things that Happened:</u>


After the initial welcoming distractions of the Gala of Protection that each of the party members participated in, there was a sudden crash of chaos as the various factions causing strife around Isonhound began a coordinated attack around the three southern gates of the city of Seglock.  Seven of the adventurers attending the Gala rushed toward the center of the commotion at the middle gate as others spread out to the two gates on the left and right sides respectively. 
* While celebrating at the Seglock festival, a large boom in the distance strikes out, and the players were asked to accept the call to action which they all did, running down the street, dramatically splitting (the unseen whole) into 3 groups along the way, each to a gate of '''Seglock University'''
 
* The center gate fought a group of '''Cheshire Goblins''', who started to overwhelm the group when '''Professor Nguyen''' appeared from a building and tested a hypothesis, mysteriously killing Cheshires with one hit. Nguyen also showed the team his bodyguard, an '''[[Autom]]''', a machine from '''[[Sneerwell]]''' that follows the instructions of a '''Bluestone''' holder
The center group initially encountered a significant cadre of alchemically enhanced goblins commonly known as “Cheshire Goblins.”  As swords clashed and spells were slung a professor associated with the nearby university exited a nearby building with a combat capable automaton by his side. The party watched in jubilant surprise as the automaton sprayed some of the injured goblins with a cone of alchemical fire that initially burned them but then caused the goblin’s blood to boil, their bodies begin to loose cohesion, and then ultimately burst into a pile of fetid goo.  When the goblins were all dispatched, a mighty roar was heard from above.  The professor urged the party to swiftly move into a nearby building, but before they could everyone was raked with a devastating poisonous attack breathed down on the area by a multiheaded dragon flying overhead.
* Seeing that one shotting the goblins worked, Nguyen helped the team get more of it: '''[[Drakkoth]] Blood'''
 
* The team ran into some more battles (Glaive Guardians/Master of Chains/Orcs/Goblins) on their way to the back wall to patch up the entry point of the siege, they called thorns, spikes, and all druidic-esque effects to plug the hole, then '''[[Grandmush]]''' called Lightning to collapse it all into a big blockade, stopping more from coming in.  
The party scrambled into the nearby building that the professor had escaped into and pulled those who were lying unconscious on the ground into the safety of the structure.  Taking but a moment to cast healing spells and drink potions to recover from the recent events, the party found themselves in an alchemical laboratory belonging to the university.  The professor aiding them was responsible for alchemical coursework for the university but was also studying some of the creations menacing the region. As the party looked toward an unconscious drakkoth secured to a converted pool table in the corner, the professor explained that he had recently discovered a reagent that when it comes in contact with the blood flowing through a Cheshire Creation causes a devastating chemical reaction that ultimately kills them.  The key to this reagent though is that the target must be injured enough for the chemical to cascade throughout the target’s body.  The professor distributed some doses of the reagent to the party members, refilled his automaton with more of the reagent, and urged the party to progress toward the breach where the intruders were emerging from.
 
Charging into the next room on the way to the center gate the party encountered three of Cheshire’s most deadly creations, dual-bladed glaive wielding guardians.  The professor nearly died before the party were able to dispatch the monstrosities, but the reagent was proving to be effective on the hulking brutes as well.  The party pressed on and met up with another professor, a dryad responsible for druidic studies, and their own automaton companion as well.  The group soon approached the breach as a mass of goblins and guardians burst through the rubble.  The magical members of party and the professors produced a devastating combination of spells to styme the intruders in their tracks allowing the “Hackers” and automatons to quickly dispatch them.


With the rush of combat dissipating, the party worked with the professors to fortify the broken gate and plug the holes created in the initial moments of the invasion.  As the city guard came to relive them, the party members took only a moment to bind their wounds and catch their breath before dealing with the incredible aftermath from the day’s events.
===Session 25b: The Gates of Seglock U - Left Gate===
 
===Session 25b: Left Gate of Seglock===
<u>Characters:</u> [[Asheer]], [[Pot'tu Kobb]], [[Dur'kalak]], [[Cecil]], [[Karl Anders]], [[Tokax]]
<u>Characters:</u> [[Asheer]], [[Pot'tu Kobb]], [[Dur'kalak]], [[Cecil]], [[Karl Anders]], [[Tokax]]


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<u>Important Things that Happened:</u>  
<u>Important Things that Happened:</u>  


*Players watched the recap/intro video to get caught up especially on the Cheshire Goblins
*BANG explosion! (See above)
*We started our festival going straight into the BANG explosion. Players ran down the street as the festival closed up shop.
*Inside the gates of Seglock Univeristy, this group was the closest to the building that Horatio Cheshire's '''Dracohydra''' was infiltrating so they got a good show of it, and had to run from it while it's prismatic breath took half the team down.
*Inside the gates of Seglock Univeristy, this group was the closest to the building that Cheshire/Dracohydra was infiltrating so they got a good show of it, and had to dodge a prismatic breath spray first thing, which already put the team in terrible shape (two went down).
*Horatio's earliest experiment, the '''Dragonflesh Abomination''', crashing out of a university building damaged by the siege. It began a '''chase of the players through the city as''' they tried to avoid its acid spit and the various obstacles of a city under peril.
*Now with the team in bad shape, Kyle helped the '''Dragonflesh Abomination''' make his debut, crashing out of a nearby building damaged by the siege. It began a chase of the players through the city as they tried to avoid its acid spit and the various obstacles of a city under peril.
*After hiding and healing out in some ruins, the team doubled back to find the Dragonflesh Abomination in the middle of a battle with city forces, and used their surprise round to knock him down a notch. After 2 rounds of actual battle, they managed to finish him off, with one player taking the acid glands, however the team was not able to stop a group of Goblins from getting access to a firearm factory...
* After '''5 rounds''' (~2 hours) they finally escaped him, and in the long, dramatic, and daunting chase, also managed to get him down a bit of health (though he has regeneration so it wasn't as much as they'd have liked)
===Session 25c: The Gates of Seglock U - Right Gate===
*Once they caught their breath and could effectively heal from the Tiamat attack and damages incurred in the chase, they witnessed the Cheshire Goblins also heading towards a Firearm warehouse.
*When given the choice to chase the goblins to the warehouse or to head back all healed up to kill the Kaiju, they votied 4-3 in favor of finishing off the '''Abomination'''
*They found him in the middle of a battle with city forces, and used their surprise round to knock him down a notch. After 2 rounds of actual battle, they managed to finish him off, with one player taking the acid glands.
*Much discussion over the Moonwell, was it working? Was that Tiamat? Is this abomination considered a dragon? Who knows!
===Session 25c: Right Gate of Seglock===
<u>Characters:</u> [[Patches]], [[Omen]], [[Vadath]], [[Linden Rue]], [[Tristram Caniedydd|Tristram]], [[Delphi]], [[Amund Zen]]
<u>Characters:</u> [[Patches]], [[Omen]], [[Vadath]], [[Linden Rue]], [[Tristram Caniedydd|Tristram]], [[Delphi]], [[Amund Zen]]


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<u>XP Gained</u>: 771 xp
<u>XP Gained</u>: 771 xp


<u>Important Things that Happened:</u> This group of adventurers cut their festivities short when a huge explosion was heard from the direction of Seglock University. They rushed through the Right Gate into a dining hall, where [[Cheshire's Goblins|Cheshire's goblins]] and a few orcs armed with projectile weapons were attacking students and professors. One student was unfortunately killed before two more could be rescued, with the aid of Professor Galloway. This professor was so thankful for their help that he later rewarded each adventurer with a Scroll of Boiling Oil. He claimed that the goblins were raiding the university for alchemical supplies and research notes, and these creatures were seen dashing between doors in the dormitory. The group didn't make it to the end of the living quarters where the professors lived, but on the way they did encounter a massive automaton followed by a very shifty Professor Hargraves. He was carrying an armful of supplies and his research notes and refused to answer any questions posed by the adventurers. Intrigued and frustrated by this, members of the [[Band of the Iron Hawk]] seized the professor and took his assets, but not before defeating the automaton. As night fell and the adventuring party retreated from the site, they noticed a '''multi-headed''' '''dragon''' flying high in the sky and breathing fire.
<u>Important Things that Happened:</u>
 
* BOOM BOOM BOOM The Festival gets disrupted as Seglock University is hit with a siege (see above)
* After entering the right gate they saw students and faculty fleeing from the university dorms. Fighting off Cheshire Goblins and Orcs, only one civilian casualty is witnessed, '''while many other students and professors are saved and escorted to safety.'''
* After clearing the cafe the party moved in to student housing, where it's clear there are casualties everywhere. Discovering the orcs inside, it looks like they were looking for someone or something specific.
* The players kidnap (and release to the city guard) a suspicious '''Professor Hargraves''' after a long and successful battle against more of Horatio's creations (including the newly introduced '''Cheshire''' '''Glaive Guardians''') in the dormitory, this battles includes a kill which Delphi claims for '''[[Silent]]'''.


===Session 26: Aftermath of the Attack on Seglock===
===Session 26: The Gates of Seglock U - Aftermath/The Baron I===
<u>Characters:</u>  [[Eurus]], [[Omen]], [[Nockdus]], [[Búho]], [[Percy Giffard|Percy,]] [[Amund Zen]]
<u>Characters:</u>  [[Eurus]], [[Omen]], [[Nockdus]], [[Búho]], [[Percy Giffard|Percy,]] [[Amund Zen]]


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<u>XP Gained</u>: Varying (4th levels proceed to level 5)
<u>XP Gained</u>: Varying (4th levels proceed to level 5)


<u>Important Things that Happened:</u> The day after the attack on Seglock University, several adventurers set out to investigate what had happened. They got clearance from Mayor Towson (but no promise of payment) to ask Captain Visio about talking to the prisoner [[Professor Hargraves.]] Also in the room was "The Baron", an Eladrin Elf with not much to say of significance. Captain Visio was found at the field hospital set up initially as a refugee camp, but now being used to house the dozens of people wounded in the attack. Dr. Le'Brock, a Dragonborn doctor is currently running the field hospital and directed the heroes to the Captain. Cpt. Visio was found digging pits for the fallen, and was assisted by [[Amund Zen]] and [[Búho]]. After some convincing, he gave the adventurers permission to review Prof. Hargraves' seized belongings at the prison barracks, and handed them a "Torso Coin" as proof of his word. [[Nockdus]] had also made an impressive and successful effort of not devouring any corpses during the visit to the field hospital, where they were surrounded by dead, dying, and bleeding people.
<u>Important Things that Happened:</u>
 
On the way to the prison, [[Omen]] ran ahead of the party and made a wax mold of the Torso Coin for unknown reasons. The coin was brought to Lieutenant Steve Torso, who mumbled something about three other coins being in existence. He gave the heroes the keys to the contraband room, where [[Nockdus]] and [[Percy Giffard|Percy]] copied Prof. Hargraves' notes with the aid of a forgery kit and a Silent Image spell. Surprisingly, Amund Zen handed the key set over to Omen to sneak over to the professor's cell, "for the greater good." Unfortunately, the geometry of the barracks did not allow for such a thing. Búho, Omen, and Eurus convinced Ltn. Torso to let them talk to the professor for a few minutes with an incredible amount of charisma. Hargraves was again unwilling to speak much, and would only promise to give more information if released. Altogether, the party learned that (1) Professor Hargraves had no one else he could trust at the university, (2) he has a recipe for acidic glue, (3) [[Horatio Cheshire (NPC)|Horatio Cheshire]] had tried to hire the professor but he turned him down, (4) Hargraves was Cheshire's former star pupil, and (5) he had notes on several years of research describing how to add or remove mutations. Upon leaving the barracks, Nockdus was able to pickpocket the Torso Coin from Ltn. Steve Torso, returning the number of coins out in the wild to four.


The adventurers then went on to the university to gather more information. A few members of the party split off to go to the school spirit store and buy some [[Fighting Owlbears]] merch. The others spoke with Magus Varellion Savynne, a tall, bald, and feminine appearing elf bearing markings of the [[Katharda Academy|Geodaury]]. She informed the heroes that Hargraves had been temporarily fired from the university at an earlier point, but was rehired on conditions of good behavior. It also came up in conversation that one of the warehouses that was looted in the city had advanced projectile weapons (guns). The party was reunited by an [[Sigmund Bestimmung|incredibly eager and bald associate professor with words floating above his head]], who insisted on introducing the Magus with great bravado. Savynne was unimpressed by this display and curtly dismissed the professor. At the conclusion of their discussion, the party made its way back to the mayor to reveal what they had learned. Búho was drawn toward a partially wrecked building by the smell of decadent chocolate. It was here that he was reunited with his former mentor, who had started him on the path of becoming a world-class chocolatier. She revealed to him the secret ingredient that was missing in his recipes and leading to gastrointestinal distress - carob. With a face full of happy tears, Búho requested that he travel with her for a while and she agreed.
* After the BANG BOOM EXPLOSION siege on the University (See aboves) this party met with Seglock Mayor '''Ameeka Townsend''' and '''The Baron'''. Who elaborated on the damges done, motives of Horatio Cheshire and his goblins, and the University's history with Horatio.
* The party is introduced to a [[Katharda Academy|Geodaury Magus]] named '''[[Vaeril Yinceran]],''' as well as Seglock military leader '''Captain Visio,''' who was on the ground at the siege and ambush.
* Visio was convinced to allow the party to take a look at seized documents from the University, and helped them find whre '''Professor Hargraves''' is kept. Interrogating him, Hargraves didn’t give up a whole lot that the party didn’t already know or suspect.
* Finishing the interrogations, the party went to Ground Zero at the University to meet with '''Magus Yinceras,''' who revealed taht Hargraves was actually Cheshire’s assistant when they were at school together. He appears to be the only "Inside Man" at the university based on all the investigation the team had done, and the Magus was thankful for their help, '''vowing to share pertinent intel with them in the future if they do the same'''.  
* '''[[Buho]]''' is retired after catching a whiff of chocolate and re-meeting the woman who introduced him to TRUE FLAVOR 20 years ago.


===Session 27: Thymor'ala the Black===
===Session 27: [[Thymor'ala the Black]] I===
<u>Characters:</u> [[Ensign]], [[Thuchor]], [[Joshua]], [[Silent]], [[Harold]], [[Alanis]], [[Markoth]] (and a cameo from [[Dur'kalak]], commentary by [[Cynthia]] and [[Tokax]])
<u>Characters:</u> [[Ensign]], [[Thuchor]], [[Joshua]], [[Silent]], [[Harold]], [[Alanis]], [[Markoth]] (and a cameo from [[Dur'kalak]], commentary by [[Cynthia]] and [[Tokax]])


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*Joshua receives a vision in his coma: <blockquote>''"You see before you the end of all things. The great black dragon rises up from the dark depths, its eyes glowing with a terrible green light. A tower looms in the background, its top disappearing into the clouds. The mountains trembles and explodes, sending a shower of rock and dust into the air. The world is coming to an end. In the distance, you can make out five figures dressed in purple, green, white, blue, and orange. They're calling something, but you're deaf. They must be doing this. You can't understand how; it must be their fault. Their fault! Their fault! This is their fault! The end of the world is their fault! But you can stop it! You must stop the big black dragon before it is too late!”'' • </blockquote>
*Joshua receives a vision in his coma: <blockquote>''"You see before you the end of all things. The great black dragon rises up from the dark depths, its eyes glowing with a terrible green light. A tower looms in the background, its top disappearing into the clouds. The mountains trembles and explodes, sending a shower of rock and dust into the air. The world is coming to an end. In the distance, you can make out five figures dressed in purple, green, white, blue, and orange. They're calling something, but you're deaf. They must be doing this. You can't understand how; it must be their fault. Their fault! Their fault! This is their fault! The end of the world is their fault! But you can stop it! You must stop the big black dragon before it is too late!”'' • </blockquote>
*The team headed out towards the '''Relith Tower''', possibly the tower from the vision, near the Barrier Peaks. But failed their traveling/survival checks and got lost.
*The team headed out towards the '''Relith Tower''', possibly the tower from the vision, near the Barrier Peaks. But failed their traveling/survival checks and got lost.
*A '''spaceship''' crashes near the '''Northern Snowy Mountains''', introducing the first Giff to the campaign.


*Failing their travel checks, and landed themselves in [[the Burning Forests]], ambushed by the dragon living there.
*Failing their travel checks, and landed themselves in [[the Burning Forests|'''the Burning Forests''']], ambushed by the black dragon living there.
*Spent the rest of the session fighting said Black Dragon, they got it down to 10 HP before it flew away. They had 2 FULL ROUNDS of trying to take out the last 10 HP but failed every roll.
*Spent the rest of the session fighting said Black Dragon, they got it down to 10 HP before it flew away. They had 2 FULL ROUNDS of trying to take out the last 10 HP but failed every roll.
*[[Dur'kalak]] himself showed up at the store and we dropped a Dur'kalak on the board in that last round to even let him take a shot and get the killing blow. But he rolled low too.
*Dragon got away, everyone vowed to '''kill that dragon''' no matter what because it almost killed everyone several times.
*Dragon got away, everyone vowed to kill that dragon no matter what because it almost killed everyone several times.
*They still were able to track the Dragon thanks to a well timed "Hunter's Mark", and went to its hoard, raiding what little was left there as the Dragon is moving to a new secret location. (see Session 30)
*They still were able to track the Dragon thanks to a well timed "Hunter's Mark", and went to its hoard, raiding what little was left there as the Dragon is moving to a new secret location.


===Session 28: Mentztonalcoatl II===
===Session 28: Mentztonalcoatl II/Sro III===
<u>Characters:</u> [[Hugo Clarion|Hugo]], [[Kluck]], [[Tristram Caniedydd|Tristam]], [[Linden Rue]], [[Markoth]], [[Volrac]]  
<u>Characters:</u> [[Hugo Clarion|Hugo]], [[Kluck]], [[Tristram Caniedydd|Tristam]], [[Linden Rue]], [[Markoth]], [[Volrac]]  


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<u>Important Things that Happened:</u>
<u>Important Things that Happened:</u>


* The party met in the Trout's Toe, the tavern in Seglock where Professor Galloway thanked Linden and Tristram for coming out and accepting this meeting. Galloway's contact with [[Wold Order|the Wold Order]] was looking for new heroes to delve into the FireGates (See Session 23)
* The party met in the '''Trout's Toe''', the tavern in '''Seglock''' where '''Professor Galloway''' thanked Linden and Tristram for coming out and accepting this meeting. Galloway's contact with [[Wold Order|the Wold Order]] was looking for new heroes to delve into '''the FireGates''' (See Session 23)
* Once the team was formally introduced in the tavern, they went out to the dungeon (after causing a tavern fire they extinguished), did a lot of scouting around, and ran into '''SRO THE GREAT''' who told them they shouldn't be fighting a Dragon in it's own lair ''(Rule #1 baby!)''
* Once the team was formally introduced in the tavern, they went out to the dungeon (after causing a tavern fire they extinguished), did a lot of scouting around, and ran into '''[[Sro|SRO THE GREAT]]''' who told them they shouldn't be fighting a Dragon in it's own lair ''(Rule #1 baby!)''
* After more scouting, the team found out the dungeon had imprisoned a dragon to serve as the main threat. This made Sro pissed. He cited the "Law of Consequences", essentially stating "These guys did a fucked up thing, that's a good dragon that's now an enslaved servant of the Wold Order, who turned out to be behind the whole thing" and Sro ordered the team to take down the dungeon and free the dragon (with a 22 rolled by Linden on a dispel magic to break the magic bind)
* After more scouting, the team found out the dungeon had imprisoned a dragon to serve as the main threat. This made Sro pissed. He cited the "'''Law of Consequences'''", essentially stating "These guys did a screwed up thing, that's a good dragon that's now an enslaved servant of the '''Wold Order'''...a secret organization who turned out to be behind the FireGates" and Sro ordered the team to take down the dungeon and free the dragon (with a 22 rolled by '''[[Linden Rue|Linden]]''' on a dispel magic to break the magic bind)
* After lots of very deadly fighting with the baddies inside the dungeon, they raided the hoard that was set up there, learning that it was a fake hoard that the Wold Order puts in place as part of the testing grounds.  They took the hoard, and even got to fly Sro back to Seglock.
* After lots of very deadly fighting with the baddies inside the dungeon, they raided the hoard that was set up there, learning that it was a fake hoard that the Wold Order puts in place as part of the testing grounds.  They took the hoard, and even got to fly Sro back to Seglock, with the FireGates now destroyed.


[[Category:Into the Greedy Green]]
[[Category:Into the Greedy Green]]
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<u>Characters:</u> Pum, [[Cecil]], Ren, [[Volrac]], Ignidicus, [[Reylendor]]
<u>Characters:</u> Pum, [[Cecil]], Ren, [[Volrac]], Ignidicus, [[Reylendor]]


<u>DM</u>: John (8/6)
<u>DM</u>: Guest DM John (8/6)


<u>Dragons Encountered</u>:
<u>Dragons Encountered</u>:
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[[Category:Into the Greedy Green]]
[[Category:Into the Greedy Green]]


===Session 30: Thymor'ala the Black II===
===Session 30: [[Thymor'ala the Black]] II/Mothers I===
<u>Characters:</u> [[Linden Rue]], [[Kluck]], Pum, [[Dur'kalak|Dur’kalak]],  [[Tristram Caniedydd|Tristram]],  [[Kihlek]], Pot'tu'N'Kobb
<u>Characters:</u> [[Linden Rue]], [[Kluck]], Pum, [[Dur'kalak|Dur’kalak]],  [[Tristram Caniedydd|Tristram]],  [[Kihlek]], [[Pot'tu Kobb]]


<u>DM</u>: Dave (8/11)
<u>DM</u>: Dave (8/11)
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<u>XP Gained</u>: 1643
<u>XP Gained</u>: 1643


<u>Important Things that Happened:</u>  
<u>Important Things that Happened:</u>


Mother Love, a well-loved alchemist who gathers herbs in the swampy wilderness near the crossroads [[Apara]], requested the help of adventurers with a dangerous task: driving off a dragon. A black dragon had recently made its home in the surrounding swamps, not only making the area far too dangerous to gather herbs in, but also disrupting the natural state of many of the plants through its widespread lair effects. (This second effect was confirmed when Pot'tu'N'Kobb consumed some and had his tongue numbed instead of the expected taste of a healing herb.)
* The players rallied to the cause of a strange new woman named '''Mother Love''' at her request to deal with the [[Thymor'ala the Black|'''Black Dragon interloper''']] in her swamp so that she could have access to parts of the swamp for its herbs and components.
 
* The group eagerly took the job and headed out to the location that Mother Love identified.  
Answering the call, the group of adventurers arrived in [[Apara]] and met with Mother Love, who promised very little in the way of rewards, but offered her services as an apothecary and to bake some pies. The party was quickly pointed in the right direction and went off into the swamp.  
* '''Tristram''' attempted to wheel and deal with the dragon as she attempted to warn them that the person they had made a deal with was "not what it seemed"
 
* '''Durk'alak''' wanted nothing to do with talking and waded right into the fight. The dragon attempted to flee when it was gravely injured to try to draw the group away but the group was able to take it down one round before it would have made it's way out.
The swampy terrain and regional effects of the dragon's presence made the trip take longer, but the party arrived at the target cave about an hour before sundown. Despite half the party acknowledging the risks of taking on the dragon in its lair, the party pressed on and entered the cavern. Battle was joined, but the dragon surprisingly seemed as interested in turning the group away and against Mother Love as it was in fighting. Only after it was clear that a fight was inevitable did the dragon fully engage. [[Tristram Caniedydd|Tristram]] utilized a pre-prepared tiny hut spell to provide a safe harbor for the party to recover and stay safe from breath attacks during the combat. The battle was fierce, but the adventurers prevailed without losses (not even familiars and drake companions).  
* The group then delved the '''Dragon's''' '''hoard''' and took both treasures and the '''clutch of eggs''' it was protecting.
 
[[Dur'kalak]] immediately set to tearing the carcass apart while the majority of the party searched for the dragon's horde. The horde itself was relatively small (having recently been moved) but it also contained a clutch of 3 dragon eggs which [[Linden Rue]], [[Pum]], and [[Tristram Caniedydd|Tristram]] have taken custody of. While debating the best approach to handling the eggs, a wave of energy washed over the group, marking each of them with some kind of magic mark, and granting them all access to a small bit of magical power.  


[[Category:Into the Greedy Green]]
[[Category:Into the Greedy Green]]


===Session 31: Drakkoths III===
===Session 31: Bazzniagalvinica I/Drakkoths IV/The Baron II===
<u>Characters:</u> [[Cynthia]], [[Grandmush]], [[Durian]], [[Markoth]], [[Harold]], [[Ferris]], [[Trina]]
<u>Characters:</u> [[Cynthia]], [[Grandmush]], [[Durzibethinus|Durian]], [[Markoth]], [[Harold]], [[Ferris]], [[Trina]]


<u>DM</u>: James (8/14)
<u>DM</u>: James (8/14)
Line 634: Line 602:
<u>Important Things that Happened:</u>
<u>Important Things that Happened:</u>


* The players killed a bunch of Cheshire creations! With '''Drakkoth Blood''' a plenty from the University, one-shotting Fang Mounts, Cheshire Goblins, and Glaive Guardians has become more sport than work.
* The players killed a bunch of Cheshire creations! With '''Drakkoth Blood''' a plenty from the University, one-shotting '''Fang Mounts, Cheshire Goblins, and Glaive Guardians''' has become more sport than work.
* That is...until the blood ran out. When they went back to Professor Nguyen at the university for more Drakkoth Blood they were told there was no more...the projects funding was all taken away. The [[Into the Greedy Green/NPCs#Baron Faro|Baron]] explained his personal decisions in a town meeting, but the players were able to cunningly persuade him to start putting money back into the Drakkoth blood projects.  
* That is...until the blood ran out. When they went back to '''Professor Nguyen''' at the university for more '''Drakkoth Blood''' they were told there was no more...the projects funding was all taken away. The [[Into the Greedy Green/NPCs#Baron Faro|Baron]] explained his personal decisions in a town meeting, but the players were able to cunningly persuade him to start putting money back into the Drakkoth blood projects.  
* The Baron also made it clear to the adventurers that there are many in the city, especially in his circles, that fear the presence of more and more "Heroes" and "Guilds" is drawing unnecessary attention to Seglock, especially as rumors of eggs are abound.  
* The Baron also made it clear to the adventurers that there are many in the city, especially in his circles, that fear the presence of more and more "Heroes" and "Guilds" is drawing unnecessary attention to Seglock, especially as rumors of eggs are abound.  
* Until the lab experiments can be back up to speed, the group was approached by the '''Protectors of the People,''' a grassroots organization looking to expel Dragons from the land, as well as "Dragons", a term they're using to describe the powerful money hoarders of Isonhound like the Baron.  
* Until the lab experiments can be back up to speed, the group was approached by the '''Protectors of the People,''' a grassroots organization looking to expel Dragons from the land, as well as "Dragons", a term they're using to describe the powerful money hoarders of Isonhound like the Baron. The '''PotP''' are run by a kind and wealthy woman named '''Brenna.''' Other PotP NPCs encountered include '''Okey''' the Treant Guard, '''Archie Stewart''' their boots in Seglock, '''Frank''' their equipment guy, and '''[[Belle]]''', a cleric staying with them and keeping an eye out for '''Sro.'''
* The '''PotP''' had a great map tracking Drakkoth migrations, and pointed the team in the direction of a group that he believed was going to ambush the city of Raritan, the team followed the tracks, and fought the Drakkoth, ultimately leaving 2 alive: one for Seglock, one for PotP. The Blood is back and flowing for everyone!
* The '''PotP''' had a great map tracking Drakkoth migrations, and pointed the team in the direction of a group that he believed was going to ambush the city of '''Raritan''', the team followed the tracks, and fought the Drakkoth, ultimately leaving 2 alive: one for '''Seglock''', one for '''PotP'''. The Drakkoth Blood is back and flowing for everyone!


[[Category:Into the Greedy Green]]
[[Category:Into the Greedy Green]]


===Session 32: Uhlm===
===Session 32: Uhlm===
<u>Characters:</u> [[Asheer]], [[Delphi]], [[Elric]], [[Spinel]], [[Eurus]], Ona
<u>Characters:</u> [[Asheer]], [[Delphi]], [[Elric]], [[Spinel]], [[Eurus]], [[Ona]]


<u>DM</u>: Kyle (8/17)
<u>DM</u>: Kyle (8/17)
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<u>Important Things that Happened:</u>
<u>Important Things that Happened:</u>


* The team was summoned by a scholar from Deeplake who had been studying an old text, which referred to a dragon that could sway the outcome of the war. He discovered a riddle that he was having trouble with, but deciphered that the first lines referred to Direheart Pond, nearby.
* The team was summoned by a scholar from '''Deeplake''' who had been studying an old text, which referred to a '''dragon''' that could sway the outcome of the war. He discovered a riddle that he was having trouble with, but deciphered that the first lines referred to '''Direheart Pond''', nearby.
* At the pond, the team solved the riddle, which involved Elric kissing a frog, who turned out to be a satyr called the Curator. The Curator revealed that he planted the riddle and claimed he had a mutual self interest with the adventures. He said he is a curator of a place of "pure evil", the Shadow Forge, which is capable of producing some pretty nasty creatures. He said that [[Horatio Cheshire (NPC)|Horatio Cheshire]] has found the forge, and worried that he would create even more Cheshire monsters. The Curator required a fey key to return to the forge and ensure the forges remain shut down. However, he gave the key to a dragon called Uhlm for short (Uhlm doesn't like being referred to by his full name) for safekeeping. The curator opened a portal to a town in the plane called "Thaer".
* At the pond, the team solved the riddle, which involved Elric kissing a frog, who turned out to be a fey creature called '''the Curator'''. The Curator revealed that he planted the riddle and claimed he had a mutual self interest with the adventures. He said he is a curator of a place of "pure evil", '''the Shadow Forge''' (see below), which is capable of producing some pretty nasty creatures. He said that [[Horatio Cheshire (NPC)|Horatio Cheshire]] has found the forge, and worried that he would create even more Cheshire monsters. The Curator required a fey key to return to the forge and ensure the forges remain shut down. However, he gave the key to a dragon called Uhlm for short for safekeeping. The curator opened a portal to a town in the plane called "'''Thaer'''".
* Thaer, the adventures learned, is populated by about 15 people that....are weird disturbing replicas created by Uhlm. The plane seemed to end at the small town's borders. Uhlm did indeed have a fey key, but informed the team that 3 keys were needed to access the Shadow Forge...and no other keys exist. But Uhlm could essentially revert time in the plane, sending the team (key in hand) back to the portal to once again find Uhlm (who wouldn't remember anything) and another instance of the key...twice.
* '''Thaer''', the adventures learned, is populated by about 15 people that....are weird disturbing replicas created by Uhlm. The plane seemed to end at the small town's borders. Uhlm did indeed have a fey key, but informed the team that 3 keys were needed to access the Shadow Forge...and no other keys exist. But Uhlm could essentially revert time in the plane, sending the team (key in hand) back to the portal to once again find Uhlm (who wouldn't remember anything) and another instance of the key...twice.
* Each time the plane was reverted, however, it started to fight back. Much fighting and yelling ensued, including one moment where Eurus threw a death knight over the edge of the town. The other death knight banished Ona back to Deeplake with one of the keys. Ultimately three keys were obtained. Spinel, and later Ahseer and Delphi, attempted to persuade Uhlm to return to world of mortals and help them in their cause, but he would not be convinced. Uhlm helped usher the adventures to the portal, before the second death knight could cause more damage. The team met up with Ona, and turned over the 3 fey keys to the Curator.
* Each time the plane was reverted, however, it started to fight back. Much fighting and yelling ensued, including one moment where '''Eurus''' threw a death knight over the edge of the town. The other death knight banished Ona back to Deeplake with one of the keys. Ultimately three keys were obtained, and returned to the '''Curator.'''
*'''Spinel''', '''Asheer''', and '''Delphi''' attempted to persuade '''Uhlm''' to return to world of mortals and help them in their cause, but he would not be convinced. Uhlm helped usher the adventures to the portal, before the second death knight could cause more damage.


[[Category:Into the Greedy Green]]
[[Category:Into the Greedy Green]]


===Session 33: Helping the People===
===Session 33: Mothers II/Bazzniagalvinica II===
<u>Characters:</u>  [[Arlin]], [[Violet Lorinda|Violet]], [[Pot'tu Kobb|Pot'tu]], [[Boros]]
<u>Characters:</u>  [[Arlin]], [[Violet Lorinda|Violet]], [[Pot'tu Kobb|Pot'tu]], [[Boros]]


Line 671: Line 640:
<u>Important Things that Happened:</u>
<u>Important Things that Happened:</u>


The players were invited to free food and drink from Archie Stewart, a recruiter for the Protectors of the People.  Archie had specifically invited these individuals because their previous actions indicated a similar philosophy to the PotP.  He told the adventerers the motto of the PotP, "''Make sure your neighbor's plate is full, and yours will never be empty''."  He invited the adventurers to the PotP headquarters and asked them to go on a typical supply run out to a couple of needy villages.
* The players were invited to free food and drink from '''Archie Stewart''', a recruiter for the Protectors of the People. He told the adventerers the motto of the PotP, while sending them on a supply run.
 
Arlin and Violet took notice of the Gold Dragon Egg behind Brenna's desk and asked how Brenna got the egg.  Brenna responded that it was a "family heirloom" and responded with aggressive undertones when pushed on the matter.  Violet did an Insight Check and got that Brenna is not lying that it is a family heirloom and is acting protective of the egg. 
 
The adventurers were given supplies to give out to two communities. Upon getting to the first town the adventurers met with the town leader who inspected the supplies.  The town leader, upon seeing the Candy in the supplies confronted the party for having it in their possession.  His wife had eaten an entire bag of the candy seeking joy in their life of squalor, and after finishing it went into deep depression and eventually died from neglecting herself.  The town leader did mention his own love of Mother Love Pie's though.
 
The party did not deliver the candy and instead experimented on it.  Arlin casted "Purify Food" on some of it, which rendered the candy mundane but of superior quality.  Violet ate a regular piece to discover it's effects.  She immediately remembered a time of intense joy in her life, but then immediately forgot it, and the candy left her unaware of the cause of the intense joy she was feeling.  Arlin noted her momentary "Thousand Yard Stare."  The party then purified all of the candy in their possession and did not give any out.  


THEN THEY FOUGHT A TROLL.
<blockquote>Make sure your neighbor's plate is full, and yours will never be empty." </blockquote>


===Session 34: The Shadow Forge (Fundraiser Event) ===
* '''Arlin''' and '''Violet''' took notice of the '''Gold Dragon Egg''' behind '''Brenna'''<nowiki/>'s desk and asked how '''Brenna''' got the egg.  '''Brenna''' responded that it was a "family heirloom" and responded with aggressive undertones when pushed on the matter.  Violet did an Insight Check and got that Brenna is not lying that it is a family heirloom and is acting protective of the egg.  Arlin, having seen a shapeshifted dragon before, believes that '''Brenna is a Gold Dragon'''.
<u>Characters:</u> [[Arlin]], [[Violet]], [[Boros]], [[Delphi]], [[Durian]],  
* The adventurers were given supplies to give out to two communities including the special treat of some "'''Mother Joy Candy'''."
* Upon getting to the first town the adventurers met with the town leader who inspected the supplies.  The town leader, upon seeing the '''Mother Joy Candy''', confronted the party for having it in their possession.  His wife had eaten an entire bag of the candy seeking joy in their life of squalor, and after finishing it went into deep depression and eventually died from neglecting herself.  The town leader did mention his own love of '''Mother Love Pie'''<nowiki/>'s though.
* The party did not deliver the candy and instead experimented on it.  '''Arlin''' casted "Purify Food" on some of it, which rendered the candy mundane but of superior quality.  '''Violet''' ate a regular piece to discover it's effects.  She immediately remembered a time of intense joy in her life, but then immediately forgot it, and the candy left her unaware of the cause of the intense joy she was feeling.  '''Arlin''' noted her momentary "Thousand Yard Stare."  The party then purified all of the candy in their possession and did not give any out.
* The party was then tricked into a '''Venom Troll Cave''' by a '''Will-o-wisp'''.  They put a world of hurt on the party.


[[Vadath]], [[Markoth]], [[Cynthia]], [[Linden Rue]], [[Tristram]],  
===Session 34: Cheshire VI - The Shadow Forge (Fundraiser Event) ===
 
<u>Characters:</u> [[Arlin]], [[Violet]], [[Boros]], [[Delphi]], [[Durzibethinus|Durian]], [[Vadath]], [[Markoth]], [[Cynthia]], [[Linden Rue]], [[Tristram]], [[Tokax]], [[Percy]], [[Amund Zen]], [[Drang]], [[Amber]], [[Zevendell]], with setup help by [[Pot'tu Kobb]], [[Harold]], and [[Grandmush]].  
[[Tokax]], [[Percy]], [[Amund Zen]], [[Drang]], [[Amber]], [[Zevendell]],  
 
with setup help by [[Pot'tu Kobb]], [[Harold]], and [[Grandmush]].


<u>DM</u>: Dave, James, and Kyle! (8/27)  
<u>DM</u>: Dave, James, and Kyle! (8/27)  
Line 696: Line 659:
<u>XP Gained</u>: 5000
<u>XP Gained</u>: 5000


<u>Important Things that Happened:</u> Horatio was hunted down and killed. Despite being a massive adventure, that's really the only important thing in the overall story that happened here.
<u>Important Things that Happened:</u>  
 
* Players entered the '''Shadow Forge''' using the fey keys (See Session 32).
* There are '''Cheshire Orcs and Cheshire Goblins''' galore, but the real threat is the Forge itself, which manifests massive '''Shadow Guardians''' to drive out any "diseases" in the system. Battle after battle ensues in a massive event held across ''three tables''.
* Several characters die in the dramatic conclusion and fight against '''Horatio Cheshire''' himself, who is slain, alongside his mount, the '''Dragonhydra''' seen at Seglock University.


== Chapter 3 ==
== Chapter 3: Night Approaches ==


===Session 35: Flame II ===
===Session 35: Flame II ===
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<u>DM</u>: James (8/28)  
<u>DM</u>: James (8/28)  


<u>Dragons Encountered</u>: "The Doritos Dragon"
<u>Dragons Encountered</u>: Blue Dragon (mentioned), [[Flame]]


<u>XP Gained</u>: 3680 XP Total (525 per character)
<u>XP Gained</u>: 3680 XP Total (525 per character)
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<u>Important Things that Happened:</u>
<u>Important Things that Happened:</u>


The session begins inside The Melted Muse, a well regarded fondue establishment in the town of Launda. There a group of travelers are being hailed as heroes for warding off the attack of a blue dragon. As a reward for their actions they are given their selection of cheeses to sample including a form of imported cheddar. Almost as soon as the last one of them selects their meal an explosion ruptures the side wall of the establishment sending melted cheese flying into the Melted Muse. At the source of this explosion is a furious looking red dragon who has landed where the large pot of melted cheese had been sending its contents pouring into the nearby restaurant and injuring two of the adventurers.
* The heroes celebrate after driving off an '''unnamed''' '''Blue Dragon''' in '''Luanda.''' But their fondue-based reward is interrupted by a siege by '''Flame the Crimson Terror'''.
* While the players spent a few rounds going toe to toe with Flame, a small '''Air Skiff''' flew in from out of town, picking up the players and a number of refugees, and flying them to safety. The Skiff is operated by '''Lorita''', a gnome who considers herself a Protector of the Town (and has allied with the Protectors of the People). She explains the '''Obelisk Tower''' outside Luanda which was used to imprison '''Lord Belovaar, the Shadow Lord''' many centuries ago.
* Flame's siege on the area damaged the tower, and '''shadow''' '''breaches''' began to appear in the area, risking the release of '''Belovaar''', so the players entered the tower, solving a puzzle to get in unharmed, and then several more puzzles to get into further chambers.
* They got to the chamber where '''Lord Belovaar of the Shadows''' was lurking, his burial shelter disrupted by the attack on the tower by the dragon. The players solved the final puzzle and locked him back into his chamber and then they escaped!
 
===Session 36: Mothers III ===
<u>Characters:</u> [[Clank]], [[Eurus]], [[Amund Zen]], [[Delphi]], [[Naxxradormu]], [[Airavata]]
 
<u>DM</u>: John (9/8)
 
<u>Dragons Encountered</u>: N/A
 
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
* The party was contacted by '''Archie''' who was attempting to save his job.  In Session 33, the party kept the '''Mother Joy''' candy and did not deliver it.  The person who donated it found out and was mad, the people who didn't get it then found out and were mad, and '''Brenna''' found out and was ''pissed''. 
* Archie nearly lost his job, but he came up with a plan.  On his own he gathered adventurers to take out some cultists who have been harassing villages in the area.  The took the party to the PotP headquarters to tell Brenna.  Brenna is not happy and wants to cut off working with adventurers completely because if they can't be trusted to take donations to needy people then they are no good to the PotP. 
* '''Archie''' pleads with '''Brenna''' ("Come on Brenna!  Taking out cultists is what adventurers are known for.") and Brenna relents.  Brenna then adds an additional request to the party.  She puts up 1,000gp (money that was donated by '''Pot'tu''') to get whatever documents from the '''Mayor of Synara''' that were just delivered to the cult.  The party goes to the cultists and fights them. In the aftermath they recover the documents which include a letter from the mayor to his son in the cult and a pardon for all the crimes the son has done (murder, kidnapping, and theft).  In the letter the mayor says that he will make it look like the son was acting as an undercover agent all along and even use this fake situation to have the son point the finger to some of the mayor's political opponents.
* Half the party delivers the son back to the mayor and negotiate payment to keep everything quiet, and the other half decide to go to '''Brenna''' to deliver the documents. 
* The mayor agreed to give weapons and armor to the one group if things stay quiet, but the other group blew the deal when they turned over the documents to '''Brenna'''.
* '''Archie''' got to keep his job!
 
===Session 37: Bleucorundum II ===
<u>Characters:</u>  [[Dancer of the Boreal Valley]], [[Zevendell]], [[Amber]], [[Vadath]], [[Omen]], [[Markoth]], [[Drang]]
 
<u>DM</u>: James (9/11)
 
<u>Dragons Encountered</u>: [[Bleucorundum]]
 
<u>XP Gained</u>: 1043 each
 
<u>Important Things that Happened:</u>
 
* The Players are recruited by Markoth to come visit [[the Protectors of the People]] headquarters on a very special request directly from the top: [[Brenna]] has a lead and wants answers on [[Echemus]], a strange otherworldly Dragon she fears is in the area but she can not find.
* The PotP had (apparently) picked up a prophecy from the '''Crying Scryer''' during a regular drop off near '''Hallesen''': "'''Cave un Eros, et erum te cavebit'''", which lead Brenna to investigate the [[Cavebite Stream]], where an strange charming/fearful auras in the area confirmed draconic activity.
* Omen had a very thoughtful exchange with Brenna. Brenna gave Omen one of her gold-blooded scales.
* When the team went to the Cavebite Stream to investigate the lead, they were hit with essentially a Siren's Song, turning off their minds, relaxing, and floating downstream, where they were pulled into an underground river and ultimately '''an underground sapphire dragon lair'''.
* Ultimately the players were able to win over Bleucorundum by making themselves a "Neutral" party. They paired off their evil/good players with hand holding, and let the CN/LN characters travel alone. This "Balanced" the team and granted them entry to the hoard room.
* Bleucorundum gave a big and ominous lore drop, explaining that it is ''waiting'' underground here attuning to a similar Amethyst dragon that seems to be even further underground. They also heard references to another dragon "High Above" and another "Of Another World".
* The Team said they will go help in the search out for Echemus, who they suspect to be the dragon from Above, and were lent some items from the hoard to use, with the curse that if they hurt a dragon, the weapons/armor will disintegrate.
 
===Session 38: Drakkoths V ===
<u>Characters:</u> [[Tristram Caniedydd|Tristam]], [[Thuchor]], [[Felicia]], [[Mabel]], Ona, [[Linden Rue|Linden]] 
 
<u>DM</u>: Kyle (9/14)
 
<u>Dragons Encountered</u>: Drakkoths
 
<u>XP Gained</u>: Vast in the lore department
 
<u>Important Things that Happened:</u>
 
* '''The Protectors of the People''' assign a delivery mission to '''Seglock'''.
*'''Thuchor''' and the players discuss becoming co-leader of '''PotP''' with '''Archie'''.
* '''Archie''' told the party he overheard a cabbage salesman speak of '''Echamus''', which had traveled through the area disguised as a '''wiry old man''', seemingly suffering from delirium.
* The normally revered '''Echamus''' seemed fixated on finding a particular dragon, a “'''blue coward in hiding'''”, before leaving for '''Raritan'''.
* A war horn was heard from somewhere outside of the hideout.  An NPC rushed out to investigate and quickly came back and told that '''Oaky''' was being attacked by '''drakkoth'''.
* Everyone gets to the top of the falls to fight '''drakkoth,''' '''a''' '''Drakkoth shaman''' and a '''Dragonbone Golem.'''
* '''Linden''' uses revivify on a killed '''Archie''' to bring him back (one diamond down) and then they return to the hideout.  They arrive to a gruesome scene: PotP People, including '''Frank,''' were slaughtered and it appears the Drakkoth tossed the place.  Looking at the inventories, it doesn’t appear that anything is missing.  The only area that wasn’t entered was Brenna’s quarters.  It looked as though they tried to bust through the door but “for some reason” couldn’t and gave up.
 
===Session 39: Flame III/Silent III ===
<u>Characters:</u> [[Clank]], [[Ona]], [[Reylendor|Reylendor Aspenmorrow]], [[Hugo Clarion]], [[Oxan Lighkeeper]], [[Nockdus]], [[Silent]]
 
<u>DM</u>: James (9/19)
 
<u>Dragons Encountered</u>: [[Flame]]
 
<u>XP Gained</u>: 3250 each (19500 total)
 
<u>Important Things that Happened:</u>
 
* Two of the artificer players discovered '''Flame'''<nowiki/>'s M.O: he attacks towns that are still reeling from a first attack, preying on the vulnerable rebuilding places. As such, the artificers helped a couple bounty hunters get to '''Musso''', the next most likely target of Flame's attacks.
* '''Flame''' arrives and begins his siege, but the players are prepared, and begin saving both lives and buildings from being lost.
* '''Reylendor''' quickly loses control to '''[[Att-Annalo]]''' the dark power inside him. The death god '''Silent''' begins to prod and interfere with the dark side of players during their battle against '''Flame'''.
* '''Silent'''<nowiki/>'s ultimate backstab comes when the players discover '''Flame''' also sold his soul over to '''Silent''' at the last minute. As a result, the '''Dragon''' gave no death throes and no dragonmark when it was "Killed", as part of Silent taking the Dragon's soul for more nefarious purposes.
 
===Session 40: Gloomwings I ===
<u>Characters:</u> [[Tristram Caniedydd|Tristam]], [[Felicia]], [[Oxan]], [[Pot'tu Kobb|Pot’tu]], [[Drang]], [[Kihlek]] 
 
<u>DM</u>: Dave (9/22)
 
<u>Dragons Encountered</u>: none
 
<u>XP Gained</u>: 700 (''Little towards leveling, much towards the advancement of interpretive dance.'' - T)
 
<u>Important Things that Happened:</u>
 
* The players help the struggling '''PotP''' rebuild after their loses.
* '''Archie''' came to the group, telling them he had heard from the town that had the '''candy issue''' (see Session 33) that their town master, '''Val''', had gone missing.
* Heading to the town, the players investigated, discovering that apparently '''Val’'''s son '''Gregory,''' who had gone away, was seen around Val’s house the night before he disappeared.
* '''Kihlek''' witnessed '''large white moth like creatures''' flitting around a long distance off to the north in the dawn hours.
* A young man in town discusses what he knows about the disapperances of '''Val''' and others, but is caught by surprise when the players mention the '''moths'''. He fetches pictures drawn by a young boy about 6 years old who said he played with the moths. The information lines up in such a way that the players are led back to the '''Venom''' '''Troll Cave''' (from Session 33)
* Eventually the players arrive and fight off the moths, realizing that the moths are responsible for the missing persons, '''Tristram''' realizes there is '''latent magic in the cave that must have drawn the moths there'''. The players in turn clear the area, and return to town to heal the little boy, who had experienced and been infected by the Moths already.
 
===Session 41: Drakkoths VI/Bazzniagalvinica III ===
<u>Characters:</u> [[Cecil]], [[Trina]], [[Arlin]], [[Vessel]], [[Kihlek]] 
 
<u>DM</u>: John (9/24)
 
<u>Dragons Encountered</u>: Drakkoths, Bazzniagalvinica
 
<u>XP Gained</u>: 1367
 
<u>Important Things that Happened:</u>
 
* The party started in the barracks of the '''Order of the Watchful Eye'''.  '''Falgrim''' informed them of recent gold dragon attacks prompting a tribe of '''drakkoth''' to request a peace treaty along with '''exchanging blood for protection''' by the order. The party was then asked to escort the captive drakkoth that the Order had back to his tribe with the treaty and to negotiate the final details and get the drakkoth chief to sign it.
* Falgrim leaves and fan favorite '''Dippy''' comes over with an extensive “Terms and Conditions” contract for the treaty.  He takes great pride in this EXTENSIVE document then asks the party if they have any questions.  Arlin casts “'''Zone of Truth'''” and questions Dippy.
* The party starts their journey to the drakkoth tribe and encounter a posting of '''Lizardfolk of''' '''Clan Blackjaw'''.  The leader of the posting demands tribute “in coin or in blood” for entering into the clan lands.  Tensions rise when a '''human boy dressed in a loincloth''' comes over to translate for the leader.  Trina telepathically asks the boy if he is being harmed, and the boy replies that he is treated differently because he is not like them.  When pressed, the boy mentions that he “belongs” to the lizard leader, that they treat him better than he was treated at the '''Orphanage''', and that he has no were else to go.
* The party arrives at the '''drakkoth''' tribe and return the captive to them.  The chief thanks them and begins negotiations.  The second in command doesn’t like this and challenges the chief for leadership.  '''A fight breaks out.  Some drakkoth attack the party, some attack each other'''. At the end of the conflict, a drakkoth that held back to see who would win downs the chief, declares himself the new chief, then gets roasted by '''Bazzniagalvinica''' who arrives and starts to attack the tribe.  The party retreats but comes back after the attack to collect any blood, gold, or items of interest.  They return to the order unsuccessful.
* (We learn that drakkoth are birthed/created by dragons to serve them)
 
===Session 42: Sro IV ===
<u>Characters:</u> [[Percy Giffard|Percy]], [[Oxan]], [[Violet Lorinda|Violet]], [[Ensign]], [[Cynthia]], [[Arlin]] 
 
<u>DM</u>: Kyle (9/27)
 
<u>Dragons Encountered</u>: Sro, Cave Dragon, Sardior's Court (Mentioned), Sardior (Mentioned), Bazzniagalvinica (Mentioned)
 
<u>XP Gained</u>: 1106
 
<u>Important Things that Happened:</u>
 
* '''Sro's paladin Belle''' sends the players to investigate a missing mayor, who she believes might be in her Patron's hoard ('''Sro collects Mayors''', see Session 3) '''Sro''' explains that he did not kidnap this mayor but invited him up as a way to attract the attention of Heroes.
* Sro told the party of the '''splintering of Sardior''' and that many centuries ago the '''great gem dragon court''' had gone their separate ways, and in their own pursuits.  But word is that '''they have begun seeking each other out'''.  Presumably to rejoin and bring forth the return of '''Sardior'''.
* Since he had players present, he once again transformed Belle into a dragon (A Cave Dragon this time!) and had them fight to see how "Worthy" this group of heroes was for more information...only for '''Arlin''' to dispel the transformation: Defeating a dragon with cleverness (Sro's rule #6)
* After the trial was over Sro allowed the party to ask him questions.  One question lead Sro to want to leave and fetch something.  He returned a few minutes later with a '''handful of gems, the Tears of Sardior, last of their kind.''' 
* Sro also reveals that the gold dragon '''Bazzniagalvinica''' was protecting a gold egg, and the players begin to piece together that '''Brenna''' is '''Bazz.'''
 
===Session 43: Mothers IV/The Breach I ===
<u>Characters:</u> [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], [[Drang]], [[Kihlek|Kihlek Vaess]]
 
<u>DM</u>: Dave (9/29)
 
<u>Dragons Encountered</u>: [[Gideon]], [[Thymor'ala the Black]](Mentioned)
 
<u>XP Gained</u>: 2,250 XP Each
 
<u>Important Things that Happened:</u>
 
===Session 44: Bazzniagalvinica IV/DOS I ===
<u>Characters:</u> [[Airavata]], [[Asger]], [[Rakim]], [[Orifyire]], [[Clank]], [[Nockdus]]
 
<u>DM</u>: John (10/8)
 
<u>Dragons Encountered</u>: Bazzniagalvinica, Gold Dragon Egg, Bleucorundum (Mentioned), Tuschallo (Mentioned)
 
<u>XP Gained</u>: 1500 (each)
 
<u>Important Things that Happened:</u>
 
* '''Yosser Squigglesong''' tricks the party into hunting down '''Bazzniagalvinica''' after his family was killed and he wants revenge. 
* Bazz is held up in a tomb, and after solving some puzzles and doing some dungeon crawling, the gnome calls out Bazz.  Bazz comes down in a transformed beast form and some words are exchanged.  She is mad because '''Bluecorundum''' told her about the coming of '''Sardior''' but she knows that it is impossible now that the Topaz Dragon, '''Tuschallo''', is dead.  She believes that the coming of '''the One That Waits''' is inevitable now and the weak should be culled to save them from the horrors.
* The players (and the gnome) are understandably mad and combat ensues.  It is tight, but the players bring her down all while she begs them to not let “'''Them'''” take her child and to let it live.  She dies, and the party goes to pick up '''the egg'''.  '''Suddenly time stops'''.
* When time starts up again, '''five gemstone-decked Warforged in different colors''' have appeared and are in possession of the egg.  The Introduce themselves as the '''Disciples of Sardior''' and that the egg has a far too important destiny for the players to be in possession of it.  They are trying to bring back '''Tuschallo''' with the egg and apologize for needing to take it from the party.  They say that they are going to put the egg in a kind of stasis to prevent it from hatching as well as surround the egg with arcane wards to keep '''the Obsidian Dragon''' from possessing it. They depart, asking the players to provide them with more eggs in the future, or risk losing them to dark powers....(See below)
 
===Session 45: Echemus III/Silent IV ===
<u>Characters:</u> [[Felicia]], [[Markoth]], Dug, [[Silent]], [[Darakhas]], [[Herneldo]]
 
<u>DM</u>: James (10/10)
 
<u>Dragons Encountered</u>: Echemus, Black Dragon Egg
 
<u>XP Gained</u>: 1456
 
<u>Important Things that Happened:</u>
 
* After the location of '''Relith Tower''' makes it way through the rumor mill, a number of heroes bind together, some for money, others for personal reasons. They take out a number of '''Cultists of [[Att-Annalo]]''' before reaching the top floor.
* At the top of the tower, surviving cultists tried to prematurely start their experiment: Funneling the energies of '''Echemus the Moon dragon''' into their own bodies to give themselves celestial powers, these experiments have driven Echemus slightly mad. The experiment was so volitile that the ritual began to tear the tower apart, leaving the players to flee the destruction. '''Several players died''' in the tower's collapse, only to be saved by '''Silent's Death Ward'''. 
* They did mange to grab a few pieces of loot before the tower collapsed, including an old necrotic '''Grimoire''', '''some Fellstone-based spellcasting focuses''', and one of the '''Black Dragon Eggs''', which they '''sacrificed to Silent''' essentially a fair trade for her help in killing the cultists.
 
===Session 46a: Mothers V - Hagtober===
<u>Characters:</u> [[Asger]], [[Feyjin Eldarhearth]], [[Linden Rue]], [[Kacilius Venrai]], [[Markoth]], [[Eurus]], [[Ona]]
 
<u>DM</u>: James (10/13)
 
<u>Dragons Encountered</u>: Gideon
 
<u>XP Gained</u>: 1328
 
<u>Important Things that Happened:</u>
 
* '''Gideon''' (see Session 43) stops '''Ona''' on her way into '''Seglock''' outside the city, telling her about a future attack on the city by the same '''Hags''' that tried to steal and destroy his children. This particular attack was due to happen during '''An Evening with the Bard, a One Man Show by Tristram.'''
* As the players all settled in to see the show, the lights dimmed, and the music started, and BAM the opening number (A fake black dragon maquette) turned into '''shadowy chaos'''. As audiences screamed, players got into fighting position.
* It was revealed '''Mother Peace''' had power over shadows, and was able to conjure up shadow forms of the players to partake in a mirror battle, which was fought long and hard, but ultimately won over by the heroes!
 
===Session 46b: Mothers V - Hagtober===
<u>Characters:</u> [[Delphi]], [[Drang]], [[Durzibethinus|Durian]], [[Oxan]], [[Tristram Caniedydd|Tristam]], [[Vadath]]
 
<u>DM</u>: Dave (10/17)
 
<u>Dragons Encountered</u>: [[Gideon]] (in human form)
 
<u>XP Gained</u>: 1100 each
 
<u>Important Things that Happened:</u>
 
* The players meet '''Gideon''' and '''[[Falgrim Norest (NPC)|Falgrim]]''' in the '''Gammelgard''' tavern, the Drunken Dog. Gideon tells the party that '''Mother Love''' has been operating a bakery in town, while '''Falgrim''' requested that the players determine if that's true, and rid the town of the hag if it is.
* Investigate they did! They barged in behind them and '''Vadath''' fired off a round from his hand cannon into the ceiling and basically ordered everyone to stop. Cue the chaos.
* During the siege on the bakery, players noticed '''shadow seeping into the cracks''' of one of the walls. Behind it was a shaft which led the team to '''The Hag, Mother Love''', The players all ended up down there. She spoke to them from inside the tunnel and told them that, should they cross the threshold, they would be granted '''Hospitality'''. They were already to just barge in when '''Tristram''' realized this was the formal '''Fae Hospitality''' that bound both sides to abide certain customs and curtesies. The PCs eventually went in and the negotiations began.
* Vadath ended up going over the table and attacking her, breaking the negotations and starting the battle against her. But it was ultimately Tristram who cast Polymorph on her and turned her into a tortoise, put her in a jar of water and watched her drown. Once she was dead she turned to '''wisps of shadow.''' The players claimed '''an ancient tome, written in Primal''' that she had stashed away.
 
===Session 46c: Mothers V - Hagtober===
<u>Characters:</u> [[Harold]], [[Kihlek]], [[Reylendor|Reylendor Aspenmorrow]], [[Hugo Clarion]], [[Spinel]], [[Thuchor]]
 
<u>DM</u>: Kyle (10/20)
 
<u>Dragons Encountered</u>: [[Gideon]] (in dragon form)
 
<u>XP Gained</u>: 1766
 
<u>Important Things that Happened:</u>
 
* The party was briefed by '''Gideon''' that all three '''Mother''' '''Hags''' have been lured away from home (see other Sessions 46).
* The players learned that several teens/children had recently been put in comas from the hags' treats, and that their conciousness is likely held prisoner at the swampy home of the Mothers.
* The players collected '''8 Conciousnesses''' in total before the '''Swamp's Guardian''' (A halloween-pumpkin-esque Beholder) appeared and attacked.
* Some massive crits and other damage eventually brought it down and with it all the consciousnesses/souls burst free and flew away to the kids...... except the ones still collected in the players' bags of holding.
 
===Session 46d: Mothers V - Hagtober===
<u>Characters:</u> [[Clank|Clank,]] [[Vyuprax]], [[Oxan]], [[Elric]], [[Grandmush]], [[Vessel]] 
 
<u>DM</u>: John (10/27)
 
<u>Dragons Encountered</u>: Gideon
 
<u>XP Gained</u>: 1208
 
<u>Important Things that Happened:</u>
 
* '''Gideon''' made a cameo flying the party members from a previous session to the lair (see above), but then he returned and swooped down to address this party in human form.  He laid out the scenario and flew the party members in the cart to '''Saltport''' to go after '''Mother Joy'''. 
* The team discovered Mother Joy hiding in a crate, as she jumpscared the group and summoned more '''Shadows''' to fight. Unfortunately as players started to get aggressive, the civilians of '''Saltport''' came to Mother’s defense. 
* Right before she escapes, some clever attacks (and octopi) keep her from Misty Stepping out of town and making it back to her swamp, finally bringing down the last of the '''Mother's Covent'''.
* '''Gidion''' flies back down, returning from Gammelgard, declaring that “''We all did a great job''!”
 
===Session 47: Kennandra I/[[It Came From Kiston|It Went to Kiston]] (Fundraiser Event) ===
<u>Characters:</u> [[Percy]], [[Linden]], [[Tristram]], [[Delphi]], [[Dancer of the Boreal Valley]], [[Vadath]]
 
<u>DM</u>: Dave (10/24)
 
<u>Dragons Encountered</u>: Silver Wyrm, Adult Red Dragon, Black Wyrm, a Brass Dragon, a Copper Dragon, and talk of a Topaz Dragon, Kennandra the Dread Flame (mentioned)
 
<u>XP Gained</u>: 3200
 
<u>Important Things that Happened:</u>
 
* '''The Iron Hawks''' awake to find The Curator in their clubhouse one morning. He reports that if the Red Dragon they seek is '''Kennandra the Dread Flame''', and they will have to leave Isonhound and head to '''[[Kiston]]''' to find it.
* The Curator gives vague, secret instructions which ultimately lead the Hawks to the half-gnome '''[[Tolmé Pendergras]]''' Son of '''[[Colin Pendergras|Colin]]'''. The other was a dwarf named '''Duli'''. Though initially hesitant, Tolme and Duli agree to let the players in on their secret project...leading them down into a secret bay with a large cliffside opening. A bay containing '''a massive [[airship]]''', hovering in place, as well as other ships, in various states of construction.
* The ship sets sail for '''Kiston,''' intending to deliver supplies to the soldiers and warriors fighting on '''Bahamut's''' side in the active warzone there against '''Tiamat'''. But they find the the fort they were going to supply being assaulted by a '''massive Black Dragon,''' and '''Draconians.'''
* The players team up with Bahamut's followers, '''Silver,''' '''Brass and Copper Dragons,''' in an epic 5 dragon extravaganze which ultimately leads to the killing of the Black Dragon AND a '''Red Dragon...'''confirmed to be the child of '''Kennandra the Dread Flame.'''


Some of the inhabitants of the restaurant attempt to escape the crumbling building while simultaneously trying to rescue the unconscious townsfolk nearby. Meanwhile the remaining adventures still inside the Melted Muse distract the dragon with a flurry of magical attacks and a javelin skewered with cheese, which unfortunately failed to blind or even hit the dragon as it was intended. In a rage, the dragon breathed a fiery breath into the tavern hitting two of the adventurers and knocking one of them unconscious (the rather fragile Wizard Naxxradormu). The red dragon then moved on to rampage through the rest of Launda, deciding to ignore an obvious tension between them and the Dragonborn Barbarian Rex.
* '''Sro''' and '''Gideon''' were confirmed as trustworthy individuals on the side of good. The Silver Dragon '''suggested the idea that Sardior's council seats were more of a position rather than the dragon that was chosen'''. If one died, or retired, what keeps someone, ''or something'', else from taking up the mantle?


The adventurers evacuate to a nearby airship which had appeared during the fight to rest and acquit themselves with the gnome artificer who helmed it. The artificer, named Lorita, came to thank the party for their intervention in saving her hometown and then proceeded to plead with them for aid in stopping what she thought was an even greater threat. Nearby there was a structure called the Spyre located in the  direction the red dragon they had encountered came from. This potentially meant the structure was damaged and that its function, to keep the emanations from the Shadowfell sealed, could be compromised. The party agreed to investigate after they inquired further (intimidation check) about the nature of the Spyre that Lortia had kept hidden.
===Session 48: The Breach II/Gloomwings II ===
<u>Characters:</u> [[Eurus]], [[Tristram Caniedydd|Tristam]], [[Feyjin]], [[Felicia]], [[Nockdus]], [[Ona]], [[Linden Rue|Linden]] 


They arrived at the Spyre to find it engulfed in shadowy energy. They attempted to latch onto the Spyre so that they could access the top, a peak some 60 feet up, and potentially gain entry to the structure. Upon doing this a burst of lightning stuck the tower severing the rope and sending one of the party members (again the very fragile Naxxradormu) falling from the ship. Thanks to the quick thinking of the Dragonborn Artificer Clank, equipped with a “canon of levitation” , Naxxradormu's fall was interrupted and he was able to ascend to the ship safely. During this time the dark energies which saturated the ground formed into several dark gelatinous creatures which the party attempted to fight to mixed results. The party decided to leave the threats outside the tower be for now and resumed their investigation of the Spyre. The party made quick work of devising an entry plan (it was quick in game, irl it took very long) involving elevating the airship using Kaba’s gust spell, 50 feet of rope, and a pair of immovable rods loaned to members of the party by Lorita. The plan worked well enough allowing the party to enter the tower while also setting off the lightning deterrent several more times including one that fried the rope they used to lower themselves into the tower which injured several party members (the immovable rods were retrieved by the flying Naxxradormu).
<u>DM</u>: Dave (11/3)


Inside the tower they discovered a room with a large moon pool filled with inexplicable moon light. They investigated a pair of levers located on opposite walls, one which acted like a dial shifting between several positions and another a traditional on and off style switch. Before long they discovered a set of mirrors placed in the four corners of the room and shifted them to focus the moonlight into the moon pool. This caused a door filled with black ichor, which had previously fascinated members of the party and even caused one to take psychic damage from interacting with it, to dissolve. Through experimentation the party discovered the mechanism to be a way of opening portal-like connections to various rooms inside the tower, the dial shifting which room was accessible and the switch changing whether the portal was open.
<u>Dragons Encountered</u>: None


They investigated each room which involved a battle (more like an ambush on the parties part) with shadow tainted zombies, an encounter with more shadowy oozes (of note lightning and slashing damage caused them to split), non-trapped chest with a trapped wand of magic missile, and a corpse baring the symbol of the Wold Order. After thoroughly exploring the smaller rooms of the tower they moved onto the last, larger room. In it they discovered the remains of “Lord Believer” (as nicknamed by one of the party members) who had transformed himself into an immensely powerful, shadowy being.
<u>XP Gained</u>: 985


He attempted to deceive the party into joining him but was foiled by the successful intuition of Rex (thanks to the temporal intervention of Naxxradormu) and then revealed he manipulated the dragon into attacking Spyre. The two wizards of the party attempted to coordinate a simultaneous incendiary attack on Lord Believer but were foiled by his ability to possess one of them. The possessed adventure then attempted to use that same attack on the party but was foiled by the remaining Wizard’s counterspell. Lord Believer, in possession of Kaba’s body, fled the immediate confines of the moon pool room but was chased by Rex resulting in what can only be referred to as “Tortle Golf” as he was knocked back into the moon pool and then restrained by Rakim Greyshot’s ensnaring arrows.
<u>Important Things that Happened:</u>


Meanwhile Clank and Orifyire, the Dragonborn Fighter, aided by Naxxradormu's Vortex Warp spell, discovered and subsequently placed two red gems into pedestals from which they had been displaced, likely by the earlier dragon attack. Their placement created a wall of force which separated the chamber from the moon pool and would have acted as a seal for Lord Believer if he had not been knocked back into the moon pool during “Tortle Golf.” Kaba was subsequently incapacitated releasing Lord Believer into the moon pool and he nearly cut off the portal to the chamber the rest of the party was trapped in and escaped but was apprehended by Naxxradormu's Vortex Warp spell (he failed a DC 16 check with a 15) trapping him in the chamber substantially weakened but still far from harmless.  
* '''Another Mission for the Order of the Watchful Eye'''. The team met with '''Falgrim''' and learned scouts of the Order have been conducting expeditions into the mountains to survey conditions, route out remaining '''Cheshire creatures''' and watch for any abnormal situations. One of these expeditions has not reported back as expected, so the players must investigate.
* At the snowy high portions of the N'''orthern Snowy Mountains''' they eventually came across the, infested with more '''Gloomwings''', survivors told the players the Gloomwings trance led the dwarves there to a '''Shadowfell Breach''' in the ground. The area around the rend was all distorted.
* Stepping into the Breach, the group fought shadow beasts and creatures, saving the dwarves, but not before '''A Shadow Giant''' and his entourage chased them out.


The party members now trapped in the chamber orchestrated a plan to relieve the wall of force temporarily to allow all but one party member escape who would then reengage the seal. Clank was all but prepared to sacrifice himself as the remaining party members escaped but just as the seal was reformed Naxxradormu used his final casting of Vortex Warp to transport Clank into the moon pool and sealing Lord Believer in his tomb once again. The members of the party then re-emerged from the Spyre and met up with Lorita who informed them their several hours of exploration, rest, and combat had appeared to occur in only a couple minutes.
===Session 49: The Breach III ===
<u>Characters: [[Airavata|Airavata,]] [[D'Kacilius Venrai]], [[Dug]], [[Kaba]], [[Arlin]], [[Herneldo]]</u> 


As a reward for their deeds Lortia bestowed upon them the choice for either 400 GP or the magical item which she had loaned them. Several of the party members kept the magical items including two lucky stones, the pair of immovable rods, and a lightning javelin. Naxxradormu on the other hand had taken the 400 GP but attempted to exchange it for information on a mysterious Launda Artificer. Thus this adventure concludes but not our tales of the Greedy Green.
<u>DM</u>: John (11/11)


===Session 36: The People vs The Cult ===
<u>Dragons Encountered</u>: ????
<u>Characters:</u>


<u>DM</u>: John (9/8)  
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
* Around the time of the last session (see above) another contracted party was given a highly secretive job by the '''Pradassis Mining Conglomerate''' to clear out one of their mines in the mountain, and recover the '''Aerocrystals''' materials inside.
* The party heads out to a pitch black mine.  Eventually clearing it of '''Yugoloth''' creatures that have seeped in. In the aftermath they locate paperwork sending the '''Aerocrystals''' to '''Pendergras Industries''' for some strange redacted project (See Session 47).
 
===Session 50: Tranquil the Terrible/The Breach IV ===
<u>Characters:</u> [[Clank]], [[Joshua]], [[Asger]], [[Dancer of the Boreal Valley]], [[Thuchor]], [[Drang]], [[Markoth]] 
 
<u>DM</u>: James (11/13)
 
<u>Dragons Encountered</u>: Faerie Dragons, Tranquil the Terrible (aka The Jabberwock)
 
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
* The players, hunting '''Tranquil the Terrible''', stumble upon a '''Fey Crossing''' into a '''Feywild''' domain, home to '''a number of Faerie Dragons.''' The glade also had yet another '''Shadow breach which was all sewn up and stabalized by the Faerie Dragons'''.
* Navigating the intracacies of talking and dealing with fey (permissions, games, donations, and more!), the players were allowed to meet with '''Tranquil the Terrible,''' who was operating out of this Fey Crossing.
* Players fought Tranquil, a '''Jabberwock,''' but ALSO fought their own '''emotions,''' the more violent and angry they got, the more their mad emotions fed into the Fey energies, distorting and angering the world around them. During this resulting big battle, the runes that were keeping the shadow rift closed were also hit by the wild emotion magic, and the whole fey domain was now being eaten by the unleashed shadow rift
* Despite now fleeing from the shadows, the players were also able to overcome the '''Jabberwock,''' with '''Dancer of the Boreal Valley''' landing the final blow.
* '''Two players failed to escape the domain,''' choosing to focus of fighting more than running, and being eaten by the shadow void....though it seems the realm may not be done with them yet. Another player later '''jumped into the breach willingly.'''
 
===Session 51: The Breach V ===
<u>Characters: [[Vadath]], [[Spinel]]. [[Hugo]], [[Kihlek]], [[Delphi]], [[Felicia]],</u>   
 
<u>DM</u>: John (11/17)
 
<u>Dragons Encountered</u>:
 
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
* '''Another Mission for the Order of the Watchful Eye.''' Meeting with the elderly '''Delores''' and good old '''Falgrim''' and '''Dippy'''. Their mission is to travel to the far side of the '''Northern Snowy Mountains''' to recon another Fellstone mine (see session 49).  Reports of Shadowfell "'''Breaches'''" have been occurring around the mountain and Falgrim wants to triangulate the possible size of the area being effective. 
* A breach at this distant location would constitute a third confirmed one and that the area in question '''encompass the ENTIRE mountain'''.
* The players are demonstrated the elements of [[airships]]: '''Wovenstone + Fellstone + Aerocrystals + Caeruleum = Flight.'''
* '''Dippy''' is a scaredy cat and runs off when the players talk about Dragons in the area.
* Entering the mine, a '''shadow breach''' opens up directly in the presence of a group of miners, chaos ensures as the players fight '''shadows and spectres,''' eventually collapsing the whole mine to seal the breach.
===Session 52: DOS II ===
<u>Characters: [[Trina]], [[Violet Lorinda]], [[Tristram]], [[D'Kacilius Venrai]], [[Grandmush]], [[Felicia]]</u>   
 
<u>DM</u>: Kyle (11/18)
 
<u>Dragons Encountered</u>:
 
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
* The players are asked to escort '''Wovenstone''' to '''Sneerwell''' as part of further ongoing secretive plans, compliments of the '''TLC''' delivery company.
* The part is ambushed by '''Warforged-like Centaur''' who fight hard with '''gem-crystal''' powers to stop the players and steal the '''Wovenstone'''.
* Despite taking down one or two '''centaur''', the rest ultimately flee when a T-Rex appears (Tristram) and the battle becomes too much, the '''Wovenstone''' is saved and delivered!
===Session 53: DOS III ===
<u>Characters:</u> [[Clank]], [[Ona]], [[Dad-Bot]], [[Durzibethinus|Durian]], [[Feyjin]], [[Thuchor]], [[Linden Rue]]   
 
<u>DM</u>: James (11/22)
 
<u>Dragons Encountered</u>: Gold Dragon Egg, ????
 
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
* Players arrive in '''Synara''' to take on a mission for the '''Wold Order''',
* The Wold Order admits that they have their own theories on the sudden growth in rifts and shadows, and they place blame on the increased mining, expeditions, and activity by '''Gammelgard''' into the '''Northern Snowy Mouintains''' in search of what they politely called "'''The Citadel'''"
* Both '''Gammelgard''' and '''Synara''' have had their shipments of '''Wovenstone/Fellstone /Aerocrystals''' interrupted by these '''Warforged-Centaur,''' and want to track the centaur down, believing they may be another enemy that has arisen from the '''shadows''' like the '''Hags''' or '''Horatio Cheshire'''.
* Tracking the Centuar back to its base, the players discover that '''The Most Sanctified Disciples of Sardior''' have been creating and sending out the Centaur to steal the valuable materials (as well as '''Stellar Iron''') for their own purposes, including:
** Making a '''Dragon Construct'''
** Making a '''Star-Faring Ship'''
** Making the '''Warforged-Centaur'''
* The Warforged have given up their names, now calling themselves '''Crystal, Amethyst, Emerald, Sapphire, and Topaz.'''  All in the purposes of fulfilling a prophecy that came to them from the stars via a '''Zodar'''
 
<blockquote>'''Court is Called. The Five Complete the Four. The Ruby Will Be.''' </blockquote>
 
* The players donate their own '''Wovenstone''' and other materials to the cause of the Warforged, and return to the '''Wold Order''' lying about their location, saying it was another '''Shadow Breach'''.
 
===Session 54: The Breach VI/Silent V ===
<u>Characters:</u> [[Harold]], [[D'Kacilius Venrai]], [[Felicia]], [[Kriqwyn]] (Starting XP 6500), [[Xander]] (Starting XP 6500), [[Aedynn]] (Starting XP 650)   
 
<u>DM</u>: Keller (11/27)
 
<u>Dragons Encountered</u>: None
 
<u>XP Gained</u>: 1571 Per Player
 
<u>Important Things that Happened:</u>
 
* The players all accepted a mission from the mayor of [[Fasiltum]] after Bullywug raids from the nearby swampy island of '''Stollblossom'''.
* The players are escorted on '''Newell Alderman's''' rented boat to the island where they are quickly surrounded, and eat magic frogs to speak with the locals. The chief explained that their tadpole children were being stolen and that the Bullywugs believed that it was the people of Fasiltum who were responsible.
* Players are escorted to '''Camp Boilwart''' by the chief and discover the massive mushroom in the center of the camp that marks the grave of '''First Bullywug Lord Hornglosh Muckborn''' has been opening up at night, and hypnotized Bullywugs have been tossing their own children into the hole down into the old site of '''Everdrown Barrow.'''
* Descending into the Barrow, the players encounter the undead spirit of '''Lord Hornglosh Muckborn''', wearing a '''fey-like crown with a fellstone''' centerpiece. During the ensuing battle, Muckborn himself became another rift into the shadows, and revealing the entity behind the breach at island, a collection of spirits going by the name '''The Many'''. Players entering the rift find more of the Death Giants, and '''Harold''' in particular is almost lost to the darkness.
* After slaying the beast and stealing the crown, it was offered it to '''[[Silent]]''' who took it with some difficulty. The party then escaped the barrow as the remaining rift grew and drew the entire barrow into the Shadowfell.
* After they escaped though, '''The Many''' spoke a prophecy before all dispersing:
 
<blockquote>When darkness rises and takes the sun,
 
The forgotten sundered shall rise
 
To take what is so rightfully theirs,
 
No one shall stand in our way,
 
No people protected,
 
No birds in iron flight,
 
No ships of sturdy mast,
 
No worshipers who do their work in silent might,
 
Lord of Shadows, Master of the Fell, Bringer of Darkness,
 
The time of his greatness is soon to be at hand,
 
All shall bow, all shall serve,
 
For we have been promised eternity.</blockquote>
 
===Session 55: Lindwurms II/Echemus IV ===
<u>Characters: [[Elric]], [[Pot'tu Kobb]], [[Kell]]. [[Vessel]], [[Drang]], [[Corbie]]</u> 
 
<u>DM</u>: James (11/30)


<u>Dragons Encountered</u>:
<u>Dragons Encountered</u>:


<u>XP Gained</u>:
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
- The players fight off 6 '''Lindwurms''' who risk repopulating the Northwest Isonhound coast near '''Sparrow's Point''', so no more than 1 can make it to shore.
 
- '''Echemus''' the Mad Moon Dragon appeared, busting out the cliff through some small entrances, and collapsing whole sections of the cliffside. His '''lunacy''' meant that he would go back and forth between attacking players and enemies.
 
- '''The [[The Locksmiths|Locksmith]] Lunarans of the North''' appeared, seemingly trying to calm Ecehmus and fix his mental issues. They told the players to tell Echemus a story to lull him to sleep, at which point '''Elric''' told an actual 5 minute long story that was so insane it DID lull Echemus to sleep while '''Pot'Tu''' provided SFX.
 
- At this point '''1 Lindwurm Escaped''', but it was the only one, so it can't repopulate the area.
 
- Once the Lunarans caught wind of the players' attempts to kill Echemus, they used magic missiles to take down '''Elric'''.
 
- With Elric dead, the players stood down, and '''Drang''' told '''Echemus''' another long tragic story about his background, the Dragon was soothed, and the last Lindwurm was slain.. Echemus was returned to the Lunarans, who begged for the players to '''find someone with access to Greater Restoration to heal Echemus.'''
===Session 56: White Dragons of the Mountains I ===
<u>Characters: [[Aedynn]], [[D'Kacilius Venrai]], [[Vessel]], [[Silythm]], [[Oxan]], [[Hugo]], [[Ensign]]</u> 
 
<u>DM</u>: Dave (12/8)
 
<u>Dragons Encountered</u>:
 
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
* The PCs presence was requested by '''Falgrim''' on behalf of the '''Order of the Watchful Eye''' through their respective organizations.
* The team was introduced to an [[airship]]''', the Bonny Robert''', hovering 20 ft off the ground in a nearby field, and its crew.
* The players learned that a white dragon in the mountains has been disrupting the mining and searching operations of the dwarves near the peaks of the Northern Snowy Mountains.
* '''Ensign''' thoroughly scanned the ship for space tech but could confirm the Sneerwell ships are made of Quelmar material, not Stellar Iron or other space material.
* The team approached a large cave opening in the mountain peaks and dropped off the team where they were ambushed by '''an Abominable Yeti''', '''Frost Salamanders''', and '''Ice Mephits'''. Chaos ensued as the crew retreated and nearly died making their way back to the [[airship]], luckily though, despite all odds, the crew managed to escape, confirming that while there may or may not be a white dragon in the mountains, dangers are plenty abound.
 
=== Session 57: The Baron III ===
<u>Characters: [[Dug]], [[Xander]], [[Amund Zen]], [[Reylendor]], [[Herneldo]], [[Cynthia]]</u> 
 
<u>DM</u>: Julia (12/12)
 
<u>Dragons Encountered</u>:
 
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
* Players recieved a letter addressed to each of them individually, from the '''Baron's estate''': "The Baron isn't sleeping well. There are things in the house. Please help.", the arrive to the estate to meet '''Gerald the Butler'''.
* The Baron reported ghosts and spectres in the estate, and Gerald just had to reach out to help. '''The Baron Faro''' arrives and dismissed the team, but everyone is insistent that the Baron accept at least their help investigating the cause of the ghosts.
* '''Gerald''' leads the team to the '''Baron's''' library, which was a favorite of '''the late''' '''Baroness, Genevieve'''. Gerald tells them how kind hearted the Baroness was, and that it was she in fact who set up the scholarship funds with the university, not Faro. '''It was her passing nearly a year ago that changed the Baron's disposition, and as this is the first Yuletide without her'''.
* The party waits until midnight, when the main hall of the manor tranforms to what it looked like when the Baron was a child. Fighting skeletons, they eventually come across '''Sir Jereth Leighonen''', a spectre of the former head of guard when the Baron was a child. Faro reveals he had locked Jereth and other staff out in the cold long ago during Yuletide.
* Once the Baron acknowledges his wrongs, the manor transforms into a hot ruin, the team has to fight more firey ghosts of yuletide future --- which reveals the image ofa beautiful woman. Genevieve pleads for the Baron to stop being so bitter, and start aiding in the fight Isonhound has with the dragons, otherwise this is the future that will come to pass- ''Flame and destruction''.
* With his heart softened, the Baron thanks the players begrudgingly, and pays them for their troubles, everyone goes home and celebrates YuleTide!
 
=== Session 59: White Dragons of the Mountains II/Tushello I ===
<u>Characters:</u> [[Arlin]], '''[[Brakanar]], [[Spinel]], [[Draennac]], [[Tristram Caniedydd|Tristram]], [[Ona]], [[Grandmush]]''' 
 
<u>DM</u>:  John (12/13)
 
<u>Dragons Encountered</u>:
 
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
* The Party starts off at the '''Order of the Watchful Eye''', where Falgrim reports a white dragon is now threatening the town of '''[[Maris]].'''
* They arrive at Maris to discover that there has been a misunderstanding.  The “'''White Dragon'''” is the white dragonborn leader of a group of eight bandits. The team makes swift work of these low level bandits and their leader. But then they are able to get intel on where the Bandit's lair is, so they can retrieve the stolen goods from Maris.
* Arriving at the lair, they see '''a small shrine''' built into the side of the mountain.  '''Arlin''' is compelled to touch a stone on an altar, and it is activated, revealing it to be an “'''Astrolabe'''” a hollow crystal sphere with constellations etched on the outside and '''a topaz gem''' representing the sun magically suspended in the middle, it is on an ornate stone base carved with ancient dragon scripture.
* On it's activiation, ancient Dragon magic is released, altering all of the heroes present for the better: Arlin’s race changes from Firbolg to Silver Dragonborn. From his new dragon form, he announces through a powerful voice that the party is now blessed with the power of the Harbingers. These characters take the mantles:
** '''[[Brakanar]]'''  - Harbinger of '''Eros the Crystal'''
** '''[[Spinel]]''' - Harbinger of '''Bleucorundum the Sapphire'''
** '''[[Draennac]]''' - Harbinger of '''Tushello the Topaz'''
** '''[[Tristram Caniedydd|Tristram]]''' - Harbinger of '''Feredemius the Emerald'''
** '''[[Ona]]''' - Harbinger of '''“The One that Walks Among You”''', presumably an Amethyst
** '''[[Grandmush]]''' - Harbinger of  '''Kristang the Obsidian'''
* Now empowered with draconic boons and eminence, the empowered team accidentally open up a portal with the Astrolabe, revealing '''Tushello the Topaz, floating in an astral void.''' He closes the portal from his side, strongly dismissing the players.
* Exercising their new power, the team tear apart some '''Remorhaz''' in the area, and then head back to '''Maris''' and return the goods that were stolen.
 
=== Session 60: Krampus II/The One that Waits I ===
<u>Characters: [[Cecil]], [[Feyjin]], [[Trina]], [[Brakanar]], [[Rakim]], [[Morthos]],</u>   
 
<u>DM</u>:  Kyle (12/16)
 
<u>Dragons Encountered</u>: Unknown Emerald Dragon Egg
 
<u>XP Gained</u>:
 
<u>Important Things that Happened:</u>
 
* The session started with filling the players in that word has come down from some mountain tribes in the North that a creature known as a '''Krampus'''…. Krampis….. Krampass…. Trina remembers very well what Krampus is and fills in the rest of the party. 
* The party ventures North and makes contact with the '''Trinchilla Tribe''' at the base of a mountain range.  They live in very peaceful area and seem pretty peaceful themselves.  They enjoy silver and potpourri.  They don’t seem to fear Krampus all that much but say the the “High Tribes” of '''Gerbelle''' and '''Hampschtier''' are the ones up-in-arms about this Krampus fellow. 
* Visiting the village of the '''Gerbelle Tribe''', they do not receive the same warm greeting as with the '''Trinchilla'''.  Especially since it seems know one here will speak with them because they are scared that someone will accidentally say the word “'''Krampus'''” too many times.  They only trade info with a show of strength, opposed to coin.  With the use of some telepathy and clever choice in questioning, the party finds that there was a '''Krampus-like individual''' seen heading towards the Hampschtier’s mountain camp.
* Arriving at the final camp of  the '''Hampschtier Tribe''' they find that the village appears to be empty, aside from a '''malnourished child''' and strange '''magical aura around an amphitheater-like structure'''.  They begin simultaneously talking to the child and dispelling magic field around the amphitheater.  Once the veil is lifted the party find there is a man cradling a large egg in the theatre.  The party opens fire and the man, who is obviously tainted with dark magic btw, begins to regain his faculties and cry out in pain.  After the dark force pops back into the man’s face the party finish him off.  During the barrage '''the egg that the man was holding became cracked'''.  So when the man’s vitality waned, '''the dark energy''' flowed from him into the crack in the egg, goading and laughing at the players for their feeble attempts to try to stop him.
* The party later found out the man with the egg was the '''Chieftain of the Hampschtiers''' and '''a dark force''' made him kill all the other villagers but could not get him to kill his son. The party recovers the egg and the boy.
 
=== Session 61: Silent IV/Feredemius I/Smargarg I ===
<u>Characters: [[Zoya]], [[Aedynn]], [[Airavata]], [[Corbie]], [[Durzibethinus|Durian]], [[Harold]]</u> 
 
<u>DM</u>:  James (12/18)
 
<u>Dragons Encountered</u>: Kobold Dragonshields, Smargarg the Emerald, Feredemius (Mentioned)
 
<u>XP Gained</u>: 828
 
<u>Important Things that Happened:</u>
 
* The team accepts an escort mission from '''[[Katharda Academy]] Professor Miranda Wright''' to investigate a peak in psionic activity on the orders of Headmaster Venaleth.
* On the river, riding the '''SSS NoSink''' with Captain Harold, the team sees smoke in the woods up ahead, and go rush in to play fire fighter. They find '''Emerald-Touched Kobold Dragonshields''' are setting fire to trees and houses in the area, seemingly for no reason.
* After stopping the Kobolds, and putting out the fire (Thanks Decanter of Endless Water!) they '''Speak with Dead''' and find out the Kobolds work for the '''Emerald Dragon Smargarg''' underground, who the Professor believes is the source of the peak.
* Going underground, they begin to traverse the lair and the speaks to them in their heads, reading their minds, their histories, and asking them a number of questions about what they've encountered so far. He provokes them with visions of things they have fought in the past, including hags, bullettes, kobolds, and eventually lands on '''Silent's mind''', where he seems most interested in a '''corruption''' that sits inside her head. He says that this corruption seems to have seeped into all of their minds one way or another, they all have him on their thoughts...'''The One That Waits'''. He manifests a spooky illusion of The One That Waits that is a combined image of what all the players THINK he may look like, creating a truly horrifying image.
* When asked about some memories in her head involving Baz's Egg, Airavata reveals to '''Smargarg''' that '''the one that waits corrupts eggs, taking them and using them as insurance to be reborn''' --- which immediately angers Smargarg, as he reveals that one of his own '''Emerald Eggs''' was recently stolen and he believes Towie took it.
* The party meets with the dragon in his great hall where he tasks them to go find his Emerald Egg, which a man snuck down and took.
* '''Durian''' and '''Professor Wright''' ask questions about the Emerald '''Feredemius, Thane of Sardior on the Council of Gem Dragons,''' but Smargarg has few answers except that he can feel Feredemius' Presence....Everywhere...He is still alive somewhere, somehow, in Isonhound.
* (P.S. Harold stole an egg from Smargarg's lair and it hatched into a little newborn Amethyst Dragon.)
 
=== Session 61: White Dragons of the Mountains III ===
<u>Characters:  [[Adonis]], [[Draennac]], [[Linden Rue]], [[Vadath]], [[Felicia|Felicia,]] [[Drang]]</u> 
 
<u>DM</u>:  Dave (12/19)
 
<u>Dragons Encountered</u>: Adult White Dragon
 
<u>XP Gained</u>:  


<u>Important Things that Happened:</u>
<u>Important Things that Happened:</u>


===Session 37: Bleucorundum II ===
* '''[[Falgrim Norest (NPC)|Falgrim]]''' again recruited a group to explore the [[Northern Snowy Mountains]] to root out lairs of monsters and search for the white dragon. In no time at all, the '''Bonny Robert''' was once again up the mountain. As the ship climbed into the upper mountains a heavy fog laid over everything, through which '''Linden''' and '''Vadath''' noticed something odd about 60 ft below the party.
<u>Characters:</u>  [[Dancer of the Boreal Valley]], [[Zevendell]], [[Amber]], [[Vadath]], [[Omen]], [[Markoth]], [[Drang]]
* After heading down, they realized they had found some sort of mortal-made structure. After more clearing and rigging a way to zip line the rest of the party over, they revealed a balcony area with '''a door into the mountain face'''. The door opened into a two room space where they found bodies of '''Dwarven Guards''' as well as the '''Guard Captains Journal'''. This gave glimpses into what happened in this outpost and why the tunnel out of it was sapped.
* Attempting to clear the tunnel caused a Swarm of '''Shadow Mephits''' to attack the group. Felicia deduced that these shadow mephits are more likely other mephits that had been exposed to and corrupted by Shadowfell in the area.
* The mephits were dispatched and digging commenced. Linden brought out her compass and realized it was tracking the bones she was looking for. They were above them. Felicia brought out a gem axe that douses for gems and activated it. She too sensed above herself and proceeded to begin clearing away the ceiling, quickly two Swarms of Ice Mephits descended down the hole in the ceiling and attacked the group.
* Going up the hole, it opened up into a frigid cold cave made of translucent permafrost ice. They followed the compass and came to a grand ice cave where an '''Adult White Dragon''' resided. With a gruff voice it commanded its three ice elementals to "bring me my dinner"
* Fight ensued! Ultimately the group was victorious. The swarms of Mephits evacuated the cave as the dragon died. The death of the dragon let loose with a burst of arcane energy, and the team was able to claim his whole hoard!
=== Session 62: Tragdor II/Mr. V I ===
<u>Characters: [[Cider]], [[Brakanar]], [[Blaze]], [[Araz]], [[Silythm Shadeheart]], [[Cynthia]]</u> 
 
<u>DM</u>:  Kyle (12/30)


<u>DM</u>: James (9/11)
<u>Dragons Encountered</u>:


<u>Dragons Encountered</u>: [[Bleucorundum]]
<u>XP Gained</u>:  


<u>XP Gained</u>: 1043 each
<u>Important Things that Happened:</u>


<u>Important Things that Happened:</u> [Players fill this in!]
* The PCs were sent letters on behalf of the retired wizard Tragdor.  Pretty much “something has stolen my voice, please help me for money”.
* They arrive at Tragdor’s compound and are greeted by three of Tragdor’s kobold servants.  The kobolds think Tragdor is a dragon and since he can’t cast spells to keep up the facade, the party was instructed to speak of him as if he was a dragon.
* After some goofy chatting with the kobolds the party is escorted to  Tragdor’s keep and are left inside, where the interior is shrouded in magical darkness from a magic item.  They go up to Tragdor’s apartment and converse with him (he uses notebook) about the mission.
* It turns out that a wizard stole his voice for saying the wizard’s name aloud, which Tragdor was warned not to do.  Tragdor refers to the wizard as Mr. V and he knows where Mr. V is going.  The mission is to catch the wizard and convince him to give Tragdor back his voice.
* After fighting a dire troll guard, they find the wizard deep in his lair, etching a portal door on the wall with chalk.  They questioned the guy and convinced him (with more good rolls) that Tragdor will NEVER say Mr. V’s real name again.  They did this even after being warned that if Tragdor violates this, the PCs will be partially responsible and be punished as well.
* As payment Mr. V asked Sliythm to come with him to the underdark to help him problem. 
* When the party returned to Tragdor, he had regained his speech and while he was rewarding them he casually mentioned that he believed Mr. V was a dragon.  No proof, but a hunch


===Session 38: ===
== Chapter 4: ==
<u>Characters:</u>
=== Session 63: Kennandra II ===
<u>Characters: [[Shnek]], [[Brakanar]], [[Feyjin]], [[Felicia]], [[Nockdus]], [[Airava]], [[D'Kacilius Venrai]]</u>  


<u>DM</u>: Kyle (9/14)  
<u>DM</u>: Aaron (1/14)


<u>Dragons Encountered</u>: ???
<u>Dragons Encountered</u>: Kennandra 


<u>XP Gained</u>:  
<u>XP Gained</u>:  


<u>Important Things that Happened:</u> [Players fill this in!]
<u>Important Things that Happened:</u>
 
* Entering the town of Raritan, the adventurers saw some scowls from locals and guards due to the mercenary company lead by Herold that raided the town.
* They traveled to the barracks and found Captain Phillip who informed them of attacks to the east, targeting farms, homesteads, and other signs of civilization.
* Two survivors, Elizabeth (18) and Sarah (13) offered to guide the group to their farm to see if their family was still alive. • Feyjin put the girls under a sanctuary spell for protection.
* When they made it to the farm, Sarah ran off to the basement and Elizabeth to the barn. • In the basement, the adventurers found 5 mutilated bodies, two of which were Sarah and Elizabeth.
* Sarah and Elizabeth suddenly attacked the adventurers in the form of Draconian Dreadnoughts.
* Other Draconian forces were teleported in and combat ensued.
* During the combat, the Draconians mentioned something about the ‘Dread Flame’ and Kennandra.
* After the combat ended, a Draconian Mage and Mastermind exited the silo and mentioned Kennandra would lay waste to Isonhound.
* Inside the silo, the adventurers found a brazier with a magical flame and the bodies of the previous adventurers.
* A voice from the flame said “These belong to me and I will devour you all for stealing from me.”
 
=== Session 64a: THE MEGAGAME - The Breach VII/Kennandra III/DOS IV ===
<u>Characters:</u> Many Many Many 
 
<u>DM</u>:  James (1/21)
 
<u>Dragons Encountered</u>: DOS Clockwork Dragon, Kennandra
 
<u>XP Gained</u>: 3375
 
<u>Important Things that Happened:</u>
 
* Players celebrate '''Asar Ogalas''' in the city park of Sneerwell among friends. They do a few activities such as visiting a very poor fortune teller, participate in a tree climbing contest, and more. But as Airavata is about to buy another pet rock from last year's rock selling gnome, the unthinkable happens. EXPLOSIONS down near the harbor at the '''Pendergras Workshop'''.
* '''Tolme Pendergras''' leads the players through the streets until they come to a barricade set up by the '''Purple Robotaur''', whose darts will teleport people on hit. He does not get aggressive but as players try to pass or get close to him, he tries teleporting them 30 feet back.
* Airavata, Durian, and Trina recognize these guys, and talk to the centaur, saying they are with MSDOS and want to help whatever crazy plan they must be doing. The centaur lets them pass.
* At the Factory, the warforged and centaur have locked down the place as they steal and take Wovenstone out of a back entrance. From the roof, the '''Topaz Warforged''' sees Tolme and threatens him to back off. The players side with the Topaz, and Pot'tu teleports Tolme 90 feet on the other side of the city wall. They then cross into the factory carefully avoiding a train and beging to help steal wovenstone.
* Tolme tries to stop them a few times, running back and firing off his own artillerist's gun at them from a distance, but Pot'tu keeps getting a vortex warp on him to take him out of the encounter.
* The team discovers that inside MSDOS also has a massive construct dragon that has taken down most of the factory's defenses.
* Players take lots of '''Unrefined Wovenstone''', and give some of it to DOS along the way. They save a centaur from certain danger, but eventually it all stops when '''Kennandra appears in the city.'''
* They fight Kennandra for a little bit all over the city, but she flees when the shadows finally arive this far south.
* In the streets, the team encounters '''Shadow Corrupted Robotaurs''', the ones from phase 1, now one with the shadows. They pack a wallop and the players watch desperately as it also absorbs citizens fleeing in the streets, turning them into additional shadow monsters.
* Eventually the shadow encounter becomes overwhelming as players fail to save enough citizens on the board that they have to fall back, retreating to the factory.
* Now a completely different set of 6 players, they are confused why the factory looks randsacked, and meet a VERY mad Tolme Pendergras, who assumes they're back to steal some more. They talk him down, explaining that there's no excuse for the behavior of the Phase I team, and that they want his help to try to save the city.
* A few players (Satch/Anna) show up DEMANDING WOVENSTONE just in time while the team is talking to Tolme. They refine it and take it to the mountains.
* Tolme says he'll work on something to push back the darkness but they have to try to save whoever else they can before the city is swallowed by the darkness.
* The players manage to rescue '''8 survivors''' and usher them back to the lab (including '''1 dog'''), but Tolme is unable to find a solution in time. They hop in a cart and drive out of Sneerwell like a bat out of hell, taking whatever wovenstone they can along the way.
 
=== Session 64b: THE MEGAGAME - The Breach VII/Kennandra III/Echemus V ===
<u>Characters:</u> Many 
 
<u>DM</u>:  John (1/21)
 
<u>Dragons Encountered</u>: Kennandra, Echemus, Crystal Kobolds
 
<u>XP Gained</u>: 3375
 
<u>Important Things that Happened:</u>
 
* The festival of Asar Ogalas starts in Seglock with fun activities at the Midway.
* Fires start spreading in part of the city, players find that a numbers of kobolds, including some that can cast spells, are setting the fires and attacking civilians.
* The players split their actions between putting out the fires and trying to stop the kobolds.
* The Curator arrives, briefs the party, creates the Fey Gates, and then disappears. The action shifts to a large library in the middle of Seglock where the Moonwell has been relocated.
* Echamus arrives, is cured of his insanity, and in turn cures the arriving players of their corruption. But the Moonwell shield cannot be activated until the full moon is at apogee (5pm).
* The party discovers that the Moonwell is one of five “Artifacts” that have been keeping the corrupting energies at bay in the Northern Mountains, and the party discovers the second artifact, The Astrolabe.
* The party decides to save Seglock with the Moonwell and Gammelguard with the Astrolabe.
* The Shadowy energies reach Seglock and the players defend the Library and the Moonwell from shadowy creatures.
* Just as the Moonwell is activated, the Dread Flame and her Draconian forces arrive. The party defends the Moonwell from waves of Draconians until all of them are dispatched or are severely injured and run away.
* The party discovers that all five artifacts need to be activated by the five members of the Court of The One thtSardior to start the summoning ceremony.
* The party defeats the Draconians and the Moonwell is activated, since Kennandra is already in the city, The Dread Flame becomes unable to escape Seglock, and is slain by the remaining heroes in the city.
* The party successfully defends Seglock from the Shadowy forces.
 
=== Session 64c: THE MEGAGAME - The Breach VII/Kennandra III/Echemus V ===
<u>Characters:</u> Many 
 
<u>DM</u>:  Kyle (1/21)
 
<u>Dragons Encountered</u>: Kennandra, Echemus, Crystal Kobolds
 
<u>XP Gained</u>: 3375
 
<u>Important Things that Happened:</u>
 
* The festival of Asar Ogalas starts in Seglock with a pie eating contest, but the party is interrupted by word of a dragon approaching the city.
* The party heads to the edge of the city to investigate, and meets a group of Lunarens and a crazy Echamus.
* A fireball is thrown into the group of moon worshipers and a battle ensues. The party eventually ground Echamus and knock him unconscious. They reach an agreement with the Lunarens and rush Echamus to the moonwell.
* A wave of darkness rolls across the river and the party heads north to meet it head on.
* They find several NPCs have taken shelter in a church and that three large shadowy monsters have stepped out of the dark mist.
* A brutal fight ensues in which all the NPCs in the area are killed.
* The shadow giant remains and more players arrive just as phase 3 begins.
* Phase 3 ignites with the arrival of the Dread Flame, Kennandra.
* Echamus swoops in and assaults Kennandra in the sky.
* The party begins to work with Echamus to stop Kennandra before it's too late.
 
=== Session 64d: THE MEGAGAME - The Breach VII/Kennandra III ===
<u>Characters:</u> Many 
 
<u>DM</u>:  Dave and Patrick (1/21)
 
<u>Dragons Encountered</u>: Kennandra, DOS Clockwork Dragon
 
<u>XP Gained</u>: 3375
 
<u>Important Things that Happened:</u>
 
* A wave of darkness quickly enveloped Gammelgard during the festival. Falgrim orders the immediate evacuation of the city and asks any adventures to drive their way threw the darkness to his workshop carved into the side of a hill. Falgrim warns the adventures that the structure of the workshop may have been compromised in the quakes and urges them to be sure to turn the steam reactor housed in the building off. If not, the reactor could go critical and take out a good portion of the city.
* After fighting there way threw shadowy abominations, the players noticed unrefined areocrystals breaking threw the walls of the building. They fought threw the workshop to find a aerocrystal refinery in the basement of the workshop. The quakes had indeed compromised the walls causing massive cracks in the structure. The players reinforced the walls with wood after creating refined aerocrystals for the [[airship]] and successfully turned off the reactor.
* With the arrival of the Astrolabe to Gammelgard, it was chosen to have a last stand at the docks protecting the ships with survivors of the Kendra attack. The Astrolabe was put in the lighthouse before one last push by shadow creatures to prevent the activation. The attack was thwarted and the astrolabe was successfully activated.
 
=== Session 64e: THE MEGAGAME - The Breach VII/The One That Waits II/Silent V/Flame VI ===
<u>Characters:</u> Many 
 
<u>DM</u>:  Keller (1/21)
 
<u>Dragons Encountered</u>: Shadow Drakkoths, The One That Waits
 
<u>XP Gained</u>: 3375
 
<u>Important Things that Happened:</u>
 
* The ship and crew of the Bonny Robert requested The Protectors of the People to throw a celebration for Asar Ogalas for a large excavation crew of Order of the Watchful Eye dwarves who had just unearthed a small outpost fortress in the Northern Snowy Mountains. Ensign received a strange visit from The Curator who gave the artificer a Steller Navy Rebreather and advised Ensign to read up on his readings of the Bonny Robert.
* Ensign joined members of the PotP on the deck of the Bonny Robert where they arrived at the excavation site. But soon into their excavation the mountains exploded with shadow and dark rifts formed all around the excavation site.
* At this time The Curator opened a fey gateway which allowed the players to travel between the Northern Snowy Mountains, Seglock, Gammelgard, and Sneerwell.
* After once again defeating the Hags of the Mother’s coven and discovering a still alive Joshua who got sucked back into the rifts by a Shadow Giant, the heroes attempted to escape on the Bonny Robert with what dwarves they could save. But the shadow energy overloaded the engine and the ship crashed.
* Beyond the shadows the heroes beheld a massive ruby citadel and a massive obsidian dragon atop it. Few remained to protect the ship against the minions of The One Who Waits which included a turned Marekoth, a turned Asger, and later a Shadow Legionnaire.
* All of the remaining dwarves were slaughtered along with all but one of the crewmates of the Bonny Robert, but Silent’s interference saved many of the adventurers' lives and prevented all from being lost.
* The heroes managed to fix the engine of the Bonny Robert but as they left, they beheld Silent shaking the hand of Markoth and giving themselves to the shadows.
=== Session 65: The One That Waits III/Jerubbal I ===
<u>Characters:</u>   
 
<u>DM</u>:  James
 
<u>Dragons Encountered</u>: TOTW, Gideon
 
<u>XP Gained</u>: 
 
<u>Important Things that Happened:</u>
 
=== Session 66: The One That Waits IV/The Shadow Lord ===
<u>Characters:</u>   
 
<u>DM</u>:  Talia
 
<u>Dragons Encountered</u>: None
 
<u>XP Gained</u>: 
 
<u>Important Things that Happened:</u>
 
=== Session 67: The One That Waits V ===
<u>Characters:</u>   
 
<u>DM</u>:  Kyle
 
<u>Dragons Encountered</u>: The One That Waits
 
<u>XP Gained</u>: 
 
<u>Important Things that Happened:</u>
 
=== Session 68: Tushello II ===
<u>Characters:</u>   
 
<u>DM</u>:  John
 
<u>Dragons Encountered</u>: MSDOS Dragon, Tushello, Zoysia
 
<u>XP Gained</u>: 
 
<u>Important Things that Happened:</u>
 
=== Session 69: The One That Waits VI/Smargarg II ===
<u>Characters:</u>   
 
<u>DM</u>:  James
 
<u>Dragons Encountered</u>: The One That Waits, Gideon/Jerubbal, Smargarg (psionic voice appearance)
 
<u>XP Gained</u>: 1242 


[[Category:Into the Greedy Green]]
<u>Important Things that Happened:</u>
 
* After slaying Shadow Gideon (who goes by the name Jerubbaal now), our group of heroes decides to make large bright beacons in the woods, drawing the attention of TOTW who slowly comes towards them.
* Instead of fleeing, the group decides to go TOWARDS the One That Waits...maybe they can kill him now and save the campaign!
* I will spare the gruesome details but cut to lots of dimension dooring and misty stepping and running away VERY quickly with nobody having more than a sliver of health, and TOTW essentially untouched.
* In the previous "battle", Trina decided to lay on the group and let The One That Waits envelop her to death, and would have been quickly integrated with the hivemind, except that new hero [[Snowball]] stepped up to save her. Approaching the edge of TOTW, Trina received various bits of visions and images of The One That Waits, including some very fascinating dwarven imagery...what do dwarves have to do with TOTW?!
* While recovering from their battle in a distant grove, the group came across another survivor in the darkness looking for help --- a young elven woman named Vili. Vili Du Manoir née Velawyss. She explained that she came from a city with no name...not that it doesn't have a name, but she can't remember the name, and attempts from other players to confirm the name of the city confirmed that the name of the city is just....gone.
* Vili explains that the  '''Cult of [[Att-Annalo]]''' has taken over the city, and somehow managed to know that the shadow-wave was coming. In order to protect their own people, they initiated a Quarantine, locking everyone in the city indoors and restricting them from ever coming out while the continent is in danger.
* Vili also confirms that in recent years the Cult put a ban on magic users in the city, and became very totalitarian in their regime of control. Vili doesn't know why the former "Followers of [[Att-Annalo]]" became such a cult, but things have slowly and surely gotten worse of the last year or two.
* Vili had escaped the building she was quarantined in, but asked the heroes to return to the city with her to help others escape....while secretly she also wanted to return to her home and sneak in to take some things with her, including the '''Du Manoir Key''', a magic key that is said to open magically locked things related to the DuManoir nobles.
* Devising a plan to sneak into '''Du Manoir Manor''' near the center of the city, the players discover that '''The City has something in it that is keeping the shadows from eating the city up, but not in the same wonderful way as Seglock/Gammelgard.''' Whatever the City is using to stop the shadows has some sort of gravitational effect, an effect that is very slightly but surely also ripping the city apart, as judged by a few of the smaller buildings already being ripped out of the ground and floating above the city.
* Sneaking into Du Manoir Manor very unsuccesfully, the group catches the attention of some Cultists of [[Att-Annalo]], and only get about a minute or two to investigate '''Du Manoir Manor,''' finding three important things:
** A draft of a prayer to [[Att-Annalo]]? But mysteriously being rewritten.
** The '''Du Manoir Key''', which the team steals and DOESN'T tell Vili they took.
** One of Smargarg's famous scrying fires, where he can watch the manor from his secret lair. However, seeing the heroes tear through the manor, he begs them to come find him and help escort him to safety, as he can no longer leave his lair --- Smargarg confirms  that the One That Waits is specifically also trying his best to destroy and take down the Gem Dragons of Isonhound for some strange reason.
* Vili is disappointed they couldn't find the key, but the attention they attracted was too hot, and they would need to fall back and return to the city in the future if they wanted any chance of saving it's citizens.
* Father Mel, leader of the cult, is neither confirmed nor denied to have been present in the city at the time, though the heavy presence of cultists indicates he may still be lurking around.
 
=== Session 70: Into the Hole ===
<u>DM</u>:  Patrick
 
<u>Dragons Encountered</u>: None
 
<u>XP Gained</u>: 
 
<u>Important Things that Happened:</u>
 
* One of Falgrim's scouts named Vincent has reported hearing noises coming from an archeological dig site for a old dragon temple in the side of the mountain. Without the manpower to investigate this possible anomaly he dispatches a team of adventures to check for survivors.
* Vincent guides the team threw the darkness to the opening of the site. Dead animals and villagers scatter the grounds except for a number of what appears to spiders covered in a tar like film. As the team fight there way threw the cave they encounter giant spiders that drip with the black tar substance and an excess of methane in the tunnel.
* When they pass the nest they eventually find a chamber holding the lost archeologist. The chamber holds five dragon statues with one in the center adorned in emerald. At the foot of the statue, a sword trapped under emerald growths. Around the center statue stands a pool of the tar that seemed to be dripping from the ceiling.
* Vincent is entranced by the sword, saying he hears voices coming from the sword and is compelled to take it.
{{DEFAULTSORT:.}}

Latest revision as of 19:14, 10 May 2024

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This page is the campaign synopsis as told by the DMs, to read a more detailed, fun, and lengthy synopsis of the campaign, see Into the Greedy Green/Player Recaps
Recap #1
Recap #2

Chapter 1: Welcome to the Greedy Green[edit | edit source]

Chapter 1 focused on introducing and growing the player base to the core concepts of the campaign: There is a big dragon war, and dragons are back and crawling all over Isonhound. This is a campaign with lots of wilderness exploration, and LOTS of big bads to slay.

Session 1a: Asar Ogalas (New Beginnings) - Velathidros[edit | edit source]

Characters: Trina (Starting XP 6500), Arlin (Starting XP 6500), Varryn (Starting XP 1500), Kris (Starting XP 1500), Mallen (RIP)

DM: James (1/9)

Dragons Encountered: Velathidros (Slaughtered), Sro, and Flame

XP Gained: 3350 (670 each)

Important Things that Happened:

  • When called to action, a group of five brave warriors, tasked with helping the town's own overwhelmed militia, stomped down to local Varryn's neighborhood and help rescue his own kin from being extorted and attacked by the young black dragon Velathidros. It took their combined forces (and the morale boost of trusty lionkin Kris) to tear him down, but dramatically they prevailed, opening the door now to further adventures...into the Greedy Green!

Session 1b: Asar Ogalas (New Beginnings) - Sro[edit | edit source]

Characters: Tordek (Starting XP 6500), Durian (Starting XP 1500), Ulka (Starting XP 1500), Spinel (Starting XP 1500), Dancer of the Boreal Valley (Starting XP 1500), Grandmush (Starting XP 1500)

DM: James (1/21)

Dragons Encountered: Sro, Flame, and Velathidros

XP Gained: 2460 (410 each)

Important Things that Happened:

  • When called to action, a group of five brave warriors, tasked with helping the town's own overwhelmed militia, fled to the city's capital building to evacuate any possible civilians, they learned just how powerful the Silver Greatwyrm Sro could be. And how easy it is to get lost in the rubble, destruction, and confusion that lays in the wake of a Silver dragon who REALLY wants something. Despite the odds being stacked against them, they used their ability to be non-threatening to sneak in and rescue the mayor at the last second!

Session 1c: Asar Ogalas (New Beginnings) - Flame[edit | edit source]

Characters: Alenka (Starting XP 1500), Einari (Starting XP 1500), Jeb (Starting XP 1500), Violet (Starting XP 1500), Miles (Starting XP 1500)

DM: James (1/22)

Dragons Encountered: Flame, Velathidros, and Sro

XP Gained: 2890 (578 each)

Important Things that Happened:

  • The festival of Asar Ogalas in Synara celebrates the regrowth of the Woldlin domain of Isonhound. Every year, the great festival of Asar Ogalas brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren, and THREE DRAGONS emerge from the canopies.
  • When the market district is laid siege to by Flame the Crimson Terror, the players act fast to wake up and evacuate people from their shops, homes, and hostels. Carefully navigating the forest fires and the felled trees, players escort refugees to a boat on the river to safety.
  • Flame takes particular interest in the chaotic, and perhaps even evil, players who take the chaotic opportunity to loot, pillage, and burn buildings themselves.

Session 2: Azuspear/The Green Stag I[edit | edit source]

Characters: Trina, Arlin, Kris, Violet, Miles, Buho (Starting XP 6500), Jeb (RIP)

DM: James (2/12)

Dragons Encountered: Azuspear the Blue (+ His wyrmlings), The Green Stag (Mentioned)

XP Gained: 8700 (1242 each)

Important Things that Happened:

  • In the city of Deeplake, important scientific progress is happening at the Church of Innovation, but at this particular branch, all is not as it seems. When the scientists began to push harder on the players to kill all the blue dragons (even the babies) a series of interrogations showed that this Church was compromised by an unseen force---The Green Stag.
  • However, besides uncovering conspiracies, the team also took the time to investigate the blue dragon's old lair, finding it inhabited by a dangerous Behir, a monster who nearly wiped the team out before they put it six-feet-under. Having now taken some Caeruleam for themselves, the group begins to look more into its uses and benefits.

Session 3: Sro II[edit | edit source]

Characters: Durian, Ulka, Spinel, Dancer of the Boreal Valley, Aman, Einari, Stan (Starting XP 1500)

DM: James (2/18)

Dragons Encountered: The Great Sro, Belle (technically a human but polymorphed into dragon)

XP Gained: 6950 (992 each)

Important Things that Happened:

  • Rising high in the central Isonhound mountaintops, Sro keeps his own precious lair...of MAYORS. Sneaking up to Sro's home, the group of heroes rush into danger, alerting Sro's own ward, a paladin of Bahamut named Belle, along the way. Though tensions were high among the team, with Dragon Lovers vying for the praise and attention of the Great Sro, while the Dragon Slayers looked for any opportunity to slice him down.
  • After passing a test from Sro in which he polymorphed Belle into a young Silver Dragon, the players proved they know how to play by The Rules of Dragon Slaying. By Sro's own admission, perhaps the world IS ready to fight dragons again, and for passing his curated test (and lesson) of strength, the team took home Mayor Ludvater of Musso to his poor heartbroken wife.

Session 4: Prelnirith[edit | edit source]

Characters: Varryn, Tordek, Einari, Harold (Starting XP 6500), Mallen (Starting XP 1500), Junky (Starting XP 1500)

DM: James (2/20)

Dragons Encountered: Prelnirith the Topaz Dragon

XP Gained: 3435 (573 each)

Important Things that Happened:

  • Escorting the greedy Topaz dragon Prelnirith to his lair on the east coast, the team fought alongside the dragon to tear up some goblins who had raided its lair in its absence, and when the dragon wasn't looking...took a little bit for themselves!
  • However, when Mallen is caught raiding a shelf, the once allied dragon turned on the group, quickly beginning the retreat!
  • High tensions, epic stakes, and one magic arrow of blinding later...everyone survived on the SS No Sink, and on our way out, with well over 500 GP worth of gems and artifacts successfully stolen.

Session 5: Bleucorundum I[edit | edit source]

"WANTED: ADVENTURERS TO INVESTIGATE A DRAGON EGG The town of Tsojcanth is in need of brave adventurers to investigate rumors that one of the children has been hiding a dragon egg. If true, this egg could hatch and the town would be in danger. Please come to Tsojcanth and help us find out if this egg is real and, if it is, take steps to protect the town from the dragonling that may hatch from it. Thank you for your help!"

Characters: Trina, Arlin, Durian, Grandmush, Violet, Amber (Starting XP 1500), Zevendell (Starting XP 1500)

DM: James (3/7)b

Dragons Encountered: Bleucorundum the Sapphire Dragon, and an unknown gemstone dragon egg. The Green Stag (Mentioned)

XP Gained: 4150 (593 each)

Important Things that Happened:

  • The town of Tsoljcanth is under psionic siege! A powerful telepathic force is making citizens (and the heroes) become "invisible" to each other at random intervals, the same way that Warforged are "invisible" to dragons.
  • When children of Tsoljcanth are suspected of hiding a dragon egg, the players are brought in to investigate: It wasn't Pelota, it wasn't Toblerone, it was TARIAN! After interviewing all 6 suspects, the heroic teams known as "The Awesome Tieflings", "The Dragon Mushers", and "Hot Blood" combined all the clues they had individually gathered in order to crack the case.
  • Tarian had gotten ahead of the investigators, however, and fled to the woodlands nearby. As such, the team braved the wilds, tracking the child through the woods until they came very close to the lair of the great Sapphire greatwyrm Bleucorundum. Fighting one of the dragon's thralls, a PHASE GELATINOUS CUBE, everyone barely survived, and decided in the end, that the egg was handed over to the Sapphire dragon, and Tarian was doing the right thing after all.

Session 6: Kobold Dragonshields/Green Stag II[edit | edit source]

"WANTED: ADVENTURERS TO CLEAR OUT KOBOLD VAULT Are you looking for an adventure? Do you want to face dangerous creatures and earn wealth and fame? If so, then I have the perfect quest for you. A group of kobolds have taken up residence in a dungeon in the Isonhound mountains and they have been calling the dungeon the "Vault of King Glub VIII". I would like you to clear out the dungeon and kill all of the kobolds. This is a dangerous quest, but if you are successful you will earn a great reward. The kobolds have been known to carry gems and gold, so you could earn a lot of money if you are successful. If you are interested in this quest, please let me know and I will send you more information. Thank you for your time."

Characters: Ulka, Spinel. Dancer of the Boreal Valley, Stan, Junky, Mallen, Ferris (Starting XP 1500)

DM: James (3/11)

Dragons Encountered: About 15 Kobold Dragonshields. You heard me, some Kobolds are Dragons. Also the body of an unknown red dragon, and the sabotaged egg of said dragon. The Green Stag (Mentioned)

XP Gained: 2850 (407 each)

Important Things that Happened:

  • Delving deep into the vault of King Glub, a group of heroes fought off a powerful set of Kobolds that were enhanced with draconic power.
  • It turns out "King Glub" or whoever he was, has been dead, and the Kobolds were defending its egg, still nestled under the boney corpse of its mother.
  • HOWEVER, the egg itself had already been compromised, having been destroyed by a creature calling himself "The Green Stag"

Session 7: Harkial[edit | edit source]

"WANTED: ADVENTURERS FOR REINFORCEMENTS The town of Fasiltum is in dire straights. It is believed that the Draconians will attack the town after they have dealt with the nearby city of Jakalla. Jakalla was attacked, and though they put up a good fight, they were not able to repel the Draconian forces. Fasiltum is the next town in line, and it is feared that they too will not be able to withstand the might of the Draconians. The townsfolk are looking for adventurers who can help reinforce the town and help keep it safe from the Draconian forces. If you are interested in helping the town, please speak to Mayor. He will provide you with more information on what needs to be done, and he will also provide you with payment for your services"

Characters: Einari, Indy (Starting XP 1500), Cyan (Starting XP 1500), Ophelia (Starting XP 1500), Joshua (Starting XP 1500), Tokax (Starting XP 1500)

DM: James (3/20)

Dragons Encountered: Harkial the Red

XP Gained: 14,850 (2475 each)

Important Things Established/Occurred

  • Draconian armies sometimes escape into the world and cause terror in the name of the dragons as part of the big ongoing war against the realm. These armies also can include kobolds, dragonborn, draco-orcs, and any other relevant Tiamat faction.
  • The coastal towns of Fasiltum  and Jakalla were attacked in this latest wave, Jakalla was a total loss, despite the best efforts of those present. This particular wave of Draconians included a young red dragon, Harkial, which was the root cause of so much destruction.
  • There's one really angry Kobold who survived the seige on Fasiltum, the only survivor, who disappeared mysteriously at the end.
  • Legends of "Pinky the Dragon Slayer" are going around now, about a single soldier who slayed a dragon (in truth, he was just the one manning a cannon that happened to land a death blow)
  • There is now a group of wanna-be heroes of the realm who survived the seige, calling themselves The Benevolance so they might show up at some point.

Session 8: Hydrinth[edit | edit source]

"WANTED: Adventurers willing to map a safe passage through the treacherous Isonhound forests between Sneerwell to the Ssaphíbían River! Bronze dragon sightings near the shores of the River have made the passage unsafe. If you are successful in charting a safe path, you will be richly rewarded! Beware, though, the dragon is known to be particularly vicious and has already claimed several lives. Do not attempt this quest if you are not confident in your abilities!"

Characters: Búho, Kris, Tordek, Durian, Violet, Boros (Starting XP 2700) Dad-Bot (Starting XP 1500)

DM: James (3/22)

Dragons Encountered: Hydrinth the Bronze

XP Gained: 5940 (848 each)

Important Things that Happened:

  • The players named the Titicaca River out of Sneerwell
  • Some of the players learned about Wovenstone and Caeruleum. One is organic, powered by the lightning glands of dragons. The other is inorganic, magic Feywild rock that eminates magical power.
  • The character Kris is retired now, leaving the campaign to go work on his research he got on BOTH the above power sources to try to develop a new engine. Bye Kris!
  • Lots of mentions of the Goldveins, and it's mentioned that the Goldvein dwarves historically were known to have a rare horde of powerful crystals
  • Some of the players earn special Pickaxes that can turn wovenstone to gold.
  • The team did encounter Hydrinth the Bronze Dragon, but ultimately made peace with him
  • It was established that Vegepygmies live in the Green and sometimes dam rivers to make lands flood and get real moist

Session 9: Lindwurms I[edit | edit source]

In Northern Sylvanry a young woman sets up camp in hopes of helping the region rebuild after recent dragon attacks. Her father, a tavern owner in the city of Seglock, hears rumors of gruesome attacks on locals in that area. He now seeks those brave enough to travel North and convince his daughter to come home before it's too late. And what better way to rally those to his cause than a hefty reward.

Characters: Tordek, Dancer of the Boreal Valley, Boros, Dur’kalak, (Starting XP 1500), Vadath (Starting XP 1500)

DM: Kyle (3/24)

Dragons Encountered: Lindwurm’s x2

XP Gained: 4180 (836 each)

Important Things that Happened:

  • Party caught word of a tavern owner in Seglock that was looking for a group to venture north for an escort mission.
  • The tavern, The Lock and Keg, owned a satyr named Rory, asked the party to travel North to Chillcrest Forest and bring his daughter home, a New Dryad named Wisty. She was part of a relief effort in north Sylvanry; in an area with a series of recent attacks by unknown creatures.
  • The party traveled North to Chillcrest Forest, just as Wisty’s camp was under attack by Lindwurms. The party engaged the Lindwurms on an icy pond just outside the camp. The battle was hard fought and unfortunately Wisty was slain by a Lindwurm just as Vadath was lunging to protect her.
  • The party vanquished the lindwurms and Tordek attempted to revive Wisty but it was too late. It’s possible that something in the Lindwurm’s vile saliva prevented such healing.
  • After the dryad perished, a purple sapling began to grow from the corpse. Dancer cut the sapling from Wisty’s body and placed it in a container. With Vadath carrying the corpse itself, the party returned to Rory and gave the satyr his daughter’s remains.
  • He didn’t seem too distraught; claiming that he can have her brought back because “i knows a guy”.

Session 10: Longfang I/Cheshire I[edit | edit source]

ATTENTION ALL ADVENTURERS!!

The Dwarven Grand Master of the Order of the Watchful Eye requests the presence of any able bodied adventurers who wish to undertake expeditions on behalf of the Order.

The Master and his scholars are offering coin and resources to investigate two locations that may provide access to lost Dwarven holdings within the snowy mountains of northern Isonhound.

It is believed that these locations are populated by all manner of wild creatures and they may even be in league with dragons.

Those who wish to undertake this task should travel to the cloisters of the order in the city of Gammelgard. Lodgings will be provided while expedition teams are assembled.  

Characters: Einari, Violet, Grandmush, Arlin, Trina, Búho, Dad-Bot

DM: Dave (4/5)

Dragons Encountered: Longfang (Mentioned)

XP Gained: 3661 (523 each)

Important Things that Happened:

  • The party members heeded the request of the Order of the Watchful Eye and reported to the barracks outside their cloister in the town of Gammelgard.
  • They met a dwarven alchemist by the name of Falgrim Norest. He is an alchemist in service to the Order and would act as their contact for the mission, as well as future missions.
  • The players were sent to scount the Northern Snowy Mountains. The first thing they encountered was a group of three emaciated orcs. emaciated, under dressed and under armed. They were completely submissive and answered all their questions without resistance. The orcs told them they were run off their land farther up in the mountains. A green dragon called Longfang ran them off with a hoard of nasty odd looking goblins. The group ultimately let them go.
  • Following up into the mountains, they came into a large clearing about the size of a small village with rough mountain walls rising up all around it. In this clearing they encountered a large group of strange goblins similar in look to what the orcs had described. And eventually came to a 25 foot statue of a Dwarf outside a massive sealed off stone archway. The players, exhausted, returned back to Gammelgard to report their findings.

Session 11: Tragdor I[edit | edit source]

With the Green Stag averting the eyes of the locals it would be a shame for someone..... or some thing, to take advantage of the situation.  And eyes, averted or not, are quite tasty when delivered to your doorstep.

Characters: Einari, Dur'kalak, Durian, Indy, Tokax, Delphi (Starting XP 2700)

DM: Kyle (4/6)

Dragons Encountered: "Tragdor" (One very fake and hallucinatory dragon made by an old crochety wizard)

XP Gained: 3798 (633 each)

Synopsis:

  • The group of adventurers found themselves in Indy's home town of Briar Glen. As the sheriff, she was informed that there was some trouble with Gertrude at the general store, so the party decides to go investigate.
  • At the general store, Gertrude informs the group of a recent break-in and robbery attempt by a fairly young kobold. Gertrude managed to overpower the kobald and had him incapacitated in a back room, working off his crime.
  • The group then decides to talk to the kobold, as they learn he is one of many kobolds working for the great dragon Tragdor.
  • The players located and fight the kobold community. After dealing with the conflict, the group entered a nearby shack and found a concealed staircase, leading to a hidden attic. There the group discovered the true Tragdor, an old wizard looking for 'retirement', who uses the fake illusion dragon as a front and to get Kobolds to go out and get stuff for him.
  • The party then decided to take Tragdor's bribe of gold and loot, but still dismantled his fake kobold society, and put him under on the watchlist for the sheriffs of Briar Glen.

Session 12: The Green Stag III[edit | edit source]

Characters: Harold, Cyan, Ensign (Starting XP 2700), Reylendor (Starting XP 2700), Kihlek (Starting XP 2700), Herneldo (Starting XP 2700)

DM: James (4/9)

Dragons Encountered: Unnamed White Dragon Wyrmling Orphans, the body of their mother the White Dragon Shiveth, and The Green Stag

XP Gained: 3696 (616 each)

Synopsis:

  • The players discovered and pushed the Green Stag out of his hiding place, a white dragon's lair in the north known as the Cave of the North Wind.
  • The players rescue Raritan (the person, not the place), the first mate of the SS NoSink
  • Kihlek the Green Fang is confused for the Green Stag.
  • Ensign gets a Crystal Ball.

Session 13: Longfang II[edit | edit source]

The Dwarven Grand Master of the Order of the Watchful Eye requests the presence of any able bodied adventurers who wish to undertake expeditions on behalf of the Order. The Master and his scholars are offering coin and resources to investigate two locations that may provide access to lost Dwarven holdings within the snowy mountains of northern Isonhound. It is believed that these locations are populated by all manner of wild creatures and they may even be in league with dragons. Those who wish to undertake this task should travel to the cloisters of the order in the city of Gammelgard. Lodgings will be provided while expedition teams are assembled.

Characters: Tordek, Dancer, Vadath, Boros, Kellen, Akagane, Khan

DM: Dave (4/12)

Dragons Encountered: Longfang (Mentioned, possibly it’s presence was sensed by party member)

XP Gained: 4200 (600 each)

Synopsis:

  • The group was briefed by the dwarven alchemist Falgrim Norest in Gammelgard and informed that the first group that ventured forth into the foothills of the Northern Snowy Mountains were successful in finding both the entrance to the lost dwarven citadel and the odd, mutated goblins. The task of this group would be similar but in a different area of the foothills.
  • The night before they reached the mission destination, a heavy fog fell over the encampment and surrounding area. At least 1 Dragon was detected in their wide vicinity by Dancer their ranger. Even so, no attack came to them.
  • The next day the group traveled on further and came to the remnants of a road that snaked up into the mountains in the direction they were going. Following the road they came to a clearing where they found a hoard of goblins fighting a group of orcs. The players stumbled into the party by failing to sneak by. Ultimately, the players were successful in defeating both of the other groups.
  • Upon traveling farther along, they came to ANOTHER 25ft statue of a dwarf and sealed stone archway similar to the one the first group found.
  • There was evidence of Kruthik activity near the statue and archway.
  • Tordek cast Meld with Stone and merged with the wall. He came out a few moments later claiming that the wall was actually an earth elemental that was tasked with blocking the passage way. The players learned the story of what was behind the archway:
  • Inside the vault was "Those who had earned Moradin's Wrath. Turned from him. Sealed for All Time"
The bounty that was taken for Session 14, claimed in Session 17

Session 14: The Green Stag IV[edit | edit source]

Characters: Miles, Stan, Ulka (RIP), Ferris, Delphi, Vadeth, Jo (RIP)

DM: James (4/20 [blaze it])

Dragons Encountered: The Green Stag

XP Gained: 1857 each

Synopsis:

  • The conspiracy in Deeplake (See Session 2) came to a close with a fun light hearted improv.
  • Miles the Tabaxi Bard was rescued from being a thrall slave and then helped spearhead a hunt to find the Green Stag
  • The Stag's Hoard is also missing.

ONE MONTH PASSES AS THE PLAYERS LOOK FOR GREEN STAG

  • 7 Adventurers Entered a cave where Sro the Silver Greatwyrm put them to the ultimate test, to stop "the Greedy Green Dragon".
  • In an epic battle, the first true dragon slaying of the campaign, 5 of the 7 make it out with their lives.
  • But Miles rescued his platonic bandmate Tiriana, and helped kill the stag, completing his Character Mission and retiring.
  • The bounty is claimed by Vadath and Delphi, who will take this victory and go on to found the Band of the Iron Hawk.

Session 15: Vezoth the White[edit | edit source]

Characters: Tordek, Violet, Varryn, Boros, Siobhin, Alenka, Reylendor.

DM: James (4/30)

Dragons Encountered: The lost soul of Vezoth the White.

XP Gained: 512 each

Synopsis:

  • The Wold Order make their first appearance, summoning heroes in secret from across the continent to join them back in Synara where the campaign started.
  • There they reveal that there is a powerful Dead Dragon, one of Tiamat's Heralds who was thought to be killed years ago, but who's soul was in fact trapped inside Alenka's head, as Alenka is a walking manifestation of 1000 souls.
  • The team was sent by the Order hunt down a massive lost tower thought to hold the answers to killing a "Dead Dragon", they discover it hidden in a cavern near the Barrier Peaks.
  • The Cult of Att-Annalo stalks the players, following them to the tower after ambushing Reylendor earlier in the adventure (The cult is obsessed with a dark power from the far realm.)
  • The tower held many strange blueprints, diaries, journals, and templates in a foreign language, all indecipherable even with Comprehend Language (because it's written in Galactic Standard)
  • While tinkering in the tower, the worst happens: Thinking that a fancy teleportation device will fix Alenka, instead Alenka collapses, and the 1000 souls of her essence escape, being teleported across the realm.
  • Tiamat's Herald Vezoth escapes across the ocean to Amusa.
  • Other chaos ensues, and Boros is infected with a MSN, while Tordek dies in a fit of sacrifice.

Session 16: Drakkoths I/Echemus I[edit | edit source]

The legends were true! The dragon people have come down from the highlands and sacked the village of Hallasen. Only the high priestess and a handful of villagers escaped. The dragon people must pay for what they've done! Dragonborn?! No, not those dragon people. These are much larger..... and far more terrifying.

Characters: Arlin, Vadeth, Nockdus, Grandmush, Tokax, Kihlek

DM: Kyle (5/10)

Dragons Encountered: Echemus, Eros (Mentioned)

XP Gained: 533 each

Synopsis:

  • Wisty's sapling (see Session 9) is given to Grandmush, which vows to do right by Wisty.
  • The party arrives at Seglock after hearing that refugees have fled there from Hallasen after it was attacked by Drakkoth. There they see Ferris speaking with an elderly refugee.
  • After briefly speaking to both of them, a "priest" named Echemus agrees to guide them to back to Hallesen. The priest is unable to give much info on the attack because he says he wasn't there.
  • They arrive and discover that the drakkoth are still finding survivors and piling the dead in the center of the village. They sneak into the village and most of the party unleash a powerful first round of attacks.
  • As all of the Drakkoth make their way to the battle, the "priest" that guided them here sneaks into the village and charges across the battlefield. He changes into a Crystal Dragon mid stride, grabs one of the drakkoth by its head, and takes off up into the sky.
  • The dragon and drakkoth appear to have a brief exchanging of words before the dragon releases the drakkoth and it plummets to its death. Echemus takes the information from this interrogation to the Moon.
  • The players do hear part of what the Drakkoth said:

    "The One Who Waits Will See you Soon

Session 17: Silent I[edit | edit source]

It was said whoever slayed the Green Stag would win themselves 3 wishes. But the most astute of players noticed the addendum on the back of the bounty...and to claim these wishes, the heroes of the realm must survive 3 Nights at Iggwilv's

Characters: Durian, Ensign, Delphi, Herneldo, Silent, Cynthia

DM: James (5/13)

Dragons Encountered: Sardior (Mentioned), Bleucorundum (Mentioned)

XP Gained:

Synopsis:

  • The Death Demigod Silent is released from the custody of the witch Yggwilv thanks to a Wish by Delphi.
  • Bleucorundum was confirmed as being part of "Sardior's Court"
  • The witch Yggwilv told Ensign, Delphi, Durian, and Herneldo about Sardior the Third Pillar, officially name dropping the idea of this great neutral power that has been long gone.
  • PC Cynthia got a big tiger beatle mount.
  • The players learned that there are dragons in every plane and land, including the Shadowfell and Feywild.

Chapter 2: Horatio Rises[edit | edit source]

Session 18: Cheshire II[edit | edit source]

Merchant caravans have been raided and gone missing along the trade roads that skirt below the foothills of the Northern Snowy Mountains. Scouts of the Order of the Watchful Eye have identified a large cluster of the altered goblins and orcs collecting and encamping in the same vicinity. Stories have been swirling that a dragon has been spotted circling above the raids as they happen. Heroes are requested to venture into the foothills and route out these creatures and hopefully eliminate the dragon if possible.

Characters: Percy, Cecil, Arlin, Vadeth, Reylendor, Kellen, Mumiy

DM: Dave (5/17)

Dragons Encountered: None

XP Gained: 740 each

Synopsis:

  • Gammelgard and Falgrim sends out another expedition to hunt the strange goblins in the mountains.
  • The morning they arrive in Gammelgard they are met by a peppy young dwarven scribe apprentice of the Order by the name of Dippy who arranged a wagon for them.
  • The players are told to capture a goblin if they can. A pitted battle ensued where the party learned that apparently the goblins venomous bite has improved and now causes more damaging effects.
  • The players also get to visit a goblin hideout, located in the ruins of an old outpost in the foothills of the Northern Snowy Mountains the had long been forgotten, which is where they got their first glimpse of Cheshire Orcs and Fang Mounts.
  • They met with Falgrim when they returned and turned over the live goblin.

Session 19: Cheshire III[edit | edit source]

The Order of the Watchful Eye has put out a call for aid to any able bodied heroes. A human Alchemist by the name of Horatio Cheshire is suspected of being in league with the dragon recently identified as “Longfang”. Please contact Master Falgrim Norest through the cloister at Gammelgard for more information.

Characters: Arlin, Vadeth, Dancer of the Boreal Valley, Spinel, Violet, Nockdus, Percy,

DM: Dave (5/24)

Dragons Encountered: Longfang (mentioned)

XP Gained: 910 each

Synopsis:

  • Another Gammelgard Mission by our friend Falgrim. The crew gathers at the barracks at the Order of the Watchful Eye.
  • Falgrim tells the players where the workshop of one Horatio Cheshire is, the creator of the Cheshire Goblins and Orcs, a single level cottage is in an off the beaten path area on the cliffs overlooking the ocean. The cottage is about a day and a half south of Gammelgard.
  • The group snuck up to the building but it was Violet who was seen by two orcs who were leaving the building. Things got out of hand quickly. Horatio retreated through the building and released back up monsters to slow the group down. He made his way into a secret workshop downstairs where he had an escape pod that would launch him into the ocean and offer him an escape, but Dancer had set up a trap there ahead of time, capturing the artificer.

Session 20: Echemus II[edit | edit source]

It looks as though there is an interested third party to the war on the evil dragons. In this adventure our party investigates a mystery that may provide us with just what we need to defend the people of Isonhound during these dire times.

Characters: Dancer of the Boreal Valley, Buho, Trina, Nockdus, Ensign, Dur'kalak

DM: Kyle (5/25)

Dragons Encountered: Echemus

XP Gained: 900 each

Synopsis:

  • The players gained an artifact called the Moonwell that can be placed anywhere under the moon to give the land within a mile “protection from dragons”. It can only be activated/attuned during a full moon. This was a gift from the refugees of Hallasen, including Madame Webe and the Crying Scryer, a couple of divination Lunarans.
  • Players meet with Lunarans that believe that the crystal moon dragon Eros protected the gate/barrier to the dark side of the moon. They also spoke of The One That Waits and how it is gathering it is gathering minions to be prepared when Eros arrives.

Session 21: Cheshire IV (QuelmarCon 2022 Game!)[edit | edit source]

Characters: Arlin, Vadeth, Dancer of the Boreal Valley, Percy, Spinel, Buho

DM: Dave (6/11)

Dragons Encountered: Longfang (mentioned)

XP Gained: 810 each

Synopsis:

  • The group of "Hand Selected" heroes met with Falgrim Norest of the Order of the Watchful Eye and Aldean El’Naddath of the Wold Order
  • These two informed the group that the armor pieces found on the Cheshire Goblins connect to known markings possessed by members of the Sylvan Vanguard, a long gone and buried order of elves dedicated to defending Isonhound (and the precursor to the Wold Order)
  • The best connection to the armor Aldean could find was a tomb of Sir Bergen Cohnal, Paladin of Correllon. Sir Beren’s spirit rests in the tomb and is called up in defense of it as a Guardian Myrmidon. He defended the tombs as best he could but the goblins were relentless. They tunneled through in multiple spots and defiled the graves. Sir Beren pulled back area by area as the goblins pushed in to scavenge more and more.
  • The players meet Sir Beren's spirit and hear his story of the goblin infestation before they set out through the crypt to fight the goblins, orcs, and fang mounts inside. They succeed at the dungeon crawl and return back to Gammelgard.
  • Buho sets the Order's kitchen on fire whoops.

Session 22: Cheshire V/Drakkoths II[edit | edit source]

Characters: Nockdus, Delphi, Cecil, Elric, Ren, Barbie, Omni

DM: Kyle (6/16)

Dragons Encountered: Drakkoth

XP Gained: 785 each

Synopsis:

  • Interrogation of the captured Goblin in Gammelgard yielded information of a group of Cheshire Goblins held up in the ransacked and abandoned village of Grafton.
  • A soggy Dippy gives the party the mission instead of Falgrim and sends them on their way. A steady rain carries on during the trek south and when the party reaches what they believe to be a building containing the entrance to the goblin’s bunker they investigate.
  • Immediately after opening the door a group of goblins spring an ambush from across the street. The party does a good job at slowly thinning the goblin ranks when a Drakkoth tribe shows up chasing a goblin into the village, then impaling it. The Drakkoth waste no time getting involved with the party’s conflict with the goblins.
  • All three parties face off and the players come out victorious.

Session 23: Mentztonalcoatl/Silent II[edit | edit source]

Who's ready to go back into hoard raiding mode as we raid the Father of all hoards!?

Characters: Karl (Starting XP 2700), Aesir (Starting XP 2700), Cyan, Joshua, Cynthia, Silent,

DM: James (6/19)

Dragons Encountered: Mentztonalcoatl (The Father of the Pearl Dragon Tlayohualcoatl)

XP Gained: 1215 Each

Synopsis:

  • The party responds to a posting by the Wold Order. We first spent a hot minute at the new temporary headquarters, a staging ground while the Greedy Greeners find their footing in city. They especially were interested in the dark altar that Delphi set up that invokes the death god of Silent.
  • Silent met the adventurers and encouraged them to go on this quest, maybe she even anticipated some might die? Who knows!
  • When they got there, it seemed very cut and dry: Traps, hallways, baddies in the form of Cult of the Dragon Cultists. But ultimately the team was green in a very different way: Their inexperience and susceptibility to impulsive decisions (playing loud music in the caves, brute forcing their way through traps, and attacking/blowing up suspicious things without hesitation) caused them to not only miss a short rest, but trigger a number of things that hurt them along the way.
  • Eventually, 3 suspiciously dramatic "Tiamat Cultists" fought and tested them, and within 2 rounds, most of the team was dying no thanks to all the traps they had already triggered. They fought hard and took down one of the Cultists in a fiery rage of vengeance, causing all of the mages to flee. Cyan permanently went down in this battle.
  • As the players reached the end of the dungeon, they realized the Red Dragon of this hoard was not a real dragon, but in fact a River Dragon, a type of sea-serpent-like dragon, that was being used as a mock guardian over the hoard. However, the River Dragon taught the team how to take down the illusions of the dungeon (by de-attuning the Selune Splinter) and gave up the hoard to the victorious heroes.
  • The River Dragon gave the team a mission to revive his daughter, Tlayohualcoatl, but that's for the players to disseminate and we'll see if it ever actually comes up again. They have to collect all the missing bones of his daughter who have been collected by adventurers and dungeon delvers in the past

Session 24: Cheshire V[edit | edit source]

Characters: Vadath, Arlin, Dancer of the Boreal Valley, Cynthia, Nockdus, Spinel, Búho

DM: Dave (6/28)

Dragons Encountered: Tiamat Turned out to be Horatio's Dracohydra

XP Gained:

Important Things that Happened:

  • Another mission by Falgrim Norest of the Order of the Watchful Eye in Gammelgard to find where the Cheshire Fang Mounts are coming from. A pattern of scattered attacks and robberies pointed to a site along the Ssaphibian River as the most likely location.
  • Falgrim's interrogation of Horatio also revealed more info on the mounts: They were creatures born from dragon eggs, but Horatio's genius meant the first generation could then breed normally, so a breeding corral could be utilized.
  • The group took all the info and hit the road. They found the abandoned walled corral and made a plan to assault.
  • They recovered one of the Fang Mounts after finishing off the others. Vadath is going to try to tame it and make it a mount.

Session 25a: The Gates of Seglock U - Center Gate[edit | edit source]

Characters: Trina, Stan, Reylendor, Grandmush, Nockdus, Durian, Violet Lorinda

DM: James (7/1)

Dragons Encountered: Tiamat Turned out to be Horatio's Dracohydra

XP Gained: 1707

Important Things that Happened:

  • While celebrating at the Seglock festival, a large boom in the distance strikes out, and the players were asked to accept the call to action which they all did, running down the street, dramatically splitting (the unseen whole) into 3 groups along the way, each to a gate of Seglock University
  • The center gate fought a group of Cheshire Goblins, who started to overwhelm the group when Professor Nguyen appeared from a building and tested a hypothesis, mysteriously killing Cheshires with one hit. Nguyen also showed the team his bodyguard, an Autom, a machine from Sneerwell that follows the instructions of a Bluestone holder
  • Seeing that one shotting the goblins worked, Nguyen helped the team get more of it: Drakkoth Blood
  • The team ran into some more battles (Glaive Guardians/Master of Chains/Orcs/Goblins) on their way to the back wall to patch up the entry point of the siege, they called thorns, spikes, and all druidic-esque effects to plug the hole, then Grandmush called Lightning to collapse it all into a big blockade, stopping more from coming in.

Session 25b: The Gates of Seglock U - Left Gate[edit | edit source]

Characters: Asheer, Pot'tu Kobb, Dur'kalak, Cecil, Karl Anders, Tokax

DM: Dave's Story, James' Execution (7/6)

Dragons Encountered: Tiamat Turned out to be Horatio's Dracohydra

XP Gained: 1430

Important Things that Happened:

  • BANG explosion! (See above)
  • Inside the gates of Seglock Univeristy, this group was the closest to the building that Horatio Cheshire's Dracohydra was infiltrating so they got a good show of it, and had to run from it while it's prismatic breath took half the team down.
  • Horatio's earliest experiment, the Dragonflesh Abomination, crashing out of a university building damaged by the siege. It began a chase of the players through the city as they tried to avoid its acid spit and the various obstacles of a city under peril.
  • After hiding and healing out in some ruins, the team doubled back to find the Dragonflesh Abomination in the middle of a battle with city forces, and used their surprise round to knock him down a notch. After 2 rounds of actual battle, they managed to finish him off, with one player taking the acid glands, however the team was not able to stop a group of Goblins from getting access to a firearm factory...

Session 25c: The Gates of Seglock U - Right Gate[edit | edit source]

Characters: Patches, Omen, Vadath, Linden Rue, Tristram, Delphi, Amund Zen

DM: Kyle (7/15)

Dragons Encountered: Tiamat Turned out to be Horatio's Dracohydra

XP Gained: 771 xp

Important Things that Happened:

  • BOOM BOOM BOOM The Festival gets disrupted as Seglock University is hit with a siege (see above)
  • After entering the right gate they saw students and faculty fleeing from the university dorms. Fighting off Cheshire Goblins and Orcs, only one civilian casualty is witnessed, while many other students and professors are saved and escorted to safety.
  • After clearing the cafe the party moved in to student housing, where it's clear there are casualties everywhere. Discovering the orcs inside, it looks like they were looking for someone or something specific.
  • The players kidnap (and release to the city guard) a suspicious Professor Hargraves after a long and successful battle against more of Horatio's creations (including the newly introduced Cheshire Glaive Guardians) in the dormitory, this battles includes a kill which Delphi claims for Silent.

Session 26: The Gates of Seglock U - Aftermath/The Baron I[edit | edit source]

Characters: Eurus, Omen, Nockdus, Búho, Percy, Amund Zen

DM: Kyle (7/20)

Dragons Encountered: None

XP Gained: Varying (4th levels proceed to level 5)

Important Things that Happened:

  • After the BANG BOOM EXPLOSION siege on the University (See aboves) this party met with Seglock Mayor Ameeka Townsend and The Baron. Who elaborated on the damges done, motives of Horatio Cheshire and his goblins, and the University's history with Horatio.
  • The party is introduced to a Geodaury Magus named Vaeril Yinceran, as well as Seglock military leader Captain Visio, who was on the ground at the siege and ambush.
  • Visio was convinced to allow the party to take a look at seized documents from the University, and helped them find whre Professor Hargraves is kept. Interrogating him, Hargraves didn’t give up a whole lot that the party didn’t already know or suspect.
  • Finishing the interrogations, the party went to Ground Zero at the University to meet with Magus Yinceras, who revealed taht Hargraves was actually Cheshire’s assistant when they were at school together. He appears to be the only "Inside Man" at the university based on all the investigation the team had done, and the Magus was thankful for their help, vowing to share pertinent intel with them in the future if they do the same.
  • Buho is retired after catching a whiff of chocolate and re-meeting the woman who introduced him to TRUE FLAVOR 20 years ago.

Session 27: Thymor'ala the Black I[edit | edit source]

Characters: Ensign, Thuchor, Joshua, Silent, Harold, Alanis, Markoth (and a cameo from Dur'kalak, commentary by Cynthia and Tokax)

DM: James (7/23)

Dragons Encountered: Thymor'ala (Black Dragon)

XP Gained: 1208

Important Things that Happened:

  • Joshua receives a vision in his coma:

    "You see before you the end of all things. The great black dragon rises up from the dark depths, its eyes glowing with a terrible green light. A tower looms in the background, its top disappearing into the clouds. The mountains trembles and explodes, sending a shower of rock and dust into the air. The world is coming to an end. In the distance, you can make out five figures dressed in purple, green, white, blue, and orange. They're calling something, but you're deaf. They must be doing this. You can't understand how; it must be their fault. Their fault! Their fault! This is their fault! The end of the world is their fault! But you can stop it! You must stop the big black dragon before it is too late!”

  • The team headed out towards the Relith Tower, possibly the tower from the vision, near the Barrier Peaks. But failed their traveling/survival checks and got lost.
  • A spaceship crashes near the Northern Snowy Mountains, introducing the first Giff to the campaign.
  • Failing their travel checks, and landed themselves in the Burning Forests, ambushed by the black dragon living there.
  • Spent the rest of the session fighting said Black Dragon, they got it down to 10 HP before it flew away. They had 2 FULL ROUNDS of trying to take out the last 10 HP but failed every roll.
  • Dragon got away, everyone vowed to kill that dragon no matter what because it almost killed everyone several times.
  • They still were able to track the Dragon thanks to a well timed "Hunter's Mark", and went to its hoard, raiding what little was left there as the Dragon is moving to a new secret location. (see Session 30)

Session 28: Mentztonalcoatl II/Sro III[edit | edit source]

Characters: Hugo, Kluck, Tristam, Linden Rue, Markoth, Volrac

DM: James (7/29)

Dragons Encountered:

XP Gained: 1866

Important Things that Happened:

  • The party met in the Trout's Toe, the tavern in Seglock where Professor Galloway thanked Linden and Tristram for coming out and accepting this meeting. Galloway's contact with the Wold Order was looking for new heroes to delve into the FireGates (See Session 23)
  • Once the team was formally introduced in the tavern, they went out to the dungeon (after causing a tavern fire they extinguished), did a lot of scouting around, and ran into SRO THE GREAT who told them they shouldn't be fighting a Dragon in it's own lair (Rule #1 baby!)
  • After more scouting, the team found out the dungeon had imprisoned a dragon to serve as the main threat. This made Sro pissed. He cited the "Law of Consequences", essentially stating "These guys did a screwed up thing, that's a good dragon that's now an enslaved servant of the Wold Order...a secret organization who turned out to be behind the FireGates" and Sro ordered the team to take down the dungeon and free the dragon (with a 22 rolled by Linden on a dispel magic to break the magic bind)
  • After lots of very deadly fighting with the baddies inside the dungeon, they raided the hoard that was set up there, learning that it was a fake hoard that the Wold Order puts in place as part of the testing grounds. They took the hoard, and even got to fly Sro back to Seglock, with the FireGates now destroyed.

Session 29: Olympia Magisteria[edit | edit source]

Characters: Pum, Cecil, Ren, Volrac, Ignidicus, Reylendor

DM: Guest DM John (8/6)

Dragons Encountered:

XP Gained: 1500

Important Things that Happened: The 128th Annual Olympia Magisteria

  • The players were attending the final game of the tournament when the tournament director is seen running thought the stands with a panicked look on her face. It turns out that the two teams that were supposed to be in the finals are missing.
  • Because this final game is like the Super Bowl, the director needed anyone to take the field or else risk the crowd's anger and the loss of financial assets. The Adventurers agree to participate in the last game as "Celebrities."
    • Game 1 - Played in the "Giant Chemistry Set" arena. Seglock crushes Gammelguard.
    • Game 2 - Played in the "Giant Ant Mounds" arena. Seglock barely beats Gammelguard again
    • Game 3 - The two teams teamed up to play against a group of veterans. Played in the "Eldritch Nightmare" arena. It is a tight fight but then the adventurers pull out an amazing series of plays and defeat the Veteran team

Session 30: Thymor'ala the Black II/Mothers I[edit | edit source]

Characters: Linden Rue, Kluck, Pum, Dur’kalak, Tristram, Kihlek, Pot'tu Kobb

DM: Dave (8/11)

Dragons Encountered: (Thymor'ala the Black)

XP Gained: 1643

Important Things that Happened:

  • The players rallied to the cause of a strange new woman named Mother Love at her request to deal with the Black Dragon interloper in her swamp so that she could have access to parts of the swamp for its herbs and components.
  • The group eagerly took the job and headed out to the location that Mother Love identified.
  • Tristram attempted to wheel and deal with the dragon as she attempted to warn them that the person they had made a deal with was "not what it seemed"
  • Durk'alak wanted nothing to do with talking and waded right into the fight. The dragon attempted to flee when it was gravely injured to try to draw the group away but the group was able to take it down one round before it would have made it's way out.
  • The group then delved the Dragon's hoard and took both treasures and the clutch of eggs it was protecting.

Session 31: Bazzniagalvinica I/Drakkoths IV/The Baron II[edit | edit source]

Characters: Cynthia, Grandmush, Durian, Markoth, Harold, Ferris, Trina

DM: James (8/14)

Dragons Encountered: Drakkoths, (Bounty Board Mentions of) Flame, Prelnirith, Azuspear, and more...

XP Gained: 1150

Important Things that Happened:

  • The players killed a bunch of Cheshire creations! With Drakkoth Blood a plenty from the University, one-shotting Fang Mounts, Cheshire Goblins, and Glaive Guardians has become more sport than work.
  • That is...until the blood ran out. When they went back to Professor Nguyen at the university for more Drakkoth Blood they were told there was no more...the projects funding was all taken away. The Baron explained his personal decisions in a town meeting, but the players were able to cunningly persuade him to start putting money back into the Drakkoth blood projects.
  • The Baron also made it clear to the adventurers that there are many in the city, especially in his circles, that fear the presence of more and more "Heroes" and "Guilds" is drawing unnecessary attention to Seglock, especially as rumors of eggs are abound.
  • Until the lab experiments can be back up to speed, the group was approached by the Protectors of the People, a grassroots organization looking to expel Dragons from the land, as well as "Dragons", a term they're using to describe the powerful money hoarders of Isonhound like the Baron. The PotP are run by a kind and wealthy woman named Brenna. Other PotP NPCs encountered include Okey the Treant Guard, Archie Stewart their boots in Seglock, Frank their equipment guy, and Belle, a cleric staying with them and keeping an eye out for Sro.
  • The PotP had a great map tracking Drakkoth migrations, and pointed the team in the direction of a group that he believed was going to ambush the city of Raritan, the team followed the tracks, and fought the Drakkoth, ultimately leaving 2 alive: one for Seglock, one for PotP. The Drakkoth Blood is back and flowing for everyone!

Session 32: Uhlm[edit | edit source]

Characters: Asheer, Delphi, Elric, Spinel, Eurus, Ona

DM: Kyle (8/17)

Dragons Encountered: "Uhlm"

XP Gained: 2359

Important Things that Happened:

  • The team was summoned by a scholar from Deeplake who had been studying an old text, which referred to a dragon that could sway the outcome of the war. He discovered a riddle that he was having trouble with, but deciphered that the first lines referred to Direheart Pond, nearby.
  • At the pond, the team solved the riddle, which involved Elric kissing a frog, who turned out to be a fey creature called the Curator. The Curator revealed that he planted the riddle and claimed he had a mutual self interest with the adventures. He said he is a curator of a place of "pure evil", the Shadow Forge (see below), which is capable of producing some pretty nasty creatures. He said that Horatio Cheshire has found the forge, and worried that he would create even more Cheshire monsters. The Curator required a fey key to return to the forge and ensure the forges remain shut down. However, he gave the key to a dragon called Uhlm for short for safekeeping. The curator opened a portal to a town in the plane called "Thaer".
  • Thaer, the adventures learned, is populated by about 15 people that....are weird disturbing replicas created by Uhlm. The plane seemed to end at the small town's borders. Uhlm did indeed have a fey key, but informed the team that 3 keys were needed to access the Shadow Forge...and no other keys exist. But Uhlm could essentially revert time in the plane, sending the team (key in hand) back to the portal to once again find Uhlm (who wouldn't remember anything) and another instance of the key...twice.
  • Each time the plane was reverted, however, it started to fight back. Much fighting and yelling ensued, including one moment where Eurus threw a death knight over the edge of the town. The other death knight banished Ona back to Deeplake with one of the keys. Ultimately three keys were obtained, and returned to the Curator.
  • Spinel, Asheer, and Delphi attempted to persuade Uhlm to return to world of mortals and help them in their cause, but he would not be convinced. Uhlm helped usher the adventures to the portal, before the second death knight could cause more damage.

Session 33: Mothers II/Bazzniagalvinica II[edit | edit source]

Characters: Arlin, Violet, Pot'tu, Boros

DM: John (8/23)

Dragons Encountered: N/A

XP Gained: 1563

Important Things that Happened:

  • The players were invited to free food and drink from Archie Stewart, a recruiter for the Protectors of the People. He told the adventerers the motto of the PotP, while sending them on a supply run.

Make sure your neighbor's plate is full, and yours will never be empty." 

  • Arlin and Violet took notice of the Gold Dragon Egg behind Brenna's desk and asked how Brenna got the egg.  Brenna responded that it was a "family heirloom" and responded with aggressive undertones when pushed on the matter.  Violet did an Insight Check and got that Brenna is not lying that it is a family heirloom and is acting protective of the egg.  Arlin, having seen a shapeshifted dragon before, believes that Brenna is a Gold Dragon.
  • The adventurers were given supplies to give out to two communities including the special treat of some "Mother Joy Candy."
  • Upon getting to the first town the adventurers met with the town leader who inspected the supplies.  The town leader, upon seeing the Mother Joy Candy, confronted the party for having it in their possession.  His wife had eaten an entire bag of the candy seeking joy in their life of squalor, and after finishing it went into deep depression and eventually died from neglecting herself.  The town leader did mention his own love of Mother Love Pie's though.
  • The party did not deliver the candy and instead experimented on it.  Arlin casted "Purify Food" on some of it, which rendered the candy mundane but of superior quality.  Violet ate a regular piece to discover it's effects.  She immediately remembered a time of intense joy in her life, but then immediately forgot it, and the candy left her unaware of the cause of the intense joy she was feeling.  Arlin noted her momentary "Thousand Yard Stare."  The party then purified all of the candy in their possession and did not give any out.
  • The party was then tricked into a Venom Troll Cave by a Will-o-wisp.  They put a world of hurt on the party.

Session 34: Cheshire VI - The Shadow Forge (Fundraiser Event)[edit | edit source]

Characters: Arlin, Violet, Boros, Delphi, Durian, Vadath, Markoth, Cynthia, Linden Rue, Tristram, Tokax, Percy, Amund Zen, Drang, Amber, Zevendell, with setup help by Pot'tu Kobb, Harold, and Grandmush.

DM: Dave, James, and Kyle! (8/27)

Dragons Encountered: Horatio's DracoHydra!

XP Gained: 5000

Important Things that Happened:

  • Players entered the Shadow Forge using the fey keys (See Session 32).
  • There are Cheshire Orcs and Cheshire Goblins galore, but the real threat is the Forge itself, which manifests massive Shadow Guardians to drive out any "diseases" in the system. Battle after battle ensues in a massive event held across three tables.
  • Several characters die in the dramatic conclusion and fight against Horatio Cheshire himself, who is slain, alongside his mount, the Dragonhydra seen at Seglock University.

Chapter 3: Night Approaches[edit | edit source]

Session 35: Flame II[edit | edit source]

Characters: Clank, Kaba, Naxxradormu, Orifyire, Rakim, and Rex

DM: James (8/28)

Dragons Encountered: Blue Dragon (mentioned), Flame

XP Gained: 3680 XP Total (525 per character)

Important Things that Happened:

  • The heroes celebrate after driving off an unnamed Blue Dragon in Luanda. But their fondue-based reward is interrupted by a siege by Flame the Crimson Terror.
  • While the players spent a few rounds going toe to toe with Flame, a small Air Skiff flew in from out of town, picking up the players and a number of refugees, and flying them to safety. The Skiff is operated by Lorita, a gnome who considers herself a Protector of the Town (and has allied with the Protectors of the People). She explains the Obelisk Tower outside Luanda which was used to imprison Lord Belovaar, the Shadow Lord many centuries ago.
  • Flame's siege on the area damaged the tower, and shadow breaches began to appear in the area, risking the release of Belovaar, so the players entered the tower, solving a puzzle to get in unharmed, and then several more puzzles to get into further chambers.
  • They got to the chamber where Lord Belovaar of the Shadows was lurking, his burial shelter disrupted by the attack on the tower by the dragon. The players solved the final puzzle and locked him back into his chamber and then they escaped!

Session 36: Mothers III[edit | edit source]

Characters: Clank, Eurus, Amund Zen, Delphi, Naxxradormu, Airavata

DM: John (9/8)

Dragons Encountered: N/A

XP Gained:

Important Things that Happened:

  • The party was contacted by Archie who was attempting to save his job. In Session 33, the party kept the Mother Joy candy and did not deliver it. The person who donated it found out and was mad, the people who didn't get it then found out and were mad, and Brenna found out and was pissed.
  • Archie nearly lost his job, but he came up with a plan. On his own he gathered adventurers to take out some cultists who have been harassing villages in the area. The took the party to the PotP headquarters to tell Brenna. Brenna is not happy and wants to cut off working with adventurers completely because if they can't be trusted to take donations to needy people then they are no good to the PotP.
  • Archie pleads with Brenna ("Come on Brenna! Taking out cultists is what adventurers are known for.") and Brenna relents. Brenna then adds an additional request to the party. She puts up 1,000gp (money that was donated by Pot'tu) to get whatever documents from the Mayor of Synara that were just delivered to the cult. The party goes to the cultists and fights them. In the aftermath they recover the documents which include a letter from the mayor to his son in the cult and a pardon for all the crimes the son has done (murder, kidnapping, and theft). In the letter the mayor says that he will make it look like the son was acting as an undercover agent all along and even use this fake situation to have the son point the finger to some of the mayor's political opponents.
  • Half the party delivers the son back to the mayor and negotiate payment to keep everything quiet, and the other half decide to go to Brenna to deliver the documents.
  • The mayor agreed to give weapons and armor to the one group if things stay quiet, but the other group blew the deal when they turned over the documents to Brenna.
  • Archie got to keep his job!

Session 37: Bleucorundum II[edit | edit source]

Characters: Dancer of the Boreal Valley, Zevendell, Amber, Vadath, Omen, Markoth, Drang

DM: James (9/11)

Dragons Encountered: Bleucorundum

XP Gained: 1043 each

Important Things that Happened:

  • The Players are recruited by Markoth to come visit the Protectors of the People headquarters on a very special request directly from the top: Brenna has a lead and wants answers on Echemus, a strange otherworldly Dragon she fears is in the area but she can not find.
  • The PotP had (apparently) picked up a prophecy from the Crying Scryer during a regular drop off near Hallesen: "Cave un Eros, et erum te cavebit", which lead Brenna to investigate the Cavebite Stream, where an strange charming/fearful auras in the area confirmed draconic activity.
  • Omen had a very thoughtful exchange with Brenna. Brenna gave Omen one of her gold-blooded scales.
  • When the team went to the Cavebite Stream to investigate the lead, they were hit with essentially a Siren's Song, turning off their minds, relaxing, and floating downstream, where they were pulled into an underground river and ultimately an underground sapphire dragon lair.
  • Ultimately the players were able to win over Bleucorundum by making themselves a "Neutral" party. They paired off their evil/good players with hand holding, and let the CN/LN characters travel alone. This "Balanced" the team and granted them entry to the hoard room.
  • Bleucorundum gave a big and ominous lore drop, explaining that it is waiting underground here attuning to a similar Amethyst dragon that seems to be even further underground. They also heard references to another dragon "High Above" and another "Of Another World".
  • The Team said they will go help in the search out for Echemus, who they suspect to be the dragon from Above, and were lent some items from the hoard to use, with the curse that if they hurt a dragon, the weapons/armor will disintegrate.

Session 38: Drakkoths V[edit | edit source]

Characters: Tristam, Thuchor, Felicia, Mabel, Ona, Linden

DM: Kyle (9/14)

Dragons Encountered: Drakkoths

XP Gained: Vast in the lore department

Important Things that Happened:

  • The Protectors of the People assign a delivery mission to Seglock.
  • Thuchor and the players discuss becoming co-leader of PotP with Archie.
  • Archie told the party he overheard a cabbage salesman speak of Echamus, which had traveled through the area disguised as a wiry old man, seemingly suffering from delirium.
  • The normally revered Echamus seemed fixated on finding a particular dragon, a “blue coward in hiding”, before leaving for Raritan.
  • A war horn was heard from somewhere outside of the hideout. An NPC rushed out to investigate and quickly came back and told that Oaky was being attacked by drakkoth.
  • Everyone gets to the top of the falls to fight drakkoth, a Drakkoth shaman and a Dragonbone Golem.
  • Linden uses revivify on a killed Archie to bring him back (one diamond down) and then they return to the hideout. They arrive to a gruesome scene: PotP People, including Frank, were slaughtered and it appears the Drakkoth tossed the place. Looking at the inventories, it doesn’t appear that anything is missing. The only area that wasn’t entered was Brenna’s quarters. It looked as though they tried to bust through the door but “for some reason” couldn’t and gave up.

Session 39: Flame III/Silent III[edit | edit source]

Characters: Clank, Ona, Reylendor Aspenmorrow, Hugo Clarion, Oxan Lighkeeper, Nockdus, Silent

DM: James (9/19)

Dragons Encountered: Flame

XP Gained: 3250 each (19500 total)

Important Things that Happened:

  • Two of the artificer players discovered Flame's M.O: he attacks towns that are still reeling from a first attack, preying on the vulnerable rebuilding places. As such, the artificers helped a couple bounty hunters get to Musso, the next most likely target of Flame's attacks.
  • Flame arrives and begins his siege, but the players are prepared, and begin saving both lives and buildings from being lost.
  • Reylendor quickly loses control to Att-Annalo the dark power inside him. The death god Silent begins to prod and interfere with the dark side of players during their battle against Flame.
  • Silent's ultimate backstab comes when the players discover Flame also sold his soul over to Silent at the last minute. As a result, the Dragon gave no death throes and no dragonmark when it was "Killed", as part of Silent taking the Dragon's soul for more nefarious purposes.

Session 40: Gloomwings I[edit | edit source]

Characters: Tristam, Felicia, Oxan, Pot’tu, Drang, Kihlek

DM: Dave (9/22)

Dragons Encountered: none

XP Gained: 700 (Little towards leveling, much towards the advancement of interpretive dance. - T)

Important Things that Happened:

  • The players help the struggling PotP rebuild after their loses.
  • Archie came to the group, telling them he had heard from the town that had the candy issue (see Session 33) that their town master, Val, had gone missing.
  • Heading to the town, the players investigated, discovering that apparently Val’s son Gregory, who had gone away, was seen around Val’s house the night before he disappeared.
  • Kihlek witnessed large white moth like creatures flitting around a long distance off to the north in the dawn hours.
  • A young man in town discusses what he knows about the disapperances of Val and others, but is caught by surprise when the players mention the moths. He fetches pictures drawn by a young boy about 6 years old who said he played with the moths. The information lines up in such a way that the players are led back to the Venom Troll Cave (from Session 33)
  • Eventually the players arrive and fight off the moths, realizing that the moths are responsible for the missing persons, Tristram realizes there is latent magic in the cave that must have drawn the moths there. The players in turn clear the area, and return to town to heal the little boy, who had experienced and been infected by the Moths already.

Session 41: Drakkoths VI/Bazzniagalvinica III[edit | edit source]

Characters: Cecil, Trina, Arlin, Vessel, Kihlek

DM: John (9/24)

Dragons Encountered: Drakkoths, Bazzniagalvinica

XP Gained: 1367

Important Things that Happened:

  • The party started in the barracks of the Order of the Watchful Eye. Falgrim informed them of recent gold dragon attacks prompting a tribe of drakkoth to request a peace treaty along with exchanging blood for protection by the order. The party was then asked to escort the captive drakkoth that the Order had back to his tribe with the treaty and to negotiate the final details and get the drakkoth chief to sign it.
  • Falgrim leaves and fan favorite Dippy comes over with an extensive “Terms and Conditions” contract for the treaty. He takes great pride in this EXTENSIVE document then asks the party if they have any questions. Arlin casts “Zone of Truth” and questions Dippy.
  • The party starts their journey to the drakkoth tribe and encounter a posting of Lizardfolk of Clan Blackjaw. The leader of the posting demands tribute “in coin or in blood” for entering into the clan lands. Tensions rise when a human boy dressed in a loincloth comes over to translate for the leader. Trina telepathically asks the boy if he is being harmed, and the boy replies that he is treated differently because he is not like them. When pressed, the boy mentions that he “belongs” to the lizard leader, that they treat him better than he was treated at the Orphanage, and that he has no were else to go.
  • The party arrives at the drakkoth tribe and return the captive to them. The chief thanks them and begins negotiations. The second in command doesn’t like this and challenges the chief for leadership. A fight breaks out. Some drakkoth attack the party, some attack each other. At the end of the conflict, a drakkoth that held back to see who would win downs the chief, declares himself the new chief, then gets roasted by Bazzniagalvinica who arrives and starts to attack the tribe. The party retreats but comes back after the attack to collect any blood, gold, or items of interest. They return to the order unsuccessful.
  • (We learn that drakkoth are birthed/created by dragons to serve them)

Session 42: Sro IV[edit | edit source]

Characters: Percy, Oxan, Violet, Ensign, Cynthia, Arlin

DM: Kyle (9/27)

Dragons Encountered: Sro, Cave Dragon, Sardior's Court (Mentioned), Sardior (Mentioned), Bazzniagalvinica (Mentioned)

XP Gained: 1106

Important Things that Happened:

  • Sro's paladin Belle sends the players to investigate a missing mayor, who she believes might be in her Patron's hoard (Sro collects Mayors, see Session 3) Sro explains that he did not kidnap this mayor but invited him up as a way to attract the attention of Heroes.
  • Sro told the party of the splintering of Sardior and that many centuries ago the great gem dragon court had gone their separate ways, and in their own pursuits.  But word is that they have begun seeking each other out.  Presumably to rejoin and bring forth the return of Sardior.
  • Since he had players present, he once again transformed Belle into a dragon (A Cave Dragon this time!) and had them fight to see how "Worthy" this group of heroes was for more information...only for Arlin to dispel the transformation: Defeating a dragon with cleverness (Sro's rule #6)
  • After the trial was over Sro allowed the party to ask him questions.  One question lead Sro to want to leave and fetch something.  He returned a few minutes later with a handful of gems, the Tears of Sardior, last of their kind. 
  • Sro also reveals that the gold dragon Bazzniagalvinica was protecting a gold egg, and the players begin to piece together that Brenna is Bazz.

Session 43: Mothers IV/The Breach I[edit | edit source]

Characters: Elric, Hugo Clarion, Asger Snærr, Amund Zen, Drang, Kihlek Vaess

DM: Dave (9/29)

Dragons Encountered: Gideon, Thymor'ala the Black(Mentioned)

XP Gained: 2,250 XP Each

Important Things that Happened:

Session 44: Bazzniagalvinica IV/DOS I[edit | edit source]

Characters: Airavata, Asger, Rakim, Orifyire, Clank, Nockdus

DM: John (10/8)

Dragons Encountered: Bazzniagalvinica, Gold Dragon Egg, Bleucorundum (Mentioned), Tuschallo (Mentioned)

XP Gained: 1500 (each)

Important Things that Happened:

  • Yosser Squigglesong tricks the party into hunting down Bazzniagalvinica after his family was killed and he wants revenge. 
  • Bazz is held up in a tomb, and after solving some puzzles and doing some dungeon crawling, the gnome calls out Bazz.  Bazz comes down in a transformed beast form and some words are exchanged.  She is mad because Bluecorundum told her about the coming of Sardior but she knows that it is impossible now that the Topaz Dragon, Tuschallo, is dead.  She believes that the coming of the One That Waits is inevitable now and the weak should be culled to save them from the horrors.
  • The players (and the gnome) are understandably mad and combat ensues.  It is tight, but the players bring her down all while she begs them to not let “Them” take her child and to let it live.  She dies, and the party goes to pick up the eggSuddenly time stops.
  • When time starts up again, five gemstone-decked Warforged in different colors have appeared and are in possession of the egg.  The Introduce themselves as the Disciples of Sardior and that the egg has a far too important destiny for the players to be in possession of it.  They are trying to bring back Tuschallo with the egg and apologize for needing to take it from the party.  They say that they are going to put the egg in a kind of stasis to prevent it from hatching as well as surround the egg with arcane wards to keep the Obsidian Dragon from possessing it. They depart, asking the players to provide them with more eggs in the future, or risk losing them to dark powers....(See below)

Session 45: Echemus III/Silent IV[edit | edit source]

Characters: Felicia, Markoth, Dug, Silent, Darakhas, Herneldo

DM: James (10/10)

Dragons Encountered: Echemus, Black Dragon Egg

XP Gained: 1456

Important Things that Happened:

  • After the location of Relith Tower makes it way through the rumor mill, a number of heroes bind together, some for money, others for personal reasons. They take out a number of Cultists of Att-Annalo before reaching the top floor.
  • At the top of the tower, surviving cultists tried to prematurely start their experiment: Funneling the energies of Echemus the Moon dragon into their own bodies to give themselves celestial powers, these experiments have driven Echemus slightly mad. The experiment was so volitile that the ritual began to tear the tower apart, leaving the players to flee the destruction. Several players died in the tower's collapse, only to be saved by Silent's Death Ward.
  • They did mange to grab a few pieces of loot before the tower collapsed, including an old necrotic Grimoire, some Fellstone-based spellcasting focuses, and one of the Black Dragon Eggs, which they sacrificed to Silent essentially a fair trade for her help in killing the cultists.

Session 46a: Mothers V - Hagtober[edit | edit source]

Characters: Asger, Feyjin Eldarhearth, Linden Rue, Kacilius Venrai, Markoth, Eurus, Ona

DM: James (10/13)

Dragons Encountered: Gideon

XP Gained: 1328

Important Things that Happened:

  • Gideon (see Session 43) stops Ona on her way into Seglock outside the city, telling her about a future attack on the city by the same Hags that tried to steal and destroy his children. This particular attack was due to happen during An Evening with the Bard, a One Man Show by Tristram.
  • As the players all settled in to see the show, the lights dimmed, and the music started, and BAM the opening number (A fake black dragon maquette) turned into shadowy chaos. As audiences screamed, players got into fighting position.
  • It was revealed Mother Peace had power over shadows, and was able to conjure up shadow forms of the players to partake in a mirror battle, which was fought long and hard, but ultimately won over by the heroes!

Session 46b: Mothers V - Hagtober[edit | edit source]

Characters: Delphi, Drang, Durian, Oxan, Tristam, Vadath

DM: Dave (10/17)

Dragons Encountered: Gideon (in human form)

XP Gained: 1100 each

Important Things that Happened:

  • The players meet Gideon and Falgrim in the Gammelgard tavern, the Drunken Dog. Gideon tells the party that Mother Love has been operating a bakery in town, while Falgrim requested that the players determine if that's true, and rid the town of the hag if it is.
  • Investigate they did! They barged in behind them and Vadath fired off a round from his hand cannon into the ceiling and basically ordered everyone to stop. Cue the chaos.
  • During the siege on the bakery, players noticed shadow seeping into the cracks of one of the walls. Behind it was a shaft which led the team to The Hag, Mother Love, The players all ended up down there. She spoke to them from inside the tunnel and told them that, should they cross the threshold, they would be granted Hospitality. They were already to just barge in when Tristram realized this was the formal Fae Hospitality that bound both sides to abide certain customs and curtesies. The PCs eventually went in and the negotiations began.
  • Vadath ended up going over the table and attacking her, breaking the negotations and starting the battle against her. But it was ultimately Tristram who cast Polymorph on her and turned her into a tortoise, put her in a jar of water and watched her drown. Once she was dead she turned to wisps of shadow. The players claimed an ancient tome, written in Primal that she had stashed away.

Session 46c: Mothers V - Hagtober[edit | edit source]

Characters: Harold, Kihlek, Reylendor Aspenmorrow, Hugo Clarion, Spinel, Thuchor

DM: Kyle (10/20)

Dragons Encountered: Gideon (in dragon form)

XP Gained: 1766

Important Things that Happened:

  • The party was briefed by Gideon that all three Mother Hags have been lured away from home (see other Sessions 46).
  • The players learned that several teens/children had recently been put in comas from the hags' treats, and that their conciousness is likely held prisoner at the swampy home of the Mothers.
  • The players collected 8 Conciousnesses in total before the Swamp's Guardian (A halloween-pumpkin-esque Beholder) appeared and attacked.
  • Some massive crits and other damage eventually brought it down and with it all the consciousnesses/souls burst free and flew away to the kids...... except the ones still collected in the players' bags of holding.

Session 46d: Mothers V - Hagtober[edit | edit source]

Characters: Clank, Vyuprax, Oxan, Elric, Grandmush, Vessel

DM: John (10/27)

Dragons Encountered: Gideon

XP Gained: 1208

Important Things that Happened:

  • Gideon made a cameo flying the party members from a previous session to the lair (see above), but then he returned and swooped down to address this party in human form.  He laid out the scenario and flew the party members in the cart to Saltport to go after Mother Joy
  • The team discovered Mother Joy hiding in a crate, as she jumpscared the group and summoned more Shadows to fight. Unfortunately as players started to get aggressive, the civilians of Saltport came to Mother’s defense. 
  • Right before she escapes, some clever attacks (and octopi) keep her from Misty Stepping out of town and making it back to her swamp, finally bringing down the last of the Mother's Covent.
  • Gidion flies back down, returning from Gammelgard, declaring that “We all did a great job!”

Session 47: Kennandra I/It Went to Kiston (Fundraiser Event)[edit | edit source]

Characters: Percy, Linden, Tristram, Delphi, Dancer of the Boreal Valley, Vadath

DM: Dave (10/24)

Dragons Encountered: Silver Wyrm, Adult Red Dragon, Black Wyrm, a Brass Dragon, a Copper Dragon, and talk of a Topaz Dragon, Kennandra the Dread Flame (mentioned)

XP Gained: 3200

Important Things that Happened:

  • The Iron Hawks awake to find The Curator in their clubhouse one morning. He reports that if the Red Dragon they seek is Kennandra the Dread Flame, and they will have to leave Isonhound and head to Kiston to find it.
  • The Curator gives vague, secret instructions which ultimately lead the Hawks to the half-gnome Tolmé Pendergras Son of Colin. The other was a dwarf named Duli. Though initially hesitant, Tolme and Duli agree to let the players in on their secret project...leading them down into a secret bay with a large cliffside opening. A bay containing a massive airship, hovering in place, as well as other ships, in various states of construction.
  • The ship sets sail for Kiston, intending to deliver supplies to the soldiers and warriors fighting on Bahamut's side in the active warzone there against Tiamat. But they find the the fort they were going to supply being assaulted by a massive Black Dragon, and Draconians.
  • The players team up with Bahamut's followers, Silver, Brass and Copper Dragons, in an epic 5 dragon extravaganze which ultimately leads to the killing of the Black Dragon AND a Red Dragon...confirmed to be the child of Kennandra the Dread Flame.
  • Sro and Gideon were confirmed as trustworthy individuals on the side of good. The Silver Dragon suggested the idea that Sardior's council seats were more of a position rather than the dragon that was chosen. If one died, or retired, what keeps someone, or something, else from taking up the mantle?

Session 48: The Breach II/Gloomwings II[edit | edit source]

Characters: Eurus, Tristam, Feyjin, Felicia, Nockdus, Ona, Linden

DM: Dave (11/3)

Dragons Encountered: None

XP Gained: 985

Important Things that Happened:

  • Another Mission for the Order of the Watchful Eye. The team met with Falgrim and learned scouts of the Order have been conducting expeditions into the mountains to survey conditions, route out remaining Cheshire creatures and watch for any abnormal situations. One of these expeditions has not reported back as expected, so the players must investigate.
  • At the snowy high portions of the Northern Snowy Mountains they eventually came across the, infested with more Gloomwings, survivors told the players the Gloomwings trance led the dwarves there to a Shadowfell Breach in the ground. The area around the rend was all distorted.
  • Stepping into the Breach, the group fought shadow beasts and creatures, saving the dwarves, but not before A Shadow Giant and his entourage chased them out.

Session 49: The Breach III[edit | edit source]

Characters: Airavata, D'Kacilius Venrai, Dug, Kaba, Arlin, Herneldo

DM: John (11/11)

Dragons Encountered: ????

XP Gained:

Important Things that Happened:

  • Around the time of the last session (see above) another contracted party was given a highly secretive job by the Pradassis Mining Conglomerate to clear out one of their mines in the mountain, and recover the Aerocrystals materials inside.
  • The party heads out to a pitch black mine. Eventually clearing it of Yugoloth creatures that have seeped in. In the aftermath they locate paperwork sending the Aerocrystals to Pendergras Industries for some strange redacted project (See Session 47).

Session 50: Tranquil the Terrible/The Breach IV[edit | edit source]

Characters: Clank, Joshua, Asger, Dancer of the Boreal Valley, Thuchor, Drang, Markoth

DM: James (11/13)

Dragons Encountered: Faerie Dragons, Tranquil the Terrible (aka The Jabberwock)

XP Gained:

Important Things that Happened:

  • The players, hunting Tranquil the Terrible, stumble upon a Fey Crossing into a Feywild domain, home to a number of Faerie Dragons. The glade also had yet another Shadow breach which was all sewn up and stabalized by the Faerie Dragons.
  • Navigating the intracacies of talking and dealing with fey (permissions, games, donations, and more!), the players were allowed to meet with Tranquil the Terrible, who was operating out of this Fey Crossing.
  • Players fought Tranquil, a Jabberwock, but ALSO fought their own emotions, the more violent and angry they got, the more their mad emotions fed into the Fey energies, distorting and angering the world around them. During this resulting big battle, the runes that were keeping the shadow rift closed were also hit by the wild emotion magic, and the whole fey domain was now being eaten by the unleashed shadow rift
  • Despite now fleeing from the shadows, the players were also able to overcome the Jabberwock, with Dancer of the Boreal Valley landing the final blow.
  • Two players failed to escape the domain, choosing to focus of fighting more than running, and being eaten by the shadow void....though it seems the realm may not be done with them yet. Another player later jumped into the breach willingly.

Session 51: The Breach V[edit | edit source]

Characters: Vadath, Spinel. Hugo, Kihlek, Delphi, Felicia,

DM: John (11/17)

Dragons Encountered:

XP Gained:

Important Things that Happened:

  • Another Mission for the Order of the Watchful Eye. Meeting with the elderly Delores and good old Falgrim and Dippy. Their mission is to travel to the far side of the Northern Snowy Mountains to recon another Fellstone mine (see session 49). Reports of Shadowfell "Breaches" have been occurring around the mountain and Falgrim wants to triangulate the possible size of the area being effective.
  • A breach at this distant location would constitute a third confirmed one and that the area in question encompass the ENTIRE mountain.
  • The players are demonstrated the elements of airships: Wovenstone + Fellstone + Aerocrystals + Caeruleum = Flight.
  • Dippy is a scaredy cat and runs off when the players talk about Dragons in the area.
  • Entering the mine, a shadow breach opens up directly in the presence of a group of miners, chaos ensures as the players fight shadows and spectres, eventually collapsing the whole mine to seal the breach.

Session 52: DOS II[edit | edit source]

Characters: Trina, Violet Lorinda, Tristram, D'Kacilius Venrai, Grandmush, Felicia

DM: Kyle (11/18)

Dragons Encountered:

XP Gained:

Important Things that Happened:

  • The players are asked to escort Wovenstone to Sneerwell as part of further ongoing secretive plans, compliments of the TLC delivery company.
  • The part is ambushed by Warforged-like Centaur who fight hard with gem-crystal powers to stop the players and steal the Wovenstone.
  • Despite taking down one or two centaur, the rest ultimately flee when a T-Rex appears (Tristram) and the battle becomes too much, the Wovenstone is saved and delivered!

Session 53: DOS III[edit | edit source]

Characters: Clank, Ona, Dad-Bot, Durian, Feyjin, Thuchor, Linden Rue

DM: James (11/22)

Dragons Encountered: Gold Dragon Egg, ????

XP Gained:

Important Things that Happened:

  • Players arrive in Synara to take on a mission for the Wold Order,
  • The Wold Order admits that they have their own theories on the sudden growth in rifts and shadows, and they place blame on the increased mining, expeditions, and activity by Gammelgard into the Northern Snowy Mouintains in search of what they politely called "The Citadel"
  • Both Gammelgard and Synara have had their shipments of Wovenstone/Fellstone /Aerocrystals interrupted by these Warforged-Centaur, and want to track the centaur down, believing they may be another enemy that has arisen from the shadows like the Hags or Horatio Cheshire.
  • Tracking the Centuar back to its base, the players discover that The Most Sanctified Disciples of Sardior have been creating and sending out the Centaur to steal the valuable materials (as well as Stellar Iron) for their own purposes, including:
    • Making a Dragon Construct
    • Making a Star-Faring Ship
    • Making the Warforged-Centaur
  • The Warforged have given up their names, now calling themselves Crystal, Amethyst, Emerald, Sapphire, and Topaz. All in the purposes of fulfilling a prophecy that came to them from the stars via a Zodar

Court is Called. The Five Complete the Four. The Ruby Will Be.

  • The players donate their own Wovenstone and other materials to the cause of the Warforged, and return to the Wold Order lying about their location, saying it was another Shadow Breach.

Session 54: The Breach VI/Silent V[edit | edit source]

Characters: Harold, D'Kacilius Venrai, Felicia, Kriqwyn (Starting XP 6500), Xander (Starting XP 6500), Aedynn (Starting XP 650)

DM: Keller (11/27)

Dragons Encountered: None

XP Gained: 1571 Per Player

Important Things that Happened:

  • The players all accepted a mission from the mayor of Fasiltum after Bullywug raids from the nearby swampy island of Stollblossom.
  • The players are escorted on Newell Alderman's rented boat to the island where they are quickly surrounded, and eat magic frogs to speak with the locals. The chief explained that their tadpole children were being stolen and that the Bullywugs believed that it was the people of Fasiltum who were responsible.
  • Players are escorted to Camp Boilwart by the chief and discover the massive mushroom in the center of the camp that marks the grave of First Bullywug Lord Hornglosh Muckborn has been opening up at night, and hypnotized Bullywugs have been tossing their own children into the hole down into the old site of Everdrown Barrow.
  • Descending into the Barrow, the players encounter the undead spirit of Lord Hornglosh Muckborn, wearing a fey-like crown with a fellstone centerpiece. During the ensuing battle, Muckborn himself became another rift into the shadows, and revealing the entity behind the breach at island, a collection of spirits going by the name The Many. Players entering the rift find more of the Death Giants, and Harold in particular is almost lost to the darkness.
  • After slaying the beast and stealing the crown, it was offered it to Silent who took it with some difficulty. The party then escaped the barrow as the remaining rift grew and drew the entire barrow into the Shadowfell.
  • After they escaped though, The Many spoke a prophecy before all dispersing:

When darkness rises and takes the sun,

The forgotten sundered shall rise

To take what is so rightfully theirs,

No one shall stand in our way,

No people protected,

No birds in iron flight,

No ships of sturdy mast,

No worshipers who do their work in silent might,

Lord of Shadows, Master of the Fell, Bringer of Darkness,

The time of his greatness is soon to be at hand,

All shall bow, all shall serve,

For we have been promised eternity.

Session 55: Lindwurms II/Echemus IV[edit | edit source]

Characters: Elric, Pot'tu Kobb, Kell. Vessel, Drang, Corbie

DM: James (11/30)

Dragons Encountered:

XP Gained:

Important Things that Happened:

- The players fight off 6 Lindwurms who risk repopulating the Northwest Isonhound coast near Sparrow's Point, so no more than 1 can make it to shore.

- Echemus the Mad Moon Dragon appeared, busting out the cliff through some small entrances, and collapsing whole sections of the cliffside. His lunacy meant that he would go back and forth between attacking players and enemies.

- The Locksmith Lunarans of the North appeared, seemingly trying to calm Ecehmus and fix his mental issues. They told the players to tell Echemus a story to lull him to sleep, at which point Elric told an actual 5 minute long story that was so insane it DID lull Echemus to sleep while Pot'Tu provided SFX.

- At this point 1 Lindwurm Escaped, but it was the only one, so it can't repopulate the area.

- Once the Lunarans caught wind of the players' attempts to kill Echemus, they used magic missiles to take down Elric.

- With Elric dead, the players stood down, and Drang told Echemus another long tragic story about his background, the Dragon was soothed, and the last Lindwurm was slain.. Echemus was returned to the Lunarans, who begged for the players to find someone with access to Greater Restoration to heal Echemus.

Session 56: White Dragons of the Mountains I[edit | edit source]

Characters: Aedynn, D'Kacilius Venrai, Vessel, Silythm, Oxan, Hugo, Ensign

DM: Dave (12/8)

Dragons Encountered:

XP Gained:

Important Things that Happened:

  • The PCs presence was requested by Falgrim on behalf of the Order of the Watchful Eye through their respective organizations.
  • The team was introduced to an airship, the Bonny Robert, hovering 20 ft off the ground in a nearby field, and its crew.
  • The players learned that a white dragon in the mountains has been disrupting the mining and searching operations of the dwarves near the peaks of the Northern Snowy Mountains.
  • Ensign thoroughly scanned the ship for space tech but could confirm the Sneerwell ships are made of Quelmar material, not Stellar Iron or other space material.
  • The team approached a large cave opening in the mountain peaks and dropped off the team where they were ambushed by an Abominable Yeti, Frost Salamanders, and Ice Mephits. Chaos ensued as the crew retreated and nearly died making their way back to the airship, luckily though, despite all odds, the crew managed to escape, confirming that while there may or may not be a white dragon in the mountains, dangers are plenty abound.

Session 57: The Baron III[edit | edit source]

Characters: Dug, Xander, Amund Zen, Reylendor, Herneldo, Cynthia

DM: Julia (12/12)

Dragons Encountered:

XP Gained:

Important Things that Happened:

  • Players recieved a letter addressed to each of them individually, from the Baron's estate: "The Baron isn't sleeping well. There are things in the house. Please help.", the arrive to the estate to meet Gerald the Butler.
  • The Baron reported ghosts and spectres in the estate, and Gerald just had to reach out to help. The Baron Faro arrives and dismissed the team, but everyone is insistent that the Baron accept at least their help investigating the cause of the ghosts.
  • Gerald leads the team to the Baron's library, which was a favorite of the late Baroness, Genevieve. Gerald tells them how kind hearted the Baroness was, and that it was she in fact who set up the scholarship funds with the university, not Faro. It was her passing nearly a year ago that changed the Baron's disposition, and as this is the first Yuletide without her.
  • The party waits until midnight, when the main hall of the manor tranforms to what it looked like when the Baron was a child. Fighting skeletons, they eventually come across Sir Jereth Leighonen, a spectre of the former head of guard when the Baron was a child. Faro reveals he had locked Jereth and other staff out in the cold long ago during Yuletide.
  • Once the Baron acknowledges his wrongs, the manor transforms into a hot ruin, the team has to fight more firey ghosts of yuletide future --- which reveals the image ofa beautiful woman. Genevieve pleads for the Baron to stop being so bitter, and start aiding in the fight Isonhound has with the dragons, otherwise this is the future that will come to pass- Flame and destruction.
  • With his heart softened, the Baron thanks the players begrudgingly, and pays them for their troubles, everyone goes home and celebrates YuleTide!

Session 59: White Dragons of the Mountains II/Tushello I[edit | edit source]

Characters: Arlin, Brakanar, Spinel, Draennac, Tristram, Ona, Grandmush

DM: John (12/13)

Dragons Encountered:

XP Gained:

Important Things that Happened:

  • The Party starts off at the Order of the Watchful Eye, where Falgrim reports a white dragon is now threatening the town of Maris.
  • They arrive at Maris to discover that there has been a misunderstanding. The “White Dragon” is the white dragonborn leader of a group of eight bandits. The team makes swift work of these low level bandits and their leader. But then they are able to get intel on where the Bandit's lair is, so they can retrieve the stolen goods from Maris.
  • Arriving at the lair, they see a small shrine built into the side of the mountain. Arlin is compelled to touch a stone on an altar, and it is activated, revealing it to be an “Astrolabe” a hollow crystal sphere with constellations etched on the outside and a topaz gem representing the sun magically suspended in the middle, it is on an ornate stone base carved with ancient dragon scripture.
  • On it's activiation, ancient Dragon magic is released, altering all of the heroes present for the better: Arlin’s race changes from Firbolg to Silver Dragonborn. From his new dragon form, he announces through a powerful voice that the party is now blessed with the power of the Harbingers. These characters take the mantles:
    • Brakanar - Harbinger of Eros the Crystal
    • Spinel - Harbinger of Bleucorundum the Sapphire
    • Draennac - Harbinger of Tushello the Topaz
    • Tristram - Harbinger of Feredemius the Emerald
    • Ona - Harbinger of “The One that Walks Among You”, presumably an Amethyst
    • Grandmush - Harbinger of Kristang the Obsidian
  • Now empowered with draconic boons and eminence, the empowered team accidentally open up a portal with the Astrolabe, revealing Tushello the Topaz, floating in an astral void. He closes the portal from his side, strongly dismissing the players.
  • Exercising their new power, the team tear apart some Remorhaz in the area, and then head back to Maris and return the goods that were stolen.

Session 60: Krampus II/The One that Waits I[edit | edit source]

Characters: Cecil, Feyjin, Trina, Brakanar, Rakim, Morthos,

DM: Kyle (12/16)

Dragons Encountered: Unknown Emerald Dragon Egg

XP Gained:

Important Things that Happened:

  • The session started with filling the players in that word has come down from some mountain tribes in the North that a creature known as a Krampus…. Krampis….. Krampass…. Trina remembers very well what Krampus is and fills in the rest of the party.
  • The party ventures North and makes contact with the Trinchilla Tribe at the base of a mountain range. They live in very peaceful area and seem pretty peaceful themselves. They enjoy silver and potpourri. They don’t seem to fear Krampus all that much but say the the “High Tribes” of Gerbelle and Hampschtier are the ones up-in-arms about this Krampus fellow.
  • Visiting the village of the Gerbelle Tribe, they do not receive the same warm greeting as with the Trinchilla. Especially since it seems know one here will speak with them because they are scared that someone will accidentally say the word “Krampus” too many times. They only trade info with a show of strength, opposed to coin. With the use of some telepathy and clever choice in questioning, the party finds that there was a Krampus-like individual seen heading towards the Hampschtier’s mountain camp.
  • Arriving at the final camp of the Hampschtier Tribe they find that the village appears to be empty, aside from a malnourished child and strange magical aura around an amphitheater-like structure. They begin simultaneously talking to the child and dispelling magic field around the amphitheater. Once the veil is lifted the party find there is a man cradling a large egg in the theatre. The party opens fire and the man, who is obviously tainted with dark magic btw, begins to regain his faculties and cry out in pain. After the dark force pops back into the man’s face the party finish him off. During the barrage the egg that the man was holding became cracked. So when the man’s vitality waned, the dark energy flowed from him into the crack in the egg, goading and laughing at the players for their feeble attempts to try to stop him.
  • The party later found out the man with the egg was the Chieftain of the Hampschtiers and a dark force made him kill all the other villagers but could not get him to kill his son. The party recovers the egg and the boy.

Session 61: Silent IV/Feredemius I/Smargarg I[edit | edit source]

Characters: Zoya, Aedynn, Airavata, Corbie, Durian, Harold

DM: James (12/18)

Dragons Encountered: Kobold Dragonshields, Smargarg the Emerald, Feredemius (Mentioned)

XP Gained: 828

Important Things that Happened:

  • The team accepts an escort mission from Katharda Academy Professor Miranda Wright to investigate a peak in psionic activity on the orders of Headmaster Venaleth.
  • On the river, riding the SSS NoSink with Captain Harold, the team sees smoke in the woods up ahead, and go rush in to play fire fighter. They find Emerald-Touched Kobold Dragonshields are setting fire to trees and houses in the area, seemingly for no reason.
  • After stopping the Kobolds, and putting out the fire (Thanks Decanter of Endless Water!) they Speak with Dead and find out the Kobolds work for the Emerald Dragon Smargarg underground, who the Professor believes is the source of the peak.
  • Going underground, they begin to traverse the lair and the speaks to them in their heads, reading their minds, their histories, and asking them a number of questions about what they've encountered so far. He provokes them with visions of things they have fought in the past, including hags, bullettes, kobolds, and eventually lands on Silent's mind, where he seems most interested in a corruption that sits inside her head. He says that this corruption seems to have seeped into all of their minds one way or another, they all have him on their thoughts...The One That Waits. He manifests a spooky illusion of The One That Waits that is a combined image of what all the players THINK he may look like, creating a truly horrifying image.
  • When asked about some memories in her head involving Baz's Egg, Airavata reveals to Smargarg that the one that waits corrupts eggs, taking them and using them as insurance to be reborn --- which immediately angers Smargarg, as he reveals that one of his own Emerald Eggs was recently stolen and he believes Towie took it.
  • The party meets with the dragon in his great hall where he tasks them to go find his Emerald Egg, which a man snuck down and took.
  • Durian and Professor Wright ask questions about the Emerald Feredemius, Thane of Sardior on the Council of Gem Dragons, but Smargarg has few answers except that he can feel Feredemius' Presence....Everywhere...He is still alive somewhere, somehow, in Isonhound.
  • (P.S. Harold stole an egg from Smargarg's lair and it hatched into a little newborn Amethyst Dragon.)

Session 61: White Dragons of the Mountains III[edit | edit source]

Characters: Adonis, Draennac, Linden Rue, Vadath, Felicia, Drang

DM: Dave (12/19)

Dragons Encountered: Adult White Dragon

XP Gained:

Important Things that Happened:

  • Falgrim again recruited a group to explore the Northern Snowy Mountains to root out lairs of monsters and search for the white dragon. In no time at all, the Bonny Robert was once again up the mountain. As the ship climbed into the upper mountains a heavy fog laid over everything, through which Linden and Vadath noticed something odd about 60 ft below the party.
  • After heading down, they realized they had found some sort of mortal-made structure. After more clearing and rigging a way to zip line the rest of the party over, they revealed a balcony area with a door into the mountain face. The door opened into a two room space where they found bodies of Dwarven Guards as well as the Guard Captains Journal. This gave glimpses into what happened in this outpost and why the tunnel out of it was sapped.
  • Attempting to clear the tunnel caused a Swarm of Shadow Mephits to attack the group. Felicia deduced that these shadow mephits are more likely other mephits that had been exposed to and corrupted by Shadowfell in the area.
  • The mephits were dispatched and digging commenced. Linden brought out her compass and realized it was tracking the bones she was looking for. They were above them. Felicia brought out a gem axe that douses for gems and activated it. She too sensed above herself and proceeded to begin clearing away the ceiling, quickly two Swarms of Ice Mephits descended down the hole in the ceiling and attacked the group.
  • Going up the hole, it opened up into a frigid cold cave made of translucent permafrost ice. They followed the compass and came to a grand ice cave where an Adult White Dragon resided. With a gruff voice it commanded its three ice elementals to "bring me my dinner"
  • Fight ensued! Ultimately the group was victorious. The swarms of Mephits evacuated the cave as the dragon died. The death of the dragon let loose with a burst of arcane energy, and the team was able to claim his whole hoard!

Session 62: Tragdor II/Mr. V I[edit | edit source]

Characters: Cider, Brakanar, Blaze, Araz, Silythm Shadeheart, Cynthia

DM: Kyle (12/30)

Dragons Encountered:

XP Gained:

Important Things that Happened:

  • The PCs were sent letters on behalf of the retired wizard Tragdor.  Pretty much “something has stolen my voice, please help me for money”.
  • They arrive at Tragdor’s compound and are greeted by three of Tragdor’s kobold servants.  The kobolds think Tragdor is a dragon and since he can’t cast spells to keep up the facade, the party was instructed to speak of him as if he was a dragon.
  • After some goofy chatting with the kobolds the party is escorted to  Tragdor’s keep and are left inside, where the interior is shrouded in magical darkness from a magic item.  They go up to Tragdor’s apartment and converse with him (he uses notebook) about the mission.
  • It turns out that a wizard stole his voice for saying the wizard’s name aloud, which Tragdor was warned not to do.  Tragdor refers to the wizard as Mr. V and he knows where Mr. V is going.  The mission is to catch the wizard and convince him to give Tragdor back his voice.
  • After fighting a dire troll guard, they find the wizard deep in his lair, etching a portal door on the wall with chalk.  They questioned the guy and convinced him (with more good rolls) that Tragdor will NEVER say Mr. V’s real name again.  They did this even after being warned that if Tragdor violates this, the PCs will be partially responsible and be punished as well.
  • As payment Mr. V asked Sliythm to come with him to the underdark to help him problem. 
  • When the party returned to Tragdor, he had regained his speech and while he was rewarding them he casually mentioned that he believed Mr. V was a dragon.  No proof, but a hunch

Chapter 4:[edit | edit source]

Session 63: Kennandra II[edit | edit source]

Characters: Shnek, Brakanar, Feyjin, Felicia, Nockdus, Airava, D'Kacilius Venrai

DM: Aaron (1/14)

Dragons Encountered: Kennandra

XP Gained:

Important Things that Happened:

  • Entering the town of Raritan, the adventurers saw some scowls from locals and guards due to the mercenary company lead by Herold that raided the town.
  • They traveled to the barracks and found Captain Phillip who informed them of attacks to the east, targeting farms, homesteads, and other signs of civilization.
  • Two survivors, Elizabeth (18) and Sarah (13) offered to guide the group to their farm to see if their family was still alive. • Feyjin put the girls under a sanctuary spell for protection.
  • When they made it to the farm, Sarah ran off to the basement and Elizabeth to the barn. • In the basement, the adventurers found 5 mutilated bodies, two of which were Sarah and Elizabeth.
  • Sarah and Elizabeth suddenly attacked the adventurers in the form of Draconian Dreadnoughts.
  • Other Draconian forces were teleported in and combat ensued.
  • During the combat, the Draconians mentioned something about the ‘Dread Flame’ and Kennandra.
  • After the combat ended, a Draconian Mage and Mastermind exited the silo and mentioned Kennandra would lay waste to Isonhound.
  • Inside the silo, the adventurers found a brazier with a magical flame and the bodies of the previous adventurers.
  • A voice from the flame said “These belong to me and I will devour you all for stealing from me.”

Session 64a: THE MEGAGAME - The Breach VII/Kennandra III/DOS IV[edit | edit source]

Characters: Many Many Many

DM: James (1/21)

Dragons Encountered: DOS Clockwork Dragon, Kennandra

XP Gained: 3375

Important Things that Happened:

  • Players celebrate Asar Ogalas in the city park of Sneerwell among friends. They do a few activities such as visiting a very poor fortune teller, participate in a tree climbing contest, and more. But as Airavata is about to buy another pet rock from last year's rock selling gnome, the unthinkable happens. EXPLOSIONS down near the harbor at the Pendergras Workshop.
  • Tolme Pendergras leads the players through the streets until they come to a barricade set up by the Purple Robotaur, whose darts will teleport people on hit. He does not get aggressive but as players try to pass or get close to him, he tries teleporting them 30 feet back.
  • Airavata, Durian, and Trina recognize these guys, and talk to the centaur, saying they are with MSDOS and want to help whatever crazy plan they must be doing. The centaur lets them pass.
  • At the Factory, the warforged and centaur have locked down the place as they steal and take Wovenstone out of a back entrance. From the roof, the Topaz Warforged sees Tolme and threatens him to back off. The players side with the Topaz, and Pot'tu teleports Tolme 90 feet on the other side of the city wall. They then cross into the factory carefully avoiding a train and beging to help steal wovenstone.
  • Tolme tries to stop them a few times, running back and firing off his own artillerist's gun at them from a distance, but Pot'tu keeps getting a vortex warp on him to take him out of the encounter.
  • The team discovers that inside MSDOS also has a massive construct dragon that has taken down most of the factory's defenses.
  • Players take lots of Unrefined Wovenstone, and give some of it to DOS along the way. They save a centaur from certain danger, but eventually it all stops when Kennandra appears in the city.
  • They fight Kennandra for a little bit all over the city, but she flees when the shadows finally arive this far south.
  • In the streets, the team encounters Shadow Corrupted Robotaurs, the ones from phase 1, now one with the shadows. They pack a wallop and the players watch desperately as it also absorbs citizens fleeing in the streets, turning them into additional shadow monsters.
  • Eventually the shadow encounter becomes overwhelming as players fail to save enough citizens on the board that they have to fall back, retreating to the factory.
  • Now a completely different set of 6 players, they are confused why the factory looks randsacked, and meet a VERY mad Tolme Pendergras, who assumes they're back to steal some more. They talk him down, explaining that there's no excuse for the behavior of the Phase I team, and that they want his help to try to save the city.
  • A few players (Satch/Anna) show up DEMANDING WOVENSTONE just in time while the team is talking to Tolme. They refine it and take it to the mountains.
  • Tolme says he'll work on something to push back the darkness but they have to try to save whoever else they can before the city is swallowed by the darkness.
  • The players manage to rescue 8 survivors and usher them back to the lab (including 1 dog), but Tolme is unable to find a solution in time. They hop in a cart and drive out of Sneerwell like a bat out of hell, taking whatever wovenstone they can along the way.

Session 64b: THE MEGAGAME - The Breach VII/Kennandra III/Echemus V[edit | edit source]

Characters: Many

DM: John (1/21)

Dragons Encountered: Kennandra, Echemus, Crystal Kobolds

XP Gained: 3375

Important Things that Happened:

  • The festival of Asar Ogalas starts in Seglock with fun activities at the Midway.
  • Fires start spreading in part of the city, players find that a numbers of kobolds, including some that can cast spells, are setting the fires and attacking civilians.
  • The players split their actions between putting out the fires and trying to stop the kobolds.
  • The Curator arrives, briefs the party, creates the Fey Gates, and then disappears. The action shifts to a large library in the middle of Seglock where the Moonwell has been relocated.
  • Echamus arrives, is cured of his insanity, and in turn cures the arriving players of their corruption. But the Moonwell shield cannot be activated until the full moon is at apogee (5pm).
  • The party discovers that the Moonwell is one of five “Artifacts” that have been keeping the corrupting energies at bay in the Northern Mountains, and the party discovers the second artifact, The Astrolabe.
  • The party decides to save Seglock with the Moonwell and Gammelguard with the Astrolabe.
  • The Shadowy energies reach Seglock and the players defend the Library and the Moonwell from shadowy creatures.
  • Just as the Moonwell is activated, the Dread Flame and her Draconian forces arrive. The party defends the Moonwell from waves of Draconians until all of them are dispatched or are severely injured and run away.
  • The party discovers that all five artifacts need to be activated by the five members of the Court of The One thtSardior to start the summoning ceremony.
  • The party defeats the Draconians and the Moonwell is activated, since Kennandra is already in the city, The Dread Flame becomes unable to escape Seglock, and is slain by the remaining heroes in the city.
  • The party successfully defends Seglock from the Shadowy forces.

Session 64c: THE MEGAGAME - The Breach VII/Kennandra III/Echemus V[edit | edit source]

Characters: Many

DM: Kyle (1/21)

Dragons Encountered: Kennandra, Echemus, Crystal Kobolds

XP Gained: 3375

Important Things that Happened:

  • The festival of Asar Ogalas starts in Seglock with a pie eating contest, but the party is interrupted by word of a dragon approaching the city.
  • The party heads to the edge of the city to investigate, and meets a group of Lunarens and a crazy Echamus.
  • A fireball is thrown into the group of moon worshipers and a battle ensues. The party eventually ground Echamus and knock him unconscious. They reach an agreement with the Lunarens and rush Echamus to the moonwell.
  • A wave of darkness rolls across the river and the party heads north to meet it head on.
  • They find several NPCs have taken shelter in a church and that three large shadowy monsters have stepped out of the dark mist.
  • A brutal fight ensues in which all the NPCs in the area are killed.
  • The shadow giant remains and more players arrive just as phase 3 begins.
  • Phase 3 ignites with the arrival of the Dread Flame, Kennandra.
  • Echamus swoops in and assaults Kennandra in the sky.
  • The party begins to work with Echamus to stop Kennandra before it's too late.

Session 64d: THE MEGAGAME - The Breach VII/Kennandra III[edit | edit source]

Characters: Many

DM: Dave and Patrick (1/21)

Dragons Encountered: Kennandra, DOS Clockwork Dragon

XP Gained: 3375

Important Things that Happened:

  • A wave of darkness quickly enveloped Gammelgard during the festival. Falgrim orders the immediate evacuation of the city and asks any adventures to drive their way threw the darkness to his workshop carved into the side of a hill. Falgrim warns the adventures that the structure of the workshop may have been compromised in the quakes and urges them to be sure to turn the steam reactor housed in the building off. If not, the reactor could go critical and take out a good portion of the city.
  • After fighting there way threw shadowy abominations, the players noticed unrefined areocrystals breaking threw the walls of the building. They fought threw the workshop to find a aerocrystal refinery in the basement of the workshop. The quakes had indeed compromised the walls causing massive cracks in the structure. The players reinforced the walls with wood after creating refined aerocrystals for the airship and successfully turned off the reactor.
  • With the arrival of the Astrolabe to Gammelgard, it was chosen to have a last stand at the docks protecting the ships with survivors of the Kendra attack. The Astrolabe was put in the lighthouse before one last push by shadow creatures to prevent the activation. The attack was thwarted and the astrolabe was successfully activated.

Session 64e: THE MEGAGAME - The Breach VII/The One That Waits II/Silent V/Flame VI[edit | edit source]

Characters: Many

DM: Keller (1/21)

Dragons Encountered: Shadow Drakkoths, The One That Waits

XP Gained: 3375

Important Things that Happened:

  • The ship and crew of the Bonny Robert requested The Protectors of the People to throw a celebration for Asar Ogalas for a large excavation crew of Order of the Watchful Eye dwarves who had just unearthed a small outpost fortress in the Northern Snowy Mountains. Ensign received a strange visit from The Curator who gave the artificer a Steller Navy Rebreather and advised Ensign to read up on his readings of the Bonny Robert.
  • Ensign joined members of the PotP on the deck of the Bonny Robert where they arrived at the excavation site. But soon into their excavation the mountains exploded with shadow and dark rifts formed all around the excavation site.
  • At this time The Curator opened a fey gateway which allowed the players to travel between the Northern Snowy Mountains, Seglock, Gammelgard, and Sneerwell.
  • After once again defeating the Hags of the Mother’s coven and discovering a still alive Joshua who got sucked back into the rifts by a Shadow Giant, the heroes attempted to escape on the Bonny Robert with what dwarves they could save. But the shadow energy overloaded the engine and the ship crashed.
  • Beyond the shadows the heroes beheld a massive ruby citadel and a massive obsidian dragon atop it. Few remained to protect the ship against the minions of The One Who Waits which included a turned Marekoth, a turned Asger, and later a Shadow Legionnaire.
  • All of the remaining dwarves were slaughtered along with all but one of the crewmates of the Bonny Robert, but Silent’s interference saved many of the adventurers' lives and prevented all from being lost.
  • The heroes managed to fix the engine of the Bonny Robert but as they left, they beheld Silent shaking the hand of Markoth and giving themselves to the shadows.

Session 65: The One That Waits III/Jerubbal I[edit | edit source]

Characters:

DM: James

Dragons Encountered: TOTW, Gideon

XP Gained:

Important Things that Happened:

Session 66: The One That Waits IV/The Shadow Lord[edit | edit source]

Characters:

DM: Talia

Dragons Encountered: None

XP Gained:

Important Things that Happened:

Session 67: The One That Waits V[edit | edit source]

Characters:

DM: Kyle

Dragons Encountered: The One That Waits

XP Gained:

Important Things that Happened:

Session 68: Tushello II[edit | edit source]

Characters:

DM: John

Dragons Encountered: MSDOS Dragon, Tushello, Zoysia

XP Gained:

Important Things that Happened:

Session 69: The One That Waits VI/Smargarg II[edit | edit source]

Characters:

DM: James

Dragons Encountered: The One That Waits, Gideon/Jerubbal, Smargarg (psionic voice appearance)

XP Gained: 1242

Important Things that Happened:

  • After slaying Shadow Gideon (who goes by the name Jerubbaal now), our group of heroes decides to make large bright beacons in the woods, drawing the attention of TOTW who slowly comes towards them.
  • Instead of fleeing, the group decides to go TOWARDS the One That Waits...maybe they can kill him now and save the campaign!
  • I will spare the gruesome details but cut to lots of dimension dooring and misty stepping and running away VERY quickly with nobody having more than a sliver of health, and TOTW essentially untouched.
  • In the previous "battle", Trina decided to lay on the group and let The One That Waits envelop her to death, and would have been quickly integrated with the hivemind, except that new hero Snowball stepped up to save her. Approaching the edge of TOTW, Trina received various bits of visions and images of The One That Waits, including some very fascinating dwarven imagery...what do dwarves have to do with TOTW?!
  • While recovering from their battle in a distant grove, the group came across another survivor in the darkness looking for help --- a young elven woman named Vili. Vili Du Manoir née Velawyss. She explained that she came from a city with no name...not that it doesn't have a name, but she can't remember the name, and attempts from other players to confirm the name of the city confirmed that the name of the city is just....gone.
  • Vili explains that the Cult of Att-Annalo has taken over the city, and somehow managed to know that the shadow-wave was coming. In order to protect their own people, they initiated a Quarantine, locking everyone in the city indoors and restricting them from ever coming out while the continent is in danger.
  • Vili also confirms that in recent years the Cult put a ban on magic users in the city, and became very totalitarian in their regime of control. Vili doesn't know why the former "Followers of Att-Annalo" became such a cult, but things have slowly and surely gotten worse of the last year or two.
  • Vili had escaped the building she was quarantined in, but asked the heroes to return to the city with her to help others escape....while secretly she also wanted to return to her home and sneak in to take some things with her, including the Du Manoir Key, a magic key that is said to open magically locked things related to the DuManoir nobles.
  • Devising a plan to sneak into Du Manoir Manor near the center of the city, the players discover that The City has something in it that is keeping the shadows from eating the city up, but not in the same wonderful way as Seglock/Gammelgard. Whatever the City is using to stop the shadows has some sort of gravitational effect, an effect that is very slightly but surely also ripping the city apart, as judged by a few of the smaller buildings already being ripped out of the ground and floating above the city.
  • Sneaking into Du Manoir Manor very unsuccesfully, the group catches the attention of some Cultists of Att-Annalo, and only get about a minute or two to investigate Du Manoir Manor, finding three important things:
    • A draft of a prayer to Att-Annalo? But mysteriously being rewritten.
    • The Du Manoir Key, which the team steals and DOESN'T tell Vili they took.
    • One of Smargarg's famous scrying fires, where he can watch the manor from his secret lair. However, seeing the heroes tear through the manor, he begs them to come find him and help escort him to safety, as he can no longer leave his lair --- Smargarg confirms that the One That Waits is specifically also trying his best to destroy and take down the Gem Dragons of Isonhound for some strange reason.
  • Vili is disappointed they couldn't find the key, but the attention they attracted was too hot, and they would need to fall back and return to the city in the future if they wanted any chance of saving it's citizens.
  • Father Mel, leader of the cult, is neither confirmed nor denied to have been present in the city at the time, though the heavy presence of cultists indicates he may still be lurking around.

Session 70: Into the Hole[edit | edit source]

DM: Patrick

Dragons Encountered: None

XP Gained:

Important Things that Happened:

  • One of Falgrim's scouts named Vincent has reported hearing noises coming from an archeological dig site for a old dragon temple in the side of the mountain. Without the manpower to investigate this possible anomaly he dispatches a team of adventures to check for survivors.
  • Vincent guides the team threw the darkness to the opening of the site. Dead animals and villagers scatter the grounds except for a number of what appears to spiders covered in a tar like film. As the team fight there way threw the cave they encounter giant spiders that drip with the black tar substance and an excess of methane in the tunnel.
  • When they pass the nest they eventually find a chamber holding the lost archeologist. The chamber holds five dragon statues with one in the center adorned in emerald. At the foot of the statue, a sword trapped under emerald growths. Around the center statue stands a pool of the tar that seemed to be dripping from the ceiling.
  • Vincent is entranced by the sword, saying he hears voices coming from the sword and is compelled to take it.
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